Brian Troha
8aad7ae7db
toaplan2.c: Minor doc update about the Pipi & Bipis bootleg
2012-07-29 23:41:34 +00:00
Brian Troha
b43a647b92
msm5205.c: Preserve the documentation differences between MSM6585 & MSM5205 now that support has been added to the msm5205.c driver.
2012-07-29 20:03:32 +00:00
Brian Troha
58f81a0921
new non working game added - Pop Shot
...
New games marked as GAME_NOT_WORKING
------------------------------------
Pop Shot (prototype) [Antonio Gonzalez Jr.]
2012-07-29 19:53:52 +00:00
Brian Troha
bf2f103e6d
new clone added: Pipi & Bibis / Whoopee!! (Prototype)
...
New Clone Added
--------------------------------
Pipi & Bibis / Whoopee!! (Prototype) [Antonio Gonzalez Jr.]
2012-07-29 19:28:36 +00:00
Wilbert Pol
018d9a80e3
v30mz.c: Getting rid of some typedefs and cleaning up a few things. (nw)
2012-07-29 19:10:55 +00:00
Wilbert Pol
bac8361cd8
v30mz: Removed unneeded header file (nw)
2012-07-29 18:39:29 +00:00
Michaël Banaan Ananas
bfa4f38f05
added minimal support for MSM6585
2012-07-29 18:16:45 +00:00
Ville Linde
2a92957014
cobra.c: Hooked up FIFO interrupts. (nw)
2012-07-29 16:06:11 +00:00
Angelo Salese
71e0f3e0c5
As Phil noted, prg ROM banking actually contains the missing gfxs ...
2012-07-29 12:18:58 +00:00
Scott Stone
17c681f42b
Set splitting and moving some roms to another driver because they were misplaced involving mpu5.c and pluto5.c. As a result of the previous cleanups there were still some redundant structure left around which can be reduced in esd16.c - From Haze (nw)
2012-07-29 00:58:36 +00:00
Ville Linde
6780d718ca
cobra.c: Moved FIFOs into a class.
2012-07-28 18:43:19 +00:00
Angelo Salese
3ae8987c2c
Some improvements to Sky Destroyer, some gfxs are missing ...
2012-07-28 18:32:30 +00:00
Ville Linde
615ba7effa
cobra.c: Converted the 3D renderer to use polynew.h. [Ville Linde]
2012-07-28 17:45:35 +00:00
Scott Stone
0ac1710ffb
esd16.c: We can collapse the sprite gfxdecodes into a common 5bpp one rather than 2 different ones by adjusting the rom loading, we can also use the AM_MIRROR macro instead of a manual function to mirror spriteram. From Haze (nw)
2012-07-28 15:16:26 +00:00
Miodrag Milanovic
ba882201e6
Sync with MESS (nw)
2012-07-28 14:33:57 +00:00
Ville Linde
bacbc32851
cobra.c: Some more improvements. (nw)
2012-07-28 12:20:24 +00:00
Michaël Banaan Ananas
6e98ce8fdb
cleanup ?-operator usage (should also fix the warnings found by firewave)
2012-07-28 10:31:28 +00:00
Michaël Banaan Ananas
50e2290f15
firewave's patch fixes more !-operator warnings
2012-07-28 07:53:23 +00:00
Michaël Banaan Ananas
e2113c652a
fix warning with !-operator found by firewave
2012-07-28 07:44:59 +00:00
Michaël Banaan Ananas
bf73f643e3
fix ?-operator warnings found by firewave
2012-07-28 07:40:34 +00:00
Oliver Stöneberg
283b0bb28d
fixed assertion with new m6800 CPU types (no whatsnew)
2012-07-28 07:26:45 +00:00
Brian Troha
d821d49753
New Drift Out clone
...
New Clone Added
---------------------------
Drift Out (Europe) [Hammy]
2012-07-28 05:33:24 +00:00
Scott Stone
4723d89b25
More set splitting to clones in mpu5.c + some updated notes in cybertnk (no functional change). From Haze (nw)
2012-07-28 00:16:29 +00:00
Brian Troha
44c576c94b
esd16.c: Cosmetic change, Sort rom load. - NW
2012-07-27 21:41:58 +00:00
Brian Troha
9b0a5baee4
New Mortal Komabat clone
...
New Clone Added
----------------------------------
Mortal Kombat II (rev L2.0) [ebo0763]
2012-07-27 21:31:00 +00:00
Ville Linde
8f10a9db3b
cobra.c: Fixed hard disk access. General cleanup.
2012-07-27 20:28:59 +00:00
James Wallace
c7fb3818c7
Split the BFM_BD1 controller into the original, and dot alpha versions, as their code is not identical.
...
Pointed Scorpion 4 to use this new code.
2012-07-27 18:59:01 +00:00
Scott Stone
02772c86ca
mpu5.c clones splits. From Haze (nw)
2012-07-27 18:50:14 +00:00
Michaël Banaan Ananas
019ba5245f
MESS 15624
2012-07-27 18:38:13 +00:00
Scott Stone
3af9ffa254
More set splitting for allied.c - From Haze (nw)
...
Fix for MT#04957: galaxygn: life dipswitch is broken. there's only 1 life
Fix for some duplicate roms in acesp.c as well as documenting shared roms in play_1.c (nw)
2012-07-27 18:21:38 +00:00
Miodrag Milanovic
e39106c9a1
Fixed AMD/ASD opcodes in the F8 CPU core. Status flags are set before the decimal correction factor is added, so only the carry flag is significant after a decimal addition opcode. [Sean Riddle]
2012-07-27 17:46:29 +00:00
Oliver Stöneberg
97dbb9484f
removed unnecessary strlen() usage (no whatsnew)
2012-07-27 15:37:39 +00:00
Oliver Stöneberg
b401946fae
fixed memory leak in chd_file_compressor::hashmap (no whatsnew)
2012-07-27 15:25:52 +00:00
Oliver Stöneberg
5864158d33
allow "windowname" in win_create_window_ex_utf8() to be NULL to match behavior of CreateWindowEx() (no whatsnew)
2012-07-27 15:24:08 +00:00
Oliver Stöneberg
b208149acc
removed some unused variable declarations from MACHINE_CONFIG_* macros (no whatsnew)
2012-07-27 15:22:12 +00:00
Oliver Stöneberg
9a10e40656
Properly call va_end() before throwing exceptions in fatalerror functions (no whatsnew)
2012-07-27 15:20:26 +00:00
Angelo Salese
98e99f50e5
Bare minimum to get this to boot, will work on the tilemap issues later on ...
2012-07-27 15:19:59 +00:00
Oliver Stöneberg
8a56ebd8e9
fixed bogus if-condition in src/emu/cpu/cop400/cop410ds.c
2012-07-27 15:19:02 +00:00
Ville Linde
e30859b7fc
cobra.c: Fixed comram access. (nw)
2012-07-27 14:32:23 +00:00
Angelo Salese
edc5ac8499
New NOT WORKING game
...
--------------------
Sky Destroyer [Gnoppi, P. Vining, C. Bristow, gatt9, Phil Bennett, Tormod, Andrew Welburn, Smitdogg, The Dumping Union, Angelo Salese]
2012-07-27 14:16:32 +00:00
Scott Stone
0d35f15199
done some more work on the sprites.. hopefully most are positioned a
...
bit better now..
still can't see how they get disabled tho, nor do I understand the
rouge lines on top of some of them.. it either needs perfect precision
or they're some kind of markers like sega used..
lots of bits set in the spriteram we don't use too.. (nw)
2012-07-27 02:13:20 +00:00
Brian Troha
a3862117f3
esd16.c: Correct clocks for sound in Jumping Pop - NW
2012-07-27 00:40:12 +00:00
smf-
0407502760
fixed building with MSVC
2012-07-26 23:20:48 +00:00
R. Belmont
b987e8d872
SDL: more compile fixes (nw)
2012-07-26 22:10:32 +00:00
smf-
6f11a30658
fixed building with MSVC
2012-07-26 22:02:56 +00:00
smf-
35f8b571b2
fixed building with MSVC
2012-07-26 21:35:56 +00:00
R. Belmont
a93ee65b41
Fix some non-Windows compiles (nw)
2012-07-26 21:23:51 +00:00
Ville Linde
89e4cc873e
cobra.c: Implemented simple line drawing. (nw)
2012-07-26 20:50:41 +00:00
Scott Stone
006a639146
more work with graphics in cybertnk.c (nw)
2012-07-26 20:13:33 +00:00
James Wallace
e6d147b9bb
Added Jackpot Jokers Sound ROM (Ploggy)
...
Added some preliminary flesh to ACE System 1, we can at least see the LED display now.
2012-07-26 20:01:26 +00:00