Vas Crabb
2f7ce2761e
MAME 0.226
...
-----BEGIN PGP SIGNATURE-----
iQIzBAABCAAdFiEE0DYtsBhE4EM627+6wXSxAYxAcQ4FAl+XcYQACgkQwXSxAYxA
cQ55pBAAvVsf1FPlyW1mZC0I5ApFMTIyRGg6lXQvQiFQ5krvwnNC7D3do6UpprDB
q2d1KlOjeJJi+CRnsTv4vBDPJzgcS/6glMZWpK28qiYoZCKCCTIWCxY/+4FQHLqE
ySXaCNohNi5Zlht93Q5hJwzp5lOQynVlHFyA9ai8m44QqFQWNLaGnSCMxD8EZycc
vVfvPR6Sl/eI17SLXEYIfImufkTaoqcrnq9ZNT7img7GBrNCKzbGf1B1B/MMia/l
VuED6PspdezFrbSsNfepOfA7RErWpHJ+dNMY7XE3HkzqAhCQjL1vzbYwO7SYPeDT
mzIOJHz95AFr0svnqXc12pnbBmm2hC6evQlurTL1G7WYp9CQk/qq9fFPAgOLCXel
AaWKNnv+6PjQr9Yp5HwapBuyKfO/HASyo4akhkulaJPR4cGDcAgwbxMfGch5/jC+
X/RW5I1gNmiLN7XFYh+UyBicgh7egHTHTUOSfMixm7n8K43RwdQ9DiPvPKpS5Cka
pe6vqSAmWmFa8aV46Crbjdiwp7dZuu8C21/uBoB2m4mHxie7fnEANuWA5OYKProY
8HK5HzS0lRKa4aPHUoch+tjcEL8lHXBvTWDHorPEoR3Mvhyby/7aR0jJeAaJEcNm
BiB7rSTq5AUjjsMfjDvGpPPg57X3o9l7HJaXBA5nEF2guZen8+Y=
=odxg
-----END PGP SIGNATURE-----
Merge tag 'mame0226' into mainline-master
MAME 0.226
2020-10-28 10:31:55 +11:00
Scott Percival
faae06a228
ymf262: fix off-by-one error in OPL3_SLOT_CONNECT
2020-10-28 01:11:47 +11:00
ClawGrip
0c148bc9fc
pacman.cpp: Remove 'mspacmanbg3', it was a bad dump of 'pacmansp' ( #7400 )
2020-10-27 06:04:21 +01:00
Vas Crabb
3c56452b07
Bump version to 0.226
2020-10-27 12:00:36 +11:00
Olivier Galibert
331baa268a
lc57, msm65x2: Add disassemblers [O. Galibert]
2020-10-26 11:42:43 +01:00
tim lindner
d37876bd20
bus/coco: Added Speech Systems Stereo Composer cartridge. ( #7379 )
2020-10-26 19:42:18 +11:00
Vas Crabb
057a384ccf
Merge branch 'release0226' into mainline-master
2020-10-26 12:32:27 +11:00
Vas Crabb
2637351cbd
megaplay.cpp: Marked mp_shnb3 as not working.
2020-10-26 12:21:45 +11:00
AJR
dd8bea7cfa
3rdparty.lua: Another build fix for older OS X versions
2020-10-26 12:19:12 +11:00
DavidHaywood
e5e4926e44
add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood]
2020-10-26 12:19:00 +11:00
Firehawke
9929a6ad57
Merge pull request #7396 from Firehawke/AppleSoftlist
...
Apple softlist update for end of October 2020
2020-10-25 15:42:17 -07:00
Firehawke
7d2ef38d80
New working software list additions (apple2_flop_orig.xml)
...
----------------------------------------------------------
Extra K (Version 1985-08-30) [4am, Firehawke]
2020-10-25 15:36:36 -07:00
arbee
73deeeb966
macpwrbk030.cpp: Turned off Target Disk Mode and fixed 1bpp boot screen drawing on all machines. [R. Belmont]
2020-10-25 17:50:48 -04:00
Aaron Giles
ed1d36ac86
sound: Fix bug where gain was doubly-applied in some cases.
...
(cherry picked from commit 0e4e6a5db7
)
2020-10-25 21:43:33 +01:00
AJR
67ac7f437f
3rdparty.lua: Another build fix for older OS X versions
2020-10-25 15:29:24 -04:00
Aaron Giles
0e4e6a5db7
sound: Fix bug where gain was doubly-applied in some cases.
2020-10-25 12:04:15 -07:00
arbee
20bdbf71b1
macpwrbk030.cpp: Converted to use real M50753 PMU code. [R. Belmont, AJR]
...
mac.cpp: Removed now unused PMU HLE simulation. [R. Belmont]
2020-10-25 14:01:49 -04:00
arbee
e1a1f62635
M50753: Finish A/D converter, including completion IRQ. [R. Belmont]
2020-10-25 13:05:03 -04:00
Ivan Vangelista
2b4e83ee51
New working clones
...
------------------
Ms. Pac-Man ('Made in Greece' bootleg, set 3) [Aritza, Victor Fernandez (City Game), ClawGrip]
Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip]
2020-10-25 17:27:30 +01:00
Dirk Best
9f0bd6db10
ci-windows.yml: Fix linking with lld
2020-10-25 17:05:13 +01:00
Vas Crabb
babfee94c5
laser2001_flop: Add unsupported flag to kaarme.
2020-10-26 02:40:46 +11:00
Ivan Vangelista
d5e6233797
Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v]
2020-10-25 16:39:25 +01:00
DavidHaywood
a2760574ac
add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood]
2020-10-26 02:13:00 +11:00
Ivan Vangelista
98eab0eb3e
New clones marked as NOT_WORKING
...
--------------------------------
Scramble (unknown bootleg) [caius, hammy]
2020-10-25 16:00:47 +01:00
Ivan Vangelista
f6964d5658
New machines marked as NOT_WORKING
...
----------------------------------
Moto GP (MGP1004-NA-B) [Guru]
2020-10-25 15:36:21 +01:00
AJR
57baad2dab
M740 family updates
...
- Add cycle clock dividers
- Remove SO input line (not apparently supported on any Mitsubishi model)
2020-10-25 10:19:13 -04:00
Ivan Vangelista
16a0a0a21c
New working clones
...
------------------
Ms. Pac-Man (bootleg, set 4) [Guru]
2020-10-25 15:11:37 +01:00
cam900
62d9564619
snes_ppu.cpp: Use device_palette_interface for Palette handling ( #7375 )
...
Use device_palette_interface for palette, fixed CGRAM size and direct color behavior
2020-10-26 00:49:49 +11:00
Vas Crabb
52028bbdb3
apple2_flop_clcracked.xml: Correct typo in title (checked against title screen).
2020-10-26 00:38:16 +11:00
hap
16f71a3a8e
namcos22: remove 1 usage of auto_alloc (2 remaining)
2020-10-25 12:38:03 +01:00
Dirk Best
84fbb29265
ci-windows.yml: Disable linking with LLD (broken currently)
2020-10-25 11:08:30 +01:00
Vas Crabb
f2ba36c6c6
taitogn.cpp: Marked raycrisj as a clone of raycris.
2020-10-25 20:44:53 +11:00
arbee
3e4f7fbca1
macpb100: Now boots also instead of going into Target Disk Mode. [R. Belmont]
2020-10-24 23:40:37 -04:00
arbee
13ad683745
M50753: add support for the 8-bit IN port. [R. Belmont]
2020-10-24 23:38:59 -04:00
Vas Crabb
f6986973e3
emu/machine.h: Deprecate machine resource pool.
...
This has outlived its usefulness. Use smart pointers (std::unique_ptr,
std::shared_ptr, etc. from <memory>) to manage object lifecycles.
2020-10-25 12:40:33 +11:00
Vas Crabb
87948d7b89
srcclean in preparation for 0.226 release branch
2020-10-25 12:32:15 +11:00
ClawGrip
8c453c2daf
New clones marked as NOT_WORKING ( #7382 )
...
--------------------------------
Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
2020-10-25 12:13:29 +11:00
arbee
7b2b7d4f38
macprtb: Got comms with real M50753 PMU code working, system now boots. [R. Belmont]
2020-10-24 20:30:33 -04:00
Robbbert
bcf47378ff
dfs500: fixed crash at start and did srcclean on it. Also srccleaned picture.cpp because of excessive spaces.
2020-10-25 10:59:02 +11:00
Scott Stone
11b0d5ee51
- vgmplay.xml: Added 8 new entries from most recent package release [vgmrips.net, Tafoid]
2020-10-24 19:22:34 -04:00
Hydreigon
7158f30940
k001005.cpp: Add missing command ( #7388 )
...
Added a missing command only used in jetwave's "How to Control" screen. This screen would show some model of the jetski in turning the handlebars and leaning on the jetski for controls. This fixes an issue where not only the model(s) wouldn't be present but the game would slow down complaining about an unknown polygon command.
2020-10-24 18:55:17 -04:00
Devin Acker
90f1b52d75
fix a Genesis VDP status bit which was breaking Mega Play 68k->Z80 comms ( #7390 )
...
* 315_5313.cpp: only set interlace frame status bit when interlace is enabled
* megaplay.cpp: promote to working
2020-10-24 18:54:59 -04:00
Vas Crabb
62dbdf7b38
frontend: Apply shift to analog fields in preview.
2020-10-25 05:17:54 +11:00
hap
8dac5448d3
gigatron: fix mame crash at start
2020-10-24 20:07:53 +02:00
Vas Crabb
3677f57a4a
bus/a2bus: Re-wrote Apple II Parallel Interface Card emulation.
2020-10-25 04:28:35 +11:00
David Haywood
07ab3966eb
nes_vt - further refactoring, split out vt32 driver, started splitting up SoC + Atari Flashback Mini 7800 promotion ( #7385 )
...
machines promoted to WORKING
------
Atari Flashback Mini 7800 [David Haywood, Sean Riddle]
2020-10-25 01:27:22 +11:00
Nigel Barnes
b19f826d18
New working software list additions
...
-----------------------------------
aquarius_cart: Aquariworm [Roy Templeman]
2020-10-24 14:19:40 +01:00
smf-
37cb14182b
New working clones
...
------------------
Ray Crisis (V2.03O 1998/11/15 15:43) [Corrado Tomaselli, rtw]
2020-10-24 12:38:28 +01:00
eito
d618e29878
msm5232: fix: behaviour when the 'arm' flag set while envelope generator is on a decay state
...
msm5232, a tone generator chip which is used by some early TAITO and Alpha Denshi arcade PCBs, has 'arm' flag that alters behavoiur of envelope generation.
Basically, the 'arm' flag turns Attack-Decay-Release envelope generation to simpler ON/OFF states.
If the 'arm' flag set, the transition from Attack to Decay doesn't occur unless explicitly indicated.
On current implement, when this 'arm' flag is set on a channel which is on a Decay state, the Decay state continues.
It seems that, the state should be turned into a Attack state in this situation.
2020-10-24 22:22:32 +11:00
ClawGrip
a46ff7198c
megadriv_acbl.cpp: Add PIC dump to 'barek2mb' [Victor Fernandez (City Game), ClawGrip] ( #7378 )
2020-10-24 22:07:02 +11:00