local dat = {} local ver, info local datread = require('data/load_dat') datread, ver = datread.open('gameinit.dat', '# .-GAMEINIT.DAT') function dat.check(set, softlist) if softlist or not datread then return nil end local status status, info = pcall(datread, 'mame', 'info', set) if not status or not info then return nil end return _p('plugin-data', 'Gameinit') end function dat.get() return info end function dat.ver() return ver end return dat