mame/3rdparty/bgfx/tools/texturev/fs_texture_3d.sc
Miodrag Milanović 812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00

19 lines
448 B
Scala

$input v_texcoord0, v_color0
/*
* Copyright 2011-2022 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "common.sh"
SAMPLER3D(s_texColor, 0);
void main()
{
vec4 color = texture3DLod(s_texColor, vec3(v_texcoord0.xy, u_textureLayer), u_textureLod);
color.xyz = applyExposure(color.xyz);
color *= v_color0;
gl_FragColor = toOutput(color, u_outputFormat, u_sdrWhiteNits);
}