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![]() * Clean up some corner cases in layouts with repeating blocks * Make complay.py validate many more elements and attributes * Make complay.py easier to use for just validating a layout * Remove redundant view from Sega VMU layout * Make buttons visually respond to input in whousetc.lay * Add view with LED displays as well as terminal for aim65_40 and use repeats * Clean up some outdated "game" terminology in clifront.cpp * Initiaise a couple of members in tap/tun network module * Start documenting layout format |
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device_disasm_interface.rst | ||
device_memory_interface.rst | ||
device_rom_interface.rst | ||
floppy.rst | ||
index.rst | ||
layout_files.rst | ||
luaengine.rst | ||
m6502.rst | ||
nscsi.rst |