mame/scripts
AJR 60e518cc50 Low-level #include overhaul
- vecstream.h: Revert changes made in aa29519528. The std::string_view conversion has been made a non-member function (util::buf_to_string_view) and moved to coretmpl.h.
- strformat.h: Remove the using declaration importing util::string_format into the global namespace. It has been moved to emucore.h and a few tool sources; other references have been qualified.
- osdcore.h: Split out file, directory and path classes and methods to a new header (osdfile.h), Doxygenizing the documentation comments.
- Disaggregate many #includes that were including other standard or custom headers. emu.h now includes basically the same things that it did, but other headers have been streamlined; for instance, emucore.h no longer stealth-includes osdcore.h several ways.
2021-01-02 15:18:15 -05:00
..
build Fairly significant overhaul of Lua engine and some cleanup. 2020-11-25 19:18:26 +11:00
font srcclean and manual cleanups (nw) 2017-12-24 15:03:04 +11:00
minimaws -emu/devfind: More cleanup/consistency changes. 2020-11-13 15:26:31 +11:00
resources windows rc: use emulator name for description (this is the application title that shows up on task manager for example) (nw) 2017-11-05 14:58:09 +01:00
src Low-level #include overhaul 2021-01-02 15:18:15 -05:00
target New machines marked as NOT_WORKING 2021-01-02 16:26:44 +01:00
xslt Add some example XSLTs that operate on -listxml output 2019-01-03 03:38:25 +11:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua Add macosx_arm64_clang target support [R. Belmont, Miodrag Milanovic] 2020-12-12 20:00:04 -05:00
toolchain.lua Add macosx_arm64_clang target support [R. Belmont, Miodrag Milanovic] 2020-12-12 20:00:04 -05:00