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![]() src/mame/audio/berzerk.c - Added sh_reset src/mame/audio/exidy.c src/mame/includes/exidy.h - Added reset functionality - Moved Victory hardware routines here src/mame/drivers/victory.c - Some clean-up, mirrored memory map for audio CPU src/mame/video/victory.c - Simplified code by removing complicated dirty tracking. Now VIDEO_UPDATE is called on every frame, further simplifing code src/mame/drivers/exidy.c - Mirrored memory map for audio CPU - Added sh_reset src/emu/machine/6821pia.c src/emu/machine/6821pia.h - Added orthogonal accessors - Removed hacky update_shared_irq_handler(), now the same IRQ callback maybe called multiple times, but this shouldn't be a problem - IRQ lines are cleared on a reset src/emu/sound/tms5220.c - Disabled code that set the Buffer Empty flag after a stop frame. This fixes Victory. This might be the incorrect fix but the old code wasn't working either. |
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