mame/3rdparty/bgfx/src/glcontext_egl.cpp
Julian Sikorski ba6f5853e9
Cherry-pick wayland improvements from upstream bgfx (#13070)
* Properly support Wayland under EGL and Vulkan. (#3358)

* Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359)

* Cleanup.

* Support both X11 and Wayland in the same build. (#3360)

* Support both X11 and Wayland in the same build.

 - Works for both Vulkan and OpenGL.
 - Remove --with-wayland from genie options.
 - Vulkan loads all three extensions for surface creation instead of only one.
 - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create
   a SwapChain with the given window size.
 - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then
   recreating to make sure the window is released of its swapchain.
 - Fix dbgText glitch in example-22-windows.
 - Remove old X11-related dependencies for GLFW3.

* Formatting.

* Adapt to latest bgfx wayland code

* Cleanup.

* Fix Vulkan swapchain invalidation issue. (#3379)

* Fix Vulkan swapchain invalidation issue.

* Always clamp render pass to frame buffer size.

* Fix formatting.

* Hopefully fix macOS build

* Hopefully fix macOS build, attempt 2

---------

Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com>
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2025-01-02 13:50:37 +01:00

664 lines
21 KiB
C++

/*
* Copyright 2011-2022 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "bgfx_p.h"
#if (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
# include "renderer_gl.h"
# if BGFX_USE_EGL
# if BX_PLATFORM_RPI
# include <X11/Xlib.h>
# include <bcm_host.h>
# endif // BX_PLATFORM_RPI
namespace bgfx { namespace gl
{
#ifndef EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
# define EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#endif // EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
#if BGFX_USE_GL_DYNAMIC_LIB
typedef void (*EGLPROC)(void);
typedef EGLBoolean (EGLAPIENTRY* PGNEGLBINDAPIPROC)(EGLenum api);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config);
typedef EGLContext (EGLAPIENTRY* PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list);
typedef EGLSurface (EGLAPIENTRY* PFNEGLCREATEPBUFFERSURFACEPROC)(EGLDisplay display, EGLConfig config, EGLint const* attrib_list);
typedef EGLSurface (EGLAPIENTRY* PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface);
typedef EGLContext (EGLAPIENTRY* PFNEGLGETCURRENTCONTEXTPROC)(void);
typedef EGLSurface (EGLAPIENTRY* PFNEGLGETCURRENTSURFACEPROC)(EGLint readdraw);
typedef EGLDisplay (EGLAPIENTRY* PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id);
typedef EGLint (EGLAPIENTRY* PFNEGLGETERRORPROC)(void);
typedef EGLPROC (EGLAPIENTRY* PFNEGLGETPROCADDRESSPROC)(const char* procname);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint* major, EGLint* minor);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval);
typedef EGLBoolean (EGLAPIENTRY* PFNEGLTERMINATEPROC)(EGLDisplay dpy);
typedef const char* (EGLAPIENTRY* PGNEGLQUERYSTRINGPROC)(EGLDisplay dpy, EGLint name);
#define EGL_IMPORT \
EGL_IMPORT_FUNC(PGNEGLBINDAPIPROC, eglBindAPI); \
EGL_IMPORT_FUNC(PFNEGLCHOOSECONFIGPROC, eglChooseConfig); \
EGL_IMPORT_FUNC(PFNEGLCREATECONTEXTPROC, eglCreateContext); \
EGL_IMPORT_FUNC(PFNEGLCREATEPBUFFERSURFACEPROC, eglCreatePbufferSurface); \
EGL_IMPORT_FUNC(PFNEGLCREATEWINDOWSURFACEPROC, eglCreateWindowSurface); \
EGL_IMPORT_FUNC(PFNEGLDESTROYCONTEXTPROC, eglDestroyContext); \
EGL_IMPORT_FUNC(PFNEGLDESTROYSURFACEPROC, eglDestroySurface); \
EGL_IMPORT_FUNC(PFNEGLGETCURRENTCONTEXTPROC, eglGetCurrentContext); \
EGL_IMPORT_FUNC(PFNEGLGETCURRENTSURFACEPROC, eglGetCurrentSurface); \
EGL_IMPORT_FUNC(PFNEGLGETDISPLAYPROC, eglGetDisplay); \
EGL_IMPORT_FUNC(PFNEGLGETERRORPROC, eglGetError); \
EGL_IMPORT_FUNC(PFNEGLGETPROCADDRESSPROC, eglGetProcAddress); \
EGL_IMPORT_FUNC(PFNEGLINITIALIZEPROC, eglInitialize); \
EGL_IMPORT_FUNC(PFNEGLMAKECURRENTPROC, eglMakeCurrent); \
EGL_IMPORT_FUNC(PFNEGLSWAPBUFFERSPROC, eglSwapBuffers); \
EGL_IMPORT_FUNC(PFNEGLSWAPINTERVALPROC, eglSwapInterval); \
EGL_IMPORT_FUNC(PFNEGLTERMINATEPROC, eglTerminate); \
EGL_IMPORT_FUNC(PGNEGLQUERYSTRINGPROC, eglQueryString); \
#define EGL_IMPORT_FUNC(_proto, _func) _proto _func
EGL_IMPORT
#undef EGL_IMPORT_FUNC
void* eglOpen()
{
void* handle = bx::dlopen(
#if BX_PLATFORM_LINUX
"libEGL.so.1"
#else
"libEGL." BX_DL_EXT
#endif // BX_PLATFORM_*
);
BGFX_FATAL(NULL != handle, Fatal::UnableToInitialize, "Failed to load libEGL dynamic library.");
#define EGL_IMPORT_FUNC(_proto, _func) \
_func = (_proto)bx::dlsym(handle, #_func); \
BX_TRACE("%p " #_func, _func); \
BGFX_FATAL(NULL != _func, Fatal::UnableToInitialize, "Failed get " #_func ".")
EGL_IMPORT
#undef EGL_IMPORT_FUNC
return handle;
}
void eglClose(void* _handle)
{
bx::dlclose(_handle);
#define EGL_IMPORT_FUNC(_proto, _func) _func = NULL
EGL_IMPORT
#undef EGL_IMPORT_FUNC
}
#else
void* eglOpen()
{
return NULL;
}
void eglClose(void* /*_handle*/)
{
}
#endif // BGFX_USE_GL_DYNAMIC_LIB
#if BX_PLATFORM_LINUX
# define WL_EGL_IMPORT \
WL_EGL_FUNC(struct wl_egl_window *, wl_egl_window_create, (struct wl_surface *, int, int) ) \
WL_EGL_FUNC(void, wl_egl_window_destroy, (struct wl_egl_window *)) \
WL_EGL_FUNC(void, wl_egl_window_resize, (struct wl_egl_window *, int, int, int, int)) \
WL_EGL_FUNC(void, wl_egl_window_get_attached_size, (struct wl_egl_window *, int *, int *) ) \
# define WL_EGL_FUNC(rt, fname, params) \
typedef rt(*PFNWLEGL_##fname) params; \
PFNWLEGL_##fname BGFX_WAYLAND_##fname;
WL_EGL_IMPORT
# undef WL_EGL_FUNC
void* waylandEglOpen()
{
void* handle = bx::dlopen("libwayland-egl.so.1");
BGFX_FATAL(handle != NULL, Fatal::UnableToInitialize, "Could not dlopen() libwayland-egl.so.1");
# define WL_EGL_FUNC(rt, fname, params) BGFX_WAYLAND_##fname = (PFNWLEGL_##fname) bx::dlsym(handle, #fname);
WL_EGL_IMPORT
# undef WL_EGL_FUNC
return handle;
}
void waylandEglClose(void* _handle)
{
bx::dlclose(_handle);
# define WL_EGL_FUNC(rt, fname, params) BGFX_WAYLAND_##fname = NULL;
WL_EGL_IMPORT
# undef WL_EGL_FUNC
}
#endif // BX_PLATFORM_LINUX
# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
# include "glimports.h"
static EGLint s_contextAttrs[16];
struct SwapChainGL
{
SwapChainGL(EGLDisplay _display, EGLConfig _config, EGLContext _context, EGLNativeWindowType _nwh, int _width, int _height)
: m_nwh(_nwh)
, m_display(_display)
# if BX_PLATFORM_LINUX
, m_eglWindow(NULL)
# endif
{
EGLSurface defaultSurface = eglGetCurrentSurface(EGL_DRAW);
BX_UNUSED(_width, _height);
if (EGLNativeWindowType(0) == _nwh)
{
m_surface = eglCreatePbufferSurface(m_display, _config, NULL);
}
else
{
# if BX_PLATFORM_LINUX
if (g_platformData.type == NativeWindowHandleType::Wayland)
{
// A wl_surface needs to be first wrapped in a wl_egl_window
// before it can be used to create the EGLSurface.
m_eglWindow = BGFX_WAYLAND_wl_egl_window_create( (wl_surface*)_nwh, _width, _height);
_nwh = (EGLNativeWindowType) m_eglWindow;
}
# endif
m_surface = eglCreateWindowSurface(m_display, _config, _nwh, NULL);
}
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
m_context = eglCreateContext(m_display, _config, _context, s_contextAttrs);
BX_ASSERT(NULL != m_context, "Create swap chain failed: %x", eglGetError() );
makeCurrent();
GL_CHECK(glClearColor(0.0f, 0.0f, 0.0f, 0.0f) );
GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
swapBuffers();
GL_CHECK(glClear(GL_COLOR_BUFFER_BIT) );
swapBuffers();
eglMakeCurrent(m_display, defaultSurface, defaultSurface, _context);
}
~SwapChainGL()
{
EGLSurface defaultSurface = eglGetCurrentSurface(EGL_DRAW);
EGLContext defaultContext = eglGetCurrentContext();
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(m_display, m_context);
eglDestroySurface(m_display, m_surface);
# if BX_PLATFORM_LINUX
if (m_eglWindow)
{
BGFX_WAYLAND_wl_egl_window_destroy(m_eglWindow);
}
# endif
eglMakeCurrent(m_display, defaultSurface, defaultSurface, defaultContext);
}
void makeCurrent()
{
eglMakeCurrent(m_display, m_surface, m_surface, m_context);
}
void swapBuffers()
{
eglSwapBuffers(m_display, m_surface);
}
EGLNativeWindowType m_nwh;
EGLContext m_context;
EGLDisplay m_display;
EGLSurface m_surface;
# if BX_PLATFORM_LINUX
wl_egl_window *m_eglWindow;
# endif
};
# if BX_PLATFORM_RPI
static EGL_DISPMANX_WINDOW_T s_dispmanWindow;
# endif // BX_PLATFORM_RPI
void GlContext::create(uint32_t _width, uint32_t _height, uint32_t _flags)
{
BX_UNUSED(_flags);
# if BX_PLATFORM_RPI
bcm_host_init();
# endif // BX_PLATFORM_RPI
m_eglDll = eglOpen();
if (NULL == g_platformData.context)
{
# if BX_PLATFORM_RPI
g_platformData.ndt = EGL_DEFAULT_DISPLAY;
# endif // BX_PLATFORM_RPI
BX_UNUSED(_width, _height);
EGLNativeDisplayType ndt = (EGLNativeDisplayType)g_platformData.ndt;
EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh;
# if BX_PLATFORM_WINDOWS
if (NULL == g_platformData.ndt)
{
ndt = GetDC( (HWND)g_platformData.nwh);
}
# endif // BX_PLATFORM_WINDOWS
m_display = eglGetDisplay(NULL == ndt ? EGL_DEFAULT_DISPLAY : ndt);
BGFX_FATAL(m_display != EGL_NO_DISPLAY, Fatal::UnableToInitialize, "Failed to create display %p", m_display);
EGLint major = 0;
EGLint minor = 0;
EGLBoolean success = eglInitialize(m_display, &major, &minor);
BGFX_FATAL(success && major >= 1 && minor >= 3, Fatal::UnableToInitialize, "Failed to initialize %d.%d", major, minor);
BX_TRACE("EGL info:");
const char* clientApis = eglQueryString(m_display, EGL_CLIENT_APIS);
BX_TRACE(" APIs: %s", clientApis); BX_UNUSED(clientApis);
const char* vendor = eglQueryString(m_display, EGL_VENDOR);
BX_TRACE(" Vendor: %s", vendor); BX_UNUSED(vendor);
const char* version = eglQueryString(m_display, EGL_VERSION);
BX_TRACE("Version: %s", version); BX_UNUSED(version);
const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS);
BX_TRACE("Supported EGL extensions:");
dumpExtensions(extensions);
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
EGLBoolean ok = eglBindAPI(EGL_OPENGL_API);
BGFX_FATAL(ok, Fatal::UnableToInitialize, "Could not set API! error: %d", eglGetError());
}
const bool hasEglAndroidRecordable = !bx::findIdentifierMatch(extensions, "EGL_ANDROID_recordable").isEmpty();
const uint32_t glVersion = !!BGFX_CONFIG_RENDERER_OPENGL
? BGFX_CONFIG_RENDERER_OPENGL
: BGFX_CONFIG_RENDERER_OPENGLES
;
#if BX_PLATFORM_ANDROID
const uint32_t msaa = (_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT;
const uint32_t msaaSamples = msaa == 0 ? 0 : 1<<msaa;
m_msaaContext = true;
#endif // BX_PLATFORM_ANDROID
const bool headless = EGLNativeWindowType(0) == nwh;
EGLint attrs[] =
{
EGL_RENDERABLE_TYPE, !!BGFX_CONFIG_RENDERER_OPENGL
? EGL_OPENGL_BIT
: (glVersion >= 30) ? EGL_OPENGL_ES3_BIT_KHR : EGL_OPENGL_ES2_BIT
,
EGL_SURFACE_TYPE, headless ? EGL_PBUFFER_BIT : EGL_WINDOW_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_ALPHA_SIZE, 8,
# if BX_PLATFORM_ANDROID
EGL_DEPTH_SIZE, 16,
EGL_SAMPLES, (EGLint)msaaSamples,
# else
EGL_DEPTH_SIZE, 24,
# endif // BX_PLATFORM_
EGL_STENCIL_SIZE, 8,
// Android Recordable surface
hasEglAndroidRecordable ? EGL_RECORDABLE_ANDROID : EGL_NONE,
hasEglAndroidRecordable ? 1 : EGL_NONE,
EGL_NONE
};
EGLint numConfig = 0;
success = eglChooseConfig(m_display, attrs, &m_config, 1, &numConfig);
BGFX_FATAL(success, Fatal::UnableToInitialize, "eglChooseConfig");
# if BX_PLATFORM_ANDROID
EGLint format;
eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry( (ANativeWindow*)g_platformData.nwh, _width, _height, format);
# elif BX_PLATFORM_RPI
DISPMANX_DISPLAY_HANDLE_T dispmanDisplay = vc_dispmanx_display_open(0);
DISPMANX_UPDATE_HANDLE_T dispmanUpdate = vc_dispmanx_update_start(0);
VC_RECT_T dstRect = { 0, 0, int32_t(_width), int32_t(_height) };
VC_RECT_T srcRect = { 0, 0, int32_t(_width) << 16, int32_t(_height) << 16 };
DISPMANX_ELEMENT_HANDLE_T dispmanElement = vc_dispmanx_element_add(dispmanUpdate
, dispmanDisplay
, 0
, &dstRect
, 0
, &srcRect
, DISPMANX_PROTECTION_NONE
, NULL
, NULL
, DISPMANX_NO_ROTATE
);
s_dispmanWindow.element = dispmanElement;
s_dispmanWindow.width = _width;
s_dispmanWindow.height = _height;
nwh = &s_dispmanWindow;
vc_dispmanx_update_submit_sync(dispmanUpdate);
# endif // BX_PLATFORM_ANDROID
# if BX_PLATFORM_LINUX
if (g_platformData.type == NativeWindowHandleType::Wayland)
{
m_waylandEglDll = waylandEglOpen();
}
# endif
if (headless)
{
EGLint pbAttribs[] =
{
EGL_WIDTH, EGLint(_width),
EGL_HEIGHT, EGLint(_height),
EGL_NONE
};
m_surface = eglCreatePbufferSurface(m_display, m_config, pbAttribs);
}
else
{
# if BX_PLATFORM_LINUX
if (g_platformData.type == NativeWindowHandleType::Wayland)
{
// A wl_surface needs to be first wrapped in a wl_egl_window
// before it can be used to create the EGLSurface.
m_eglWindow = BGFX_WAYLAND_wl_egl_window_create( (wl_surface*)nwh, _width, _height);
nwh = (EGLNativeWindowType) m_eglWindow;
}
# endif
m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL);
}
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
const bool hasEglKhrCreateContext = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context").isEmpty();
const bool hasEglKhrNoError = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context_no_error").isEmpty();
for (uint32_t ii = 0; ii < 2; ++ii)
{
bx::StaticMemoryBlockWriter writer(s_contextAttrs, sizeof(s_contextAttrs) );
EGLint flags = 0;
# if BX_PLATFORM_RPI
BX_UNUSED(hasEglKhrCreateContext, hasEglKhrNoError);
# else
if (hasEglKhrCreateContext)
{
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
bx::write(&writer, EGLint(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR), bx::ErrorAssert{});
bx::write(&writer, EGLint(EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR), bx::ErrorAssert{});
}
bx::write(&writer, EGLint(EGL_CONTEXT_MAJOR_VERSION_KHR), bx::ErrorAssert{});
bx::write(&writer, EGLint(glVersion / 10), bx::ErrorAssert{});
bx::write(&writer, EGLint(EGL_CONTEXT_MINOR_VERSION_KHR), bx::ErrorAssert{});
bx::write(&writer, EGLint(glVersion % 10), bx::ErrorAssert{});
flags |= BGFX_CONFIG_DEBUG && hasEglKhrNoError ? 0
| EGL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
: 0
;
if (0 == ii)
{
flags |= BGFX_CONFIG_DEBUG ? 0
| EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
// | EGL_OPENGL_ES3_BIT_KHR
: 0
;
bx::write(&writer, EGLint(EGL_CONTEXT_FLAGS_KHR), bx::ErrorAssert{} );
bx::write(&writer, flags, bx::ErrorAssert{});
}
}
else
# endif // BX_PLATFORM_RPI
{
bx::write(&writer, EGLint(EGL_CONTEXT_CLIENT_VERSION), bx::ErrorAssert{} );
bx::write(&writer, EGLint(glVersion / 10), bx::ErrorAssert{} );
}
bx::write(&writer, EGLint(EGL_NONE), bx::ErrorAssert{} );
m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, s_contextAttrs);
if (NULL != m_context)
{
break;
}
BX_TRACE("Failed to create EGL context with EGL_CONTEXT_FLAGS_KHR (%08x).", flags);
}
BGFX_FATAL(m_context != EGL_NO_CONTEXT, Fatal::UnableToInitialize, "Failed to create context.");
success = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context.");
m_current = NULL;
eglSwapInterval(m_display, 0);
}
import();
g_internalData.context = m_context;
}
void GlContext::destroy()
{
BX_TRACE("GLContext::destroy()");
if (NULL != m_display)
{
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(m_display, m_context);
eglDestroySurface(m_display, m_surface);
# if BX_PLATFORM_LINUX
if (m_eglWindow)
{
BGFX_WAYLAND_wl_egl_window_destroy(m_eglWindow);
waylandEglClose(m_waylandEglDll);
m_waylandEglDll = NULL;
}
# endif
eglTerminate(m_display);
m_context = NULL;
}
eglClose(m_eglDll);
m_eglDll = NULL;
# if BX_PLATFORM_RPI
bcm_host_deinit();
# endif // BX_PLATFORM_RPI
}
void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t _flags)
{
# if BX_PLATFORM_ANDROID
if (NULL != m_display)
{
EGLNativeWindowType nwh = (EGLNativeWindowType )g_platformData.nwh;
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(m_display, m_surface);
m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL);
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
EGLBoolean success = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
BGFX_FATAL(success, Fatal::UnableToInitialize, "Failed to set context.");
EGLint format;
eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry( (ANativeWindow*)g_platformData.nwh, _width, _height, format);
}
# elif BX_PLATFORM_EMSCRIPTEN
EMSCRIPTEN_CHECK(emscripten_set_canvas_element_size(HTML5_TARGET_CANVAS_SELECTOR, _width, _height) );
# elif BX_PLATFORM_LINUX
if (NULL != m_eglWindow)
{
BGFX_WAYLAND_wl_egl_window_resize(m_eglWindow, _width, _height, 0, 0);
}
# else
BX_UNUSED(_width, _height);
# endif // BX_PLATFORM_*
if (NULL != m_display)
{
bool vsync = !!(_flags&BGFX_RESET_VSYNC);
eglSwapInterval(m_display, vsync ? 1 : 0);
}
}
uint64_t GlContext::getCaps() const
{
return BX_ENABLED(0
| BX_PLATFORM_LINUX
| BX_PLATFORM_WINDOWS
| BX_PLATFORM_ANDROID
)
? BGFX_CAPS_SWAP_CHAIN
: 0
;
}
SwapChainGL* GlContext::createSwapChain(void* _nwh, int _width, int _height)
{
return BX_NEW(g_allocator, SwapChainGL)(m_display, m_config, m_context, (EGLNativeWindowType)_nwh, _width, _height);
}
void GlContext::destroySwapChain(SwapChainGL* _swapChain)
{
BX_DELETE(g_allocator, _swapChain);
}
void GlContext::swap(SwapChainGL* _swapChain)
{
makeCurrent(_swapChain);
if (NULL == _swapChain)
{
if (NULL != m_display)
{
eglSwapBuffers(m_display, m_surface);
}
}
else
{
_swapChain->swapBuffers();
}
}
void GlContext::makeCurrent(SwapChainGL* _swapChain)
{
if (m_current != _swapChain)
{
m_current = _swapChain;
if (NULL == _swapChain)
{
if (NULL != m_display)
{
eglMakeCurrent(m_display, m_surface, m_surface, m_context);
}
}
else
{
_swapChain->makeCurrent();
}
}
}
void GlContext::import()
{
BX_TRACE("Import:");
# if BX_PLATFORM_WINDOWS || BX_PLATFORM_LINUX
# if BX_PLATFORM_WINDOWS
# define LIBRARY_NAME "libGL.dll"
# elif BX_PLATFORM_LINUX
# if BGFX_CONFIG_RENDERER_OPENGL
# define LIBRARY_NAME "libGL.so.1"
# else
# define LIBRARY_NAME "libGLESv2.so.2"
# endif
# endif
void* lib = bx::dlopen(LIBRARY_NAME);
# define GL_EXTENSION(_optional, _proto, _func, _import) \
{ \
if (NULL == _func) \
{ \
_func = bx::dlsym<_proto>(lib, #_import); \
BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
BGFX_FATAL(_optional || NULL != _func \
, Fatal::UnableToInitialize \
, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")" \
, #_import); \
} \
}
# else
# define GL_EXTENSION(_optional, _proto, _func, _import) \
{ \
if (NULL == _func) \
{ \
_func = reinterpret_cast<_proto>(eglGetProcAddress(#_import) ); \
BX_TRACE("\t%p " #_func " (" #_import ")", _func); \
BGFX_FATAL(_optional || NULL != _func \
, Fatal::UnableToInitialize \
, "Failed to create OpenGLES context. eglGetProcAddress(\"%s\")" \
, #_import); \
} \
}
# endif // BX_PLATFORM_
# include "glimports.h"
# undef GL_EXTENSION
}
} /* namespace gl */ } // namespace bgfx
# endif // BGFX_USE_EGL
#endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)