mame/docs/source/techspecs
Vas Crabb 0ce07a8a1e (nw) more render work:
* Clean up some corner cases in layouts with repeating blocks
* Make complay.py validate many more elements and attributes
* Make complay.py easier to use for just validating a layout
* Remove redundant view from Sega VMU layout
* Make buttons visually respond to input in whousetc.lay
* Add view with LED displays as well as terminal for aim65_40 and use repeats
* Clean up some outdated "game" terminology in clifront.cpp
* Initiaise a couple of members in tap/tun network module
* Start documenting layout format
2018-07-31 04:18:28 +10:00
..
device_disasm_interface.rst dvdisasm: Overhaul [O. Galibert] 2017-11-26 17:41:27 +01:00
device_memory_interface.rst dvdisasm: Overhaul [O. Galibert] 2017-11-26 17:41:27 +01:00
device_rom_interface.rst allow repeating elements and groups - useful if you need e.g. a lot of numbered labels, but it limits complay.py's ability to check for invalid references as it can't evaluate expressions (nw) 2018-07-22 09:52:50 +10:00
floppy.rst Fix typos 2017-03-24 23:26:03 +05:30
index.rst (nw) more render work: 2018-07-31 04:18:28 +10:00
layout_files.rst (nw) more render work: 2018-07-31 04:18:28 +10:00
luaengine.rst allow repeating elements and groups - useful if you need e.g. a lot of numbered labels, but it limits complay.py's ability to check for invalid references as it can't evaluate expressions (nw) 2018-07-22 09:52:50 +10:00
m6502.rst allow repeating elements and groups - useful if you need e.g. a lot of numbered labels, but it limits complay.py's ability to check for invalid references as it can't evaluate expressions (nw) 2018-07-22 09:52:50 +10:00
nscsi.rst srcclean again (nw) 2016-11-30 07:04:04 +11:00