mame/3rdparty/bgfx/examples/38-bloom/vs_albedo_output.sc
Miodrag Milanović 812e6094f4
Update BGFX, BX and BIMG (#10789)
* Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
2023-01-05 09:32:40 -05:00

18 lines
437 B
Python

$input a_position, a_normal, a_tangent, a_texcoord0
$output v_wpos, v_view, v_normal, v_tangent, v_bitangent, v_texcoord0
/*
* Copyright 2018 Eric Arnebäck. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
void main()
{
vec3 wpos = mul(u_model[0], vec4(a_position, 1.0) ).xyz;
gl_Position = mul(u_viewProj, vec4(wpos, 1.0) );
v_texcoord0 = a_texcoord0;
}