mame/3rdparty/lzma/CPP/Windows/FileName.cpp
2015-01-11 08:10:25 +01:00

30 lines
562 B
C++

// Windows/FileName.cpp
#include "StdAfx.h"
#include "FileName.h"
namespace NWindows {
namespace NFile {
namespace NName {
void NormalizeDirPathPrefix(FString &dirPath)
{
if (dirPath.IsEmpty())
return;
if (dirPath.ReverseFind(FCHAR_PATH_SEPARATOR) != dirPath.Length() - 1)
dirPath += FCHAR_PATH_SEPARATOR;
}
#ifndef USE_UNICODE_FSTRING
void NormalizeDirPathPrefix(UString &dirPath)
{
if (dirPath.IsEmpty())
return;
if (dirPath.ReverseFind(WCHAR_PATH_SEPARATOR) != dirPath.Length() - 1)
dirPath += WCHAR_PATH_SEPARATOR;
}
#endif
}}}