mame/3rdparty/bgfx/examples/19-oit/fs_oit_wb.sc
Miodrag Milanović 812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00

23 lines
455 B
Python

$input v_pos
/*
* Copyright 2011-2022 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
uniform vec4 u_color;
void main()
{
vec4 color = u_color;
float depth = v_pos.z/v_pos.w;
color.xyz *= color.w;
float weight = color.w * clamp(0.03 / (1e-5 + pow(depth / 200.0, 5.0) ), 0.01, 3000.0);
gl_FragData[0] = color * weight;
gl_FragData[1] = color.wwww;
}