mame/docs/source
Vas Crabb 4d7ef27490 -luaengine.cpp: Clean up render classes and expose screen image adjustments.
* Started moving Lua class reference to docs.  Expecting people to find
  the class reference material in the source isn’t going to help make it
  approachable.  The docs allow longer explanations, better formatting,
  and cross reference links.

* Added another layout scripting example to the docs.

-goldnpkr.cpp: Minor clean-up.

* Improved the short names for Witch Card and Witch Game clone sets.

* Made Witch Up & Down artwork clickable.

* Added working Video Klein sets where the parent is a working Video
  Klein set to the tiny subtarget.

* Removed history from the header comment - we have version control for
  a readon.
2020-12-13 09:54:03 +11:00
..
_ext
advanced doc: document vulkan and d3d12 as possible bgfx rendering backends (nw) 2019-11-06 20:17:13 +11:00
commandline Remove VRR statement until it can be retested. 2020-09-17 19:06:43 -07:00
debugger Add a tip on how to enter the debugger. 2020-02-06 22:07:49 -05:00
images docs: Cleaned up some geometry on MAME logo. 2020-10-09 20:41:57 +11:00
initialsetup -Switch to building MAME as C++17. 2020-11-15 03:53:47 +11:00
techspecs -luaengine.cpp: Clean up render classes and expose screen image adjustments. 2020-12-13 09:54:03 +11:00
tools Spelling fix in castool documentation (nw) 2018-03-06 13:37:56 +00:00
usingmame Optimise some SVG images 2020-10-09 15:52:07 +11:00
__init__.py
conf.py Finished adding new mechanism for allowing parts of views to be hidden. 2020-09-07 01:40:41 +10:00
healthwarning.rst Documentation updates (#6825) 2020-07-18 08:15:13 -04:00
index.rst Documentation updates (#6825) 2020-07-18 08:15:13 -04:00
license.rst Happy New Year 2020 (nw) (#6128) 2020-01-04 01:13:50 -05:00
security.rst srcclean again (nw) 2016-11-30 07:04:04 +11:00
whatis.rst Happy New Year 2020 (nw) (#6128) 2020-01-04 01:13:50 -05:00