mame/src/emu/cpu/konami/konami.c
Aaron Giles 04ae2d8bc7 Removed get context/set context calls from the CPU interface entirely.
Pointer-ified the TMS99xx core (missed that one!)
2008-12-11 10:21:52 +00:00

621 lines
23 KiB
C

/*** konami: Portable Konami cpu emulator ******************************************
Copyright Nicola Salmoria and the MAME Team
Based on M6809 cpu core copyright John Butler
References:
6809 Simulator V09, By L.C. Benschop, Eidnhoven The Netherlands.
m6809: Portable 6809 emulator, DS (6809 code in MAME, derived from
the 6809 Simulator V09)
6809 Microcomputer Programming & Interfacing with Experiments"
by Andrew C. Staugaard, Jr.; Howard W. Sams & Co., Inc.
System dependencies: UINT16 must be 16 bit unsigned int
UINT8 must be 8 bit unsigned int
UINT32 must be more than 16 bits
arrays up to 65536 bytes must be supported
machine must be twos complement
History:
991022 HJB:
Tried to improve speed: Using bit7 of cycles1 as flag for multi
byte opcodes is gone, those opcodes now instead go through opcode2().
Inlined fetch_effective_address() into that function as well.
Got rid of the slow/fast flags for stack (S and U) memory accesses.
Minor changes to use 32 bit values as arguments to memory functions
and added defines for that purpose (e.g. X = 16bit XD = 32bit).
990720 EHC:
Created this file
*****************************************************************************/
#include "debugger.h"
#include "konami.h"
#define VERBOSE 0
#define LOG(x) do { if (VERBOSE) logerror x; } while (0)
/* Konami Registers */
typedef struct _konami_state konami_state;
struct _konami_state
{
PAIR pc; /* Program counter */
PAIR ppc; /* Previous program counter */
PAIR d; /* Accumulator a and b */
PAIR dp; /* Direct Page register (page in MSB) */
PAIR u, s; /* Stack pointers */
PAIR x, y; /* Index registers */
PAIR ea;
UINT8 cc;
UINT8 ireg;
UINT8 irq_state[2];
cpu_irq_callback irq_callback;
UINT8 int_state; /* SYNC and CWAI flags */
UINT8 nmi_state;
UINT8 nmi_pending;
int icount;
const device_config *device;
const address_space *program;
konami_set_lines_func setlines_callback;
};
/* flag bits in the cc register */
#define CC_C 0x01 /* Carry */
#define CC_V 0x02 /* Overflow */
#define CC_Z 0x04 /* Zero */
#define CC_N 0x08 /* Negative */
#define CC_II 0x10 /* Inhibit IRQ */
#define CC_H 0x20 /* Half (auxiliary) carry */
#define CC_IF 0x40 /* Inhibit FIRQ */
#define CC_E 0x80 /* entire state pushed */
/* Konami registers */
#define pPPC cpustate->ppc
#define pPC cpustate->pc
#define pU cpustate->u
#define pS cpustate->s
#define pX cpustate->x
#define pY cpustate->y
#define pD cpustate->d
#define PPC cpustate->ppc.w.l
#define PC cpustate->pc.w.l
#define PCD cpustate->pc.d
#define U cpustate->u.w.l
#define UD cpustate->u.d
#define S cpustate->s.w.l
#define SD cpustate->s.d
#define X cpustate->x.w.l
#define XD cpustate->x.d
#define Y cpustate->y.w.l
#define YD cpustate->y.d
#define D cpustate->d.w.l
#define A cpustate->d.b.h
#define B cpustate->d.b.l
#define DP cpustate->dp.b.h
#define DPD cpustate->dp.d
#define CC cpustate->cc
#define EAB cpustate->ea.b.l
#define EA cpustate->ea.w.l
#define EAD cpustate->ea.d
#define KONAMI_CWAI 8 /* set when CWAI is waiting for an interrupt */
#define KONAMI_SYNC 16 /* set when SYNC is waiting for an interrupt */
#define KONAMI_LDS 32 /* set when LDS occured at least once */
#define RM(cs,Addr) memory_read_byte_8be((cs)->program, Addr)
#define WM(cs,Addr,Value) memory_write_byte_8be((cs)->program, Addr,Value)
#define ROP(cs,Addr) memory_decrypted_read_byte((cs)->program, Addr)
#define ROP_ARG(cs,Addr) memory_raw_read_byte((cs)->program, Addr)
#define SIGNED(a) (UINT16)(INT16)(INT8)(a)
/* macros to access memory */
#define IMMBYTE(cs,b) { b = ROP_ARG(cs,PCD); PC++; }
#define IMMWORD(cs,w) { w.d = (ROP_ARG(cs,PCD)<<8) | ROP_ARG(cs,PCD+1); PC += 2; }
#define PUSHBYTE(cs,b) --S; WM(cs,SD,b)
#define PUSHWORD(cs,w) --S; WM(cs,SD,w.b.l); --S; WM(cs,SD,w.b.h)
#define PULLBYTE(cs,b) b=RM(cs,SD); S++
#define PULLWORD(cs,w) w=RM(cs,SD)<<8; S++; w|=RM(cs,SD); S++
#define PSHUBYTE(cs,b) --U; WM(cs,UD,b);
#define PSHUWORD(cs,w) --U; WM(cs,UD,w.b.l); --U; WM(cs,UD,w.b.h)
#define PULUBYTE(cs,b) b=RM(cs,UD); U++
#define PULUWORD(cs,w) w=RM(cs,UD)<<8; U++; w|=RM(cs,UD); U++
#define CLR_HNZVC CC&=~(CC_H|CC_N|CC_Z|CC_V|CC_C)
#define CLR_NZV CC&=~(CC_N|CC_Z|CC_V)
#define CLR_NZ CC&=~(CC_N|CC_Z)
#define CLR_HNZC CC&=~(CC_H|CC_N|CC_Z|CC_C)
#define CLR_NZVC CC&=~(CC_N|CC_Z|CC_V|CC_C)
#define CLR_Z CC&=~(CC_Z)
#define CLR_NZC CC&=~(CC_N|CC_Z|CC_C)
#define CLR_ZC CC&=~(CC_Z|CC_C)
/* macros for CC -- CC bits affected should be reset before calling */
#define SET_Z(a) if(!a)SEZ
#define SET_Z8(a) SET_Z((UINT8)a)
#define SET_Z16(a) SET_Z((UINT16)a)
#define SET_N8(a) CC|=((a&0x80)>>4)
#define SET_N16(a) CC|=((a&0x8000)>>12)
#define SET_H(a,b,r) CC|=(((a^b^r)&0x10)<<1)
#define SET_C8(a) CC|=((a&0x100)>>8)
#define SET_C16(a) CC|=((a&0x10000)>>16)
#define SET_V8(a,b,r) CC|=(((a^b^r^(r>>1))&0x80)>>6)
#define SET_V16(a,b,r) CC|=(((a^b^r^(r>>1))&0x8000)>>14)
static const UINT8 flags8i[256]= /* increment */
{
CC_Z,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
CC_N|CC_V,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N
};
static const UINT8 flags8d[256]= /* decrement */
{
CC_Z,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,CC_V,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,
CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N,CC_N
};
#define SET_FLAGS8I(a) {CC|=flags8i[(a)&0xff];}
#define SET_FLAGS8D(a) {CC|=flags8d[(a)&0xff];}
/* combos */
#define SET_NZ8(a) {SET_N8(a);SET_Z(a);}
#define SET_NZ16(a) {SET_N16(a);SET_Z(a);}
#define SET_FLAGS8(a,b,r) {SET_N8(r);SET_Z8(r);SET_V8(a,b,r);SET_C8(r);}
#define SET_FLAGS16(a,b,r) {SET_N16(r);SET_Z16(r);SET_V16(a,b,r);SET_C16(r);}
/* macros for addressing modes (postbytes have their own code) */
#define DIRECT(cs) EAD = DPD; IMMBYTE(cs,EAB)
#define IMM8(cs) EAD = PCD; PC++
#define IMM16(cs) EAD = PCD; PC+=2
#define EXTENDED(cs) IMMWORD(cs,(cs)->ea)
/* macros to set status flags */
#if defined(SEC)
#undef SEC
#endif
#define SEC CC|=CC_C
#define CLC CC&=~CC_C
#define SEZ CC|=CC_Z
#define CLZ CC&=~CC_Z
#define SEN CC|=CC_N
#define CLN CC&=~CC_N
#define SEV CC|=CC_V
#define CLV CC&=~CC_V
#define SEH CC|=CC_H
#define CLH CC&=~CC_H
/* macros for convenience */
#define DIRBYTE(cs,b) DIRECT(cs); b=RM(cs,EAD)
#define DIRWORD(cs,w) DIRECT(cs); w.d=RM16(cs,EAD)
#define EXTBYTE(cs,b) EXTENDED(cs); b=RM(cs,EAD)
#define EXTWORD(cs,w) EXTENDED(cs); w.d=RM16(cs,EAD)
/* macros for branch instructions */
#define BRANCH(cs,f) { \
UINT8 t; \
IMMBYTE(cs,t); \
if( f ) \
{ \
PC += SIGNED(t); \
} \
}
#define LBRANCH(cs,f) { \
PAIR t; \
IMMWORD(cs,t); \
if( f ) \
{ \
cpustate->icount -= 1; \
PC += t.w.l; \
} \
}
#define NXORV ((CC&CC_N)^((CC&CC_V)<<2))
/* macros for setting/getting registers in TFR/EXG instructions */
#define GETREG(val,reg) \
switch(reg) { \
case 0: val = A; break; \
case 1: val = B; break; \
case 2: val = X; break; \
case 3: val = Y; break; \
case 4: val = S; break; /* ? */ \
case 5: val = U; break; \
default: val = 0xff; logerror("Unknown TFR/EXG idx at PC:%04x\n", PC ); break; \
}
#define SETREG(val,reg) \
switch(reg) { \
case 0: A = val; break; \
case 1: B = val; break; \
case 2: X = val; break; \
case 3: Y = val; break; \
case 4: S = val; break; /* ? */ \
case 5: U = val; break; \
default: logerror("Unknown TFR/EXG idx at PC:%04x\n", PC ); break; \
}
/* opcode timings */
static const UINT8 cycles1[] =
{
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
/*0*/ 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4, 5, 5, 5, 5,
/*1*/ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/*2*/ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
/*3*/ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 7, 6,
/*4*/ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 3, 3, 4, 4,
/*5*/ 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 1, 1, 1,
/*6*/ 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5,
/*7*/ 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5,
/*8*/ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5,
/*9*/ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6,
/*A*/ 2, 2, 2, 4, 4, 4, 4, 4, 2, 2, 2, 2, 3, 3, 2, 1,
/*B*/ 3, 2, 2,11,22,11, 2, 4, 3, 3, 3, 3, 3, 3, 3, 3,
/*C*/ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 3, 2,
/*D*/ 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
/*E*/ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
/*F*/ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
};
INLINE UINT32 RM16( konami_state *cpustate, UINT32 Addr )
{
UINT32 result = RM(cpustate, Addr) << 8;
return result | RM(cpustate, (Addr+1)&0xffff);
}
INLINE void WM16( konami_state *cpustate, UINT32 Addr, PAIR *p )
{
WM(cpustate, Addr, p->b.h );
WM(cpustate, (Addr+1)&0xffff, p->b.l );
}
static void check_irq_lines(konami_state *cpustate)
{
if (cpustate->nmi_pending && (cpustate->int_state & KONAMI_LDS))
{
cpustate->nmi_pending = FALSE;
/* state already saved by CWAI? */
if (cpustate->int_state & KONAMI_CWAI)
{
cpustate->int_state &= ~KONAMI_CWAI;
cpustate->icount -= 7;
}
else
{
CC |= CC_E; /* save entire state */
PUSHWORD(cpustate, pPC);
PUSHWORD(cpustate, pU);
PUSHWORD(cpustate, pY);
PUSHWORD(cpustate, pX);
PUSHBYTE(cpustate, DP);
PUSHBYTE(cpustate, B);
PUSHBYTE(cpustate, A);
PUSHBYTE(cpustate, CC);
cpustate->icount -= 19;
}
CC |= CC_IF | CC_II; /* inhibit FIRQ and IRQ */
PCD = RM16(cpustate, 0xfffc);
(void)(*cpustate->irq_callback)(cpustate->device, INPUT_LINE_NMI);
}
else if (cpustate->irq_state[KONAMI_FIRQ_LINE] !=CLEAR_LINE && !(CC & CC_IF))
{
/* fast IRQ */
/* state already saved by CWAI? */
if (cpustate->int_state & KONAMI_CWAI)
{
cpustate->int_state &= ~KONAMI_CWAI; /* clear CWAI */
cpustate->icount -= 7;
}
else
{
CC &= ~CC_E; /* save 'short' state */
PUSHWORD(cpustate, pPC);
PUSHBYTE(cpustate, CC);
cpustate->icount -= 10;
}
CC |= CC_IF | CC_II; /* inhibit FIRQ and IRQ */
PCD = RM16(cpustate, 0xfff6);
(void)(*cpustate->irq_callback)(cpustate->device, KONAMI_FIRQ_LINE);
}
else if (cpustate->irq_state[KONAMI_IRQ_LINE] != CLEAR_LINE && !(CC & CC_II))
{
/* standard IRQ */
/* state already saved by CWAI? */
if (cpustate->int_state & KONAMI_CWAI)
{
cpustate->int_state &= ~KONAMI_CWAI; /* clear CWAI flag */
cpustate->icount -= 7;
}
else
{
CC |= CC_E; /* save entire state */
PUSHWORD(cpustate, pPC);
PUSHWORD(cpustate, pU);
PUSHWORD(cpustate, pY);
PUSHWORD(cpustate, pX);
PUSHBYTE(cpustate, DP);
PUSHBYTE(cpustate, B);
PUSHBYTE(cpustate, A);
PUSHBYTE(cpustate, CC);
cpustate->icount -= 19;
}
CC |= CC_II; /* inhibit IRQ */
PCD = RM16(cpustate, 0xfff8);
(void)(*cpustate->irq_callback)(cpustate->device, KONAMI_IRQ_LINE);
}
}
/****************************************************************************/
/* Reset registers to their initial values */
/****************************************************************************/
static CPU_INIT( konami )
{
konami_state *cpustate = device->token;
cpustate->irq_callback = irqcallback;
cpustate->device = device;
cpustate->program = memory_find_address_space(device, ADDRESS_SPACE_PROGRAM);
state_save_register_device_item(device, 0, PC);
state_save_register_device_item(device, 0, U);
state_save_register_device_item(device, 0, S);
state_save_register_device_item(device, 0, X);
state_save_register_device_item(device, 0, Y);
state_save_register_device_item(device, 0, D);
state_save_register_device_item(device, 0, DP);
state_save_register_device_item(device, 0, CC);
state_save_register_device_item(device, 0, cpustate->int_state);
state_save_register_device_item(device, 0, cpustate->nmi_state);
state_save_register_device_item(device, 0, cpustate->nmi_pending);
state_save_register_device_item(device, 0, cpustate->irq_state[0]);
state_save_register_device_item(device, 0, cpustate->irq_state[1]);
}
static CPU_RESET( konami )
{
konami_state *cpustate = device->token;
cpustate->int_state = 0;
cpustate->nmi_state = CLEAR_LINE;
cpustate->nmi_pending = FALSE;
cpustate->irq_state[0] = CLEAR_LINE;
cpustate->irq_state[1] = CLEAR_LINE;
DPD = 0; /* Reset direct page register */
CC |= CC_II; /* IRQ disabled */
CC |= CC_IF; /* FIRQ disabled */
PCD = RM16(cpustate, 0xfffe);
}
static CPU_EXIT( konami )
{
}
/* Generate interrupts */
/****************************************************************************
* Set IRQ line state
****************************************************************************/
static void set_irq_line(konami_state *cpustate, int irqline, int state)
{
if (state != CLEAR_LINE)
cpustate->int_state &= ~KONAMI_SYNC;
if (irqline == INPUT_LINE_NMI)
{
if (cpustate->nmi_state == CLEAR_LINE && state != CLEAR_LINE)
cpustate->nmi_pending = TRUE;
cpustate->nmi_state = state;
}
else if (irqline < ARRAY_LENGTH(cpustate->irq_state))
cpustate->irq_state[irqline] = state;
}
/* includes the static function prototypes and the master opcode table */
#include "konamtbl.c"
/* includes the actual opcode implementations */
#include "konamops.c"
/* execute instructions on this CPU until icount expires */
static CPU_EXECUTE( konami )
{
konami_state *cpustate = device->token;
cpustate->icount = cycles;
check_irq_lines(cpustate);
if( cpustate->int_state & (KONAMI_CWAI | KONAMI_SYNC) )
{
cpustate->icount = 0;
}
else
{
do
{
UINT8 ireg;
pPPC = pPC;
debugger_instruction_hook(device, PCD);
cpustate->ireg = ireg = ROP(cpustate, PCD);
PC++;
(*konami_main[ireg])(cpustate);
cpustate->icount -= cycles1[ireg];
} while( cpustate->icount > 0 );
}
return cycles - cpustate->icount;
}
/**************************************************************************
* Generic set_info
**************************************************************************/
static CPU_SET_INFO( konami )
{
konami_state *cpustate = device->token;
switch (state)
{
/* --- the following bits of info are set as 64-bit signed integers --- */
case CPUINFO_INT_INPUT_STATE + KONAMI_IRQ_LINE: set_irq_line(cpustate, KONAMI_IRQ_LINE, info->i); break;
case CPUINFO_INT_INPUT_STATE + KONAMI_FIRQ_LINE:set_irq_line(cpustate, KONAMI_FIRQ_LINE, info->i); break;
case CPUINFO_INT_INPUT_STATE + INPUT_LINE_NMI: set_irq_line(cpustate, INPUT_LINE_NMI, info->i); break;
case CPUINFO_INT_PC:
case CPUINFO_INT_REGISTER + KONAMI_PC: PC = info->i; break;
case CPUINFO_INT_SP:
case CPUINFO_INT_REGISTER + KONAMI_S: S = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_CC: CC = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_U: U = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_A: A = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_B: B = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_X: X = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_Y: Y = info->i; break;
case CPUINFO_INT_REGISTER + KONAMI_DP: DP = info->i; break;
/* --- the following bits of info are set as pointers to data or functions --- */
case CPUINFO_PTR_KONAMI_SETLINES_CALLBACK: cpustate->setlines_callback = (konami_set_lines_func)info->f; break;
}
}
/**************************************************************************
* Generic get_info
**************************************************************************/
CPU_GET_INFO( konami )
{
konami_state *cpustate = (device != NULL) ? device->token : NULL;
switch (state)
{
/* --- the following bits of info are returned as 64-bit signed integers --- */
case CPUINFO_INT_CONTEXT_SIZE: info->i = sizeof(konami_state); break;
case CPUINFO_INT_INPUT_LINES: info->i = 2; break;
case CPUINFO_INT_DEFAULT_IRQ_VECTOR: info->i = 0; break;
case CPUINFO_INT_ENDIANNESS: info->i = ENDIANNESS_BIG; break;
case CPUINFO_INT_CLOCK_MULTIPLIER: info->i = 1; break;
case CPUINFO_INT_CLOCK_DIVIDER: info->i = 1; break;
case CPUINFO_INT_MIN_INSTRUCTION_BYTES: info->i = 1; break;
case CPUINFO_INT_MAX_INSTRUCTION_BYTES: info->i = 4; break;
case CPUINFO_INT_MIN_CYCLES: info->i = 1; break;
case CPUINFO_INT_MAX_CYCLES: info->i = 13; break;
case CPUINFO_INT_DATABUS_WIDTH + ADDRESS_SPACE_PROGRAM: info->i = 8; break;
case CPUINFO_INT_ADDRBUS_WIDTH + ADDRESS_SPACE_PROGRAM: info->i = 16; break;
case CPUINFO_INT_ADDRBUS_SHIFT + ADDRESS_SPACE_PROGRAM: info->i = 0; break;
case CPUINFO_INT_DATABUS_WIDTH + ADDRESS_SPACE_DATA: info->i = 0; break;
case CPUINFO_INT_ADDRBUS_WIDTH + ADDRESS_SPACE_DATA: info->i = 0; break;
case CPUINFO_INT_ADDRBUS_SHIFT + ADDRESS_SPACE_DATA: info->i = 0; break;
case CPUINFO_INT_DATABUS_WIDTH + ADDRESS_SPACE_IO: info->i = 0; break;
case CPUINFO_INT_ADDRBUS_WIDTH + ADDRESS_SPACE_IO: info->i = 0; break;
case CPUINFO_INT_ADDRBUS_SHIFT + ADDRESS_SPACE_IO: info->i = 0; break;
case CPUINFO_INT_INPUT_STATE + KONAMI_IRQ_LINE: info->i = cpustate->irq_state[KONAMI_IRQ_LINE]; break;
case CPUINFO_INT_INPUT_STATE + KONAMI_FIRQ_LINE:info->i = cpustate->irq_state[KONAMI_FIRQ_LINE]; break;
case CPUINFO_INT_INPUT_STATE + INPUT_LINE_NMI: info->i = cpustate->nmi_state; break;
case CPUINFO_INT_PREVIOUSPC: info->i = PPC; break;
case CPUINFO_INT_PC:
case CPUINFO_INT_REGISTER + KONAMI_PC: info->i = PC; break;
case CPUINFO_INT_SP:
case CPUINFO_INT_REGISTER + KONAMI_S: info->i = S; break;
case CPUINFO_INT_REGISTER + KONAMI_CC: info->i = CC; break;
case CPUINFO_INT_REGISTER + KONAMI_U: info->i = U; break;
case CPUINFO_INT_REGISTER + KONAMI_A: info->i = A; break;
case CPUINFO_INT_REGISTER + KONAMI_B: info->i = B; break;
case CPUINFO_INT_REGISTER + KONAMI_X: info->i = X; break;
case CPUINFO_INT_REGISTER + KONAMI_Y: info->i = Y; break;
case CPUINFO_INT_REGISTER + KONAMI_DP: info->i = DP; break;
/* --- the following bits of info are returned as pointers to data or functions --- */
case CPUINFO_PTR_SET_INFO: info->setinfo = CPU_SET_INFO_NAME(konami); break;
case CPUINFO_PTR_INIT: info->init = CPU_INIT_NAME(konami); break;
case CPUINFO_PTR_RESET: info->reset = CPU_RESET_NAME(konami); break;
case CPUINFO_PTR_EXIT: info->exit = CPU_EXIT_NAME(konami); break;
case CPUINFO_PTR_EXECUTE: info->execute = CPU_EXECUTE_NAME(konami); break;
case CPUINFO_PTR_BURN: info->burn = NULL; break;
case CPUINFO_PTR_DISASSEMBLE: info->disassemble = CPU_DISASSEMBLE_NAME(konami);break;
case CPUINFO_PTR_INSTRUCTION_COUNTER: info->icount = &cpustate->icount; break;
case CPUINFO_PTR_KONAMI_SETLINES_CALLBACK: info->f = (genf *)cpustate->setlines_callback; break;
/* --- the following bits of info are returned as NULL-terminated strings --- */
case CPUINFO_STR_NAME: strcpy(info->s, "KONAMI"); break;
case CPUINFO_STR_CORE_FAMILY: strcpy(info->s, "KONAMI 5000x"); break;
case CPUINFO_STR_CORE_VERSION: strcpy(info->s, "1.0"); break;
case CPUINFO_STR_CORE_FILE: strcpy(info->s, __FILE__); break;
case CPUINFO_STR_CORE_CREDITS: strcpy(info->s, "Copyright Nicola Salmoria and the MAME Team"); break;
case CPUINFO_STR_FLAGS:
sprintf(info->s, "%c%c%c%c%c%c%c%c",
cpustate->cc & 0x80 ? 'E':'.',
cpustate->cc & 0x40 ? 'F':'.',
cpustate->cc & 0x20 ? 'H':'.',
cpustate->cc & 0x10 ? 'I':'.',
cpustate->cc & 0x08 ? 'N':'.',
cpustate->cc & 0x04 ? 'Z':'.',
cpustate->cc & 0x02 ? 'V':'.',
cpustate->cc & 0x01 ? 'C':'.');
break;
case CPUINFO_STR_REGISTER + KONAMI_PC: sprintf(info->s, "PC:%04X", cpustate->pc.w.l); break;
case CPUINFO_STR_REGISTER + KONAMI_S: sprintf(info->s, "S:%04X", cpustate->s.w.l); break;
case CPUINFO_STR_REGISTER + KONAMI_CC: sprintf(info->s, "CC:%02X", cpustate->cc); break;
case CPUINFO_STR_REGISTER + KONAMI_U: sprintf(info->s, "U:%04X", cpustate->u.w.l); break;
case CPUINFO_STR_REGISTER + KONAMI_A: sprintf(info->s, "A:%02X", cpustate->d.b.h); break;
case CPUINFO_STR_REGISTER + KONAMI_B: sprintf(info->s, "B:%02X", cpustate->d.b.l); break;
case CPUINFO_STR_REGISTER + KONAMI_X: sprintf(info->s, "X:%04X", cpustate->x.w.l); break;
case CPUINFO_STR_REGISTER + KONAMI_Y: sprintf(info->s, "Y:%04X", cpustate->y.w.l); break;
case CPUINFO_STR_REGISTER + KONAMI_DP: sprintf(info->s, "DP:%02X", cpustate->dp.b.h); break;
}
}