Go to file
Andrew Gardner 1a8d95b3de Re-implemented 3d rasterization in the hng64 driver as a FIFO system.
(This unfortunately didn't solve the flicker problem, but there 
are other theories as to why that happens.  They will be tested
soon.)

(But first I'm going to try to get the 3d rendering in games other
than fatfurwa and buriki)
2009-12-17 05:05:10 +00:00
docs Adjust license.txt to indicate it applies to files unless otherwise 2009-10-12 07:53:52 +00:00
src Re-implemented 3d rasterization in the hng64 driver as a FIFO system. 2009-12-17 05:05:10 +00:00
.gitattributes [RSP] Preliminary RSP recompiler, with all vector ops stubbed out to C functions for now. [Harmony] 2009-12-16 23:26:58 +00:00
makefile Move MSVC clean out of core makefile and into windows.mak where it belongs. 2009-09-21 09:03:25 +00:00