// license:BSD-3-Clause // copyright-holders:ImJezze //============================================================ // // distortion.json: Output distortion shader for CRT // simulation. // //============================================================ { "blend": { "equation": "add", "srcColor": "srcalpha", "dstColor": "1-srcalpha", "srcAlpha": "srcalpha", "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" }, "cull": { "mode": "none" }, "write": { "rgb": true, "alpha": true }, "vertex": "chains/hlsl/vs_distortion", "fragment": "chains/hlsl/fs_distortion", "uniforms": [ { "name": "s_tex", "type": "int", "values": [ 0.0 ] }, { "name": "u_swap_xy", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] }, { "name": "u_screen_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }, { "name": "u_screen_count", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }, { "name": "u_target_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }, { "name": "u_target_scale", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }, { "name": "u_quad_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }, { "name": "u_distortion", "type": "vec4", "values": [ 0.20, 0.0, 0.0, 0.0 ] }, { "name": "u_cubic_distortion", "type": "vec4", "values": [ 0.20, 0.0, 0.0, 0.0 ] }, { "name": "u_distort_corner", "type": "vec4", "values": [ 0.20, 0.0, 0.0, 0.0 ] }, { "name": "u_round_corner", "type": "vec4", "values": [ 0.20, 0.0, 0.0, 0.0 ] }, { "name": "u_smooth_border", "type": "vec4", "values": [ 0.05, 0.0, 0.0, 0.0 ] }, { "name": "u_vignetting", "type": "vec4", "values": [ 0.20, 0.0, 0.0, 0.0 ] }, { "name": "u_reflection", "type": "vec4", "values": [ 0.30, 0.0, 0.0, 0.0 ] }, { "name": "u_inv_view_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] } ] }