Commit Graph

5 Commits

Author SHA1 Message Date
Aaron Giles
eb539cce9d Many casts added to the core files, and various other tweaks
to make them compile as either C or C++.
2009-03-12 07:43:03 +00:00
Aaron Giles
c0ca96b075 Cleanups and version bump. 2008-12-22 04:01:51 +00:00
Aaron Giles
f36fc8641e This update is the below two patches, plus the remaining changes
necessary to remove 12 of the final 14 references to the global
Machine. The remaining 2 are in fatalerror() and logerror(), which
are both local to mame.c, so Machine is now fully static.

--

From: Atari Ace [mailto:atari_ace@verizon.net] 
Sent: Thursday, December 18, 2008 5:47 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Make Machine static followup

Hi mamedev,

This incremental patch to my last patch undoes the change that caches
the ppu2c0x videorom.  I changed the code back to how it behaved
originally, using an existing machine on the chip struct to eliminate
the one troublesome Machine reference.

~aa

--

From: Atari Ace [mailto:atari_ace@verizon.net] 
Sent: Thursday, December 18, 2008 2:54 PM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Make Machine static!

Hi mamedev,

This large patch completes the removal of the use of Machine
throughout MAME.  It does so primarily by adding machine, device or
space to various apis and modifying the callers, but for some
remaining cases it adds a new api, mame_get_running_machine(), which
will be called instead.  There are only 14 uses of this api currently,
and that number should drop over time.

There are a few changes of note:
1.  6821pia.c.  I attached machine to the 'device' structure.  I'm
working on converting this to a proper device, but that change isn't
ready.
2.  fddebug.c.  I added a proper header so that the apis won't get
accidentally converted to static again.
3.  scsi.c.  I added a machine to SCSIInstance.
4.  system16.c.  I modified sys16_patch_code to take an array of
patches.
4.  custom.h.  I added the owning sound device to the reset/stop
routines as well as the token.  Note that passing only the device
would require exposing the internals of custom_sound, as the token
passed is not the device token, but the token returned from the
CUSTOM_START routine.  Better ideas here are welcome.
4.  ppc2c0x.c.  To avoid changing more interfaces, the init routine
saves the videorom location rather than looks it up each time.

I tried to choose what I felt was the natural parameter for an api,
rather than always pass machine, but in some cases I used machine to
limit the number of additional changes.  Some additional cleanup here
is probably warranted, I'll look into that later once I'm recovered
from this two-week project.

~aa
2008-12-19 19:40:22 +00:00
Aaron Giles
5d89160f3b Further debugger cleanup. Symbol tables now have a global ref
as well as a per-symbol ref. Debugcpu is now clear of active
CPU references and global Machine references.
2008-11-22 16:50:00 +00:00
Aaron Giles
68f3a9ab9e Removed DEBUGGER flag from makefile and ENABLE_DEBUGGER
macro from the source code. All MAME builds now include
the debugger, and it is enabled/disabled exclusively by
the runtime command-line/ini settings. This is a minor 
speed hit for now, but will be further optimized going 
forward.

Changed the 'd' suffix in the makefile to apply to DEBUG
builds (versus DEBUGGER builds as it did before).

Changed machine->debug_mode to machine->debug_flags.
These flags now indicate several things, such as whether
debugging is enabled, whether CPU cores should call the
debugger on each instruction, and whether there are live
watchpoints on each address space.

Redesigned a significant portion of debugcpu.c around
the concept of maintaining these flags globally and a
similar, more complete set of flags internally for each
CPU. All previous functionality should work as designed
but should be more robust and faster to work with.

Added new debugger hooks for starting/stopping CPU
execution. This allows the debugger to decide whether
or not a given CPU needs to call the debugger on each
instruction during the coming timeslice.

Added new debugger hook for reporting exceptions.
Proper exception breakpoints are not yet implemented.

Added new module debugger.c which is where global
debugger functions live.
2008-06-26 14:51:23 +00:00