mame/3rdparty/bgfx/scripts/temp.bgfx.h
Julian Sikorski 0837e7451a WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6

* Sync with bx upstream revision d60912b

* Sync with bimg upstream revision bd81f60

* Add astc-codec decoder

* Rename VertexDecl to VertexLayout

* Rename UniformType enum Int1 to Sampler.

* Add NVN stub

* Fix unused-const-variable error on macOS

* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.

* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning

* Build bgfx as Objective-C++ on macOS
It is needed due to included headers

* Enable Direct3D12 and Vulkan bgfx rendering backends

* Enable building of spirv shaders

* Properly escape /c in cmd call

* Comment out dx12 bgfx renderer

* Honor VERBOSE setting during shaders build

* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl

* Add spirv shaders

* OpenGL ES needs transposed matrix too

* Metal needs transposed matrix as well
2019-10-13 07:50:38 -04:00

139 lines
3.8 KiB
C

/*
* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*
* vim: set tabstop=4 expandtab:
*/
/*
*
* AUTO GENERATED! DO NOT EDIT! ( source : $source )
*
*/
#ifndef BGFX_C99_H_HEADER_GUARD
#define BGFX_C99_H_HEADER_GUARD
#include <stdarg.h> // va_list
#include <stdbool.h> // bool
#include <stdint.h> // uint32_t
#include <stdlib.h> // size_t
#include <bx/platform.h>
#if !defined(BGFX_INVALID_HANDLE)
# define BGFX_INVALID_HANDLE { UINT16_MAX }
#endif // !defined(BGFX_INVALID_HANDLE)
#ifndef BGFX_SHARED_LIB_BUILD
# define BGFX_SHARED_LIB_BUILD 0
#endif // BGFX_SHARED_LIB_BUILD
#ifndef BGFX_SHARED_LIB_USE
# define BGFX_SHARED_LIB_USE 0
#endif // BGFX_SHARED_LIB_USE
#if BX_PLATFORM_WINDOWS
# define BGFX_SYMBOL_EXPORT __declspec(dllexport)
# define BGFX_SYMBOL_IMPORT __declspec(dllimport)
#else
# define BGFX_SYMBOL_EXPORT __attribute__((visibility("default")))
# define BGFX_SYMBOL_IMPORT
#endif // BX_PLATFORM_WINDOWS
#if BGFX_SHARED_LIB_BUILD
# define BGFX_SHARED_LIB_API BGFX_SYMBOL_EXPORT
#elif BGFX_SHARED_LIB_USE
# define BGFX_SHARED_LIB_API BGFX_SYMBOL_IMPORT
#else
# define BGFX_SHARED_LIB_API
#endif // BGFX_SHARED_LIB_*
#if defined(__cplusplus)
# define BGFX_C_API extern "C" BGFX_SHARED_LIB_API
#else
# define BGFX_C_API BGFX_SHARED_LIB_API
#endif // defined(__cplusplus)
#include "../defines.h"
$cenums
/**/
typedef uint16_t bgfx_view_id_t;
/**/
typedef struct bgfx_allocator_interface_s
{
const struct bgfx_allocator_vtbl_s* vtbl;
} bgfx_allocator_interface_t;
/**/
typedef struct bgfx_allocator_vtbl_s
{
void* (*realloc)(bgfx_allocator_interface_t* _this, void* _ptr, size_t _size, size_t _align, const char* _file, uint32_t _line);
} bgfx_allocator_vtbl_t;
/**/
typedef struct bgfx_interface_vtbl bgfx_interface_vtbl_t;
/**/
typedef struct bgfx_callback_interface_s
{
const struct bgfx_callback_vtbl_s* vtbl;
} bgfx_callback_interface_t;
/**/
typedef struct bgfx_callback_vtbl_s
{
void (*fatal)(bgfx_callback_interface_t* _this, const char* _filePath, uint16_t _line, bgfx_fatal_t _code, const char* _str);
void (*trace_vargs)(bgfx_callback_interface_t* _this, const char* _filePath, uint16_t _line, const char* _format, va_list _argList);
void (*profiler_begin)(bgfx_callback_interface_t* _this, const char* _name, uint32_t _abgr, const char* _filePath, uint16_t _line);
void (*profiler_begin_literal)(bgfx_callback_interface_t* _this, const char* _name, uint32_t _abgr, const char* _filePath, uint16_t _line);
void (*profiler_end)(bgfx_callback_interface_t* _this);
uint32_t (*cache_read_size)(bgfx_callback_interface_t* _this, uint64_t _id);
bool (*cache_read)(bgfx_callback_interface_t* _this, uint64_t _id, void* _data, uint32_t _size);
void (*cache_write)(bgfx_callback_interface_t* _this, uint64_t _id, const void* _data, uint32_t _size);
void (*screen_shot)(bgfx_callback_interface_t* _this, const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t _size, bool _yflip);
void (*capture_begin)(bgfx_callback_interface_t* _this, uint32_t _width, uint32_t _height, uint32_t _pitch, bgfx_texture_format_t _format, bool _yflip);
void (*capture_end)(bgfx_callback_interface_t* _this);
void (*capture_frame)(bgfx_callback_interface_t* _this, const void* _data, uint32_t _size);
} bgfx_callback_vtbl_t;
$chandles
#define BGFX_HANDLE_IS_VALID(h) ((h).idx != UINT16_MAX)
$cfuncptrs
$cstructs
$c99decl
/**/
typedef enum bgfx_function_id
{
$c99_functionid
BGFX_FUNCTION_ID_COUNT
} bgfx_function_id_t;
/**/
struct bgfx_interface_vtbl
{
$interface_struct
};
/**/
typedef bgfx_interface_vtbl_t* (*PFN_BGFX_GET_INTERFACE)(uint32_t _version);
/**/
BGFX_C_API bgfx_interface_vtbl_t* bgfx_get_interface(uint32_t _version);
#endif // BGFX_C99_H_HEADER_GUARD