mame/scripts
MooglyGuy 7fe8f9f74c
Assorted N64 fixes (#8415)
* -rdp: Fixed incorrect channel swapping on 32-bit resampled framebuffers. [Ryan Holtz]
* -rsp: Fixed LWV and VMOV behavior. Added reserved instructions V056, V057, V073, and VNULL. [Ryan Holtz, krom]
* -rdp: Temporarily adjusted framebuffer resampling to not exceed screen bounds in some games. [Ryan Holtz]
* -n64: Fixed SP DMA behavior based on hardware tests. [Ryan Holtz]
* -rsp: Removed unused DRC and SIMD support. General code cleanup. [Ryan Holtz]
* -n64: Pass K4 and K5 factors to threaded drawing code. Fixes black geometry in Conker's Bad Fur Day. [Ryan Holtz]
* -aleck64: Fixed compile issue with previous commits. [Ryan Holtz]
2021-08-09 21:06:08 -04:00
..
build Fairly significant overhaul of Lua engine and some cleanup. 2020-11-25 19:18:26 +11:00
font srcclean and manual cleanups (nw) 2017-12-24 15:03:04 +11:00
minimaws -emu/devfind: More cleanup/consistency changes. 2020-11-13 15:26:31 +11:00
resources Tidy up loose ends: 2021-01-06 19:09:16 +11:00
src Assorted N64 fixes (#8415) 2021-08-09 21:06:08 -04:00
target New machines marked as NOT_WORKING 2021-08-09 16:46:57 +02:00
xslt remove references to "mame64" from comments 2021-03-29 15:26:38 +02:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua Disable another MSVC warning that is known to be noisy (and which showed up with the recent setjmp workaround). 2021-07-09 09:14:42 -07:00
toolchain.lua Fix compilation with Emscripten versions greater than 2.0.8 (#7794) [Sam Clegg] 2021-04-16 02:44:16 +00:00