mirror of
https://github.com/holub/mame
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111 lines
3.5 KiB
C
111 lines
3.5 KiB
C
/********************************************************************
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Driver file to handle emulation of the Nintendo Pokemon Mini handheld
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by Wilbert Pol.
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The LCD is likely to be a SSD1828 LCD.
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********************************************************************/
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#include "emu.h"
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#include "includes/pokemini.h"
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static ADDRESS_MAP_START( pokemini_mem_map, AS_PROGRAM, 8, pokemini_state )
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AM_RANGE( 0x000000, 0x000FFF ) AM_ROM /* bios */
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AM_RANGE( 0x001000, 0x001FFF ) AM_RAM AM_SHARE("p_ram") /* VRAM/RAM */
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AM_RANGE( 0x002000, 0x0020FF ) AM_READWRITE(pokemini_hwreg_r, pokemini_hwreg_w ) /* hardware registers */
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AM_RANGE( 0x002100, 0x1FFFFF ) AM_ROM /* cartridge area */
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ADDRESS_MAP_END
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static INPUT_PORTS_START( pokemini )
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PORT_START("INPUTS")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Button A")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Button B")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_NAME("Button C")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_NAME("Up")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_NAME("Down")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_NAME("Left")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_NAME("Right")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1) PORT_NAME("Power")
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INPUT_PORTS_END
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void pokemini_state::palette_init()
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{
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palette_set_color(machine(), 0, MAKE_RGB(0xff, 0xfb, 0x87));
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palette_set_color(machine(), 1, MAKE_RGB(0xb1, 0xae, 0x4e));
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palette_set_color(machine(), 2, MAKE_RGB(0x84, 0x80, 0x4e));
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palette_set_color(machine(), 3, MAKE_RGB(0x4e, 0x4e, 0x4e));
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}
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static const INT16 speaker_levels[] = {-32768, 0, 32767};
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static const speaker_interface pokemini_speaker_interface =
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{
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3, /* optional: number of different levels */
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speaker_levels /* optional: level lookup table */
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};
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static const i2cmem_interface i2cmem_interface =
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{
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I2CMEM_SLAVE_ADDRESS, 0, 0x2000
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};
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void pokemini_state::video_start()
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{
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machine().primary_screen->register_screen_bitmap(m_bitmap);
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}
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UINT32 pokemini_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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copybitmap(bitmap, m_bitmap, 0, 0, 0, 0, cliprect);
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return 0;
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}
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static MACHINE_CONFIG_START( pokemini, pokemini_state )
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/* basic machine hardware */
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MCFG_CPU_ADD( "maincpu", MINX, 4000000 )
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MCFG_CPU_PROGRAM_MAP( pokemini_mem_map)
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MCFG_QUANTUM_TIME(attotime::from_hz(60))
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MCFG_I2CMEM_ADD("i2cmem",i2cmem_interface)
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/* This still needs to be improved to actually match the hardware */
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MCFG_SCREEN_ADD("screen", LCD)
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MCFG_SCREEN_UPDATE_DRIVER(pokemini_state, screen_update)
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MCFG_SCREEN_SIZE( 96, 64 )
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MCFG_SCREEN_VISIBLE_AREA( 0, 95, 0, 63 )
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MCFG_SCREEN_REFRESH_RATE( 72 )
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MCFG_DEFAULT_LAYOUT(layout_lcd)
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MCFG_PALETTE_LENGTH( 4 )
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD(SPEAKER_TAG, SPEAKER_SOUND, 0)
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MCFG_SOUND_CONFIG(pokemini_speaker_interface)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
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/* cartridge */
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MCFG_CARTSLOT_ADD("cart")
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MCFG_CARTSLOT_EXTENSION_LIST("min,bin")
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MCFG_CARTSLOT_NOT_MANDATORY
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MCFG_CARTSLOT_INTERFACE("pokemini_cart")
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MCFG_CARTSLOT_LOAD(pokemini_cart)
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/* Software lists */
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MCFG_SOFTWARE_LIST_ADD("cart_list","pokemini")
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MACHINE_CONFIG_END
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ROM_START( pokemini )
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ROM_REGION( 0x200000, "maincpu", 0 )
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ROM_LOAD( "bios.min", 0x0000, 0x1000, CRC(aed3c14d) SHA1(daad4113713ed776fbd47727762bca81ba74915f) )
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ROM_END
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CONS( 2001, pokemini, 0, 0, pokemini, pokemini, driver_device, 0, "Nintendo", "Pokemon Mini", GAME_NO_SOUND )
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