* Use %s to read NUL-terminated strings from emulated memory. Precision sets maximum length.
* Also added left-justification option for numeric and string formats.
* Made documentation more consistent and removed duplication.
Also simplified implementation by better leveraging util/strformat.h.
This is from pull request #12124, to get some testing for the
fundamental change before freeze.
roland/roland_d70.cpp: Use object finders, use memory shares rather than
ram_device, fixed Endianness bugs, fixed bad indentation, fixed
double-qualified member functions, use m_ prefix consistently for
members, use lowercase hex digits, don't allow writes to ROM, fixed
header #include order.
docs: Corrected docmented default for ui_mouse option.
tektronix/tek440x.cpp: #include local headers first, etc.
bus/a2bus/snesmax.h: Fixed copy/pasted comment.
yamaha/ympsr2000.cpp: Put code in an anonymous namespace.
- osd windows default keys: move post processing key from lctrl+lalt+f5 to lalt+f10,
- mame default keys: move rewind step from shit+tilde to shift+f4, move cheat from shift+f6 to shift+f8, move quick save/load from (none) to shift+f6/f7
- Pause moved from P to F5
- Step single frame moved from Shift-P to Shift-F5
- Create save state moved from Shift-F7 to F6
- Toggle cheats moved from F6 to Shift-F6
Support input start/size options for createdvd.
Fixed not reporting an error on unrecognised command line options.
Fixed --fix/-f option for verify command not working.
Report an error when conflicting options are supplied (e.g. hard disk
template and C/H/S geometry, or input start offset in both bytes and
hunks). Previously the results would be unpredictable.
Detect more invalid combinations of options, and detect when output unit
size or hunk size doesn't match parent.
Changed order of processing options for createhd so using a template
cannot not inadvertently result in an invalid combination of sector size
and hunk size.
Don't require an explicit unit size for createraw if an output parent
CHD file is supplied.
Fixed an object leak in createcd.
tools/chdman.cpp: Added --hunksize/-hs option for createdvd command and
default to 4K hunks (2 sectors, same size as hard disk hunks). Also
removed --outputbin/-ob option from extractdvd command - it did nothing
as it's CD-specific.
docs: Added preliminary chdman documentation. Most common options have
at least basic descriptions, supported options are listed for all
commands, and supported compression algorithms are described.
docs: Cleaned up heading levels in tools section.
Systems promoted to working
---------------------------
Sega TV Ocha-Ken [QUFB]
Software list items promoted to working (tvochken.xml)
------------------------------------------------------
TV to Ocha-Card: Ocha-Ken 'Ho' to Seikatsu [Vas Crabb]
This allows interested parties to receive notifications on media
changes. This is demonstrated by the file manager and media image
information menus now updating immediately if the system ejects a
mounted image, or a mounted image is changed by a script or something.
ui/filemngr.cpp, ui/info.cpp: Update file manager and media image
information menus immediately on media image changes.
ui/menu.cpp: Return index of added item from item_append.
bus/generic/slot.cpp: Use out-of-line virtual destructors to avoid
vtable link errors in certain single-driver builds.
bus/nubus: Tidy up some #include statements.
sega_beena_cart.xml: Put page scans in individual data areas.
frontend/mame/luaengine_mem.cpp: Added a raw read function for memory
regions.
plugins/layout: Added bitmap classes to layout sandbox.
* docs: Added option for Wayland support to compiling guide.
* docs: Clarified behaviour of memory region read/write methods.
* Fixed some editing errors in Turkish UI translation.
* Added some parentheses on ternary conditional operators for clarity.
Also corrected some copy/paste errors in documentation, and bumped
documentation version as it now describes features that will appear in
an upcoming release.
Up-to-date with revision 24c8d575e588d557d28f4011becb753421346860. Resolves issues building with Visual Studio.
Enabled PortAudio when building with Visual Studio and clang-cl.
docs: Removed note about duplicate GUID symbols in PortAudio when built with MSVC.
render/drawbgfx.cpp: Return an error if Wayland EGL surface can't be
created for additional windows.
emu/emucore.h: Added explicitly defaulted copy and move constructors for
emu_fatalerror.
Fixed apparent misunderstanding of const. Returning const value types
and casting to const value types is pointless outside very narrow use
cases. Putting const value type parameters in interfaces just makes
trouble.
cpu/adsp2100: Use count_leading_ones_32 where it's simple rather than
inverting and counting leading zeroes.
util/multibyte.h: Don't pollute global namespace, constexpr implies
inline, make narrowing casts explicit.
imagedev/simh_tape_image.h: inline is implied for member functions with
bodies supplied at declaration.
Tidied up some ugly casts in various places.
emu/sound.cpp: Made -volume in source file INI or higher priority
context take precedence over volume read from CFG file. This matches
behaviour of -bgfx_screen_chains.
emu/input.cpp: Made explicit -no{mouse|joystick|lightgun} take
precedence over -{mouse|trackball|adstick|paddle}_device etc. from lower
priority levels.
Alos got rid of a bunch of unnecessary simple_list.
Use VirtualAlloc rather than VirtualProtect on Windows to change page
protection, as the latter can cause severe performance issues with some
antivirus software.
Added noexcept to lots of hash- and bitmap-related things, and added a
little more error checking. Yes, I realise it will abort if an
allocation fails while printing a log message, but if you get to that
point, you're probably screwed already.