mirror of
https://github.com/holub/mame
synced 2025-05-10 16:21:42 +03:00

* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
78 lines
1.4 KiB
C++
78 lines
1.4 KiB
C++
/*
|
|
* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
|
|
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
|
*/
|
|
|
|
#include "entry_p.h"
|
|
|
|
#if ENTRY_CONFIG_USE_NOOP
|
|
|
|
namespace entry
|
|
{
|
|
const Event* poll()
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
const Event* poll(WindowHandle _handle)
|
|
{
|
|
BX_UNUSED(_handle);
|
|
return NULL;
|
|
}
|
|
|
|
void release(const Event* _event)
|
|
{
|
|
BX_UNUSED(_event);
|
|
}
|
|
|
|
WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
|
|
{
|
|
BX_UNUSED(_x, _y, _width, _height, _flags, _title);
|
|
WindowHandle handle = { UINT16_MAX };
|
|
return handle;
|
|
}
|
|
|
|
void destroyWindow(WindowHandle _handle)
|
|
{
|
|
BX_UNUSED(_handle);
|
|
}
|
|
|
|
void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
|
|
{
|
|
BX_UNUSED(_handle, _x, _y);
|
|
}
|
|
|
|
void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
|
|
{
|
|
BX_UNUSED(_handle, _width, _height);
|
|
}
|
|
|
|
void setWindowTitle(WindowHandle _handle, const char* _title)
|
|
{
|
|
BX_UNUSED(_handle, _title);
|
|
}
|
|
|
|
void setWindowFlags(WindowHandle _handle, uint32_t _flags, bool _enabled)
|
|
{
|
|
BX_UNUSED(_handle, _flags, _enabled);
|
|
}
|
|
|
|
void toggleFullscreen(WindowHandle _handle)
|
|
{
|
|
BX_UNUSED(_handle);
|
|
}
|
|
|
|
void setMouseLock(WindowHandle _handle, bool _lock)
|
|
{
|
|
BX_UNUSED(_handle, _lock);
|
|
}
|
|
|
|
} // namespace entry
|
|
|
|
int main(int _argc, const char* const* _argv)
|
|
{
|
|
return entry::main(_argc, _argv);
|
|
}
|
|
|
|
#endif // ENTRY_CONFIG_USE_NOOP
|