// license:GPL-2.0+ // copyright-holders:The DOSBox Team /* SuperEagle code */ /* Copied from the Dosbox source code */ /* Copyright (C) 2002-2007 The DOSBox Team */ /* License: GNU-GPL */ /* Adapted by guest(r) on 16.4.2007 */ { "name": "Super Eagle", "author": "Shader version by The DOSBox Team", "targets": [ { "name": "scaled_out", "mode": "guest", "scale": 2, "doublebuffer": true }, { "name": "internal", "mode": "native", "doublebuffer": true } ], "passes": [ { "effect": "eagle/supereagle", "applytint": true, "name": "Super Eagle pass", "input": [ { "sampler": "decal", "texture": "screen" }, { "sampler": "LUT", "texture": "bgfx/chains/hq2x.png", "bilinear": true } ], "output": "scaled_out" }, { "effect": "misc/blit", "name": "Final Blit", "input": [ { "sampler": "s_tex", "target": "scaled_out" } ], "output": "output" } ] }