mame/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx
arbee 645bbe989b PortAudio: sync to upstream GitHub revision 0e9b386a1053261340bc8bb32335484ef77b258b [R. Belmont, PortAudio team]
* Tested and works on Windows, macOS, and Linux.
* Fixes compatibility with macOS Ventura and bugfixes WASAPI and WDM-KS on Windows.
2023-04-01 19:03:31 -04:00

41 lines
1016 B
C++

#ifndef INCLUDED_PORTAUDIO_CALLBACKSTREAM_HXX
#define INCLUDED_PORTAUDIO_CALLBACKSTREAM_HXX
// ---------------------------------------------------------------------------------------
#include "portaudio.h"
#include "portaudiocpp/Stream.hxx"
// ---------------------------------------------------------------------------------------
// Declaration(s):
namespace portaudio
{
//////
/// @brief Base class for all Streams which use a callback-based mechanism.
//////
class CallbackStream : public Stream
{
protected:
CallbackStream();
virtual ~CallbackStream();
public:
// stream info (time-varying)
double cpuLoad() const;
private:
CallbackStream(const CallbackStream &); // non-copyable
CallbackStream &operator=(const CallbackStream &); // non-copyable
};
} // namespace portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_CALLBACKSTREAM_HXX