.. |
debugdraw.cpp
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
debugdraw.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
fs_debugdraw_fill_lit.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
fs_debugdraw_fill_lit.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
fs_debugdraw_fill_texture.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
fs_debugdraw_fill_texture.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
fs_debugdraw_fill.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
fs_debugdraw_fill.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
fs_debugdraw_lines_stipple.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
fs_debugdraw_lines_stipple.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
fs_debugdraw_lines.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
fs_debugdraw_lines.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
makefile
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Update BGFX and BX (nw)
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2017-02-05 13:56:35 +01:00 |
varying.def.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
vs_debugdraw_fill_lit.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
vs_debugdraw_fill_lit.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
vs_debugdraw_fill_texture.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
vs_debugdraw_fill_texture.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
vs_debugdraw_fill.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
vs_debugdraw_fill.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
vs_debugdraw_lines_stipple.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
vs_debugdraw_lines_stipple.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |
vs_debugdraw_lines.bin.h
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Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
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2017-12-01 13:22:27 +01:00 |
vs_debugdraw_lines.sc
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Updated BGFX (nw)
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2017-01-02 14:05:50 +01:00 |