mirror of
https://github.com/holub/mame
synced 2025-07-27 11:57:26 +03:00
433 lines
9.4 KiB
C++
433 lines
9.4 KiB
C++
/*
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* Copyright 2010-2022 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bx/blob/master/LICENSE
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*/
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#include <bx/os.h>
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#include <bx/thread.h>
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#if BX_CONFIG_SUPPORTS_THREADING
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#if BX_PLATFORM_WINDOWS && !BX_CRT_NONE
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# include <bx/string.h>
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#endif
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#if BX_CRT_NONE
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# include "crt0.h"
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#elif BX_PLATFORM_ANDROID \
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|| BX_PLATFORM_BSD \
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|| BX_PLATFORM_HAIKU \
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|| BX_PLATFORM_LINUX \
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|| BX_PLATFORM_IOS \
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|| BX_PLATFORM_OSX \
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|| BX_PLATFORM_PS4 \
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|| BX_PLATFORM_RPI \
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|| BX_PLATFORM_NX
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# include <pthread.h>
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# if BX_PLATFORM_BSD
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# include <pthread_np.h>
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# endif // BX_PLATFORM_BSD
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# if BX_PLATFORM_LINUX && (BX_CRT_GLIBC < 21200)
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# include <sys/prctl.h>
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# endif // BX_PLATFORM_
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_WINRT \
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|| BX_PLATFORM_XBOXONE \
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|| BX_PLATFORM_WINRT
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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# endif // WIN32_LEAN_AND_MEAN
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# include <windows.h>
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# include <limits.h>
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# include <errno.h>
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#endif // BX_PLATFORM_
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namespace bx
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{
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static AllocatorI* getAllocator()
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{
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static DefaultAllocator s_allocator;
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return &s_allocator;
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}
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struct ThreadInternal
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{
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#if BX_CRT_NONE
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static int32_t threadFunc(void* _arg);
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int32_t m_handle;
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_WINRT \
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|| BX_PLATFORM_XBOXONE
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static DWORD WINAPI threadFunc(LPVOID _arg);
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HANDLE m_handle;
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DWORD m_threadId;
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#elif BX_PLATFORM_POSIX
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static void* threadFunc(void* _arg);
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pthread_t m_handle;
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#endif // BX_PLATFORM_
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};
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#if BX_CRT_NONE
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int32_t ThreadInternal::threadFunc(void* _arg)
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{
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Thread* thread = (Thread*)_arg;
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int32_t result = thread->entry();
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return result;
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}
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_XBOXONE \
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|| BX_PLATFORM_WINRT
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DWORD WINAPI ThreadInternal::threadFunc(LPVOID _arg)
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{
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Thread* thread = (Thread*)_arg;
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int32_t result = thread->entry();
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return result;
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}
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#else
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void* ThreadInternal::threadFunc(void* _arg)
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{
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Thread* thread = (Thread*)_arg;
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union
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{
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void* ptr;
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int32_t i;
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} cast;
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cast.i = thread->entry();
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return cast.ptr;
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}
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#endif // BX_PLATFORM_
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Thread::Thread()
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: m_fn(NULL)
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, m_userData(NULL)
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, m_queue(getAllocator() )
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, m_stackSize(0)
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, m_exitCode(kExitSuccess)
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, m_running(false)
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{
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BX_STATIC_ASSERT(sizeof(ThreadInternal) <= sizeof(m_internal) );
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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#if BX_CRT_NONE
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ti->m_handle = INT32_MIN;
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_WINRT \
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|| BX_PLATFORM_XBOXONE
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ti->m_handle = INVALID_HANDLE_VALUE;
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ti->m_threadId = UINT32_MAX;
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#elif BX_PLATFORM_POSIX
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ti->m_handle = 0;
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#endif // BX_PLATFORM_
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}
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Thread::~Thread()
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{
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if (m_running)
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{
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shutdown();
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}
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}
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bool Thread::init(ThreadFn _fn, void* _userData, uint32_t _stackSize, const char* _name)
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{
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BX_ASSERT(!m_running, "Already running!");
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m_fn = _fn;
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m_userData = _userData;
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m_stackSize = _stackSize;
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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#if BX_CRT_NONE
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ti->m_handle = crt0::threadCreate(&ti->threadFunc, _userData, m_stackSize, _name);
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if (NULL == ti->m_handle)
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{
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return false;
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}
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#elif BX_PLATFORM_WINDOWS \
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|| BX_PLATFORM_XBOXONE \
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|| BX_PLATFORM_WINRT
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ti->m_handle = ::CreateThread(NULL
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, m_stackSize
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, (LPTHREAD_START_ROUTINE)ti->threadFunc
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, this
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, 0
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, NULL
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);
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if (NULL == ti->m_handle)
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{
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return false;
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}
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#elif BX_PLATFORM_POSIX
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int result;
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BX_UNUSED(result);
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pthread_attr_t attr;
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result = pthread_attr_init(&attr);
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BX_WARN(0 == result, "pthread_attr_init failed! %d", result);
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if (0 != result)
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{
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return false;
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}
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if (0 != m_stackSize)
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{
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result = pthread_attr_setstacksize(&attr, m_stackSize);
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BX_WARN(0 == result, "pthread_attr_setstacksize failed! %d", result);
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if (0 != result)
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{
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return false;
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}
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}
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result = pthread_create(&ti->m_handle, &attr, &ti->threadFunc, this);
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BX_WARN(0 == result, "pthread_attr_setschedparam failed! %d", result);
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if (0 != result)
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{
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return false;
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}
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#else
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# error "Not implemented!"
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#endif // BX_PLATFORM_
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m_running = true;
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m_sem.wait();
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if (NULL != _name)
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{
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setThreadName(_name);
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}
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return true;
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}
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void Thread::shutdown()
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{
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BX_ASSERT(m_running, "Not running!");
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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#if BX_CRT_NONE
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crt0::threadJoin(ti->m_handle, NULL);
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#elif BX_PLATFORM_WINDOWS
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WaitForSingleObject(ti->m_handle, INFINITE);
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GetExitCodeThread(ti->m_handle, (DWORD*)&m_exitCode);
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CloseHandle(ti->m_handle);
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ti->m_handle = INVALID_HANDLE_VALUE;
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#elif BX_PLATFORM_WINRT || BX_PLATFORM_XBOXONE
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WaitForSingleObjectEx(ti->m_handle, INFINITE, FALSE);
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CloseHandle(ti->m_handle);
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ti->m_handle = INVALID_HANDLE_VALUE;
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#elif BX_PLATFORM_POSIX
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union
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{
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void* ptr;
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int32_t i;
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} cast;
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pthread_join(ti->m_handle, &cast.ptr);
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m_exitCode = cast.i;
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ti->m_handle = 0;
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#endif // BX_PLATFORM_
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m_running = false;
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}
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bool Thread::isRunning() const
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{
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return m_running;
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}
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int32_t Thread::getExitCode() const
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{
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return m_exitCode;
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}
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void Thread::setThreadName(const char* _name)
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{
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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BX_UNUSED(ti);
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#if BX_CRT_NONE
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BX_UNUSED(_name);
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#elif BX_PLATFORM_OSX \
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|| BX_PLATFORM_IOS
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pthread_setname_np(_name);
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#elif (BX_CRT_GLIBC >= 21200) && ! BX_PLATFORM_HURD
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pthread_setname_np(ti->m_handle, _name);
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#elif BX_PLATFORM_LINUX
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prctl(PR_SET_NAME,_name, 0, 0, 0);
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#elif BX_PLATFORM_BSD
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# if defined(__NetBSD__)
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pthread_setname_np(ti->m_handle, "%s", (void*)_name);
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# else
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pthread_set_name_np(ti->m_handle, _name);
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# endif // defined(__NetBSD__)
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#elif BX_PLATFORM_WINDOWS
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// Try to use the new thread naming API from Win10 Creators update onwards if we have it
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typedef HRESULT (WINAPI *SetThreadDescriptionProc)(HANDLE, PCWSTR);
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SetThreadDescriptionProc SetThreadDescription = dlsym<SetThreadDescriptionProc>((void*)GetModuleHandleA("Kernel32.dll"), "SetThreadDescription");
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if (NULL != SetThreadDescription)
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{
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uint32_t length = (uint32_t)strLen(_name)+1;
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uint32_t size = length*sizeof(wchar_t);
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wchar_t* name = (wchar_t*)alloca(size);
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mbstowcs(name, _name, size-2);
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SetThreadDescription(ti->m_handle, name);
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}
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# if BX_COMPILER_MSVC
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# pragma pack(push, 8)
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struct ThreadName
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{
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DWORD type;
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LPCSTR name;
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DWORD id;
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DWORD flags;
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};
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# pragma pack(pop)
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ThreadName tn;
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tn.type = 0x1000;
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tn.name = _name;
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tn.id = ti->m_threadId;
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tn.flags = 0;
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__try
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{
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RaiseException(0x406d1388
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, 0
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, sizeof(tn)/4
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, reinterpret_cast<ULONG_PTR*>(&tn)
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);
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}
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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}
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# endif // BX_COMPILER_MSVC
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#else
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BX_UNUSED(_name);
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#endif // BX_PLATFORM_
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}
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void Thread::push(void* _ptr)
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{
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m_queue.push(_ptr);
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}
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void* Thread::pop()
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{
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void* ptr = m_queue.pop();
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return ptr;
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}
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int32_t Thread::entry()
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{
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#if BX_PLATFORM_WINDOWS
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ThreadInternal* ti = (ThreadInternal*)m_internal;
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ti->m_threadId = ::GetCurrentThreadId();
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#endif // BX_PLATFORM_WINDOWS
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m_sem.post();
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int32_t result = m_fn(this, m_userData);
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return result;
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}
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struct TlsDataInternal
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{
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#if BX_CRT_NONE
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#elif BX_PLATFORM_WINDOWS
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uint32_t m_id;
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#elif !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
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pthread_key_t m_id;
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#endif // BX_PLATFORM_*
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};
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#if BX_CRT_NONE
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TlsData::TlsData()
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{
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BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BX_UNUSED(ti);
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}
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TlsData::~TlsData()
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BX_UNUSED(ti);
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}
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void* TlsData::get() const
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{
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return NULL;
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}
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void TlsData::set(void* _ptr)
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{
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BX_UNUSED(_ptr);
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BX_UNUSED(ti);
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}
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#elif BX_PLATFORM_WINDOWS
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TlsData::TlsData()
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{
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BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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ti->m_id = TlsAlloc();
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BX_ASSERT(TLS_OUT_OF_INDEXES != ti->m_id, "Failed to allocated TLS index (err: 0x%08x).", GetLastError() );
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}
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TlsData::~TlsData()
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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BOOL result = TlsFree(ti->m_id);
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BX_ASSERT(0 != result, "Failed to free TLS index (err: 0x%08x).", GetLastError() ); BX_UNUSED(result);
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}
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void* TlsData::get() const
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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return TlsGetValue(ti->m_id);
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}
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void TlsData::set(void* _ptr)
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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TlsSetValue(ti->m_id, _ptr);
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}
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#elif !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
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TlsData::TlsData()
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{
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BX_STATIC_ASSERT(sizeof(TlsDataInternal) <= sizeof(m_internal) );
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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int result = pthread_key_create(&ti->m_id, NULL);
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BX_ASSERT(0 == result, "pthread_key_create failed %d.", result); BX_UNUSED(result);
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}
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TlsData::~TlsData()
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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int result = pthread_key_delete(ti->m_id);
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BX_ASSERT(0 == result, "pthread_key_delete failed %d.", result); BX_UNUSED(result);
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}
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void* TlsData::get() const
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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return pthread_getspecific(ti->m_id);
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}
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void TlsData::set(void* _ptr)
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{
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TlsDataInternal* ti = (TlsDataInternal*)m_internal;
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int result = pthread_setspecific(ti->m_id, _ptr);
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BX_ASSERT(0 == result, "pthread_setspecific failed %d.", result); BX_UNUSED(result);
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}
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#endif // BX_PLATFORM_*
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} // namespace bx
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#endif // BX_CONFIG_SUPPORTS_THREADING
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