mame/bgfx
Julian Sikorski 1c61ccfe84
Updated bgfx, bx and bimg to current upstream versions. (#11493)
* Reverted "macOS, iOS: Removed OpenGL/OpenGLES support. (commit 4693983242a698eaafed87faf4ffef1789adc8f9).
* Reverted "Fix macOS build" (commit ce2c2c13eda7d699051f75f598e740a447343a88).
* Reverted "macOS: Fixed deprecated warnings." (commit 10a8cb61f882ebc9bb376ee2341d003880b7037f).
* Added bgfx/README.mame explaining deviations from upstream.
2023-09-06 01:10:24 +10:00
..
chains BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) 2023-05-20 08:05:42 -04:00
effects Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] 2023-01-29 03:59:25 +11:00
shaders Updated bgfx, bx and bimg to current upstream versions. (#11493) 2023-09-06 01:10:24 +10:00
LICENSE
README.md

BGFX shaders

Contains definitions for BGFX shaders, shader chains and effects.

Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team