mame/scripts
Olivier Galibert a2557f1b02 Remove emu.h from headers (nw)
Per Vas' request.  If the compile fails for you (i'm thinking osx and
windows native debuggers here in particular), add '#include "emu.h"'
as first include of the cpp files that fail.

Due to our use of precompilation and forced inclusion, emu.h must be
included as the very first non-comment thing we do if we want to be
sure msvc compiles are identical to gcc/clang ones.  Doing it directly
instead of through an include increases the correctness probability by
a magnitude.
2017-02-11 18:31:20 +01:00
..
build coretmpl: add an associative LRU cache with map-like behaviour 2016-12-15 17:00:34 +11:00
font coretmpl: add an associative LRU cache with map-like behaviour 2016-12-15 17:00:34 +11:00
resources UWP: Add temporary signing key for MSBUILD support (nw) 2016-12-13 13:47:19 -05:00
src Remove emu.h from headers (nw) 2017-02-11 18:31:20 +01:00
target New WORKING machines: 2017-02-08 22:52:41 +11:00
extlib.lua Fixed building using system utf8proc 2017-01-26 09:28:21 +11:00
genie.lua detect if SOURCES file do not exist (nw) 2016-12-09 13:00:51 +01:00
toolchain.lua Added VS2017 support into project files (nw) 2016-11-16 21:00:29 +01:00