mame/src/osd/windows/input.c

2202 lines
70 KiB
C

//============================================================
//
// input.c - Win32 implementation of MAME input routines
//
//============================================================
//
// Copyright Aaron Giles
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or
// without modification, are permitted provided that the
// following conditions are met:
//
// * Redistributions of source code must retain the above
// copyright notice, this list of conditions and the
// following disclaimer.
// * Redistributions in binary form must reproduce the
// above copyright notice, this list of conditions and
// the following disclaimer in the documentation and/or
// other materials provided with the distribution.
// * Neither the name 'MAME' nor the names of its
// contributors may be used to endorse or promote
// products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
// EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGE (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
// IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//============================================================
// For testing purposes: force DirectInput
#define FORCE_DIRECTINPUT 0
// standard windows headers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <winioctl.h>
#include <tchar.h>
// undef WINNT for dinput.h to prevent duplicate definition
#undef WINNT
#include <dinput.h>
#undef interface
// standard C headers
#include <conio.h>
#include <ctype.h>
#include <stddef.h>
// MAME headers
#include "osdepend.h"
#include "emu.h"
#include "ui.h"
// MAMEOS headers
#include "winmain.h"
#include "window.h"
#include "input.h"
#include "debugwin.h"
#include "video.h"
#include "strconv.h"
#include "config.h"
//============================================================
// PARAMETERS
//============================================================
enum
{
POVDIR_LEFT = 0,
POVDIR_RIGHT,
POVDIR_UP,
POVDIR_DOWN
};
#define MAX_KEYS 256
#define MAME_KEY 0
#define DI_KEY 1
#define VIRTUAL_KEY 2
#define ASCII_KEY 3
//============================================================
// MACROS
//============================================================
#define STRUCTSIZE(x) ((dinput_version == 0x0300) ? sizeof(x##_DX3) : sizeof(x))
#ifdef UNICODE
#define UNICODE_SUFFIX "W"
#else
#define UNICODE_SUFFIX "A"
#endif
//============================================================
// TYPEDEFS
//============================================================
// state information for a keyboard; DirectInput state must be first element
typedef struct _keyboard_state keyboard_state;
struct _keyboard_state
{
UINT8 state[MAX_KEYS];
INT8 oldkey[MAX_KEYS];
INT8 currkey[MAX_KEYS];
};
// state information for a mouse; DirectInput state must be first element
typedef struct _mouse_state mouse_state;
struct _mouse_state
{
DIMOUSESTATE2 state;
LONG raw_x, raw_y, raw_z;
};
// state information for a joystick; DirectInput state must be first element
typedef struct _joystick_state joystick_state;
struct _joystick_state
{
DIJOYSTATE state;
LONG rangemin[8];
LONG rangemax[8];
};
// DirectInput-specific information about a device
typedef struct _dinput_device_info dinput_device_info;
struct _dinput_device_info
{
LPDIRECTINPUTDEVICE device;
LPDIRECTINPUTDEVICE2 device2;
DIDEVCAPS caps;
LPCDIDATAFORMAT format;
};
// RawInput-specific information about a device
typedef struct _rawinput_device_info rawinput_device_info;
struct _rawinput_device_info
{
HANDLE device;
};
// generic device information
typedef struct _device_info device_info;
struct _device_info
{
// device information
device_info ** head;
device_info * next;
const char * name;
void (*poll)(device_info *info);
// MAME information
running_machine * machine;
input_device * device;
// device state
union
{
keyboard_state keyboard;
mouse_state mouse;
joystick_state joystick;
};
// DirectInput/RawInput-specific state
dinput_device_info dinput;
rawinput_device_info rawinput;
};
// RawInput APIs
typedef /*WINUSERAPI*/ INT (WINAPI *get_rawinput_device_list_ptr)(OUT PRAWINPUTDEVICELIST pRawInputDeviceList, IN OUT PINT puiNumDevices, IN UINT cbSize);
typedef /*WINUSERAPI*/ INT (WINAPI *get_rawinput_data_ptr)(IN HRAWINPUT hRawInput, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize, IN UINT cbSizeHeader);
typedef /*WINUSERAPI*/ INT (WINAPI *get_rawinput_device_info_ptr)(IN HANDLE hDevice, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize);
typedef /*WINUSERAPI*/ BOOL (WINAPI *register_rawinput_devices_ptr)(IN PCRAWINPUTDEVICE pRawInputDevices, IN UINT uiNumDevices, IN UINT cbSize);
//============================================================
// LOCAL VARIABLES
//============================================================
// global states
static UINT8 input_enabled;
static osd_lock * input_lock;
static UINT8 input_paused;
static DWORD last_poll;
// DirectInput variables
static LPDIRECTINPUT dinput;
static int dinput_version;
// RawInput variables
static get_rawinput_device_list_ptr get_rawinput_device_list;
static get_rawinput_data_ptr get_rawinput_data;
static get_rawinput_device_info_ptr get_rawinput_device_info;
static register_rawinput_devices_ptr register_rawinput_devices;
// keyboard states
static UINT8 keyboard_win32_reported_key_down;
static device_info * keyboard_list;
// mouse states
static UINT8 mouse_enabled;
static device_info * mouse_list;
// lightgun states
static UINT8 lightgun_shared_axis_mode;
static UINT8 lightgun_enabled;
static device_info * lightgun_list;
// joystick states
static device_info * joystick_list;
// default axis names
static const TCHAR *const default_axis_name[] =
{
TEXT("X"), TEXT("Y"), TEXT("Z"), TEXT("RX"),
TEXT("RY"), TEXT("RZ"), TEXT("SL1"), TEXT("SL2")
};
//============================================================
// PROTOTYPES
//============================================================
static void wininput_pause(running_machine &machine);
static void wininput_resume(running_machine &machine);
static void wininput_exit(running_machine &machine);
// device list management
static void device_list_poll_devices(device_info *devlist_head);
static void device_list_reset_devices(device_info *devlist_head);
// generic device management
static device_info *generic_device_alloc(running_machine *machine, device_info **devlist_head_ptr, const TCHAR *name);
static void generic_device_free(device_info *devinfo);
static int generic_device_index(device_info *devlist_head, device_info *devinfo);
static void generic_device_reset(device_info *devinfo);
static INT32 generic_button_get_state(void *device_internal, void *item_internal);
static INT32 generic_axis_get_state(void *device_internal, void *item_internal);
// Win32-specific input code
static void win32_init(running_machine *machine);
static void win32_exit(running_machine &machine);
static void win32_keyboard_poll(device_info *devinfo);
static void win32_lightgun_poll(device_info *devinfo);
// DirectInput-specific code
static void dinput_init(running_machine *machine);
static void dinput_exit(running_machine &machine);
static HRESULT dinput_set_dword_property(LPDIRECTINPUTDEVICE device, REFGUID property_guid, DWORD object, DWORD how, DWORD value);
static device_info *dinput_device_create(running_machine *machine, device_info **devlist_head_ptr, LPCDIDEVICEINSTANCE instance, LPCDIDATAFORMAT format1, LPCDIDATAFORMAT format2, DWORD cooperative_level);
static void dinput_device_release(device_info *devinfo);
static char *dinput_device_item_name(device_info *devinfo, int offset, const TCHAR *defstring, const TCHAR *suffix);
static HRESULT dinput_device_poll(device_info *devinfo);
static BOOL CALLBACK dinput_keyboard_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref);
static void dinput_keyboard_poll(device_info *devinfo);
static BOOL CALLBACK dinput_mouse_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref);
static void dinput_mouse_poll(device_info *devinfo);
static BOOL CALLBACK dinput_joystick_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref);
static void dinput_joystick_poll(device_info *devinfo);
static INT32 dinput_joystick_pov_get_state(void *device_internal, void *item_internal);
// RawInput-specific code
static void rawinput_init(running_machine *machine);
static void rawinput_exit(running_machine &machine);
static device_info *rawinput_device_create(running_machine *machine, device_info **devlist_head_ptr, PRAWINPUTDEVICELIST device);
static void rawinput_device_release(device_info *info);
static TCHAR *rawinput_device_improve_name(TCHAR *name);
static void rawinput_keyboard_enum(running_machine *machine, PRAWINPUTDEVICELIST device);
static void rawinput_keyboard_update(HANDLE device, RAWKEYBOARD *data);
static void rawinput_mouse_enum(running_machine *machine, PRAWINPUTDEVICELIST device);
static void rawinput_mouse_update(HANDLE device, RAWMOUSE *data);
static void rawinput_mouse_poll(device_info *devinfo);
// misc utilities
static TCHAR *reg_query_string(HKEY key, const TCHAR *path);
static const TCHAR *default_button_name(int which);
static const TCHAR *default_pov_name(int which);
//============================================================
// KEYBOARD/JOYSTICK LIST
//============================================================
// master keyboard translation table
static const int win_key_trans_table[][4] =
{
// MAME key dinput key virtual key ascii
{ ITEM_ID_ESC, DIK_ESCAPE, VK_ESCAPE, 27 },
{ ITEM_ID_1, DIK_1, '1', '1' },
{ ITEM_ID_2, DIK_2, '2', '2' },
{ ITEM_ID_3, DIK_3, '3', '3' },
{ ITEM_ID_4, DIK_4, '4', '4' },
{ ITEM_ID_5, DIK_5, '5', '5' },
{ ITEM_ID_6, DIK_6, '6', '6' },
{ ITEM_ID_7, DIK_7, '7', '7' },
{ ITEM_ID_8, DIK_8, '8', '8' },
{ ITEM_ID_9, DIK_9, '9', '9' },
{ ITEM_ID_0, DIK_0, '0', '0' },
{ ITEM_ID_MINUS, DIK_MINUS, VK_OEM_MINUS, '-' },
{ ITEM_ID_EQUALS, DIK_EQUALS, VK_OEM_PLUS, '=' },
{ ITEM_ID_BACKSPACE, DIK_BACK, VK_BACK, 8 },
{ ITEM_ID_TAB, DIK_TAB, VK_TAB, 9 },
{ ITEM_ID_Q, DIK_Q, 'Q', 'Q' },
{ ITEM_ID_W, DIK_W, 'W', 'W' },
{ ITEM_ID_E, DIK_E, 'E', 'E' },
{ ITEM_ID_R, DIK_R, 'R', 'R' },
{ ITEM_ID_T, DIK_T, 'T', 'T' },
{ ITEM_ID_Y, DIK_Y, 'Y', 'Y' },
{ ITEM_ID_U, DIK_U, 'U', 'U' },
{ ITEM_ID_I, DIK_I, 'I', 'I' },
{ ITEM_ID_O, DIK_O, 'O', 'O' },
{ ITEM_ID_P, DIK_P, 'P', 'P' },
{ ITEM_ID_OPENBRACE, DIK_LBRACKET, VK_OEM_4, '[' },
{ ITEM_ID_CLOSEBRACE, DIK_RBRACKET, VK_OEM_6, ']' },
{ ITEM_ID_ENTER, DIK_RETURN, VK_RETURN, 13 },
{ ITEM_ID_LCONTROL, DIK_LCONTROL, VK_LCONTROL, 0 },
{ ITEM_ID_A, DIK_A, 'A', 'A' },
{ ITEM_ID_S, DIK_S, 'S', 'S' },
{ ITEM_ID_D, DIK_D, 'D', 'D' },
{ ITEM_ID_F, DIK_F, 'F', 'F' },
{ ITEM_ID_G, DIK_G, 'G', 'G' },
{ ITEM_ID_H, DIK_H, 'H', 'H' },
{ ITEM_ID_J, DIK_J, 'J', 'J' },
{ ITEM_ID_K, DIK_K, 'K', 'K' },
{ ITEM_ID_L, DIK_L, 'L', 'L' },
{ ITEM_ID_COLON, DIK_SEMICOLON, VK_OEM_1, ';' },
{ ITEM_ID_QUOTE, DIK_APOSTROPHE, VK_OEM_7, '\'' },
{ ITEM_ID_TILDE, DIK_GRAVE, VK_OEM_3, '`' },
{ ITEM_ID_LSHIFT, DIK_LSHIFT, VK_LSHIFT, 0 },
{ ITEM_ID_BACKSLASH, DIK_BACKSLASH, VK_OEM_5, '\\' },
{ ITEM_ID_Z, DIK_Z, 'Z', 'Z' },
{ ITEM_ID_X, DIK_X, 'X', 'X' },
{ ITEM_ID_C, DIK_C, 'C', 'C' },
{ ITEM_ID_V, DIK_V, 'V', 'V' },
{ ITEM_ID_B, DIK_B, 'B', 'B' },
{ ITEM_ID_N, DIK_N, 'N', 'N' },
{ ITEM_ID_M, DIK_M, 'M', 'M' },
{ ITEM_ID_COMMA, DIK_COMMA, VK_OEM_COMMA, ',' },
{ ITEM_ID_STOP, DIK_PERIOD, VK_OEM_PERIOD, '.' },
{ ITEM_ID_SLASH, DIK_SLASH, VK_OEM_2, '/' },
{ ITEM_ID_RSHIFT, DIK_RSHIFT, VK_RSHIFT, 0 },
{ ITEM_ID_ASTERISK, DIK_MULTIPLY, VK_MULTIPLY, '*' },
{ ITEM_ID_LALT, DIK_LMENU, VK_LMENU, 0 },
{ ITEM_ID_SPACE, DIK_SPACE, VK_SPACE, ' ' },
{ ITEM_ID_CAPSLOCK, DIK_CAPITAL, VK_CAPITAL, 0 },
{ ITEM_ID_F1, DIK_F1, VK_F1, 0 },
{ ITEM_ID_F2, DIK_F2, VK_F2, 0 },
{ ITEM_ID_F3, DIK_F3, VK_F3, 0 },
{ ITEM_ID_F4, DIK_F4, VK_F4, 0 },
{ ITEM_ID_F5, DIK_F5, VK_F5, 0 },
{ ITEM_ID_F6, DIK_F6, VK_F6, 0 },
{ ITEM_ID_F7, DIK_F7, VK_F7, 0 },
{ ITEM_ID_F8, DIK_F8, VK_F8, 0 },
{ ITEM_ID_F9, DIK_F9, VK_F9, 0 },
{ ITEM_ID_F10, DIK_F10, VK_F10, 0 },
{ ITEM_ID_NUMLOCK, DIK_NUMLOCK, VK_NUMLOCK, 0 },
{ ITEM_ID_SCRLOCK, DIK_SCROLL, VK_SCROLL, 0 },
{ ITEM_ID_7_PAD, DIK_NUMPAD7, VK_NUMPAD7, 0 },
{ ITEM_ID_8_PAD, DIK_NUMPAD8, VK_NUMPAD8, 0 },
{ ITEM_ID_9_PAD, DIK_NUMPAD9, VK_NUMPAD9, 0 },
{ ITEM_ID_MINUS_PAD, DIK_SUBTRACT, VK_SUBTRACT, 0 },
{ ITEM_ID_4_PAD, DIK_NUMPAD4, VK_NUMPAD4, 0 },
{ ITEM_ID_5_PAD, DIK_NUMPAD5, VK_NUMPAD5, 0 },
{ ITEM_ID_6_PAD, DIK_NUMPAD6, VK_NUMPAD6, 0 },
{ ITEM_ID_PLUS_PAD, DIK_ADD, VK_ADD, 0 },
{ ITEM_ID_1_PAD, DIK_NUMPAD1, VK_NUMPAD1, 0 },
{ ITEM_ID_2_PAD, DIK_NUMPAD2, VK_NUMPAD2, 0 },
{ ITEM_ID_3_PAD, DIK_NUMPAD3, VK_NUMPAD3, 0 },
{ ITEM_ID_0_PAD, DIK_NUMPAD0, VK_NUMPAD0, 0 },
{ ITEM_ID_DEL_PAD, DIK_DECIMAL, VK_DECIMAL, 0 },
{ ITEM_ID_F11, DIK_F11, VK_F11, 0 },
{ ITEM_ID_F12, DIK_F12, VK_F12, 0 },
{ ITEM_ID_F13, DIK_F13, VK_F13, 0 },
{ ITEM_ID_F14, DIK_F14, VK_F14, 0 },
{ ITEM_ID_F15, DIK_F15, VK_F15, 0 },
{ ITEM_ID_ENTER_PAD, DIK_NUMPADENTER, VK_RETURN, 0 },
{ ITEM_ID_RCONTROL, DIK_RCONTROL, VK_RCONTROL, 0 },
{ ITEM_ID_SLASH_PAD, DIK_DIVIDE, VK_DIVIDE, 0 },
{ ITEM_ID_PRTSCR, DIK_SYSRQ, 0, 0 },
{ ITEM_ID_RALT, DIK_RMENU, VK_RMENU, 0 },
{ ITEM_ID_HOME, DIK_HOME, VK_HOME, 0 },
{ ITEM_ID_UP, DIK_UP, VK_UP, 0 },
{ ITEM_ID_PGUP, DIK_PRIOR, VK_PRIOR, 0 },
{ ITEM_ID_LEFT, DIK_LEFT, VK_LEFT, 0 },
{ ITEM_ID_RIGHT, DIK_RIGHT, VK_RIGHT, 0 },
{ ITEM_ID_END, DIK_END, VK_END, 0 },
{ ITEM_ID_DOWN, DIK_DOWN, VK_DOWN, 0 },
{ ITEM_ID_PGDN, DIK_NEXT, VK_NEXT, 0 },
{ ITEM_ID_INSERT, DIK_INSERT, VK_INSERT, 0 },
{ ITEM_ID_DEL, DIK_DELETE, VK_DELETE, 0 },
{ ITEM_ID_LWIN, DIK_LWIN, VK_LWIN, 0 },
{ ITEM_ID_RWIN, DIK_RWIN, VK_RWIN, 0 },
{ ITEM_ID_MENU, DIK_APPS, VK_APPS, 0 },
{ ITEM_ID_PAUSE, DIK_PAUSE, VK_PAUSE, 0 },
{ ITEM_ID_CANCEL, 0, VK_CANCEL, 0 },
// New keys introduced in Windows 2000. These have no MAME codes to
// preserve compatibility with old config files that may refer to them
// as e.g. FORWARD instead of e.g. KEYCODE_WEBFORWARD. They need table
// entries anyway because otherwise they aren't recognized when
// GetAsyncKeyState polling is used (as happens currently when MAME is
// paused). Some codes are missing because the mapping to vkey codes
// isn't clear, and MapVirtualKey is no help.
{ ITEM_ID_OTHER_SWITCH, DIK_MUTE, VK_VOLUME_MUTE, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_VOLUMEDOWN, VK_VOLUME_DOWN, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_VOLUMEUP, VK_VOLUME_UP, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBHOME, VK_BROWSER_HOME, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBSEARCH, VK_BROWSER_SEARCH, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBFAVORITES, VK_BROWSER_FAVORITES, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBREFRESH, VK_BROWSER_REFRESH, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBSTOP, VK_BROWSER_STOP, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBFORWARD, VK_BROWSER_FORWARD, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_WEBBACK, VK_BROWSER_BACK, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_MAIL, VK_LAUNCH_MAIL, 0 },
{ ITEM_ID_OTHER_SWITCH, DIK_MEDIASELECT, VK_LAUNCH_MEDIA_SELECT, 0 },
};
//============================================================
// INLINE FUNCTIONS
//============================================================
INLINE void poll_if_necessary(running_machine *machine)
{
// make sure we poll at least once every 1/4 second
if (GetTickCount() > last_poll + 1000 / 4)
wininput_poll(machine);
}
INLINE input_item_id keyboard_map_scancode_to_itemid(int scancode)
{
int tablenum;
// scan the table for a match
for (tablenum = 0; tablenum < ARRAY_LENGTH(win_key_trans_table); tablenum++)
if (win_key_trans_table[tablenum][DI_KEY] == scancode)
return (input_item_id)win_key_trans_table[tablenum][MAME_KEY];
// default to an "other" switch
return ITEM_ID_OTHER_SWITCH;
}
INLINE INT32 normalize_absolute_axis(INT32 raw, INT32 rawmin, INT32 rawmax)
{
INT32 center = (rawmax + rawmin) / 2;
// make sure we have valid data
if (rawmin >= rawmax)
return raw;
// above center
if (raw >= center)
{
INT32 result = (INT64)(raw - center) * (INT64)INPUT_ABSOLUTE_MAX / (INT64)(rawmax - center);
return MIN(result, INPUT_ABSOLUTE_MAX);
}
// below center
else
{
INT32 result = -((INT64)(center - raw) * (INT64)-INPUT_ABSOLUTE_MIN / (INT64)(center - rawmin));
return MAX(result, INPUT_ABSOLUTE_MIN);
}
}
//============================================================
// wininput_init
//============================================================
void wininput_init(running_machine *machine)
{
// we need pause and exit callbacks
machine->add_notifier(MACHINE_NOTIFY_PAUSE, wininput_pause);
machine->add_notifier(MACHINE_NOTIFY_RESUME, wininput_resume);
machine->add_notifier(MACHINE_NOTIFY_EXIT, wininput_exit);
// allocate a lock for input synchronizations, since messages sometimes come from another thread
input_lock = osd_lock_alloc();
assert_always(input_lock != NULL, "Failed to allocate input_lock");
// decode the options
lightgun_shared_axis_mode = options_get_bool(machine->options(), WINOPTION_DUAL_LIGHTGUN);
// initialize RawInput and DirectInput (RawInput first so we can fall back)
rawinput_init(machine);
dinput_init(machine);
win32_init(machine);
// poll once to get the initial states
input_enabled = TRUE;
wininput_poll(machine);
}
//============================================================
// wininput_pause
//============================================================
static void wininput_pause(running_machine &machine)
{
// keep track of the paused state
input_paused = true;
}
static void wininput_resume(running_machine &machine)
{
// keep track of the paused state
input_paused = false;
}
//============================================================
// wininput_exit
//============================================================
static void wininput_exit(running_machine &machine)
{
// acquire the lock and turn off input (this ensures everyone is done)
osd_lock_acquire(input_lock);
input_enabled = FALSE;
osd_lock_release(input_lock);
// free the lock
osd_lock_free(input_lock);
}
//============================================================
// wininput_poll
//============================================================
void wininput_poll(running_machine *machine)
{
int hasfocus = winwindow_has_focus() && input_enabled;
// ignore if not enabled
if (input_enabled)
{
// remember when this happened
last_poll = GetTickCount();
// periodically process events, in case they're not coming through
// this also will make sure the mouse state is up-to-date
winwindow_process_events_periodic(machine);
// track if mouse/lightgun is enabled, for mouse hiding purposes
mouse_enabled = input_device_class_enabled(machine, DEVICE_CLASS_MOUSE);
lightgun_enabled = input_device_class_enabled(machine, DEVICE_CLASS_LIGHTGUN);
}
// poll all of the devices
if (hasfocus)
{
device_list_poll_devices(keyboard_list);
device_list_poll_devices(mouse_list);
device_list_poll_devices(lightgun_list);
device_list_poll_devices(joystick_list);
}
else
{
device_list_reset_devices(keyboard_list);
device_list_reset_devices(mouse_list);
device_list_reset_devices(lightgun_list);
device_list_reset_devices(joystick_list);
}
}
//============================================================
// wininput_should_hide_mouse
//============================================================
int wininput_should_hide_mouse(void)
{
// if we are paused or disabled, no
if (input_paused || !input_enabled)
return FALSE;
// if neither mice nor lightguns enabled in the core, then no
if (!mouse_enabled && !lightgun_enabled)
return FALSE;
// if the window has a menu, no
if (win_window_list != NULL && win_has_menu(win_window_list))
return FALSE;
// otherwise, yes
return TRUE;
}
//============================================================
// wininput_handle_mouse_button
//============================================================
BOOL wininput_handle_mouse_button(int button, int down, int x, int y)
{
device_info *devinfo;
// ignore if not enabled
if (!input_enabled)
return FALSE;
// only need this for shared axis hack
if (!lightgun_shared_axis_mode || button >= 4)
return FALSE;
// choose a device based on the button
devinfo = lightgun_list;
if (button >= 2 && devinfo != NULL)
{
button -= 2;
devinfo = devinfo->next;
}
// take the lock
osd_lock_acquire(input_lock);
// set the button state
devinfo->mouse.state.rgbButtons[button] = down ? 0x80 : 0x00;
if (down)
{
RECT client_rect;
POINT mousepos;
// get the position relative to the window
GetClientRect(win_window_list->hwnd, &client_rect);
mousepos.x = x;
mousepos.y = y;
ScreenToClient(win_window_list->hwnd, &mousepos);
// convert to absolute coordinates
devinfo->mouse.state.lX = normalize_absolute_axis(mousepos.x, client_rect.left, client_rect.right);
devinfo->mouse.state.lY = normalize_absolute_axis(mousepos.y, client_rect.top, client_rect.bottom);
}
// release the lock
osd_lock_release(input_lock);
return TRUE;
}
//============================================================
// wininput_handle_raw
//============================================================
BOOL wininput_handle_raw(HANDLE device)
{
BYTE small_buffer[4096];
LPBYTE data = small_buffer;
BOOL result = FALSE;
int size;
// ignore if not enabled
if (!input_enabled)
return result;
// determine the size of databuffer we need
if ((*get_rawinput_data)((HRAWINPUT)device, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)) != 0)
return result;
// if necessary, allocate a temporary buffer and fetch the data
if (size > sizeof(small_buffer))
{
data = global_alloc_array(BYTE, size);
if (data == NULL)
return result;
}
// fetch the data and process the appropriate message types
result = (*get_rawinput_data)((HRAWINPUT)device, RID_INPUT, data, &size, sizeof(RAWINPUTHEADER));
if (result != 0)
{
RAWINPUT *input = (RAWINPUT *)data;
// handle keyboard input
if (input->header.dwType == RIM_TYPEKEYBOARD)
{
osd_lock_acquire(input_lock);
rawinput_keyboard_update(input->header.hDevice, &input->data.keyboard);
osd_lock_release(input_lock);
result = TRUE;
}
// handle mouse input
else if (input->header.dwType == RIM_TYPEMOUSE)
{
osd_lock_acquire(input_lock);
rawinput_mouse_update(input->header.hDevice, &input->data.mouse);
osd_lock_release(input_lock);
result = TRUE;
}
}
// free the temporary buffer and return the result
if (data != small_buffer)
global_free(data);
return result;
}
//============================================================
// wininput_vkey_for_mame_code
//============================================================
int wininput_vkey_for_mame_code(input_code code)
{
// only works for keyboard switches
if (INPUT_CODE_DEVCLASS(code) == DEVICE_CLASS_KEYBOARD && INPUT_CODE_ITEMCLASS(code) == ITEM_CLASS_SWITCH)
{
input_item_id id = INPUT_CODE_ITEMID(code);
int tablenum;
// scan the table for a match
for (tablenum = 0; tablenum < ARRAY_LENGTH(win_key_trans_table); tablenum++)
if (win_key_trans_table[tablenum][MAME_KEY] == id)
return win_key_trans_table[tablenum][VIRTUAL_KEY];
}
return 0;
}
//============================================================
// customize_input_type_list
//============================================================
void windows_osd_interface::customize_input_type_list(input_type_desc *typelist)
{
input_type_desc *typedesc;
// loop over the defaults
for (typedesc = typelist; typedesc != NULL; typedesc = typedesc->next)
switch (typedesc->type)
{
// disable the config menu if the ALT key is down
// (allows ALT-TAB to switch between windows apps)
case IPT_UI_CONFIGURE:
input_seq_set_5(&typedesc->seq[SEQ_TYPE_STANDARD], KEYCODE_TAB, SEQCODE_NOT, KEYCODE_LALT, SEQCODE_NOT, KEYCODE_RALT);
break;
// alt-enter for fullscreen
case IPT_OSD_1:
typedesc->token = "TOGGLE_FULLSCREEN";
typedesc->name = "Toggle Fullscreen";
input_seq_set_2(&typedesc->seq[SEQ_TYPE_STANDARD], KEYCODE_LALT, KEYCODE_ENTER);
break;
case IPT_OSD_2:
if (ui_use_newui())
{
typedesc->token = "TOGGLE_MENUBAR";
typedesc->name = "Toggle Menu Bar";
input_seq_set_1(&typedesc->seq[SEQ_TYPE_STANDARD], KEYCODE_ESC);
}
break;
#ifdef MESS
case IPT_UI_THROTTLE:
input_seq_set_1(&typedesc->seq[SEQ_TYPE_STANDARD], KEYCODE_F10);
break;
#endif
}
}
//============================================================
// device_list_poll_devices
//============================================================
static void device_list_poll_devices(device_info *devlist_head)
{
device_info *curdev;
for (curdev = devlist_head; curdev != NULL; curdev = curdev->next)
if (curdev->poll != NULL)
(*curdev->poll)(curdev);
}
//============================================================
// device_list_reset_devices
//============================================================
static void device_list_reset_devices(device_info *devlist_head)
{
device_info *curdev;
for (curdev = devlist_head; curdev != NULL; curdev = curdev->next)
generic_device_reset(curdev);
}
//============================================================
// generic_device_alloc
//============================================================
static device_info *generic_device_alloc(running_machine *machine, device_info **devlist_head_ptr, const TCHAR *name)
{
device_info **curdev_ptr;
device_info *devinfo;
// allocate memory for the device object
devinfo = global_alloc_clear(device_info);
devinfo->head = devlist_head_ptr;
devinfo->machine = machine;
// allocate a UTF8 copy of the name
devinfo->name = utf8_from_tstring(name);
if (devinfo->name == NULL)
goto error;
// append us to the list
for (curdev_ptr = devinfo->head; *curdev_ptr != NULL; curdev_ptr = &(*curdev_ptr)->next) ;
*curdev_ptr = devinfo;
return devinfo;
error:
global_free(devinfo);
return NULL;
}
//============================================================
// generic_device_free
//============================================================
static void generic_device_free(device_info *devinfo)
{
device_info **curdev_ptr;
// remove us from the list
for (curdev_ptr = devinfo->head; *curdev_ptr != devinfo && *curdev_ptr != NULL; curdev_ptr = &(*curdev_ptr)->next) ;
if (*curdev_ptr == devinfo)
*curdev_ptr = devinfo->next;
// free the copy of the name if present
if (devinfo->name != NULL)
osd_free((void *)devinfo->name);
devinfo->name = NULL;
// and now free the info
global_free(devinfo);
}
//============================================================
// generic_device_index
//============================================================
static int generic_device_index(device_info *devlist_head, device_info *devinfo)
{
int index = 0;
while (devlist_head != NULL)
{
if (devlist_head == devinfo)
return index;
index++;
devlist_head = devlist_head->next;
}
return -1;
}
//============================================================
// generic_device_reset
//============================================================
static void generic_device_reset(device_info *devinfo)
{
// keyboard case
if (devinfo->head == &keyboard_list)
memset(devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state));
// mouse/lightgun case
else if (devinfo->head == &mouse_list || devinfo->head == &lightgun_list)
memset(&devinfo->mouse.state, 0, sizeof(devinfo->mouse.state));
// joystick case
else if (devinfo->head == &joystick_list)
{
int povnum;
memset(&devinfo->joystick.state, 0, sizeof(devinfo->joystick.state));
for (povnum = 0; povnum < ARRAY_LENGTH(devinfo->joystick.state.rgdwPOV); povnum++)
devinfo->joystick.state.rgdwPOV[povnum] = 0xffff;
}
}
//============================================================
// generic_button_get_state
//============================================================
static INT32 generic_button_get_state(void *device_internal, void *item_internal)
{
device_info *devinfo = (device_info *)device_internal;
BYTE *itemdata = (BYTE *)item_internal;
// return the current state
poll_if_necessary(devinfo->machine);
return *itemdata >> 7;
}
//============================================================
// generic_axis_get_state
//============================================================
static INT32 generic_axis_get_state(void *device_internal, void *item_internal)
{
device_info *devinfo = (device_info *)device_internal;
LONG *axisdata = (LONG *)item_internal;
// return the current state
poll_if_necessary(devinfo->machine);
return *axisdata;
}
//============================================================
// win32_init
//============================================================
static void win32_init(running_machine *machine)
{
int gunnum;
// we don't need any initialization unless we are using shared axis mode for lightguns
if (!lightgun_shared_axis_mode)
return;
// we need an exit callback
machine->add_notifier(MACHINE_NOTIFY_EXIT, win32_exit);
// allocate two lightgun devices
for (gunnum = 0; gunnum < 2; gunnum++)
{
static const TCHAR *const gun_names[] = { TEXT("Shared Axis Gun 1"), TEXT("Shared Axis Gun 2") };
device_info *devinfo;
int axisnum, butnum;
// allocate a device
devinfo = generic_device_alloc(machine, &lightgun_list, gun_names[gunnum]);
if (devinfo == NULL)
break;
// add the device
devinfo->device = input_device_add(machine, DEVICE_CLASS_LIGHTGUN, devinfo->name, devinfo);
// populate the axes
for (axisnum = 0; axisnum < 2; axisnum++)
{
char *name = utf8_from_tstring(default_axis_name[axisnum]);
input_device_item_add(devinfo->device, name, &devinfo->mouse.state.lX + axisnum, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state);
osd_free(name);
}
// populate the buttons
for (butnum = 0; butnum < 2; butnum++)
{
char *name = utf8_from_tstring(default_button_name(butnum));
input_device_item_add(devinfo->device, name, &devinfo->mouse.state.rgbButtons[butnum], (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state);
osd_free(name);
}
}
}
//============================================================
// win32_exit
//============================================================
static void win32_exit(running_machine &machine)
{
// skip if we're in shared axis mode
if (!lightgun_shared_axis_mode)
return;
// delete the lightgun devices
while (lightgun_list != NULL)
generic_device_free(lightgun_list);
}
//============================================================
// win32_keyboard_poll
//============================================================
static void win32_keyboard_poll(device_info *devinfo)
{
int keynum;
// clear the flag that says we detected a key down via win32
keyboard_win32_reported_key_down = FALSE;
// reset the keyboard state and then repopulate
memset(devinfo->keyboard.state, 0, sizeof(devinfo->keyboard.state));
// iterate over keys
for (keynum = 0; keynum < ARRAY_LENGTH(win_key_trans_table); keynum++)
{
int vk = win_key_trans_table[keynum][VIRTUAL_KEY];
if (vk != 0 && (GetAsyncKeyState(vk) & 0x8000) != 0)
{
int dik = win_key_trans_table[keynum][DI_KEY];
// conver the VK code to a scancode (DIK code)
if (dik != 0)
devinfo->keyboard.state[dik] = 0x80;
// set this flag so that we continue to use win32 until all keys are up
keyboard_win32_reported_key_down = TRUE;
}
}
}
//============================================================
// win32_lightgun_poll
//============================================================
static void win32_lightgun_poll(device_info *devinfo)
{
INT32 xpos = 0, ypos = 0;
POINT mousepos;
// if we are using the shared axis hack, the data is updated via Windows messages only
if (lightgun_shared_axis_mode)
return;
// get the cursor position and transform into final results
GetCursorPos(&mousepos);
if (win_window_list != NULL)
{
RECT client_rect;
// get the position relative to the window
GetClientRect(win_window_list->hwnd, &client_rect);
ScreenToClient(win_window_list->hwnd, &mousepos);
// convert to absolute coordinates
xpos = normalize_absolute_axis(mousepos.x, client_rect.left, client_rect.right);
ypos = normalize_absolute_axis(mousepos.y, client_rect.top, client_rect.bottom);
}
// update the X/Y positions
devinfo->mouse.state.lX = xpos;
devinfo->mouse.state.lY = ypos;
}
//============================================================
// dinput_init
//============================================================
static void dinput_init(running_machine *machine)
{
HRESULT result;
#if DIRECTINPUT_VERSION >= 0x800
int didevtype_keyboard = DI8DEVCLASS_KEYBOARD;
int didevtype_mouse = DI8DEVCLASS_POINTER;
int didevtype_joystick = DI8DEVCLASS_GAMECTRL;
dinput_version = DIRECTINPUT_VERSION;
result = DirectInput8Create(GetModuleHandle(NULL), dinput_version, IID_IDirectInput8, (void **)&dinput, NULL);
if (result != DI_OK)
{
dinput_version = 0;
return;
}
#else
int didevtype_keyboard = DIDEVTYPE_KEYBOARD;
int didevtype_mouse = DIDEVTYPE_MOUSE;
int didevtype_joystick = DIDEVTYPE_JOYSTICK;
// first attempt to initialize DirectInput at the current version
dinput_version = DIRECTINPUT_VERSION;
result = DirectInputCreate(GetModuleHandle(NULL), dinput_version, &dinput, NULL);
if (result != DI_OK)
{
// if that fails, try version 5
dinput_version = 0x0500;
result = DirectInputCreate(GetModuleHandle(NULL), dinput_version, &dinput, NULL);
if (result != DI_OK)
{
// if that fails, try version 3
dinput_version = 0x0300;
result = DirectInputCreate(GetModuleHandle(NULL), dinput_version, &dinput, NULL);
if (result != DI_OK)
{
dinput_version = 0;
return;
}
}
}
#endif
mame_printf_verbose("DirectInput: Using DirectInput %d\n", dinput_version >> 8);
// we need an exit callback
machine->add_notifier(MACHINE_NOTIFY_EXIT, dinput_exit);
// initialize keyboard devices, but only if we don't have any yet
if (keyboard_list == NULL)
{
// enumerate the ones we have
result = IDirectInput_EnumDevices(dinput, didevtype_keyboard, dinput_keyboard_enum, machine, DIEDFL_ATTACHEDONLY);
if (result != DI_OK)
fatalerror("DirectInput: Unable to enumerate keyboards (result=%08X)\n", (UINT32)result);
}
// initialize mouse & lightgun devices, but only if we don't have any yet
if (mouse_list == NULL)
{
// enumerate the ones we have
result = IDirectInput_EnumDevices(dinput, didevtype_mouse, dinput_mouse_enum, machine, DIEDFL_ATTACHEDONLY);
if (result != DI_OK)
fatalerror("DirectInput: Unable to enumerate mice (result=%08X)\n", (UINT32)result);
}
// initialize joystick devices
result = IDirectInput_EnumDevices(dinput, didevtype_joystick, dinput_joystick_enum, machine, DIEDFL_ATTACHEDONLY);
if (result != DI_OK)
fatalerror("DirectInput: Unable to enumerate joysticks (result=%08X)\n", (UINT32)result);
}
//============================================================
// dinput_exit
//============================================================
static void dinput_exit(running_machine &machine)
{
// release all our devices
while (joystick_list != NULL && joystick_list->dinput.device != NULL)
dinput_device_release(joystick_list);
while (lightgun_list != NULL)
generic_device_free(lightgun_list);
while (mouse_list != NULL && mouse_list->dinput.device != NULL)
dinput_device_release(mouse_list);
while (keyboard_list != NULL && keyboard_list->dinput.device != NULL)
dinput_device_release(keyboard_list);
// release DirectInput
if (dinput != NULL)
IDirectInput_Release(dinput);
dinput = NULL;
}
//============================================================
// dinput_set_dword_property
//============================================================
static HRESULT dinput_set_dword_property(LPDIRECTINPUTDEVICE device, REFGUID property_guid, DWORD object, DWORD how, DWORD value)
{
DIPROPDWORD dipdw;
dipdw.diph.dwSize = sizeof(dipdw);
dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
dipdw.diph.dwObj = object;
dipdw.diph.dwHow = how;
dipdw.dwData = value;
return IDirectInputDevice_SetProperty(device, property_guid, &dipdw.diph);
}
//============================================================
// dinput_device_create
//============================================================
static device_info *dinput_device_create(running_machine *machine, device_info **devlist_head_ptr, LPCDIDEVICEINSTANCE instance, LPCDIDATAFORMAT format1, LPCDIDATAFORMAT format2, DWORD cooperative_level)
{
device_info *devinfo;
HRESULT result;
// allocate memory for the device object
devinfo = generic_device_alloc(machine, devlist_head_ptr, instance->tszInstanceName);
// attempt to create a device
result = IDirectInput_CreateDevice(dinput, WRAP_REFIID(instance->guidInstance), &devinfo->dinput.device, NULL);
if (result != DI_OK)
goto error;
// try to get a version 2 device for it
result = IDirectInputDevice_QueryInterface(devinfo->dinput.device, WRAP_REFIID(IID_IDirectInputDevice2), (void **)&devinfo->dinput.device2);
if (result != DI_OK)
devinfo->dinput.device2 = NULL;
// get the caps
devinfo->dinput.caps.dwSize = STRUCTSIZE(DIDEVCAPS);
result = IDirectInputDevice_GetCapabilities(devinfo->dinput.device, &devinfo->dinput.caps);
if (result != DI_OK)
goto error;
// attempt to set the data format
devinfo->dinput.format = format1;
result = IDirectInputDevice_SetDataFormat(devinfo->dinput.device, devinfo->dinput.format);
if (result != DI_OK)
{
// use the secondary format if available
if (format2 != NULL)
{
devinfo->dinput.format = format2;
result = IDirectInputDevice_SetDataFormat(devinfo->dinput.device, devinfo->dinput.format);
}
if (result != DI_OK)
goto error;
}
// set the cooperative level
result = IDirectInputDevice_SetCooperativeLevel(devinfo->dinput.device, win_window_list->hwnd, cooperative_level);
if (result != DI_OK)
goto error;
return devinfo;
error:
dinput_device_release(devinfo);
return NULL;
}
//============================================================
// dinput_device_release
//============================================================
static void dinput_device_release(device_info *devinfo)
{
// release the version 2 device if present
if (devinfo->dinput.device2 != NULL)
IDirectInputDevice_Release(devinfo->dinput.device2);
devinfo->dinput.device2 = NULL;
// release the regular device if present
if (devinfo->dinput.device != NULL)
IDirectInputDevice_Release(devinfo->dinput.device);
devinfo->dinput.device = NULL;
// free the item list
generic_device_free(devinfo);
}
//============================================================
// dinput_device_item_name
//============================================================
static char *dinput_device_item_name(device_info *devinfo, int offset, const TCHAR *defstring, const TCHAR *suffix)
{
DIDEVICEOBJECTINSTANCE instance = { 0 };
const TCHAR *namestring = instance.tszName;
TCHAR *combined;
HRESULT result;
char *utf8;
// query the key name
instance.dwSize = STRUCTSIZE(DIDEVICEOBJECTINSTANCE);
result = IDirectInputDevice_GetObjectInfo(devinfo->dinput.device, &instance, offset, DIPH_BYOFFSET);
// if we got an error and have no default string, just return NULL
if (result != DI_OK)
{
if (defstring == NULL)
return NULL;
namestring = defstring;
}
// if no suffix, return as-is
if (suffix == NULL)
return utf8_from_tstring(namestring);
// otherwise, allocate space to add the suffix
combined = global_alloc_array(TCHAR, _tcslen(namestring) + 1 + _tcslen(suffix) + 1);
_tcscpy(combined, namestring);
_tcscat(combined, TEXT(" "));
_tcscat(combined, suffix);
// convert to UTF8, free the temporary string, and return
utf8 = utf8_from_tstring(combined);
global_free(combined);
return utf8;
}
//============================================================
// dinput_device_poll
//============================================================
static HRESULT dinput_device_poll(device_info *devinfo)
{
HRESULT result;
// first poll the device, then get the state
if (devinfo->dinput.device2 != NULL)
IDirectInputDevice2_Poll(devinfo->dinput.device2);
result = IDirectInputDevice_GetDeviceState(devinfo->dinput.device, devinfo->dinput.format->dwDataSize, &devinfo->joystick.state);
// handle lost inputs here
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED)
{
result = IDirectInputDevice_Acquire(devinfo->dinput.device);
if (result == DI_OK)
result = IDirectInputDevice_GetDeviceState(devinfo->dinput.device, devinfo->dinput.format->dwDataSize, &devinfo->joystick.state);
}
return result;
}
//============================================================
// dinput_keyboard_enum
//============================================================
static BOOL CALLBACK dinput_keyboard_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref)
{
running_machine *machine = (running_machine *)ref;
device_info *devinfo;
int keynum;
// allocate and link in a new device
devinfo = dinput_device_create(machine, &keyboard_list, instance, &c_dfDIKeyboard, NULL, DISCL_FOREGROUND | DISCL_NONEXCLUSIVE);
if (devinfo == NULL)
goto exit;
// add the device
devinfo->device = input_device_add(machine, DEVICE_CLASS_KEYBOARD, devinfo->name, devinfo);
devinfo->poll = dinput_keyboard_poll;
// populate it
for (keynum = 0; keynum < MAX_KEYS; keynum++)
{
input_item_id itemid = keyboard_map_scancode_to_itemid(keynum);
TCHAR defname[20];
char *name;
// generate/fetch the name
_sntprintf(defname, ARRAY_LENGTH(defname), TEXT("Scan%03d"), keynum);
name = dinput_device_item_name(devinfo, keynum, defname, NULL);
// add the item to the device
input_device_item_add(devinfo->device, name, &devinfo->keyboard.state[keynum], itemid, generic_button_get_state);
osd_free(name);
}
exit:
return DIENUM_CONTINUE;
}
//============================================================
// dinput_keyboard_poll
//============================================================
static void dinput_keyboard_poll(device_info *devinfo)
{
HRESULT result = dinput_device_poll(devinfo);
// for the first device, if we errored, or if we previously reported win32 keys,
// then ignore the dinput state and poll using win32
if (devinfo == keyboard_list && (result != DI_OK || keyboard_win32_reported_key_down))
win32_keyboard_poll(devinfo);
}
//============================================================
// dinput_mouse_enum
//============================================================
static BOOL CALLBACK dinput_mouse_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref)
{
device_info *devinfo, *guninfo = NULL;
running_machine *machine = (running_machine *)ref;
int axisnum, butnum;
HRESULT result;
// allocate and link in a new device
devinfo = dinput_device_create(machine, &mouse_list, instance, &c_dfDIMouse2, &c_dfDIMouse, DISCL_FOREGROUND | DISCL_NONEXCLUSIVE);
if (devinfo == NULL)
goto exit;
// allocate a second device for the gun (unless we are using the shared axis mode)
// we only support a single gun in dinput mode, so only add one
if (!lightgun_shared_axis_mode && devinfo == mouse_list)
{
guninfo = generic_device_alloc(machine, &lightgun_list, instance->tszInstanceName);
if (guninfo == NULL)
goto exit;
}
// set relative mode on the mouse device
result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_AXISMODE, 0, DIPH_DEVICE, DIPROPAXISMODE_REL);
if (result != DI_OK)
{
mame_printf_error("DirectInput: Unable to set relative mode for mouse %d (%s)\n", generic_device_index(mouse_list, devinfo), devinfo->name);
goto error;
}
// add the device
devinfo->device = input_device_add(machine, DEVICE_CLASS_MOUSE, devinfo->name, devinfo);
devinfo->poll = dinput_mouse_poll;
if (guninfo != NULL)
{
guninfo->device = input_device_add(machine, DEVICE_CLASS_LIGHTGUN, guninfo->name, guninfo);
guninfo->poll = win32_lightgun_poll;
}
// cap the number of axes and buttons based on the format
devinfo->dinput.caps.dwAxes = MIN(devinfo->dinput.caps.dwAxes, 3);
devinfo->dinput.caps.dwButtons = MIN(devinfo->dinput.caps.dwButtons, (devinfo->dinput.format == &c_dfDIMouse) ? 4 : 8);
// populate the axes
for (axisnum = 0; axisnum < devinfo->dinput.caps.dwAxes; axisnum++)
{
char *name = dinput_device_item_name(devinfo, offsetof(DIMOUSESTATE, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], NULL);
// add to the mouse device and optionally to the gun device as well
input_device_item_add(devinfo->device, name, &devinfo->mouse.state.lX + axisnum, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state);
if (guninfo != NULL && axisnum < 2)
input_device_item_add(guninfo->device, name, &guninfo->mouse.state.lX + axisnum, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state);
osd_free(name);
}
// populate the buttons
for (butnum = 0; butnum < devinfo->dinput.caps.dwButtons; butnum++)
{
FPTR offset = (FPTR)(&((DIMOUSESTATE *)NULL)->rgbButtons[butnum]);
char *name = dinput_device_item_name(devinfo, offset, default_button_name(butnum), NULL);
// add to the mouse device and optionally to the gun device as well
// note that the gun device points to the mouse buttons rather than its own
input_device_item_add(devinfo->device, name, &devinfo->mouse.state.rgbButtons[butnum], (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state);
if (guninfo != NULL)
input_device_item_add(guninfo->device, name, &devinfo->mouse.state.rgbButtons[butnum], (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state);
osd_free(name);
}
exit:
return DIENUM_CONTINUE;
error:
if (guninfo != NULL)
generic_device_free(guninfo);
if (devinfo != NULL)
dinput_device_release(devinfo);
goto exit;
}
//============================================================
// dinput_mouse_poll
//============================================================
static void dinput_mouse_poll(device_info *devinfo)
{
// poll
dinput_device_poll(devinfo);
// scale the axis data
devinfo->mouse.state.lX *= INPUT_RELATIVE_PER_PIXEL;
devinfo->mouse.state.lY *= INPUT_RELATIVE_PER_PIXEL;
devinfo->mouse.state.lZ *= INPUT_RELATIVE_PER_PIXEL;
}
//============================================================
// dinput_joystick_enum
//============================================================
static BOOL CALLBACK dinput_joystick_enum(LPCDIDEVICEINSTANCE instance, LPVOID ref)
{
DWORD cooperative_level = (HAS_WINDOW_MENU ? DISCL_BACKGROUND : DISCL_FOREGROUND) | DISCL_EXCLUSIVE;
int axisnum, axiscount, povnum, butnum;
running_machine *machine = (running_machine *)ref;
device_info *devinfo;
HRESULT result;
// allocate and link in a new device
devinfo = dinput_device_create(machine, &joystick_list, instance, &c_dfDIJoystick, NULL, cooperative_level);
if (devinfo == NULL)
goto exit;
// set absolute mode
result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_AXISMODE, 0, DIPH_DEVICE, DIPROPAXISMODE_ABS);
if (result != DI_OK)
mame_printf_warning("DirectInput: Unable to set absolute mode for joystick %d (%s)\n", generic_device_index(joystick_list, devinfo), devinfo->name);
// turn off deadzone; we do our own calculations
result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_DEADZONE, 0, DIPH_DEVICE, 0);
if (result != DI_OK)
mame_printf_warning("DirectInput: Unable to reset deadzone for joystick %d (%s)\n", generic_device_index(joystick_list, devinfo), devinfo->name);
// turn off saturation; we do our own calculations
result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_SATURATION, 0, DIPH_DEVICE, 10000);
if (result != DI_OK)
mame_printf_warning("DirectInput: Unable to reset saturation for joystick %d (%s)\n", generic_device_index(joystick_list, devinfo), devinfo->name);
// cap the number of axes, POVs, and buttons based on the format
devinfo->dinput.caps.dwAxes = MIN(devinfo->dinput.caps.dwAxes, 8);
devinfo->dinput.caps.dwPOVs = MIN(devinfo->dinput.caps.dwPOVs, 4);
devinfo->dinput.caps.dwButtons = MIN(devinfo->dinput.caps.dwButtons, 128);
// add the device
devinfo->device = input_device_add(machine, DEVICE_CLASS_JOYSTICK, devinfo->name, devinfo);
devinfo->poll = dinput_joystick_poll;
// populate the axes
for (axisnum = axiscount = 0; axiscount < devinfo->dinput.caps.dwAxes && axisnum < 8; axisnum++)
{
DIPROPRANGE dipr;
char *name;
// fetch the range of this axis
dipr.diph.dwSize = sizeof(dipr);
dipr.diph.dwHeaderSize = sizeof(dipr.diph);
dipr.diph.dwObj = offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG);
dipr.diph.dwHow = DIPH_BYOFFSET;
result = IDirectInputDevice_GetProperty(devinfo->dinput.device, DIPROP_RANGE, &dipr.diph);
if (result != DI_OK)
continue;
devinfo->joystick.rangemin[axisnum] = dipr.lMin;
devinfo->joystick.rangemax[axisnum] = dipr.lMax;
// populate the item description as well
name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, lX) + axisnum * sizeof(LONG), default_axis_name[axisnum], NULL);
input_device_item_add(devinfo->device, name, &devinfo->joystick.state.lX + axisnum, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state);
osd_free(name);
axiscount++;
}
// populate the POVs
for (povnum = 0; povnum < devinfo->dinput.caps.dwPOVs; povnum++)
{
char *name;
// left
name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("L"));
input_device_item_add(devinfo->device, name, (void *)(FPTR)(povnum * 4 + POVDIR_LEFT), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state);
osd_free(name);
// right
name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("R"));
input_device_item_add(devinfo->device, name, (void *)(FPTR)(povnum * 4 + POVDIR_RIGHT), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state);
osd_free(name);
// up
name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("U"));
input_device_item_add(devinfo->device, name, (void *)(FPTR)(povnum * 4 + POVDIR_UP), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state);
osd_free(name);
// down
name = dinput_device_item_name(devinfo, offsetof(DIJOYSTATE2, rgdwPOV) + povnum * sizeof(DWORD), default_pov_name(povnum), TEXT("D"));
input_device_item_add(devinfo->device, name, (void *)(FPTR)(povnum * 4 + POVDIR_DOWN), ITEM_ID_OTHER_SWITCH, dinput_joystick_pov_get_state);
osd_free(name);
}
// populate the buttons
for (butnum = 0; butnum < devinfo->dinput.caps.dwButtons; butnum++)
{
FPTR offset = (FPTR)(&((DIJOYSTATE2 *)NULL)->rgbButtons[butnum]);
char *name = dinput_device_item_name(devinfo, offset, default_button_name(butnum), NULL);
input_device_item_add(devinfo->device, name, &devinfo->joystick.state.rgbButtons[butnum], (butnum < 16) ? (input_item_id)(ITEM_ID_BUTTON1 + butnum) : ITEM_ID_OTHER_SWITCH, generic_button_get_state);
osd_free(name);
}
exit:
return DIENUM_CONTINUE;
}
//============================================================
// dinput_joystick_poll
//============================================================
static void dinput_joystick_poll(device_info *devinfo)
{
int axisnum;
// poll the device first
dinput_device_poll(devinfo);
// normalize axis values
for (axisnum = 0; axisnum < 8; axisnum++)
{
LONG *axis = (&devinfo->joystick.state.lX) + axisnum;
*axis = normalize_absolute_axis(*axis, devinfo->joystick.rangemin[axisnum], devinfo->joystick.rangemax[axisnum]);
}
}
//============================================================
// dinput_joystick_pov_get_state
//============================================================
static INT32 dinput_joystick_pov_get_state(void *device_internal, void *item_internal)
{
device_info *devinfo = (device_info *)device_internal;
int povnum = (FPTR)item_internal / 4;
int povdir = (FPTR)item_internal % 4;
INT32 result = 0;
DWORD pov;
// get the current state
poll_if_necessary(devinfo->machine);
pov = devinfo->joystick.state.rgdwPOV[povnum];
// if invalid, return 0
if ((pov & 0xffff) == 0xffff)
return result;
// return the current state
switch (povdir)
{
case POVDIR_LEFT: result = (pov >= 22500 && pov <= 31500); break;
case POVDIR_RIGHT: result = (pov >= 4500 && pov <= 13500); break;
case POVDIR_UP: result = (pov >= 31500 || pov <= 4500); break;
case POVDIR_DOWN: result = (pov >= 13500 && pov <= 22500); break;
}
return result;
}
//============================================================
// rawinput_init
//============================================================
static void rawinput_init(running_machine *machine)
{
RAWINPUTDEVICELIST *devlist = NULL;
int device_count, devnum, regcount;
RAWINPUTDEVICE reglist[2];
HMODULE user32;
// we need pause and exit callbacks
machine->add_notifier(MACHINE_NOTIFY_EXIT, rawinput_exit);
// look in user32 for the raw input APIs
user32 = LoadLibrary(TEXT("user32.dll"));
if (user32 == NULL)
goto error;
// look up the entry points
register_rawinput_devices = (register_rawinput_devices_ptr)GetProcAddress(user32, "RegisterRawInputDevices");
get_rawinput_device_list = (get_rawinput_device_list_ptr)GetProcAddress(user32, "GetRawInputDeviceList");
get_rawinput_device_info = (get_rawinput_device_info_ptr)GetProcAddress(user32, "GetRawInputDeviceInfo" UNICODE_SUFFIX);
get_rawinput_data = (get_rawinput_data_ptr)GetProcAddress(user32, "GetRawInputData");
if (register_rawinput_devices == NULL || get_rawinput_device_list == NULL || get_rawinput_device_info == NULL || get_rawinput_data == NULL)
goto error;
mame_printf_verbose("RawInput: APIs detected\n");
// get the number of devices, allocate a device list, and fetch it
if ((*get_rawinput_device_list)(NULL, &device_count, sizeof(*devlist)) != 0)
goto error;
if (device_count == 0)
goto error;
devlist = global_alloc_array(RAWINPUTDEVICELIST, device_count);
if ((*get_rawinput_device_list)(devlist, &device_count, sizeof(*devlist)) == -1)
goto error;
// iterate backwards through devices; new devices are added at the head
for (devnum = device_count - 1; devnum >= 0; devnum--)
{
RAWINPUTDEVICELIST *device = &devlist[devnum];
// handle keyboards
if (device->dwType == RIM_TYPEKEYBOARD && !FORCE_DIRECTINPUT)
rawinput_keyboard_enum(machine, device);
// handle mice
else if (device->dwType == RIM_TYPEMOUSE && !FORCE_DIRECTINPUT)
rawinput_mouse_enum(machine, device);
}
// finally, register to recieve raw input WM_INPUT messages
regcount = 0;
if (keyboard_list != NULL)
{
reglist[regcount].usUsagePage = 0x01;
reglist[regcount].usUsage = 0x06;
reglist[regcount].dwFlags = RIDEV_INPUTSINK;
reglist[regcount].hwndTarget = win_window_list->hwnd;
regcount++;
}
if (mouse_list != NULL)
{
reglist[regcount].usUsagePage = 0x01;
reglist[regcount].usUsage = 0x02;
reglist[regcount].dwFlags = 0;
reglist[regcount].hwndTarget = win_window_list->hwnd;
regcount++;
}
// if the registration fails, we need to back off
if (regcount > 0)
if (!(*register_rawinput_devices)(reglist, regcount, sizeof(reglist[0])))
goto error;
global_free(devlist);
return;
error:
if (devlist != NULL)
global_free(devlist);
}
//============================================================
// rawinput_exit
//============================================================
static void rawinput_exit(running_machine &machine)
{
// release all our devices
while (lightgun_list != NULL && lightgun_list->rawinput.device != NULL)
rawinput_device_release(lightgun_list);
while (mouse_list != NULL && mouse_list->rawinput.device != NULL)
rawinput_device_release(mouse_list);
while (keyboard_list != NULL && keyboard_list->rawinput.device != NULL)
rawinput_device_release(keyboard_list);
}
//============================================================
// rawinput_device_create
//============================================================
static device_info *rawinput_device_create(running_machine *machine, device_info **devlist_head_ptr, PRAWINPUTDEVICELIST device)
{
device_info *devinfo = NULL;
TCHAR *tname = NULL;
INT name_length;
// determine the length of the device name, allocate it, and fetch it
if ((*get_rawinput_device_info)(device->hDevice, RIDI_DEVICENAME, NULL, &name_length) != 0)
goto error;
tname = global_alloc_array(TCHAR, name_length);
if ((*get_rawinput_device_info)(device->hDevice, RIDI_DEVICENAME, tname, &name_length) == -1)
goto error;
// if this is an RDP name, skip it
if (_tcsstr(tname, TEXT("Root#RDP_")) != NULL)
goto error;
// improve the name and then allocate a device
tname = rawinput_device_improve_name(tname);
devinfo = generic_device_alloc(machine, devlist_head_ptr, tname);
global_free(tname);
// copy the handle
devinfo->rawinput.device = device->hDevice;
return devinfo;
error:
if (tname != NULL)
global_free(tname);
if (devinfo != NULL)
rawinput_device_release(devinfo);
return NULL;
}
//============================================================
// rawinput_device_release
//============================================================
static void rawinput_device_release(device_info *devinfo)
{
// free the item list
generic_device_free(devinfo);
}
//============================================================
// rawinput_device_improve_name
//============================================================
static TCHAR *rawinput_device_improve_name(TCHAR *name)
{
static const TCHAR usbbasepath[] = TEXT("SYSTEM\\CurrentControlSet\\Enum\\USB");
static const TCHAR basepath[] = TEXT("SYSTEM\\CurrentControlSet\\Enum\\");
TCHAR *regstring = NULL;
TCHAR *parentid = NULL;
TCHAR *regpath = NULL;
const TCHAR *chsrc;
HKEY regkey = NULL;
int usbindex;
TCHAR *chdst;
LONG result;
// The RAW name received is formatted as:
// \??\type-id#hardware-id#instance-id#{DeviceClasses-id}
// XP starts with "\??\"
// Vista64 starts with "\\?\"
// ensure the name is something we can handle
if (_tcsncmp(name, TEXT("\\\\?\\"), 4) != 0 && _tcsncmp(name, TEXT("\\??\\"), 4) != 0)
return name;
// allocate a temporary string and concatenate the base path plus the name
regpath = global_alloc_array(TCHAR, _tcslen(basepath) + 1 + _tcslen(name));
_tcscpy(regpath, basepath);
chdst = regpath + _tcslen(regpath);
// convert all # to \ in the name
for (chsrc = name + 4; *chsrc != 0; chsrc++)
*chdst++ = (*chsrc == '#') ? '\\' : *chsrc;
*chdst = 0;
// remove the final chunk
chdst = _tcsrchr(regpath, '\\');
if (chdst == NULL)
goto exit;
*chdst = 0;
// now try to open the registry key
result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, regpath, 0, KEY_READ, &regkey);
if (result != ERROR_SUCCESS)
goto exit;
// fetch the device description; if it exists, we are finished
regstring = reg_query_string(regkey, TEXT("DeviceDesc"));
if (regstring != NULL)
goto convert;
// close this key
RegCloseKey(regkey);
regkey = NULL;
// if the key name does not contain "HID", it's not going to be in the USB tree; give up
if (_tcsstr(regpath, TEXT("HID")) == NULL)
goto exit;
// extract the expected parent ID from the regpath
parentid = _tcsrchr(regpath, '\\');
if (parentid == NULL)
goto exit;
parentid++;
// open the USB key
result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, usbbasepath, 0, KEY_READ, &regkey);
if (result != ERROR_SUCCESS)
goto exit;
// enumerate the USB key
for (usbindex = 0; result == ERROR_SUCCESS && regstring == NULL; usbindex++)
{
TCHAR keyname[MAX_PATH];
DWORD namelen;
// get the next enumerated subkey and scan it
namelen = ARRAY_LENGTH(keyname) - 1;
result = RegEnumKeyEx(regkey, usbindex, keyname, &namelen, NULL, NULL, NULL, NULL);
if (result == ERROR_SUCCESS)
{
LONG subresult;
int subindex;
HKEY subkey;
// open the subkey
subresult = RegOpenKeyEx(regkey, keyname, 0, KEY_READ, &subkey);
if (subresult != ERROR_SUCCESS)
continue;
// enumerate the subkey
for (subindex = 0; subresult == ERROR_SUCCESS && regstring == NULL; subindex++)
{
// get the next enumerated subkey and scan it
namelen = ARRAY_LENGTH(keyname) - 1;
subresult = RegEnumKeyEx(subkey, subindex, keyname, &namelen, NULL, NULL, NULL, NULL);
if (subresult == ERROR_SUCCESS)
{
TCHAR *endparentid;
LONG endresult;
HKEY endkey;
// open this final key
endresult = RegOpenKeyEx(subkey, keyname, 0, KEY_READ, &endkey);
if (endresult != ERROR_SUCCESS)
continue;
// do we have a match?
endparentid = reg_query_string(endkey, TEXT("ParentIdPrefix"));
if (endparentid != NULL && _tcsncmp(parentid, endparentid, _tcslen(endparentid)) == 0)
regstring = reg_query_string(endkey, TEXT("DeviceDesc"));
// free memory and close the key
if (endparentid != NULL)
global_free(endparentid);
RegCloseKey(endkey);
}
}
// close the subkey
RegCloseKey(subkey);
}
}
// if we didn't find anything, go to the exit
if (regstring == NULL)
goto exit;
convert:
// replace the name with the nicer one
global_free(name);
// remove anything prior to the final semicolon
chsrc = _tcsrchr(regstring, ';');
if (chsrc != NULL)
chsrc++;
else
chsrc = regstring;
name = global_alloc_array(TCHAR, _tcslen(chsrc) + 1);
_tcscpy(name, chsrc);
exit:
if (regstring != NULL)
global_free(regstring);
if (regpath != NULL)
global_free(regpath);
if (regkey != NULL)
RegCloseKey(regkey);
return name;
}
//============================================================
// rawinput_keyboard_enum
//============================================================
static void rawinput_keyboard_enum(running_machine *machine, PRAWINPUTDEVICELIST device)
{
device_info *devinfo;
int keynum;
// allocate and link in a new device
devinfo = rawinput_device_create(machine, &keyboard_list, device);
if (devinfo == NULL)
return;
// add the device
devinfo->device = input_device_add(machine, DEVICE_CLASS_KEYBOARD, devinfo->name, devinfo);
// populate it
for (keynum = 0; keynum < MAX_KEYS; keynum++)
{
input_item_id itemid = keyboard_map_scancode_to_itemid(keynum);
TCHAR keyname[100];
char *name;
// generate the name
if (GetKeyNameText(((keynum & 0x7f) << 16) | ((keynum & 0x80) << 17), keyname, ARRAY_LENGTH(keyname)) == 0)
_sntprintf(keyname, ARRAY_LENGTH(keyname), TEXT("Scan%03d"), keynum);
name = utf8_from_tstring(keyname);
// add the item to the device
input_device_item_add(devinfo->device, name, &devinfo->keyboard.state[keynum], itemid, generic_button_get_state);
osd_free(name);
}
}
//============================================================
// rawinput_keyboard_update
//============================================================
static void rawinput_keyboard_update(HANDLE device, RAWKEYBOARD *data)
{
device_info *devinfo;
// find the keyboard in the list and process
for (devinfo = keyboard_list; devinfo != NULL; devinfo = devinfo->next)
if (devinfo->rawinput.device == device)
{
// determine the full DIK-compatible scancode
UINT8 scancode = (data->MakeCode & 0x7f) | ((data->Flags & RI_KEY_E0) ? 0x80 : 0x00);
// scancode 0xaa is a special shift code we need to ignore
if (scancode == 0xaa)
break;
// set or clear the key
if (!(data->Flags & RI_KEY_BREAK))
devinfo->keyboard.state[scancode] = 0x80;
else
devinfo->keyboard.state[scancode] = 0x00;
break;
}
}
//============================================================
// rawinput_mouse_enum
//============================================================
static void rawinput_mouse_enum(running_machine *machine, PRAWINPUTDEVICELIST device)
{
device_info *devinfo, *guninfo = NULL;
int axisnum, butnum;
// allocate and link in a new mouse device
devinfo = rawinput_device_create(machine, &mouse_list, device);
if (devinfo == NULL)
return;
devinfo->poll = rawinput_mouse_poll;
// allocate a second device for the gun (unless we are using the shared axis mode)
if (!lightgun_shared_axis_mode)
{
guninfo = rawinput_device_create(machine, &lightgun_list, device);
assert(guninfo != NULL);
}
// add the device
devinfo->device = input_device_add(machine, DEVICE_CLASS_MOUSE, devinfo->name, devinfo);
if (guninfo != NULL)
{
guninfo->device = input_device_add(machine, DEVICE_CLASS_LIGHTGUN, guninfo->name, guninfo);
guninfo->poll = NULL;
}
// populate the axes
for (axisnum = 0; axisnum < 3; axisnum++)
{
char *name = utf8_from_tstring(default_axis_name[axisnum]);
// add to the mouse device and optionally to the gun device as well
input_device_item_add(devinfo->device, name, &devinfo->mouse.state.lX + axisnum, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state);
if (guninfo != NULL && axisnum < 2)
input_device_item_add(guninfo->device, name, &guninfo->mouse.state.lX + axisnum, (input_item_id)(ITEM_ID_XAXIS + axisnum), generic_axis_get_state);
osd_free(name);
}
// populate the buttons
for (butnum = 0; butnum < 5; butnum++)
{
char *name = utf8_from_tstring(default_button_name(butnum));
// add to the mouse device and optionally to the gun device as well
input_device_item_add(devinfo->device, name, &devinfo->mouse.state.rgbButtons[butnum], (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state);
if (guninfo != NULL)
input_device_item_add(guninfo->device, name, &guninfo->mouse.state.rgbButtons[butnum], (input_item_id)(ITEM_ID_BUTTON1 + butnum), generic_button_get_state);
osd_free(name);
}
}
//============================================================
// rawinput_mouse_update
//============================================================
static void rawinput_mouse_update(HANDLE device, RAWMOUSE *data)
{
device_info *devlist = (data->usFlags & MOUSE_MOVE_ABSOLUTE) ? lightgun_list : mouse_list;
device_info *devinfo;
// find the mouse in the list and process
for (devinfo = devlist; devinfo != NULL; devinfo = devinfo->next)
if (devinfo->rawinput.device == device)
{
// if we got relative data, update it as a mouse
if (!(data->usFlags & MOUSE_MOVE_ABSOLUTE))
{
devinfo->mouse.raw_x += data->lLastX * INPUT_RELATIVE_PER_PIXEL;
devinfo->mouse.raw_y += data->lLastY * INPUT_RELATIVE_PER_PIXEL;
// update zaxis
if (data->usButtonFlags & RI_MOUSE_WHEEL)
devinfo->mouse.raw_z += (INT16)data->usButtonData * INPUT_RELATIVE_PER_PIXEL;
}
// otherwise, update it as a lightgun
else
{
devinfo->mouse.state.lX = normalize_absolute_axis(data->lLastX, 0, 0xffff);
devinfo->mouse.state.lY = normalize_absolute_axis(data->lLastY, 0, 0xffff);
}
// update the button states; always update the corresponding mouse buttons
if (data->usButtonFlags & RI_MOUSE_BUTTON_1_DOWN) devinfo->mouse.state.rgbButtons[0] = 0x80;
if (data->usButtonFlags & RI_MOUSE_BUTTON_1_UP) devinfo->mouse.state.rgbButtons[0] = 0x00;
if (data->usButtonFlags & RI_MOUSE_BUTTON_2_DOWN) devinfo->mouse.state.rgbButtons[1] = 0x80;
if (data->usButtonFlags & RI_MOUSE_BUTTON_2_UP) devinfo->mouse.state.rgbButtons[1] = 0x00;
if (data->usButtonFlags & RI_MOUSE_BUTTON_3_DOWN) devinfo->mouse.state.rgbButtons[2] = 0x80;
if (data->usButtonFlags & RI_MOUSE_BUTTON_3_UP) devinfo->mouse.state.rgbButtons[2] = 0x00;
if (data->usButtonFlags & RI_MOUSE_BUTTON_4_DOWN) devinfo->mouse.state.rgbButtons[3] = 0x80;
if (data->usButtonFlags & RI_MOUSE_BUTTON_4_UP) devinfo->mouse.state.rgbButtons[3] = 0x00;
if (data->usButtonFlags & RI_MOUSE_BUTTON_5_DOWN) devinfo->mouse.state.rgbButtons[4] = 0x80;
if (data->usButtonFlags & RI_MOUSE_BUTTON_5_UP) devinfo->mouse.state.rgbButtons[4] = 0x00;
break;
}
}
//============================================================
// rawinput_mouse_poll
//============================================================
static void rawinput_mouse_poll(device_info *devinfo)
{
poll_if_necessary(devinfo->machine);
// copy the accumulated raw state to the actual state
osd_lock_acquire(input_lock);
devinfo->mouse.state.lX = devinfo->mouse.raw_x;
devinfo->mouse.state.lY = devinfo->mouse.raw_y;
devinfo->mouse.state.lZ = devinfo->mouse.raw_z;
devinfo->mouse.raw_x = 0;
devinfo->mouse.raw_y = 0;
devinfo->mouse.raw_z = 0;
osd_lock_release(input_lock);
}
//============================================================
// reg_query_string
//============================================================
static TCHAR *reg_query_string(HKEY key, const TCHAR *path)
{
TCHAR *buffer;
DWORD datalen;
LONG result;
// first query to get the length
result = RegQueryValueEx(key, path, NULL, NULL, NULL, &datalen);
if (result != ERROR_SUCCESS)
return NULL;
// allocate a buffer
buffer = global_alloc_array(TCHAR, datalen + sizeof(*buffer));
buffer[datalen / sizeof(*buffer)] = 0;
// now get the actual data
result = RegQueryValueEx(key, path, NULL, NULL, (LPBYTE)buffer, &datalen);
if (result == ERROR_SUCCESS)
return buffer;
// otherwise return a NULL buffer
global_free(buffer);
return NULL;
}
//============================================================
// default_button_name
//============================================================
static const TCHAR *default_button_name(int which)
{
static TCHAR buffer[20];
_sntprintf(buffer, ARRAY_LENGTH(buffer), TEXT("B%d"), which);
return buffer;
}
//============================================================
// default_pov_name
//============================================================
static const TCHAR *default_pov_name(int which)
{
static TCHAR buffer[20];
_sntprintf(buffer, ARRAY_LENGTH(buffer), TEXT("POV%d"), which);
return buffer;
}