mahlemiut
f8114c7dea
fmtowns: set UX and Marty drivers to use 386SX CPU. (no whatsnew)
2013-03-14 03:10:13 +00:00
mahlemiut
f28c0ac710
i386: fixed debug assert (no whatsnew)
2013-03-14 03:08:13 +00:00
David Haywood
8b96b441e7
popobear - fix for colours on Game Over screen
...
I've also marked it as working, the remaining issues (wrong animation speed / music speed) are cosmetic, it seems to work otherwise. so..
New Working Game
----------------
PoPo Bear [Angelo Salese, David Haywood]
2013-03-14 02:31:04 +00:00
David Haywood
6aad8b5410
popopbear - tile flips (game over screen)
2013-03-14 02:03:57 +00:00
Brian Troha
a160fc3b21
vp101.c: Add version 3.5 boot rom and add no_dump for Special Forces Elite Training PIC18C422 chip.
2013-03-14 00:09:11 +00:00
Brian Troha
472c3c4521
new Mega Touch clones
...
out of whatsnew: I verified the Megatouch 5 (9255-60-01 ROC, Standard version) set as a correct dump and removed the BAD_DUMP flag. I checked against 3 other sets and all dumped as the same. The issue with this set is something other then the data dump.
New Clones Added
-------------------------------
Pit Boss Megatouch II (9255-10-01 ROG, Standard version) [Brian Troha, The Dumping Union]
Megatouch III (9255-20-01 ROK, Standard version) [Brian Troha, The Dumping Union]
Megatouch III (9255-20-01 ROB, Standard version) [Brian Troha, The Dumping Union]
Megatouch III (9255-20-01 ROA, Standard version) [Brian Troha, The Dumping Union]
Super Megatouch IV (9255-41-01 ROE, Standard version) [Brian Troha, The Dumping Union]
Super Megatouch IV (9255-41-01 ROC, Standard version) [Brian Troha, The Dumping Union]
2013-03-13 23:22:16 +00:00
David Haywood
acdd062d5d
popobear - change how we handle transpen
2013-03-13 22:47:31 +00:00
David Haywood
ee1c2e5fed
popobear - sprite<->sprite priority handling (used to keep character line in order)
2013-03-13 21:19:04 +00:00
Fabio Priuli
6621b43d9f
let's see if this finally fixes topshoot and hshavoc in debug builds... nw.
2013-03-13 18:54:55 +00:00
Oliver Stöneberg
03b5fd7093
added missing breaks in es5510_device::write_reg()
2013-03-13 17:50:18 +00:00
Andrew Gardner
813c964a96
Modernized CRT, okim6285, and ZSG2 devices. [Andrew Gardner]
2013-03-13 16:16:46 +00:00
Angelo Salese
c4eb54ab35
Fix compile
2013-03-13 16:05:52 +00:00
Fabio Priuli
9c49b3fa69
(MESS) softlist: misc updates from Kaylee.
2013-03-13 15:58:36 +00:00
Oliver Stöneberg
350a503af8
(MESS) fixed uninitialized memory in src/mess/machine/megasvp.c (nw)
2013-03-13 15:52:29 +00:00
Fabio Priuli
b62b0f7ab1
(MESS) snes: better support for Korean Super 20 in 1. Now games 15-20 work. nw.
2013-03-13 15:30:59 +00:00
Phil Bennett
5d93535c4d
Fix bfcobra.c interrupt handling -nw-
2013-03-13 11:50:19 +00:00
Phil Bennett
7382c49b76
Revert R21634 -nw-
2013-03-13 10:58:09 +00:00
Nathan Woods
5d06892a1b
Comment fix (nw)
2013-03-13 10:51:14 +00:00
David Haywood
3fc25fa112
popobear - preliminary rowselect / linescroll for high scores
2013-03-13 10:44:58 +00:00
Nathan Woods
a8c2f75f36
Konami CPU fix, doesn't seem to help with anything (nw)
2013-03-13 10:44:02 +00:00
David Haywood
34c0f89193
popobear - better layer enables / scrolling.
2013-03-13 10:17:20 +00:00
David Haywood
83e7c659dd
popobear - stop abusing 8-bit region for vram
2013-03-13 09:37:17 +00:00
David Haywood
4dfadd3171
popobear - use tilemaps, bit slow because of constant dirty marking in places, but still 400%
2013-03-13 09:27:39 +00:00
David Haywood
a74a1b6747
popobear - decode tiles to a usable form and use drawgfx for the background
2013-03-13 08:57:06 +00:00
Fabio Priuli
e714e0f912
apparently I got this wrong, when I added slot features... nw.
2013-03-13 08:49:46 +00:00
Fabio Priuli
495ed314a4
as usual, pressing save *before* the commit would help. nw.
2013-03-13 08:09:37 +00:00
Fabio Priuli
e942b951fc
(MESS) snes.c: backup of minor work on SPC7110 RTC. still not enough to pass test in Tengai Makyou. nw.
2013-03-13 08:07:31 +00:00
Fabio Priuli
e4e14a06b2
(MESS) snes.c: misc work on pirate carts. [Fabio Priuli]
...
- added support for Korean Super 20 Collection multigame cart, even if a few games
still have glitches.
- added support for bankswitch mechanism used in a few pirate multigame carts.
- added support for protection used by Tekken 2 and Street Fighter Alpha EX, based
on notes by d4s and nocash.
(MESS) snes.xml: added a few pirate multigame carts. Most of these are incomplete dumps,
so redumps are needed to promote them to working state, but their existence is now
at least documented. [Fabio Priuli]
out of whatsnew: I also have fixed sram issue from fullpath in snesnew driver, due to a silly copy&paste mistake.
2013-03-13 08:05:41 +00:00
David Haywood
2c7f75772c
popobear - fixed resolution + sprites are always square.
2013-03-13 07:46:19 +00:00
Angelo Salese
0b4cde516c
Attempt to fix CEF bit reset behaviour, fixes Virtual On 3d gfxs
2013-03-13 03:58:49 +00:00
Angelo Salese
6e5582b65a
This one should stay in
2013-03-13 03:29:18 +00:00
Angelo Salese
059251f001
Fixed a minor bug with CD block Put sector, makes Virtual On to enter into gameplay.
2013-03-13 03:20:59 +00:00
Angelo Salese
6de62976cb
Improved VDP1 timings, fixes several Saturn games such as Fatal Fury 3, Night Striker S, Command & Conquer
2013-03-13 00:49:18 +00:00
Angelo Salese
6b38a92d05
Ok, the .nes dump actually has a wrong header, reverted
2013-03-12 22:58:35 +00:00
Angelo Salese
4b6e544ca1
Not going to touch NES emulation, it's just because this bug amuses me ...
2013-03-12 22:43:18 +00:00
cracyc
a3e2ee9604
i386: split 386sx to separate cpu (nw)
...
(mess) at: download more ram (nw)
2013-03-12 17:19:43 +00:00
Michaël Banaan Ananas
6aa889372e
fixed video regression with bucky clones + added imperfect gfx flag
2013-03-12 16:47:37 +00:00
Michaël Banaan Ananas
96a167e2d5
(correct description)
2013-03-11 22:19:14 +00:00
David Haywood
6fd27fba2a
the Naomi cartridge per-game keys are totally arbitrary at this point, let's not store them in 4 byte files as if they were dumps (by request / suggestion of Nicola) (nw)
2013-03-11 21:45:41 +00:00
Wilbert Pol
c03729e963
Debugger: [Wilbert Pol]
...
- Added support for registerpoints.
- Added 'exit' as a synonym for 'quit'.
2013-03-11 21:29:51 +00:00
Wilbert Pol
e7e15bca12
(MESS) a7800.c: Removed driver logic from the video_update method. (nw)
2013-03-11 19:46:27 +00:00
Wilbert Pol
fe3e4d8640
315_5124.c: Improved triggering of IRQs. [Enik Land]
...
(MESS) sms.c: [Enik Land]
- Fixed master clock speed for PAL machines.
- Improved hcount handling resulting in better results from
Flubba's VDP timing checks.
2013-03-11 19:28:59 +00:00
Angelo Salese
6e9b9f9edb
Some minor changes, it definitely draws a Casio logo in AnimeLand
2013-03-11 19:28:01 +00:00
Angelo Salese
0ffbaca695
Fixed ROM loading for pf2012
2013-03-11 18:00:50 +00:00
Angelo Salese
6ae65b5383
Fixed ROM loading for the other Game ROMs too, and confirmed that one ROM; is necessary
2013-03-11 17:50:07 +00:00
Angelo Salese
9964c845b5
Timid attempt to make Pango Fun to boot
2013-03-11 17:12:08 +00:00
Fabio Priuli
0a4f39f9ef
(MESS) Misc softlist updates. nw.
...
- gbcolor.xml: new dumps from taizou
- n64.xml: new dump from Carrot
- pico.xml: new dumps from TeamEurope
- gba.xml: added a couple of pirate (Sintax?) dumps
2013-03-11 14:11:51 +00:00
Fabio Priuli
06c5b5469d
(MESS) snes: cleaned up snesnew memory handlers. nw.
2013-03-11 11:53:09 +00:00
Miodrag Milanovic
0d71457a82
direct update handler is not being used in snes, therefore removed together with snes_ram variable (nw)
2013-03-11 09:17:39 +00:00
Fabio Priuli
d2c1eee68c
checkpoint. nw.
2013-03-11 07:45:16 +00:00