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![]() * moved a few routines (used for sorting graphics layers) to konicdev.c since they are shared by several drivers * added driver data struct to ajax.c and aliens.c * added driver data struct + save states to: asterix.c, bishi.c, blockhl.c, bottom9.c, chqflag.c, crimfght.c, dbz.c, gbusters.c, gijoe.c, lethal.c, mainevt.c, moo.c, overdriv.c, parodius.c, rollerg.c, rungun.c, simpsons.c, spy.c, surpratk.c, tail2nos.c, thunderx.c, tmnt.c, ultraman.c, vendetta.c, xexex.c and xmen.c * updated some Konami drivers above to separately allocate palette/extra/work RAM instead of appending them to maincpu ROM; also, reduced maincpu rom regions where appropriate * replaced memory_set_bankptr with memory_set_bank where necessary |
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