mame/src/mame/video/armedf.c
2008-11-15 10:41:30 +00:00

359 lines
9.1 KiB
C

#include "driver.h"
#include "includes/armedf.h"
UINT16 armedf_vreg;
UINT16 *terraf_text_videoram;
UINT16 *armedf_bg_videoram;
UINT16 *armedf_fg_videoram;
UINT16 *legion_cmd;
static UINT16 armedf_fg_scrollx,armedf_fg_scrolly;
static UINT16 terraf_scroll_msb;
static tilemap *bg_tilemap, *fg_tilemap;
tilemap *armedf_tx_tilemap;
static int scroll_type,sprite_offy, mcu_mode, old_mcu_mode;
void armedf_setgfxtype( int type )
{
scroll_type = type;
mcu_mode = 0;
old_mcu_mode = 0;
}
/***************************************************************************
Callbacks for the TileMap code
***************************************************************************/
static TILEMAP_MAPPER( armedf_scan )
{ /* col: 0..63; row: 0..31 */
switch( scroll_type )
{
case 1: /* armed formation */
return col*32+row;
case 3: /* legion */
case 6: /* legiono */
return (col&0x1f)*32+row+0x800*(col/32);
default:
return 32*(31-row)+(col&0x1f)+0x800*(col/32);
}
}
static TILE_GET_INFO( get_tx_tile_info )
{
int tile_number = terraf_text_videoram[tile_index]&0xff;
int attributes;
if( scroll_type == 1 )
{
attributes = terraf_text_videoram[tile_index+0x800]&0xff;
}
else
{
attributes = terraf_text_videoram[tile_index+0x400]&0xff;
}
SET_TILE_INFO(
0,
tile_number + 256 * (attributes & 0x3),
attributes >> 4,
0);
}
static TILE_GET_INFO( get_fg_tile_info )
{
int data = armedf_fg_videoram[tile_index];
SET_TILE_INFO(
1,
data&0x7ff,
data>>11,
0);
}
static TILE_GET_INFO( get_bg_tile_info )
{
int data = armedf_bg_videoram[tile_index];
SET_TILE_INFO(
2,
data&0x3ff,
data>>11,
0);
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
VIDEO_START( armedf )
{
if( scroll_type == 4 || /* cclimbr2 */
scroll_type == 3 || /* legion */
scroll_type == 6 ) /* legiono */
{
sprite_offy = 0;
}
else
{
sprite_offy = 128;
}
//bg_tilemap = tilemap_create(get_bg_tile_info,tilemap_scan_cols,16,16,64,32);
bg_tilemap = tilemap_create(get_bg_tile_info,tilemap_scan_cols,16,16,64,32);
fg_tilemap = tilemap_create(get_fg_tile_info,tilemap_scan_cols,16,16,64,32);
armedf_tx_tilemap = tilemap_create(get_tx_tile_info,armedf_scan,8,8,64,32);
tilemap_set_transparent_pen(fg_tilemap,0xf);
tilemap_set_transparent_pen(armedf_tx_tilemap,0xf);
tilemap_set_transparent_pen(bg_tilemap,0xf);
if( scroll_type!=1 )
{
tilemap_set_scrollx(armedf_tx_tilemap,0,-128);
}
}
/***************************************************************************
Memory handlers
***************************************************************************/
WRITE16_HANDLER( armedf_text_videoram_w )
{
COMBINE_DATA(&terraf_text_videoram[offset]);
if( scroll_type == 1 )
{
tilemap_mark_tile_dirty(armedf_tx_tilemap,offset & 0x7ff);
}
else
{
tilemap_mark_tile_dirty(armedf_tx_tilemap,offset & 0xbff);
}
/* if (offset<0x10)
logerror("%04x %04x %04x %04x %04x %04x %04x %04x-%04x %04x %04x %04x %04x %04x %04x %04x (%04x)\n",
terraf_text_videoram[0], terraf_text_videoram[1], terraf_text_videoram[2],
terraf_text_videoram[3], terraf_text_videoram[4], terraf_text_videoram[5],
terraf_text_videoram[6], terraf_text_videoram[7], terraf_text_videoram[8],
terraf_text_videoram[9], terraf_text_videoram[10], terraf_text_videoram[11],
terraf_text_videoram[12], terraf_text_videoram[13], terraf_text_videoram[14],
terraf_text_videoram[15], offset);*/
}
WRITE16_HANDLER( armedf_fg_videoram_w )
{
COMBINE_DATA(&armedf_fg_videoram[offset]);
tilemap_mark_tile_dirty(fg_tilemap,offset);
}
WRITE16_HANDLER( armedf_bg_videoram_w )
{
COMBINE_DATA(&armedf_bg_videoram[offset]);
tilemap_mark_tile_dirty(bg_tilemap,offset);
}
static int waiting_msb;
WRITE16_HANDLER( terraf_fg_scrollx_w )
{
if (ACCESSING_BITS_8_15)
{
armedf_fg_scrollx = data >> 8;
waiting_msb = 1;
}
}
WRITE16_HANDLER( terraf_fg_scrolly_w )
{
if (ACCESSING_BITS_8_15)
{
if (waiting_msb)
terraf_scroll_msb = data >> 8;
else
armedf_fg_scrolly = data >> 8;
}
}
WRITE16_HANDLER( terraf_fg_scroll_msb_arm_w )
{
if (ACCESSING_BITS_8_15)
waiting_msb = 0;
}
WRITE16_HANDLER( armedf_fg_scrollx_w )
{
COMBINE_DATA(&armedf_fg_scrollx);
}
WRITE16_HANDLER( armedf_fg_scrolly_w )
{
COMBINE_DATA(&armedf_fg_scrolly);
}
WRITE16_HANDLER( armedf_bg_scrollx_w )
{
static UINT16 scroll;
COMBINE_DATA(&scroll);
tilemap_set_scrollx(bg_tilemap,0,scroll);
}
WRITE16_HANDLER( armedf_bg_scrolly_w )
{
static UINT16 scroll;
COMBINE_DATA(&scroll);
tilemap_set_scrolly(bg_tilemap,0,scroll);
}
WRITE16_HANDLER( armedf_mcu_cmd )
{
COMBINE_DATA(&mcu_mode);
}
/***************************************************************************
Display refresh
***************************************************************************/
static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect, int priority )
{
int offs;
for (offs = 0;offs < spriteram_size/2;offs += 4)
{
int code = buffered_spriteram16[offs+1]; /* ??YX?TTTTTTTTTTT */
int flipx = code & 0x2000;
int flipy = code & 0x1000;
int color = (buffered_spriteram16[offs+2]>>8)&0x1f;
int sx = buffered_spriteram16[offs+3];
int sy = sprite_offy+240-(buffered_spriteram16[offs+0]&0x1ff);
if (flip_screen_get()) {
sx = 320 - sx + 176; /* don't ask where 176 comes from, just tried it out */
sy = 240 - sy + 1; /* don't ask where 1 comes from, just tried it out */
flipx = !flipx; /* the values seem to result in pixel-correct placement */
flipy = !flipy; /* in all the games supported by this driver */
}
if (((buffered_spriteram16[offs+0] & 0x3000) >> 12) == priority)
{
drawgfx(bitmap,machine->gfx[3],
code & 0xfff,
color,
flipx,flipy,
sx,sy,
cliprect,TRANSPARENCY_PEN,15);
}
}
}
VIDEO_UPDATE( armedf )
{
int sprite_enable = armedf_vreg & 0x200;
tilemap_set_enable( bg_tilemap, armedf_vreg&0x800 );
tilemap_set_enable( fg_tilemap, armedf_vreg&0x400 );
tilemap_set_enable( armedf_tx_tilemap, armedf_vreg&0x100 );
if ((scroll_type == 0)||(scroll_type == 5 )) {
if (old_mcu_mode!=mcu_mode) {
if ((mcu_mode&0x000f)==0x0004) { // transparent tx
tilemap_set_transparent_pen(armedf_tx_tilemap, 0x0f);
tilemap_mark_all_tiles_dirty( armedf_tx_tilemap );
//logerror("? Transparent TX 0x0f\n");
}
if ((mcu_mode&0x000f)==0x000f) { // opaque tx
tilemap_set_transparent_pen(armedf_tx_tilemap, 0x10);
tilemap_mark_all_tiles_dirty( armedf_tx_tilemap );
//logerror("? Opaque TX\n");
}
old_mcu_mode = mcu_mode;
//logerror("MCU Change => %04x\n",mcu_mode);
}
}
switch (scroll_type)
{
case 0: /* terra force */
tilemap_set_scrollx( fg_tilemap, 0, armedf_fg_scrolly + ((terraf_scroll_msb>>4)&3)*256 );
tilemap_set_scrolly( fg_tilemap, 0, armedf_fg_scrollx + ((terraf_scroll_msb)&3)*256 );
break;
case 1: /* armed formation */
tilemap_set_scrollx( fg_tilemap, 0, armedf_fg_scrollx );
tilemap_set_scrolly( fg_tilemap, 0, armedf_fg_scrolly );
break;
case 6: /* legiono */
tilemap_set_scrollx( fg_tilemap, 0, (legion_cmd[13] & 0xff) | ((legion_cmd[14] & 0x3)<<8) );
tilemap_set_scrolly( fg_tilemap, 0, (legion_cmd[11] & 0xff) | ((legion_cmd[12] & 0x3)<<8) );
break;
case 2: /* kodure ookami */
case 3:
case 4: /* crazy climber 2 */
{
int scrollx,scrolly;
/* scrolling is handled by the protection mcu */
scrollx = (terraf_text_videoram[13] & 0xff) | (terraf_text_videoram[14] << 8);
scrolly = (terraf_text_videoram[11] & 0xff) | (terraf_text_videoram[12] << 8);
tilemap_set_scrollx( fg_tilemap, 0, scrollx);
tilemap_set_scrolly( fg_tilemap, 0, scrolly);
}
break;
case 5: /* terra force (US) */
tilemap_set_scrollx( fg_tilemap, 0, (terraf_text_videoram[13] & 0xff) | ((terraf_text_videoram[14] & 0x3)<<8) );
tilemap_set_scrolly( fg_tilemap, 0, (terraf_text_videoram[11] & 0xff) | ((terraf_text_videoram[12] & 0x3)<<8) );
break;
}
fillbitmap( bitmap, 0xff, cliprect );
if (armedf_vreg & 0x0800) tilemap_draw( bitmap, cliprect, bg_tilemap, 0, 0);
/*if( armedf_vreg & 0x0800 )
{
tilemap_draw( bitmap, cliprect, bg_tilemap, 0, 0);
}
else
{
fillbitmap( bitmap, get_black_pen(screen->machine)&0x0f, cliprect );
}*/
if ((mcu_mode&0x0030)==0x0030) tilemap_draw( bitmap, cliprect, armedf_tx_tilemap, 0, 0);
if( sprite_enable ) draw_sprites(screen->machine, bitmap, cliprect, 2 );
if ((mcu_mode&0x0030)==0x0020) tilemap_draw( bitmap, cliprect, armedf_tx_tilemap, 0, 0);
tilemap_draw( bitmap, cliprect, fg_tilemap, 0, 0);
if ((mcu_mode&0x0030)==0x0010) tilemap_draw( bitmap, cliprect, armedf_tx_tilemap, 0, 0);
if( sprite_enable ) draw_sprites(screen->machine, bitmap, cliprect, 1 );
if ((mcu_mode&0x0030)==0x0000) tilemap_draw( bitmap, cliprect, armedf_tx_tilemap, 0, 0);
if( sprite_enable ) draw_sprites(screen->machine, bitmap, cliprect, 0 );
return 0;
}
VIDEO_EOF( armedf )
{
const address_space *space = cpu_get_address_space(machine->cpu[0], ADDRESS_SPACE_PROGRAM);
buffer_spriteram16_w(space,0,0,0xffff);
}