mame/3rdparty/bgfx/examples/21-deferred/fs_deferred_combine_ta.sc
Miodrag Milanović 812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00

19 lines
437 B
Scala

$input v_texcoord0
/*
* Copyright 2011-2022 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
SAMPLER2DARRAY(s_albedo, 0);
SAMPLER2D(s_light, 1);
void main()
{
vec4 albedo = toLinear(texture2DArray(s_albedo, vec3(v_texcoord0, 0.0) ) );
vec4 light = toLinear(texture2D(s_light, v_texcoord0) );
gl_FragColor = toGamma(albedo*light);
}