mame/src/mess/drivers/pokemini.c
2013-06-04 07:57:44 +00:00

1824 lines
53 KiB
C

/********************************************************************
Driver file to handle emulation of the Nintendo Pokemon Mini handheld
by Wilbert Pol.
The LCD is likely to be a SSD1828 LCD.
********************************************************************/
#include "emu.h"
#include "sound/speaker.h"
#include "machine/i2cmem.h"
#include "cpu/minx/minx.h"
#include "imagedev/cartslot.h"
#include "rendlay.h"
struct PRC
{
UINT8 colors_inverted;
UINT8 background_enabled;
UINT8 sprites_enabled;
UINT8 copy_enabled;
UINT8 map_size;
UINT8 map_size_x;
UINT8 frame_count;
UINT8 max_frame_count;
UINT32 bg_tiles;
UINT32 spr_tiles;
UINT8 count;
emu_timer *count_timer;
};
struct TIMERS
{
emu_timer *seconds_timer;
emu_timer *hz256_timer;
emu_timer *timer1; /* Timer 1 low or 16bit */
emu_timer *timer1_hi; /* Timer 1 hi */
emu_timer *timer2; /* Timer 2 low or 16bit */
emu_timer *timer2_hi; /* Timer 2 high */
emu_timer *timer3; /* Timer 3 low or 16bit */
emu_timer *timer3_hi; /* Timer 3 high */
};
class pokemini_state : public driver_device
{
public:
pokemini_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_p_ram(*this, "p_ram"),
m_speaker(*this, "speaker"),
m_i2cmem(*this, "i2cmem"),
m_inputs(*this, "INPUTS") { }
required_device<cpu_device> m_maincpu;
required_shared_ptr<UINT8> m_p_ram;
UINT8 m_pm_reg[0x100];
PRC m_prc;
TIMERS m_timers;
bitmap_ind16 m_bitmap;
virtual void video_start();
virtual void machine_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
virtual void palette_init();
TIMER_CALLBACK_MEMBER(pokemini_seconds_timer_callback);
TIMER_CALLBACK_MEMBER(pokemini_256hz_timer_callback);
TIMER_CALLBACK_MEMBER(pokemini_timer1_callback);
TIMER_CALLBACK_MEMBER(pokemini_timer1_hi_callback);
TIMER_CALLBACK_MEMBER(pokemini_timer2_callback);
TIMER_CALLBACK_MEMBER(pokemini_timer2_hi_callback);
TIMER_CALLBACK_MEMBER(pokemini_timer3_callback);
TIMER_CALLBACK_MEMBER(pokemini_timer3_hi_callback);
TIMER_CALLBACK_MEMBER(pokemini_prc_counter_callback);
DECLARE_WRITE8_MEMBER(pokemini_hwreg_w);
DECLARE_READ8_MEMBER(pokemini_hwreg_r);
DECLARE_DEVICE_IMAGE_LOAD_MEMBER(pokemini_cart);
protected:
enum
{
TIMER_SECONDS,
TIMER_256HZ,
TIMER_1,
TIMER_1_HI,
TIMER_2,
TIMER_2_HI,
TIMER_3,
TIMER_3_HI,
TIMER_PRC
};
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
required_device<speaker_sound_device> m_speaker;
required_device<i2cmem_device> m_i2cmem;
required_ioport m_inputs;
void pokemini_check_irqs();
void pokemini_update_sound();
void pokemini_seconds_timer_callback();
void pokemini_256hz_timer_callback();
void pokemini_timer1_callback();
void pokemini_timer1_hi_callback();
void pokemini_timer2_callback();
void pokemini_timer2_hi_callback();
void pokemini_timer3_callback();
void pokemini_timer3_hi_callback();
void pokemini_prc_counter_callback();
};
static ADDRESS_MAP_START( pokemini_mem_map, AS_PROGRAM, 8, pokemini_state )
AM_RANGE( 0x000000, 0x000FFF ) AM_ROM /* bios */
AM_RANGE( 0x001000, 0x001FFF ) AM_RAM AM_SHARE("p_ram") /* VRAM/RAM */
AM_RANGE( 0x002000, 0x0020FF ) AM_READWRITE(pokemini_hwreg_r, pokemini_hwreg_w ) /* hardware registers */
AM_RANGE( 0x002100, 0x1FFFFF ) AM_ROM /* cartridge area */
ADDRESS_MAP_END
static INPUT_PORTS_START( pokemini )
PORT_START("INPUTS")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Button A")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Button B")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_NAME("Button C")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_NAME("Up")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_NAME("Down")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_NAME("Left")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_NAME("Right")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1) PORT_NAME("Power")
INPUT_PORTS_END
void pokemini_state::palette_init()
{
palette_set_color(machine(), 0, MAKE_RGB(0xff, 0xfb, 0x87));
palette_set_color(machine(), 1, MAKE_RGB(0xb1, 0xae, 0x4e));
palette_set_color(machine(), 2, MAKE_RGB(0x84, 0x80, 0x4e));
palette_set_color(machine(), 3, MAKE_RGB(0x4e, 0x4e, 0x4e));
}
void pokemini_state::pokemini_check_irqs()
{
int irq_set[4] = { 1, 0, 0, 0 };
int prio, vector;
/* Check IRQ $03-$04 */
prio = ( m_pm_reg[0x20] >> 6 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x40 )
irq_set[prio] = 0x04;
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x80 )
irq_set[prio] = 0x03;
}
/* Check IRQ $05-$06 */
prio = ( m_pm_reg[0x20] >> 4 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x10 )
irq_set[prio] = 0x06;
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x20 )
irq_set[prio] = 0x05;
}
/* Check IRQ $07-$08 */
prio = ( m_pm_reg[0x20] >> 2 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x04 )
irq_set[prio] = 0x08;
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x08 )
irq_set[prio] = 0x07;
}
/* Check IRQ $09-$0A */
prio = ( m_pm_reg[0x20] >> 0 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x01 )
irq_set[prio] = 0x0A;
if ( m_pm_reg[0x23] & m_pm_reg[0x27] & 0x02 )
irq_set[prio] = 0x09;
}
/* Check IRQ $0B-$0E */
prio = ( m_pm_reg[0x21] >> 6 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x24] & m_pm_reg[0x28] & 0x04 )
irq_set[prio] = 0x0E;
if ( m_pm_reg[0x24] & m_pm_reg[0x28] & 0x08 )
irq_set[prio] = 0x0D;
if ( m_pm_reg[0x24] & m_pm_reg[0x28] & 0x10 )
irq_set[prio] = 0x0C;
if ( m_pm_reg[0x24] & m_pm_reg[0x28] & 0x20 )
irq_set[prio] = 0x0B;
}
/* Check IRQ $0F-$10 */
prio = ( m_pm_reg[0x22] >> 0 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x26] & m_pm_reg[0x2A] & 0x40 )
irq_set[prio] = 0x10;
if ( m_pm_reg[0x26] & m_pm_reg[0x2A] & 0x80 )
irq_set[prio] = 0x0F;
}
/* Check IRQ $13-$14 */
prio = ( m_pm_reg[0x21] >> 4 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x24] & m_pm_reg[0x28] & 0x01 )
irq_set[prio] = 0x14;
if ( m_pm_reg[0x24] & m_pm_reg[0x28] & 0x02 )
irq_set[prio] = 0x13;
}
/* Check IRQ $15-$1C */
prio = ( m_pm_reg[0x21] >> 2 ) & 0x03;
if ( ! irq_set[prio] )
{
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x01 )
irq_set[prio] = 0x1C;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x02 )
irq_set[prio] = 0x1B;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x04 )
irq_set[prio] = 0x1A;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x08 )
irq_set[prio] = 0x19;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x10 )
irq_set[prio] = 0x18;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x20 )
irq_set[prio] = 0x17;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x40 )
irq_set[prio] = 0x16;
if ( m_pm_reg[0x25] & m_pm_reg[0x29] & 0x80 )
irq_set[prio] = 0x15;
}
/* Check IRQ $1D-$1F */
prio = ( m_pm_reg[0x21] >> 0 ) & 0x03;
if ( ! irq_set[prio] && ( m_pm_reg[0x26] & m_pm_reg[0x2A] & 0x07 ) )
{
if ( m_pm_reg[0x26] & m_pm_reg[0x2A] & 0x01 )
irq_set[prio] = 0x1F;
if ( m_pm_reg[0x26] & m_pm_reg[0x2A] & 0x02 )
irq_set[prio] = 0x1E;
if ( m_pm_reg[0x26] & m_pm_reg[0x2A] & 0x04 )
irq_set[prio] = 0x1D;
}
/* Determine vector */
vector = 0;
if ( irq_set[1] )
vector = irq_set[1];
if ( irq_set[2] )
vector = irq_set[2];
if ( irq_set[3] )
vector = irq_set[3];
if ( vector )
{
//logerror("Triggering IRQ with vector %02x\n", vector );
/* Trigger interrupt and set vector */
m_maincpu->set_input_line_and_vector(0, ASSERT_LINE, vector );
}
else
{
m_maincpu->set_input_line(0, CLEAR_LINE );
}
}
void pokemini_state::pokemini_update_sound()
{
/* Check if sound should be muted */
if ( m_pm_reg[0x70] & 0x03 )
{
m_speaker->level_w(0);
}
else
{
///static const int levels[4] = { 0, 1, 1, 2 };
int level; /// silence clang warning/// = levels[ m_pm_reg[0x71] & 0x03 ];
// if ( ( ( m_pm_reg[0x48] & 0x80 ) && ( m_pm_reg[0x4E] | ( m_pm_reg[0x4F] << 8 ) ) > ( m_pm_reg[0x4C] | ( m_pm_reg[0x4D] << 8 ) ) )
// || ( ( m_pm_reg[0x48] & 0x80 ) && m_pm_reg[0x4F] > m_pm_reg[0x4D] ) )
// {
level = 0;
// }
m_speaker->level_w(level);
}
}
void pokemini_state::pokemini_seconds_timer_callback()
{
if ( m_pm_reg[0x08] & 0x01 )
{
m_pm_reg[0x09] += 1;
if ( ! m_pm_reg[0x09] )
{
m_pm_reg[0x0A] += 1;
if ( ! m_pm_reg[0x0A] )
{
m_pm_reg[0x0B] += 1;
}
}
}
}
void pokemini_state::pokemini_256hz_timer_callback()
{
if ( m_pm_reg[0x40] & 0x01 )
{
m_pm_reg[0x41] += 1;
/* Check if the 32Hz IRQ should be triggered */
if ( ! ( m_pm_reg[0x41] & 0x07 ) )
{
m_pm_reg[0x28] |= 0x20;
/* Check if the 8Hz IRQ should be triggered */
if ( ! ( m_pm_reg[0x41] & 0x1F ) )
{
m_pm_reg[0x28] |= 0x10;
/* Check if the 2Hz IRQ should be triggered */
if ( ! ( m_pm_reg[0x41] & 0x7F ) )
{
m_pm_reg[0x28] |= 0x08;
/* Check if the 1Hz IRQ should be triggered */
if ( ! m_pm_reg[0x41] )
{
m_pm_reg[0x28] |= 0x04;
}
}
}
pokemini_check_irqs();
}
}
}
void pokemini_state::pokemini_timer1_callback()
{
m_pm_reg[0x36] -= 1;
/* Check for underflow of timer */
if ( m_pm_reg[0x36] == 0xFF )
{
/* Check if timer1 is running in 16bit mode */
if ( m_pm_reg[0x30] & 0x80 )
{
m_pm_reg[0x37] -= 1;
if ( m_pm_reg[0x37] == 0xFF )
{
m_pm_reg[0x27] |= 0x08;
pokemini_check_irqs();
m_pm_reg[0x36] = m_pm_reg[0x32];
m_pm_reg[0x37] = m_pm_reg[0x33];
}
}
else
{
m_pm_reg[0x27] |= 0x04;
pokemini_check_irqs();
m_pm_reg[0x36] = m_pm_reg[0x32];
}
}
}
void pokemini_state::pokemini_timer1_hi_callback()
{
m_pm_reg[0x37] -= 1;
/* Check for underflow of timer */
if ( m_pm_reg[0x37] == 0xFF )
{
m_pm_reg[0x27] |= 0x08;
pokemini_check_irqs();
m_pm_reg[0x37] = m_pm_reg[0x33];
}
}
void pokemini_state::pokemini_timer2_callback()
{
m_pm_reg[0x3E] -= 1;
/* Check for underflow of timer */
if ( m_pm_reg[0x3E] == 0xFF )
{
/* Check if timer2 is running in 16bit mode */
if ( m_pm_reg[0x38] & 0x80 )
{
m_pm_reg[0x3F] -= 1;
if ( m_pm_reg[0x3F] == 0xFF )
{
m_pm_reg[0x27] |= 0x20;
pokemini_check_irqs();
m_pm_reg[0x3E] = m_pm_reg[0x3A];
m_pm_reg[0x3F] = m_pm_reg[0x3B];
}
}
else
{
m_pm_reg[0x27] |= 0x10;
pokemini_check_irqs();
m_pm_reg[0x3E] = m_pm_reg[0x3A];
}
}
}
void pokemini_state::pokemini_timer2_hi_callback()
{
m_pm_reg[0x3F] -= 1;
/* Check for underfow of timer */
if ( m_pm_reg[0x3F] == 0xFF )
{
m_pm_reg[0x27] |= 0x20;
pokemini_check_irqs();
m_pm_reg[0x3F] = m_pm_reg[0x3B];
}
}
void pokemini_state::pokemini_timer3_callback()
{
m_pm_reg[0x4E] -= 1;
/* Check for underflow of timer */
if ( m_pm_reg[0x4E] == 0xFF )
{
/* Check if timer3 is running in 16bit mode */
if ( m_pm_reg[0x48] & 0x80 )
{
m_pm_reg[0x4F] -= 1;
if ( m_pm_reg[0x4F] == 0xFF )
{
m_pm_reg[0x27] |= 0x02;
pokemini_check_irqs();
m_pm_reg[0x4E] = m_pm_reg[0x4A];
m_pm_reg[0x4F] = m_pm_reg[0x4B];
}
}
else
{
m_pm_reg[0x4E] = m_pm_reg[0x4A];
}
}
if ( m_pm_reg[0x48] & 0x80 )
{
if ( ( m_pm_reg[0x4E] == m_pm_reg[0x4C] ) && ( m_pm_reg[0x4F] == m_pm_reg[0x4D] ) )
{
m_pm_reg[0x27] |= 0x01;
pokemini_check_irqs();
}
pokemini_update_sound();
}
}
void pokemini_state::pokemini_timer3_hi_callback()
{
m_pm_reg[0x4F] -= 1;
/* Check for underflow of timer */
if ( m_pm_reg[0x4F] == 0xFF )
{
m_pm_reg[0x27] |= 0x02;
pokemini_check_irqs();
m_pm_reg[0x4F] = m_pm_reg[0x4B];
}
if ( ! ( m_pm_reg[0x48] & 0x80 ) )
{
if( m_pm_reg[0x4F] == m_pm_reg[0x4D] )
{
m_pm_reg[0x27] |= 0x01;
pokemini_check_irqs();
}
pokemini_update_sound();
}
}
WRITE8_MEMBER(pokemini_state::pokemini_hwreg_w)
{
static const int timer_to_cycles_fast[8] = { 2, 8, 32, 64, 128, 256, 1024, 4096 };
static const int timer_to_cycles_slow[8] = { 128, 256, 512, 1024, 2048, 4096, 8192, 16384 };
//logerror( "%0X: Write to hardware address: %02X, %02X\n", space.device() .safe_pc( ), offset, data );
switch( offset )
{
case 0x00: /* start-up contrast
Bit 0-1 R/W Must be 1(?)
Bit 2-7 R/W Start up contrast (doesn't affect contrast until after reboot)
*/
case 0x01: /* CPU related?
Bit 0-7 R/W Unknown
*/
case 0x02: /* CPU related?
Bit 0-7 R/W Unknown
*/
logerror( "%0X: Write to unknown hardware address: %02X, %02X\n", machine().firstcpu->pc( ), offset, data );
break;
case 0x08: /* Seconds-timer control
Bit 0 R/W Timer enable
Bit 1 W Timer reset
Bit 2-7 Unused
*/
if ( data & 0x02 )
{
m_pm_reg[0x09] = 0x00;
m_pm_reg[0x0A] = 0x00;
m_pm_reg[0x0B] = 0x00;
data &= ~0x02;
}
break;
case 0x09: /* Seconds-timer (low), read only
Bit 0-7 R Seconds timer bit 0-7
*/
return;
case 0x0A: /* Seconds-timer (mid), read only
Bit 0-7 R Seconds timer bit 8-15
*/
return;
case 0x0B: /* Seconds-timer (high), read only
Bit 0-7 R Seconds timer bit 16-23
*/
return;
case 0x10: /* Low power detector
Bit 0-4 R/W Unknown
Bit 5 R Battery status: 0 - battery OK, 1 - battery low
Bit 6-7 Unused
*/
logerror( "%0X: Write to unknown hardware address: %02X, %02X\n", machine().firstcpu->pc( ), offset, data );
break;
case 0x18: /* Timer 1 pre-scale + enable
Bit 0-2 R/W low timer 1 prescaler select
000 - 2 or 128 cycles
001 - 8 or 256 cycles
010 - 32 or 512 cycles
011 - 64 or 1024 cycles
100 - 128 or 2048 cycles
101 - 256 or 4096 cycles
110 - 1024 or 8192 cycles
111 - 4096 or 16384 cycles
Bit 3 R/W Enable low counting
Bit 4-6 R/W high timer 1 prescaler select
Bit 7 R/W Enable high counting
*/
/* Check for prescaler change for the low counter */
if ( ( data & 0x07 ) != ( m_pm_reg[0x18] & 0x07 ) )
{
int index = data & 0x07;
int cycles = ( m_pm_reg[0x19] & 0x01 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer1->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check for prescaler change for the high counter */
if ( ( data & 0x70 ) != ( m_pm_reg[0x18] & 0x70 ) )
{
int index = ( data >> 4 ) & 0x07;
int cycles = ( m_pm_reg[0x19] & 0x02 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer1_hi->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check if timer1 low should be enabled */
if ( ( data & 0x08 ) && ( m_pm_reg[0x30] & 0x04 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x19] & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x19] & 0x01 ) ) ) )
{
m_timers.timer1->enable( 1 );
}
else
{
m_timers.timer1->enable( 0 );
}
/* Check if timer1 high should be enabled */
if ( ( data & 0x80 ) && ( m_pm_reg[0x31] & 0x04 ) && ! ( m_pm_reg[0x30] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x19] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x19] & 0x02 ) ) ) )
{
m_timers.timer1_hi->enable( 1 );
}
else
{
m_timers.timer1_hi->enable( 0 );
}
break;
case 0x19: /* Timers 1 speed
Bit 0 R/W Select slow timer for timer 1 lo
Bit 1 R/W Select slow timer for timer 1 hi
Bit 2-3 Unused
Bit 4 R/W Enable slow timers
Bit 5 R/W Enable fast timers
Bit 6-7 Unused
*/
/* Check for prescaler change for the high counter */
if ( ( data & 0x01 ) != ( m_pm_reg[0x19] & 0x01 ) )
{
int index = m_pm_reg[0x18] & 0x07;
int cycles = ( data & 0x01 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer1->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check for prescaler change for the low counter */
if ( ( data & 0x02 ) != ( m_pm_reg[0x19] & 0x02 ) )
{
int index = ( m_pm_reg[0x18] >> 4 ) & 0x07;
int cycles = ( data & 0x02 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer1_hi->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
{
int timer1_enable = 0, timer1_hi_enable = 0;
int timer2_enable = 0, timer2_hi_enable = 0;
int timer3_enable = 0, timer3_hi_enable = 0;
/* Check which fast timers should be enabled */
if ( data & 0x20 )
{
if ( ( m_pm_reg[0x18] & 0x08 ) && ( m_pm_reg[0x30] & 0x04 ) && ! ( data & 0x01 ) )
timer1_enable = 1;
if ( ( m_pm_reg[0x18] & 0x80 ) && ( m_pm_reg[0x31] & 0x04 ) && ! ( m_pm_reg[0x30] & 0x80 ) && ! ( data & 0x02 ) )
timer1_hi_enable = 1;
if ( ( m_pm_reg[0x1A] & 0x08 ) && ( m_pm_reg[0x38] & 0x04 ) && ! ( m_pm_reg[0x1B] & 0x01 ) )
timer2_enable = 1;
if ( ( m_pm_reg[0x1A] & 0x80 ) && ( m_pm_reg[0x39] & 0x04 ) && ! ( m_pm_reg[0x38] & 0x80 ) && ! ( m_pm_reg[0x1B] & 0x02 ) )
timer2_hi_enable = 1;
if ( ( m_pm_reg[0x1C] & 0x08 ) && ( m_pm_reg[0x48] & 0x04 ) && ! ( m_pm_reg[0x1D] & 0x01 ) )
timer3_enable = 1;
if ( ( m_pm_reg[0x1C] & 0x80 ) && ( m_pm_reg[0x49] & 0x04 ) && ! ( m_pm_reg[0x48] & 0x80 ) && ! ( m_pm_reg[0x1D] & 0x02 ) )
timer3_hi_enable = 1;
}
/* Check which slow timers should be enabled */
if ( data & 0x10 )
{
if ( ( m_pm_reg[0x18] & 0x08 ) && ( data & 0x01 ) )
timer1_enable = 1;
if ( ( m_pm_reg[0x1A] & 0x08 ) && ( m_pm_reg[0x1B] & 0x01 ) )
timer2_enable = 1;
if ( ( m_pm_reg[0x1C] & 0x08 ) && ( m_pm_reg[0x1D] & 0x01 ) )
timer3_enable = 1;
}
m_timers.timer1->enable( timer1_enable );
m_timers.timer1_hi->enable( timer1_hi_enable );
m_timers.timer2->enable( timer2_enable );
m_timers.timer2_hi->enable( timer2_hi_enable );
m_timers.timer3->enable( timer3_enable );
m_timers.timer3_hi->enable( timer3_hi_enable );
}
break;
case 0x1A: /* Timer 2 pre-scale + enable
Bit 0-2 R/W low timer 2 prescaler select
000 - 2 or 128 cycles
001 - 8 or 256 cycles
010 - 32 or 512 cycles
011 - 64 or 1024 cycles
100 - 128 or 2048 cycles
101 - 256 or 4096 cycles
110 - 1024 or 8192 cycles
111 - 4096 or 16384 cycles
Bit 3 R/W Enable low counting
Bit 4-6 R/W high timer 2 prescaler select
Bit 7 R/W Enable high counting
*/
/* Check for prescaler change for the low counter */
if ( ( data & 0x07 ) != ( m_pm_reg[0x1A] & 0x07 ) )
{
int index = data & 0x07;
int cycles = ( m_pm_reg[0x1B] & 0x01 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer2->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check for prescaler change for the high counter */
if ( ( data & 0x70 ) != ( m_pm_reg[0x1A] & 0x70 ) )
{
int index = ( data >> 4 ) & 0x07;
int cycles = ( m_pm_reg[0x1B] & 0x02 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer2_hi->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check if timer2 low should be enabled */
if ( ( data & 0x08 ) && ( m_pm_reg[0x38] & 0x04 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1B] & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1B] & 0x01 ) ) ) )
{
m_timers.timer2->enable( 1 );
}
else
{
m_timers.timer2->enable( 0 );
}
/* Check if timer2 high should be enabled */
if ( ( data & 0x80 ) && ( m_pm_reg[0x39] & 0x04 ) && ! ( m_pm_reg[0x38] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1B] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1B] & 0x02 ) ) ) )
{
m_timers.timer2_hi->enable( 1 );
}
else
{
m_timers.timer2_hi->enable( 0 );
}
break;
case 0x1B: /* Timer 2 speeds
Bit 0 R/W Select slow timer for timer 2 lo
Bit 1 R/W Select slow timer for timer 2 hi
*/
/* Check for prescaler change for the high counter */
if ( ( data & 0x01 ) != ( m_pm_reg[0x1B] & 0x01 ) )
{
int index = m_pm_reg[0x1A] & 0x07;
int cycles = ( data & 0x01 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer2->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
if ( ( m_pm_reg[0x1A] & 0x08 ) && ( m_pm_reg[0x38] & 0x04 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( data & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( data & 0x01 ) ) ) )
{
m_timers.timer2->enable( 1 );
}
else
{
m_timers.timer2->enable( 0 );
}
}
/* Check for prescaler change for the low counter */
if ( ( data & 0x02 ) != ( m_pm_reg[0x1B] & 0x02 ) )
{
int index = ( m_pm_reg[0x1A] >> 4 ) & 0x07;
int cycles = ( data & 0x02 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer2_hi->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
if ( ( m_pm_reg[0x1A] & 0x80 ) && ( m_pm_reg[0x39] & 0x04 ) && ! ( m_pm_reg[0x38] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( data & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( data & 0x02 ) ) ) )
{
m_timers.timer2_hi->enable( 1 );
}
else
{
m_timers.timer2_hi->enable( 0 );
}
}
break;
case 0x1C: /* Timer 3 pre-scale + enable
Bit 0-2 R/W low timer 3 prescaler select
000 - 2 or 128 cycles
001 - 8 or 256 cycles
010 - 32 or 512 cycles
011 - 64 or 1024 cycles
100 - 128 or 2048 cycles
101 - 256 or 4096 cycles
110 - 1024 or 8192 cycles
111 - 4096 or 16384 cycles
Bit 3 R/W Enable low counting
Bit 4-6 R/W high timer 3 prescaler select
Bit 7 R/W Enable high counting
*/
/* Check for prescaler change for the low counter */
if ( ( data & 0x07 ) != ( m_pm_reg[0x1C] & 0x07 ) )
{
int index = data & 0x07;
int cycles = ( m_pm_reg[0x1D] & 0x01 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer3->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check for prescaler change for the high counter */
if ( ( data & 0x70 ) != ( m_pm_reg[0x1C] & 0x70 ) )
{
int index = ( data >> 4 ) & 0x07;
int cycles = ( m_pm_reg[0x1D] & 0x02 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer3_hi->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
}
/* Check if timer2 low should be enabled */
if ( ( data & 0x08 ) && ( m_pm_reg[0x48] & 0x04 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1D] & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1D] & 0x01 ) ) ) )
{
m_timers.timer3->enable( 1 );
}
else
{
m_timers.timer3->enable( 0 );
}
/* Check if timer2 high should be enabled */
if ( ( data & 0x80 ) && ( m_pm_reg[0x49] & 0x04 ) && ! ( m_pm_reg[0x48] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1D] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1D] & 0x02 ) ) ) )
{
m_timers.timer3_hi->enable( 1 );
}
else
{
m_timers.timer3_hi->enable( 0 );
}
break;
case 0x1D: /* Timer 3 speeds
Bit 0 R/W Select slow timer for timer 3 lo
Bit 1 R/W Select slow timer for timer 3 hi
*/
/* Check for prescaler change for the high counter */
if ( ( data & 0x01 ) != ( m_pm_reg[0x1D] & 0x01 ) )
{
int index = m_pm_reg[0x1C] & 0x07;
int cycles = ( data & 0x01 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer3->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
if ( ( m_pm_reg[0x1C] & 0x08 ) && ( m_pm_reg[0x48] & 0x04 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( data & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( data & 0x01 ) ) ) )
{
m_timers.timer3->enable( 1 );
}
else
{
m_timers.timer3->enable( 0 );
}
}
/* Check for prescaler change for the low counter */
if ( ( data & 0x02 ) != ( m_pm_reg[0x1D] & 0x02 ) )
{
int index = ( m_pm_reg[0x1C] >> 4 ) & 0x07;
int cycles = ( data & 0x02 ) ? timer_to_cycles_slow[index] : timer_to_cycles_fast[index];
m_timers.timer3_hi->adjust(attotime::zero, 0, m_maincpu->cycles_to_attotime(cycles));
if ( ( m_pm_reg[0x1C] & 0x80 ) && ( m_pm_reg[0x49] & 0x04 ) && ! ( m_pm_reg[0x48] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x10 ) && ( data & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x20 ) && ! ( data & 0x02 ) ) ) )
{
m_timers.timer3_hi->enable( 1 );
}
else
{
m_timers.timer3_hi->enable( 0 );
}
}
break;
case 0x20: /* Event #1-#8 priority
Bit 0-1 R/W Timer 3 overflow Interrupt #7-#8
Bit 2-3 R/W Timer 1 overflow Interrupt #5-#6
Bit 4-5 R/W Timer 2 overflow Interrupt #3-#4
Bit 6-7 R/W VDraw/VBlank trigger Interrupt #1-#2
*/
m_pm_reg[0x20] = data;
pokemini_check_irqs();
break;
case 0x21: /* Event #15-#22 priority
Bit 0-1 R/W Unknown
Bit 2-3 R/W All keypad interrupts - Interrupt #15-#22
Bit 4-7 R/W Unknown
*/
m_pm_reg[0x21] = data;
pokemini_check_irqs();
break;
case 0x22: /* Event #9-#14 priority
Bit 0-1 R/W All #9 - #14 events - Interrupt #9-#14
Bit 2-7 Unused
*/
m_pm_reg[0x22] = data;
pokemini_check_irqs();
break;
case 0x23: /* Event #1-#8 enable
Bit 0 R/W Timer 3 overflow (mirror) - Enable Interrupt #8
Bit 1 R/W Timer 3 overflow - Enable Interrupt #7
Bit 2 R/W Not called... - Enable Interrupt #6
Bit 3 R/W Timer 1 overflow - Enable Interrupt #5
Bit 4 R/W Not called... - Enable Interrupt #4
Bit 5 R/W Timer 2 overflow - Enable Interrupt #3
Bit 6 R/W V-Draw trigger - Enable Interrupt #2
Bit 7 R/W V-Blank trigger - Enable Interrupt #1
*/
m_pm_reg[0x23] = data;
pokemini_check_irqs();
break;
case 0x24: /* Event #9-#12 enable
Bit 0-5 R/W Unknown
Bit 6-7 Unused
*/
m_pm_reg[0x24] = data;
pokemini_check_irqs();
break;
case 0x25: /* Event #15-#22 enable
Bit 0 R/W Press key "A" event - Enable interrupt #22
Bit 1 R/W Press key "B" event - Enable interrupt #21
Bit 2 R/W Press key "C" event - Enable interrupt #20
Bit 3 R/W Press D-pad up key event - Enable interrupt #19
Bit 4 R/W Press D-pad down key event - Enable interrupt #18
Bit 5 R/W Press D-pad left key event - Enable interrupt #17
Bit 6 R/W Press D-pad right key event - Enable interrupt #16
Bit 7 R/W Press power button event - Enable interrupt #15
*/
m_pm_reg[0x25] = data;
pokemini_check_irqs();
break;
case 0x26: /* Event #13-#14 enable
Bit 0-2 R/W Unknown
Bit 3 Unused
Bit 4-5 R/W Unknown
Bit 6 R/W Shock detector trigger - Enable interrupt #14
Bit 7 R/W IR receiver - low to high trigger - Enable interrupt #13
*/
m_pm_reg[0x26] = data;
pokemini_check_irqs();
break;
case 0x27: /* Interrupt active flag #1-#8
Bit 0 Timer 3 overflow (mirror) / Clear interrupt #8
Bit 1 Timer 3 overflow / Clear interrupt #7
Bit 2 Not called ... / Clear interrupt #6
Bit 3 Timer 1 overflow / Clear interrupt #5
Bit 4 Not called ... / Clear interrupt #4
Bit 5 Timer 2 overflow / Clear interrupt #3
Bit 6 VDraw trigger / Clear interrupt #2
Bit 7 VBlank trigger / Clear interrupt #1
*/
m_pm_reg[0x27] &= ~data;
pokemini_check_irqs();
return;
case 0x28: /* Interrupt active flag #9-#12
Bit 0-1 Unknown
Bit 2 Unknown / Clear interrupt #12
Bit 3 Unknown / Clear interrupt #11
Bit 4 Unknown / Clear interrupt #10
Bit 5 Unknown / Clear interrupt #9
Bit 6-7 Unknown
*/
m_pm_reg[0x28] &= ~data;
pokemini_check_irqs();
return;
case 0x29: /* Interrupt active flag #15-#22
Bit 0 Press key "A" event / Clear interrupt #22
Bit 1 Press key "B" event / Clear interrupt #21
Bit 2 Press key "C" event / Clear interrupt #20
Bit 3 Press D-pad up key event / Clear interrupt #19
Bit 4 Press D-pad down key event / Clear interrupt #18
Bit 5 Press D-pad left key event / Clear interrupt #17
Bit 6 Press D-pad right key event / Clear interrupt #16
Bit 7 Press power button event / Clear interrupt #15
*/
m_pm_reg[0x29] &= ~data;
pokemini_check_irqs();
return;
case 0x2A: /* Interrupt active flag #13-#14
Bit 0-5 Unknown
Bit 6 Shock detector trigger / Clear interrupt #14
Bit 7 Unknown / Clear interrupt #13
*/
m_pm_reg[0x2A] &= ~data;
pokemini_check_irqs();
return;
case 0x30: /* Timer 1 control 1
Bit 0 R/W Unknown
Bit 1 W Reset low counter
Bit 2 R/W Enable high counter
Bit 3 R/W Unknown
Bit 4-6 Unused
Bit 7 R/W Enable 16bit mode
*/
if ( data & 0x02 )
{
m_pm_reg[0x36] = m_pm_reg[0x32];
data &= ~0x02;
}
if ( ( data & 0x04 ) && ( m_pm_reg[0x18] & 0x08 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x19] & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x19] & 0x01 ) ) ) )
{
m_timers.timer1->enable( 1 );
}
else
{
m_timers.timer1->enable( 0 );
}
if ( ( m_pm_reg[0x31] & 0x04 ) && ! ( data & 0x80 ) && ( m_pm_reg[0x18] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x19] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x19] & 0x02 ) ) ) )
{
m_timers.timer1_hi->enable( 1 );
}
else
{
m_timers.timer1_hi->enable( 0 );
}
break;
case 0x31: /* Timer 1 control 2
Bit 0 R/W Unknown
Bit 1 W Reset hi counter
Bit 2 R/W Enable high counter
Bit 3 R/W Unknown
Bit 4-7 Unused
*/
if ( data & 0x02 )
{
m_pm_reg[0x37] = m_pm_reg[0x33];
data &= ~0x02;
}
if ( ( data & 0x04 ) && ! ( m_pm_reg[0x30] & 0x80 ) && ( m_pm_reg[0x18] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x19] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x19] & 0x02 ) ) ) )
{
m_timers.timer1_hi->enable( 1 );
}
else
{
m_timers.timer1_hi->enable( 0 );
}
break;
case 0x32: /* Timer 1 preset value (low)
Bit 0-7 R/W Timer 1 preset value bit 0-7
*/
break;
case 0x33: /* Timer 1 preset value (high)
Bit 0-7 R/W Timer 1 preset value bit 8-15
*/
break;
case 0x34: /* Timer 1 sound-pivot (low, unused)
*/
case 0x35: /* Timer 1 sound-pivot (high, unused)
*/
logerror( "%0X: Write to unknown hardware address: %02X, %02X\n", m_maincpu->pc(), offset, data );
break;
case 0x36: /* Timer 1 counter (low), read only
*/
return;
case 0x37: /* Timer 1 counter (high), read only
*/
return;
case 0x38: /* Timer 2 control 1
Bit 0 R/W Unknown
Bit 1 W Reset low counter
Bit 2 R/W Enable high counter
Bit 3 R/W Unknown
Bit 4-6 Unused
Bit 7 R/W Enable 16bit mode
*/
if ( data & 0x02 )
{
m_pm_reg[0x3E] = m_pm_reg[0x3A];
data &= ~0x02;
}
if ( ( data & 0x04 ) && ( m_pm_reg[0x1A] & 0x08 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1A] & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1A] & 0x01 ) ) ) )
{
m_timers.timer2->enable( 1 );
}
else
{
m_timers.timer2->enable( 0 );
}
if ( ( m_pm_reg[0x39] & 0x04 ) && ! ( data & 0x80 ) && ( m_pm_reg[0x1A] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1B] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1B] & 0x02 ) ) ) )
{
m_timers.timer2_hi->enable( 1 );
}
else
{
m_timers.timer2_hi->enable( 0 );
}
break;
case 0x39: /* Timer 2 control 2
Bit 0 R/W Unknown
Bit 1 W Reset hi counter
Bit 2 R/W Enable high counter
Bit 3 R/W Unknown
Bit 4-7 Unused
*/
if ( data & 0x02 )
{
m_pm_reg[0x3F] = m_pm_reg[0x3A];
data &= ~0x02;
}
if ( ( data & 0x04 ) && ! ( m_pm_reg[0x38] & 0x80 ) && ( m_pm_reg[0x1A] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1B] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1B] & 0x02 ) ) ) )
{
m_timers.timer2_hi->enable( 1 );
}
else
{
m_timers.timer2_hi->enable( 0 );
}
break;
case 0x3A: /* Timer 2 preset value (low)
Bit 0-7 R/W Timer 2 preset value bit 0-7
*/
break;
case 0x3B: /* Timer 2 preset value (high)
Bit 0-7 R/W Timer 2 preset value bit 8-15
*/
break;
case 0x3C: /* Timer 2 sound-pivot (low, unused)
*/
case 0x3D: /* Timer 2 sound-pivot (high, unused)
*/
logerror( "%0X: Write to unknown hardware address: %02X, %02X\n", m_maincpu->pc(), offset, data );
break;
case 0x3E: /* Timer 2 counter (low), read only
Bit 0-7 R/W Timer 2 counter value bit 0-7
*/
return;
case 0x3F: /* Timer 2 counter (high), read only
Bit 0-7 R/W Timer 2 counter value bit 8-15
*/
return;
case 0x40: /* 256Hz timer control
Bit 0 R/W Enable Timer
Bit 1 W Reset Timer
Bit 2-7 Unused
*/
if ( data & 0x02 )
{
m_pm_reg[0x41] = 0;
data &= ~0x02;
}
break;
case 0x41: /* 256Hz timer counter
Bit 0-7 R 256Hz timer counter
*/
return;
case 0x48: /* Timer 3 control 1
Bit 0 R/W Unknown
Bit 1 W Reset low counter
Bit 2 R/W Enable high counter
Bit 3 R/W Unknown
Bit 4-6 Unused
Bit 7 R/W Enable 16bit mode
*/
if ( data & 0x02 )
{
m_pm_reg[0x4E] = m_pm_reg[0x4A];
data &= ~0x02;
}
if ( ( data & 0x04 ) && ( m_pm_reg[0x1C] & 0x08 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1D] & 0x01 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1D] & 0x01 ) ) ) )
{
m_timers.timer3->enable( 1 );
}
else
{
m_timers.timer3->enable( 0 );
}
if ( ( m_pm_reg[0x49] & 0x04 ) && ! ( data & 0x80 ) && ( m_pm_reg[0x1C] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1D] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1D] & 0x02 ) ) ) )
{
m_timers.timer3_hi->enable( 1 );
}
else
{
m_timers.timer3_hi->enable( 0 );
}
m_pm_reg[0x48] = data;
pokemini_update_sound();
break;
case 0x49: /* Timer 3 control 2
Bit 0 R/W Unknown
Bit 1 W Reset hi counter
Bit 2 R/W Enable high counter
Bit 3 R/W Unknown
Bit 4-7 Unused
*/
if ( data & 0x02 )
{
m_pm_reg[0x4F] = m_pm_reg[0x4B];
data &= ~0x02;
}
if ( ( data & 0x04 ) && ! ( m_pm_reg[0x48] & 0x80 ) && ( m_pm_reg[0x1C] & 0x80 ) &&
( ( ( m_pm_reg[0x19] & 0x20 ) && ! ( m_pm_reg[0x1D] & 0x02 ) ) ||
( ( m_pm_reg[0x19] & 0x10 ) && ( m_pm_reg[0x1D] & 0x02 ) ) ) )
{
m_timers.timer3_hi->enable( 1 );
}
else
{
m_timers.timer3_hi->enable( 0 );
}
m_pm_reg[0x49] = data;
pokemini_update_sound();
break;
case 0x4A: /* Timer 3 preset value (low)
Bit 0-7 R/W Timer 3 preset value bit 0-7
*/
m_pm_reg[0x4A] = data;
pokemini_update_sound();
break;
case 0x4B: /* Timer 3 preset value (high)
Bit 0-7 R/W Timer 3 preset value bit 8-15
*/
m_pm_reg[0x4B] = data;
pokemini_update_sound();
break;
case 0x4C: /* Timer 3 sound-pivot (low)
Bit 0-7 R/W Timer 3 sound-pivot value bit 0-7
*/
m_pm_reg[0x4C] = data;
pokemini_update_sound();
break;
case 0x4D: /* Timer 3 sound-pivot (high)
Bit 0-7 R/W Timer 3 sound-pivot value bit 8-15
Sound-pivot location:
Pulse-Width of 0% = 0x0000
Pulse-Width of 50% = Half of preset-value
Pulse-Width of 100% = Same as preset-value
*/
m_pm_reg[0x4D] = data;
pokemini_update_sound();
break;
case 0x4E: /* Timer 3 counter (low), read only
Bit 0-7 R/W Timer 3 counter value bit 0-7
*/
return;
case 0x4F: /* Timer 3 counter (high), read only
Bit 0-7 R/W Timer 3 counter value bit 8-15
*/
return;
case 0x52: /* Keypad status
Bit 0 R Key "A"
Bit 1 R Key "B"
Bit 2 R Key "C"
Bit 3 R D-pad up
Bit 4 R D-pad down
Bit 5 R D-pad left
Bit 6 R D-pad right
Bit 7 R Power button
*/
return;
case 0x60: /* I/O peripheral circuit select
Bit 0 R/W Unknown
bit 1 R/W IR receive / transmit
Bit 2 R/W EEPROM / RTC data
Bit 3 R/W EEPROM / RTC clock
Bit 4 R/W Rumble controller
Bit 5 R/W IR enable/disable
Bit 6 R/W Unknown
Bit 7 R/W Unknown
*/
break;
case 0x61: /* I/O peripheral status control
Bit 0 R/W IR received bit (if device not selected: 0)
Bit 1 R/W IR transmit (if device not selected: 0)
Bit 2 R/W EEPROM / RTC data (if device not selected: 1)
Bit 3 R/W EEPROM / RTC clock (if device not selected: 0)
Bit 4 R/W Rumble on/off (if device not selected: 0)
Bit 5 R/W IR disable (receive & transmit) (if device not selected: 1)
Bit 6 Always 1
Bit 7 R/W IR received bit (mirror, if device not selected: 0)
*/
if ( m_pm_reg[0x60] & 0x04 )
m_i2cmem->set_sda_line( ( data & 0x04 ) ? 1 : 0 );
if ( m_pm_reg[0x60] & 0x08 )
m_i2cmem->set_scl_line( ( data & 0x08 ) ? 1 : 0 );
break;
case 0x70: /* Sound related */
m_pm_reg[0x70] = data;
pokemini_update_sound();
break;
case 0x71: /* Sound volume
Bit 0-1 R/W Sound volume
00 - 0%
01 - 50%
10 - 50%
11 - 100%
Bit 2 R/W Always set to 0
Bit 3-7 Unused
*/
m_pm_reg[0x71] = data;
pokemini_update_sound();
break;
case 0x80: /* LCD control
Bit 0 R/W Invert colors; 0 - normal, 1 - inverted
Bit 1 R/W Enable rendering of background
Bit 2 R/W Enable rendering of sprites
Bit 3 R/W Enable copy to LCD ram
Bit 4-5 R/W Map size
00 - 12x16
01 - 16x12
10 - 24x8
11 - 24x8 (prohibited code)
Bit 6-7 Unused
*/
m_prc.colors_inverted = ( data & 0x01 ) ? 1 : 0;
m_prc.background_enabled = ( data & 0x02 ) ? 1 : 0;
m_prc.sprites_enabled = ( data & 0x04 ) ? 1 : 0;
m_prc.copy_enabled = ( data & 0x08 ) ? 1 : 0;
m_prc.map_size = ( data >> 4 ) & 0x03;
switch( m_prc.map_size )
{
case 0:
m_prc.map_size_x = 12; break;
case 1:
m_prc.map_size_x = 16; break;
case 2:
case 3:
m_prc.map_size_x = 24; break;
}
break;
case 0x81: /* LCD render refresh rate
Bit 0 R/W Unknown
Bit 1-3 R/W LCD refresh rate divider
000 - 60Hz / 3 = 20Hz (0 - 2)
001 - 60Hz / 6 = 10Hz (0 - 5)
010 - 60Hz / 9 = 6,6Hz (0 - 8)
011 - 60Hz / 12 = 5Hz (0 - B)
100 - 60Hz / 2 = 30Hz (0 - 1)
101 - 60Hz / 4 = 15Hz (0 - 3)
110 - 60Hz / 6 = 10Hz (0 - 5)
111 - 60Hz / 8 = 7,5Hz (0 - 7)
Bit 4-7 R Divider position, when overflow the LCD is updated
*/
switch ( data & 0x0E )
{
case 0x00: m_prc.max_frame_count = 3; break;
case 0x02: m_prc.max_frame_count = 6; break;
case 0x04: m_prc.max_frame_count = 9; break;
case 0x06: m_prc.max_frame_count = 12; break;
case 0x08: m_prc.max_frame_count = 2; break;
case 0x0A: m_prc.max_frame_count = 4; break;
case 0x0C: m_prc.max_frame_count = 6; break;
case 0x0E: m_prc.max_frame_count = 8; break;
}
break;
case 0x82: /* BG tile data memory offset (low)
Bit 0-2 Always "0"
Bit 3-7 R/W BG tile data memory offset bit 3-7
*/
data &= 0xF8;
m_prc.bg_tiles = ( m_prc.bg_tiles & 0xFFFF00 ) | data;
break;
case 0x83: /* BG tile data memory offset (mid)
Bit 0-7 R/W BG tile data memory offset bit 8-15
*/
m_prc.bg_tiles = ( m_prc.bg_tiles & 0xFF00FF ) | ( data << 8 );
break;
case 0x84: /* BG tile data memory offset (high)
Bit 0-4 R/W BG tile data memory offset bit 16-20
Bit 5-7 Unused
*/
data &= 0x1F;
m_prc.bg_tiles = ( m_prc.bg_tiles & 0x00FFFF ) | ( data << 16 );
break;
case 0x85: /* BG vertical move
Bit 0-6 R/W Move the background up, move range:
Map size 0: 0x00 to 0x40
Map size 1: 0x00 to 0x20
Map size 2: move ignored
Bit 7 Unused
*/
case 0x86: /* BG horizontal move
Bit 0-6 R/W Move the background left, move range:
Map size 0: move ignored
Map size 1: 0x00 to 0x20
Map size 2: 0x00 to 0x60
Bit 7 Unused
*/
logerror( "%0X: Write to unknown hardware address: %02X, %02X\n", machine().firstcpu->pc( ), offset, data );
break;
case 0x87: /* Sprite tile data memory offset (low)
Bit 0-5 Always "0"
Bit 6-7 R/W Sprite tile data memory offset bit 6-7
*/
data &= 0xC0;
m_prc.spr_tiles = ( m_prc.spr_tiles & 0xFFFF00 ) | data;
break;
case 0x88: /* Sprite tile data memory offset (med)
Bit 0-7 R/W Sprite tile data memory offset bit 8-15
*/
m_prc.spr_tiles = ( m_prc.spr_tiles & 0xFF00FF ) | ( data << 8 );
break;
case 0x89: /* Sprite tile data memory offset (high)
Bit 0-4 R/W Sprite tile data memory offset bit 16-20
Bit 5-7 Unused
*/
data &= 0x1F;
m_prc.spr_tiles = ( m_prc.spr_tiles & 0x00FFFF ) | ( data << 16 );
break;
case 0x8A: /* LCD status
Bit 0 R Unknown
Bit 1 R Unknown
Bit 2 R Unknown
Bit 3 R Unknown
Bit 4 R LCD during V-Sync / Rendering circuitry active or not ( 1 = not active)
Bit 5 R Unknown
Bit 6-7 Unused
*/
case 0xFE: /* Direct LCD control / data
Bit 0-7 R/W Direct LCD command or data
*/
// lcd_command_w( data );
break;
case 0xFF: /* Direct LCD data
Bit 0-7 R/W Direct LCD data
*/
// lcd_data_w( data );
break;
default:
logerror( "%0X: Write to unknown hardware address: %02X, %02X\n", machine().firstcpu->pc( ), offset, data );
break;
}
m_pm_reg[offset] = data;
}
READ8_MEMBER(pokemini_state::pokemini_hwreg_r)
{
UINT8 data = m_pm_reg[offset];
switch( offset )
{
case 0x52: return m_inputs->read();
case 0x61:
if ( ! ( m_pm_reg[0x60] & 0x04 ) )
{
data = ( data & ~ 0x04 ) | ( m_i2cmem->read_sda_line() ? 0x04 : 0x00 );
}
if ( ! ( m_pm_reg[0x60] & 0x08 ) )
{
data &= ~0x08;
}
break;
case 0x81: return ( m_pm_reg[offset] & 0x0F ) | ( m_prc.frame_count << 4 );
case 0x8A: return m_prc.count;
}
return data;
}
DEVICE_IMAGE_LOAD_MEMBER( pokemini_state, pokemini_cart )
{
if (image.software_entry() == NULL)
{
int size = image.length();
/* Verify that the image is big enough */
if (size <= 0x2100)
{
image.seterror(IMAGE_ERROR_UNSPECIFIED, "Invalid ROM image: ROM image is too small");
return IMAGE_INIT_FAIL;
}
/* Verify that the image is not too big */
if (size > 0x1FFFFF)
{
image.seterror(IMAGE_ERROR_UNSPECIFIED, "Invalid ROM image: ROM image is too big");
return IMAGE_INIT_FAIL;
}
/* Skip the first 0x2100 bytes */
image.fseek(0x2100, SEEK_SET);
size -= 0x2100;
if (size != image.fread( memregion("maincpu")->base() + 0x2100, size))
{
image.seterror(IMAGE_ERROR_UNSPECIFIED, "Error occurred while reading ROM image");
return IMAGE_INIT_FAIL;
}
}
else
{
UINT8 *cart_rom = image.get_software_region("rom");
UINT32 cart_rom_size = image.get_software_region_length("rom");
memcpy(memregion("maincpu")->base() + 0x2100, cart_rom + 0x2100, cart_rom_size - 0x2100);
}
return IMAGE_INIT_PASS;
}
void pokemini_state::pokemini_prc_counter_callback()
{
address_space &space = m_maincpu->space( AS_PROGRAM );
m_prc.count++;
/* Check for overflow */
if ( m_prc.count >= 0x42 )
{
m_prc.count = 0;
m_prc.frame_count++;
}
else
{
if ( m_prc.count == 0x18 && m_prc.frame_count >= m_prc.max_frame_count )
{
m_prc.frame_count = 0;
/* Check if the background should be drawn */
if ( m_prc.background_enabled )
{
int x, y;
for ( y = 0; y < 8; y++ ) {
for ( x = 0; x < 12; x++ ) {
UINT8 tile = m_p_ram[ 0x360 + ( y * m_prc.map_size_x ) + x ];
int i;
for( i = 0; i < 8; i++ ) {
m_p_ram[ ( y * 96 ) + ( x * 8 ) + i ] = space.read_byte( m_prc.bg_tiles + ( tile * 8 ) + i );
}
}
}
}
/* Check if the sprites should be drawn */
if ( m_prc.sprites_enabled )
{
UINT16 spr;
for ( spr = 0x35C; spr >= 0x300; spr -= 4 )
{
int spr_x = ( m_p_ram[ spr + 0 ] & 0x7F ) - 16;
int spr_y = ( m_p_ram[ spr + 1 ] & 0x7F ) - 16;
UINT8 spr_tile = m_p_ram[ spr + 2 ];
UINT8 spr_flag = m_p_ram[ spr + 3 ];
if ( spr_flag & 0x08 )
{
UINT16 gfx, mask;
UINT32 spr_base = m_prc.spr_tiles + spr_tile * 64;
int i, j;
for ( i = 0; i < 16; i++ )
{
if ( spr_x + i >= 0 && spr_x + i < 96 )
{
int rel_x = ( spr_flag & 0x01 ) ? 15 - i : i;
UINT32 s = spr_base + ( ( rel_x & 0x08 ) << 2 ) + ( rel_x & 0x07 );
mask = ~ ( space.read_byte( s ) | ( space.read_byte( s + 8 ) << 8 ) );
gfx = space.read_byte( s + 16 ) | ( space.read_byte( s + 24 ) << 8 );
/* Are the colors inverted? */
if ( spr_flag & 0x04 )
{
gfx = ~gfx;
}
for ( j = 0; j < 16; j++ )
{
if ( spr_y + j >= 0 && spr_y + j < 64 )
{
UINT16 ram_addr = ( ( ( spr_y + j ) >> 3 ) * 96 ) + spr_x + i;
if ( spr_flag & 0x02 )
{
if ( mask & 0x8000 )
{
m_p_ram[ ram_addr ] &= ~ ( 1 << ( ( spr_y + j ) & 0x07 ) );
if ( gfx & 0x8000 )
{
m_p_ram[ ram_addr ] |= ( 1 << ( ( spr_y + j ) & 0x07 ) );
}
}
mask <<= 1;
gfx <<= 1;
}
else
{
if ( mask & 0x0001 )
{
m_p_ram[ ram_addr ] &= ~ ( 1 << ( ( spr_y + j ) & 0x07 ) );
if ( gfx & 0x0001 )
{
m_p_ram[ ram_addr ] |= ( 1 << ( ( spr_y + j ) & 0x07 ) );
}
}
mask >>= 1;
gfx >>= 1;
}
}
}
}
}
}
}
}
/* Set PRC Render interrupt */
m_pm_reg[0x27] |= 0x40;
pokemini_check_irqs();
/* Check if the rendered data should be copied to the LCD */
if ( m_prc.copy_enabled )
{
int x, y;
for( y = 0; y < 64; y += 8 ) {
for( x = 0; x < 96; x++ ) {
UINT8 data = m_p_ram[ ( y * 12 ) + x ];
m_bitmap.pix16(y + 0, x) = ( data & 0x01 ) ? 3 : 0;
m_bitmap.pix16(y + 1, x) = ( data & 0x02 ) ? 3 : 0;
m_bitmap.pix16(y + 2, x) = ( data & 0x04 ) ? 3 : 0;
m_bitmap.pix16(y + 3, x) = ( data & 0x08 ) ? 3 : 0;
m_bitmap.pix16(y + 4, x) = ( data & 0x10 ) ? 3 : 0;
m_bitmap.pix16(y + 5, x) = ( data & 0x20 ) ? 3 : 0;
m_bitmap.pix16(y + 6, x) = ( data & 0x40 ) ? 3 : 0;
m_bitmap.pix16(y + 7, x) = ( data & 0x80 ) ? 3 : 0;
}
}
/* Set PRC Copy interrupt */
m_pm_reg[0x27] |= 0x80;
pokemini_check_irqs();
}
}
/* Set possible input irqs */
m_pm_reg[0x29] |= ~ m_inputs->read();
}
}
void pokemini_state::machine_start()
{
/* Clear internal structures */
memset( &m_prc, 0, sizeof(m_prc) );
memset( &m_timers, 0, sizeof(m_timers) );
memset( m_pm_reg, 0, sizeof(m_pm_reg) );
/* Set up timers */
m_timers.seconds_timer = timer_alloc(TIMER_SECONDS);
m_timers.seconds_timer->adjust( attotime::zero, 0, attotime::from_seconds( 1 ) );
m_timers.hz256_timer = timer_alloc(TIMER_256HZ);
m_timers.hz256_timer->adjust( attotime::zero, 0, attotime::from_hz( 256 ) );
m_timers.timer1 = timer_alloc(TIMER_1);
m_timers.timer1_hi = timer_alloc(TIMER_1_HI);
m_timers.timer2 = timer_alloc(TIMER_2);
m_timers.timer2_hi = timer_alloc(TIMER_2_HI);
m_timers.timer3 = timer_alloc(TIMER_3);
m_timers.timer3_hi = timer_alloc(TIMER_3_HI);
/* Set up the PRC */
m_prc.max_frame_count = 2;
m_prc.count_timer = timer_alloc(TIMER_PRC);
m_prc.count_timer->adjust( attotime::zero, 0, m_maincpu->cycles_to_attotime(55640 / 65) );
}
void pokemini_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
{
switch ( id )
{
case TIMER_SECONDS:
pokemini_seconds_timer_callback();
break;
case TIMER_256HZ:
pokemini_256hz_timer_callback();
break;
case TIMER_1:
pokemini_timer1_callback();
break;
case TIMER_1_HI:
pokemini_timer1_hi_callback();
break;
case TIMER_2:
pokemini_timer2_callback();
break;
case TIMER_2_HI:
pokemini_timer2_hi_callback();
break;
case TIMER_3:
pokemini_timer3_callback();
break;
case TIMER_3_HI:
pokemini_timer3_hi_callback();
break;
case TIMER_PRC:
pokemini_prc_counter_callback();
break;
}
}
static const INT16 speaker_levels[] = {-32768, 0, 32767};
static const speaker_interface pokemini_speaker_interface =
{
3, /* optional: number of different levels */
speaker_levels /* optional: level lookup table */
};
static const i2cmem_interface i2cmem_interface =
{
I2CMEM_SLAVE_ADDRESS, 0, 0x2000
};
void pokemini_state::video_start()
{
machine().primary_screen->register_screen_bitmap(m_bitmap);
}
UINT32 pokemini_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
copybitmap(bitmap, m_bitmap, 0, 0, 0, 0, cliprect);
return 0;
}
static MACHINE_CONFIG_START( pokemini, pokemini_state )
/* basic machine hardware */
MCFG_CPU_ADD( "maincpu", MINX, 4000000 )
MCFG_CPU_PROGRAM_MAP( pokemini_mem_map)
MCFG_QUANTUM_TIME(attotime::from_hz(60))
MCFG_I2CMEM_ADD("i2cmem",i2cmem_interface)
/* This still needs to be improved to actually match the hardware */
MCFG_SCREEN_ADD("screen", LCD)
MCFG_SCREEN_UPDATE_DRIVER(pokemini_state, screen_update)
MCFG_SCREEN_SIZE( 96, 64 )
MCFG_SCREEN_VISIBLE_AREA( 0, 95, 0, 63 )
MCFG_SCREEN_REFRESH_RATE( 72 )
MCFG_DEFAULT_LAYOUT(layout_lcd)
MCFG_PALETTE_LENGTH( 4 )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
MCFG_SOUND_CONFIG(pokemini_speaker_interface)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
/* cartridge */
MCFG_CARTSLOT_ADD("cart")
MCFG_CARTSLOT_EXTENSION_LIST("min,bin")
MCFG_CARTSLOT_NOT_MANDATORY
MCFG_CARTSLOT_INTERFACE("pokemini_cart")
MCFG_CARTSLOT_LOAD(pokemini_state,pokemini_cart)
/* Software lists */
MCFG_SOFTWARE_LIST_ADD("cart_list","pokemini")
MACHINE_CONFIG_END
ROM_START( pokemini )
ROM_REGION( 0x200000, "maincpu", 0 )
ROM_LOAD( "bios.min", 0x0000, 0x1000, CRC(aed3c14d) SHA1(daad4113713ed776fbd47727762bca81ba74915f) )
ROM_END
CONS( 2001, pokemini, 0, 0, pokemini, pokemini, driver_device, 0, "Nintendo", "Pokemon Mini", GAME_NO_SOUND )