/*************************************************************************** Konami 051649 - SCC1 sound as used in Haunted Castle, City Bomber This file is pieced together by Bryan McPhail from a combination of Namco Sound, Amuse by Cab, Haunted Castle schematics and whoever first figured out SCC! The 051649 is a 5 channel sound generator, each channel gets it's waveform from RAM (32 bytes per waveform, 8 bit signed data). This sound chip is the same as the sound chip in some Konami megaROM cartridges for the MSX. It is actually well researched and documented: http://www.msxnet.org/tech/scc Thanks to Sean Young (sean@mess.org) for some bugfixes. K052539 is equivalent to this chip except channel 5 does not share waveforms with channel 4. ***************************************************************************/ #include "sndintrf.h" #include "streams.h" #include "k051649.h" #define FREQBASEBITS 16 /* this structure defines the parameters for a channel */ typedef struct { unsigned long counter; int frequency; int volume; int key; signed char waveform[32]; /* 19991207.CAB */ } k051649_sound_channel; struct k051649_info { k051649_sound_channel channel_list[5]; /* global sound parameters */ sound_stream * stream; int mclock,rate; /* mixer tables and internal buffers */ INT16 *mixer_table; INT16 *mixer_lookup; short *mixer_buffer; int f[10]; }; /* build a table to divide by the number of voices */ static int make_mixer_table(struct k051649_info *info, int voices) { int count = voices * 256; int i; int gain = 8; /* allocate memory */ info->mixer_table = auto_malloc(512 * voices * sizeof(INT16)); /* find the middle of the table */ info->mixer_lookup = info->mixer_table + (256 * voices); /* fill in the table - 16 bit case */ for (i = 0; i < count; i++) { int val = i * gain * 16 / voices; if (val > 32767) val = 32767; info->mixer_lookup[ i] = val; info->mixer_lookup[-i] = -val; } return 0; } /* generate sound to the mix buffer */ static void K051649_update(void *param, stream_sample_t **inputs, stream_sample_t **_buffer, int length) { struct k051649_info *info = param; k051649_sound_channel *voice=info->channel_list; stream_sample_t *buffer = _buffer[0]; short *mix; int i,v,f,j,k; /* zap the contents of the mixer buffer */ memset(info->mixer_buffer, 0, length * sizeof(short)); for (j=0; j<5; j++) { v=voice[j].volume; f=voice[j].frequency; k=voice[j].key; /* SY 20040109: the SCC produces no sound for freq < 9 */ if (v && f > 8 && k) { const signed char *w = voice[j].waveform; /* 19991207.CAB */ int c=voice[j].counter; mix = info->mixer_buffer; /* add our contribution */ for (i = 0; i < length; i++) { int offs; /* Amuse source: Cab suggests this method gives greater resolution */ /* Sean Young 20010417: the formula is really: f = clock/(16*(f+1))*/ c+=(long)((((float)info->mclock / (float)((f+1) * 16))*(float)(1<rate / 32)); offs = (c >> 16) & 0x1f; *mix++ += (w[offs] * v)>>3; } /* update the counter for this voice */ voice[j].counter = c; } } /* mix it down */ mix = info->mixer_buffer; for (i = 0; i < length; i++) *buffer++ = info->mixer_lookup[*mix++]; } static void *k051649_start(const char *tag, int sndindex, int clock, const void *config) { struct k051649_info *info; info = auto_malloc(sizeof(*info)); memset(info, 0, sizeof(*info)); /* get stream channels */ info->rate = clock/16; info->stream = stream_create(0, 1, info->rate, info, K051649_update); info->mclock = clock; /* allocate a buffer to mix into - 1 second's worth should be more than enough */ info->mixer_buffer = auto_malloc(2 * sizeof(short) * info->rate); /* build the mixer table */ if (make_mixer_table(info, 5)) return NULL; return info; } static void k051649_reset(void *chip) { struct k051649_info *info = chip; k051649_sound_channel *voice = info->channel_list; int i; /* reset all the voices */ for (i=0; i>5; i++) { voice[i].frequency = 0; voice[i].volume = 0; voice[i].counter = 0; } } /********************************************************************************/ WRITE8_HANDLER( K051649_waveform_w ) { struct k051649_info *info = sndti_token(SOUND_K051649, 0); stream_update(info->stream); info->channel_list[offset>>5].waveform[offset&0x1f]=data; /* SY 20001114: Channel 5 shares the waveform with channel 4 */ if (offset >= 0x60) info->channel_list[4].waveform[offset&0x1f]=data; } READ8_HANDLER ( K051649_waveform_r ) { struct k051649_info *info = sndti_token(SOUND_K051649, 0); return info->channel_list[offset>>5].waveform[offset&0x1f]; } /* SY 20001114: Channel 5 doesn't share the waveform with channel 4 on this chip */ WRITE8_HANDLER( K052539_waveform_w ) { struct k051649_info *info = sndti_token(SOUND_K051649, 0); stream_update(info->stream); info->channel_list[offset>>5].waveform[offset&0x1f]=data; } WRITE8_HANDLER( K051649_volume_w ) { struct k051649_info *info = sndti_token(SOUND_K051649, 0); stream_update(info->stream); info->channel_list[offset&0x7].volume=data&0xf; } WRITE8_HANDLER( K051649_frequency_w ) { struct k051649_info *info = sndti_token(SOUND_K051649, 0); info->f[offset]=data; stream_update(info->stream); info->channel_list[offset>>1].frequency=(info->f[offset&0xe] + (info->f[offset|1]<<8))&0xfff; } WRITE8_HANDLER( K051649_keyonoff_w ) { struct k051649_info *info = sndti_token(SOUND_K051649, 0); stream_update(info->stream); info->channel_list[0].key=data&1; info->channel_list[1].key=data&2; info->channel_list[2].key=data&4; info->channel_list[3].key=data&8; info->channel_list[4].key=data&16; } /************************************************************************** * Generic get_info **************************************************************************/ static void k051649_set_info(void *token, UINT32 state, sndinfo *info) { switch (state) { /* no parameters to set */ } } void k051649_get_info(void *token, UINT32 state, sndinfo *info) { switch (state) { /* --- the following bits of info are returned as 64-bit signed integers --- */ /* --- the following bits of info are returned as pointers to data or functions --- */ case SNDINFO_PTR_SET_INFO: info->set_info = k051649_set_info; break; case SNDINFO_PTR_START: info->start = k051649_start; break; case SNDINFO_PTR_STOP: /* nothing */ break; case SNDINFO_PTR_RESET: info->reset = k051649_reset; break; /* --- the following bits of info are returned as NULL-terminated strings --- */ case SNDINFO_STR_NAME: info->s = "K051649"; break; case SNDINFO_STR_CORE_FAMILY: info->s = "Konami custom"; break; case SNDINFO_STR_CORE_VERSION: info->s = "1.0"; break; case SNDINFO_STR_CORE_FILE: info->s = __FILE__; break; case SNDINFO_STR_CORE_CREDITS: info->s = "Copyright Nicola Salmoria and the MAME Team"; break; } }