mame/src/emu/fileio.h
Aaron Giles 4ea9df02a1 Moved core template container classes up from emutempl.h to coretmpl.h:
[Aaron Giles]
 * these classes now no longer take a resource_pool; everything is
    managed globally -- this means that objects added to lists must be
    allocated with global_alloc
 * added new auto_pointer<> template which wraps a pointer and auto-frees
    it upon destruction; it also defaults to NULL so it doesn't need to
    be explicitly initialized
 * moved tagged_list template to tagmap.h

Redo of the low-level memory tracking system: [Aaron Giles]
 * moved low-level tracking out of emu\emualloc into lib\util\corealloc
    so it can be shared among all components and used by core libraries
 * global_alloc and friends no longer use a resource pool to track
    allocations; turns out this was a wholly redundant system that wasted
    a lot of memory
 * removed global_resource_pool entirely
 * added global_free_array to delete arrays allocated with 
    global_alloc_array
 * added tracking of object versus array allocation; we will now error
    if you use global_free on an array, or global_free_array on an object

Added new utility helper const_string_pool which can be used to 
efficiently accumulate strings that are not intended to be modified.
Used by updated makelist and software list code. [Aaron Giles]

Updated png2bdc and makelist tools to not leak memory and use more modern
techniques (no more MAX_DRIVERS in makelist, for example). [Aaron Giles]

Deprecated auto_strdup and removed all uses by way of caller-managed 
astrings and the software list rewrite. [Aaron Giles]

Rewrote software list management: [Aaron Giles]
 * removed the notion of a software_list that is separate from a
    software_list_device; they are one and the same now
 * moved several functions into device_image_interface since they really
    didn't belong in the core software list class
 * lots of simplification as a result of the above changes

Additional notes (no whatsnew):

Moved definition of FPTR to osdcomm.h.

Some changes happened in the OSD code to fix issues, especially regarding
freeing arrays. SDL folks may need to fix up some of these.

The following devices still are using tokens and should be modernized
(I found them because they kept their token as void * and tried to
delete it, which you can't):

namco_52xx_device (mame/audio/namco52.c)
namco_54xx_device (mame/audio/namco54.c)
namco_06xx_device (mame/machine/namco06.c)
namco_50xx_device (mame/machine/namco50.c)
namco_51xx_device (mame/machine/namco51.c)
namco_53xx_device (mame/machine/namco53.c)
voodoo_device (emu/video/voodoo.c)
mos6581_device (emu/sound/mos6581.c)
aica_device (emu/sound/aica.c)
scsp_device (emu/sound/scsp.c)
dmadac_sound_device (emu/sound/dmadac.c)
s3c2440_device (emu/machine/s3c2440.c)
wd1770_device (emu/machine/wd17xx.c)
latch8_device (emu/machine/latch8.c)
duart68681_device (emu/machine/68681.c)
s3c2400_device (emu/machine/s3c2400.c)
s3c2410_device (emu/machine/s3c2410.c)
strataflash_device (mess/machine/strata.c)
hd63450_device (mess/machine/hd63450.c)
tap_990_device (mess/machine/ti99/990_tap.c)
omti8621_device (mess/machine/omti8621.c)
vdt911_device (mess/video/911_vdt.c)
apollo_graphics_15i (mess/video/apollo.c)
asr733_device (mess/video/733_asr.c)
2014-03-11 15:54:58 +00:00

171 lines
4.7 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
fileio.h
Core file I/O interface functions and definitions.
***************************************************************************/
#pragma once
#ifndef __FILEIO_H__
#define __FILEIO_H__
#include "corefile.h"
#include "hash.h"
// some systems use macros for getc/putc rather than functions
#ifdef getc
#undef getc
#endif
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// forward declarations
struct zip_file_header;
struct zip_file;
struct _7z_file_header;
struct _7z_file;
// ======================> path_iterator
// helper class for iterating over configured paths
class path_iterator
{
public:
// construction/destruction
path_iterator(const char *searchpath);
// getters
bool next(astring &buffer, const char *name = NULL);
// reset
void reset() { m_current = m_base; m_index = 0; }
private:
// internal state
const char * m_base;
const char * m_current;
int m_index;
};
// ======================> file_enumerator
// iterate over all files in all paths specified in the searchpath
class file_enumerator
{
public:
// construction/destruction
file_enumerator(const char *searchpath);
~file_enumerator();
// iterator
const osd_directory_entry *next();
private:
// internal state
path_iterator m_iterator;
osd_directory * m_curdir;
astring m_pathbuffer;
//int m_buflen;
};
// ======================> emu_file
class emu_file
{
public:
// file open/creation
emu_file(UINT32 openflags);
emu_file(const char *searchpath, UINT32 openflags);
virtual ~emu_file();
// getters
operator core_file *();
operator core_file &();
bool is_open() const { return (m_file != NULL); }
const char *filename() const { return m_filename; }
const char *fullpath() const { return m_fullpath; }
UINT32 openflags() const { return m_openflags; }
hash_collection &hashes(const char *types);
// setters
void remove_on_close() { m_remove_on_close = true; }
void set_openflags(UINT32 openflags) { assert(m_file == NULL); m_openflags = openflags; }
// open/close
file_error open(const char *name);
file_error open(const char *name1, const char *name2);
file_error open(const char *name1, const char *name2, const char *name3);
file_error open(const char *name1, const char *name2, const char *name3, const char *name4);
file_error open(const char *name, UINT32 crc);
file_error open(const char *name1, const char *name2, UINT32 crc);
file_error open(const char *name1, const char *name2, const char *name3, UINT32 crc);
file_error open(const char *name1, const char *name2, const char *name3, const char *name4, UINT32 crc);
file_error open_next();
file_error open_ram(const void *data, UINT32 length);
void close();
// control
file_error compress(int compress);
int seek(INT64 offset, int whence);
UINT64 tell();
bool eof();
UINT64 size();
// reading
UINT32 read(void *buffer, UINT32 length);
int getc();
int ungetc(int c);
char *gets(char *s, int n);
// writing
UINT32 write(const void *buffer, UINT32 length);
int puts(const char *s);
int vprintf(const char *fmt, va_list va);
int printf(const char *fmt, ...) ATTR_PRINTF(2,3);
private:
bool compressed_file_ready(void);
// internal helpers
file_error attempt_zipped();
file_error load_zipped_file();
bool zip_filename_match(const zip_file_header &header, const astring &filename);
bool zip_header_is_path(const zip_file_header &header);
file_error attempt__7zped();
file_error load__7zped_file();
// internal state
astring m_filename; // original filename provided
astring m_fullpath; // full filename
core_file * m_file; // core file pointer
path_iterator m_iterator; // iterator for paths
UINT32 m_crc; // iterator for paths
UINT32 m_openflags; // flags we used for the open
hash_collection m_hashes; // collection of hashes
zip_file * m_zipfile; // ZIP file pointer
dynamic_buffer m_zipdata; // ZIP file data
UINT64 m_ziplength; // ZIP file length
_7z_file * m__7zfile; // 7Z file pointer
dynamic_buffer m__7zdata; // 7Z file data
UINT64 m__7zlength; // 7Z file length
bool m_remove_on_close; // flag: remove the file when closing
};
#endif /* __FILEIO_H__ */