// license:GPL-2.0+ // copyright-holders:Hyllian /* Hyllian's 2xBR v3.8c+ReverseAA (squared) Shader - Dithering preserved Copyright (C) 2011/2012 Hyllian/Jararaca - sergiogdb@gmail.com */ { "blend": { "equation": "add", "srcColor": "1", "dstColor": "0", "srcAlpha": "1", "dstAlpha": "0" }, "depth": { "function": "always", "writeenable": false }, "cull": { "mode": "none" }, "write": { "rgb": true, "alpha": true }, "vertex": "chains/xbr/xbr-hybrid/vs_2xbr-hybrid-v2", "fragment": "chains/xbr/xbr-hybrid/fs_2xbr-hybrid-v2", "uniforms": [ { "name": "decal", "type": "int", "values": [ 1.0 ] }, { "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }, { "name": "u_inv_view_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] } ] }