mirror of
https://github.com/holub/mame
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ui/analogipt.cpp: Fixed bar graph display for fields with ranges that wrap through zero. emu/inputdev.cpp: Separateed analog axis deadzone and switch threshold settings, reduced default deadzone, and fixed a potential division by zero if the deadzone and saturation settings are equal. emu/ioport.cpp: Fixed behaviour of absolute analog fields where range passes through zero - it previously only worked for specific combinations of mask, minimum and default. Removed a workaround from universal/getaway.cpp that is no longer necessary. emu/input.cpp: Fixed unintuitive behaviour when an absolute field is assigned an OR combination of a relative control folled by an absolute control (e.g. Mouse X or Joy 1 LSX). Also fixed reading axis input sequences where an axis code is followed by a switch code (these can only be produced by manually editing configuration files, not through MAME's UI), and fixed the returned type when multiple relative axes sum to zero. osd/modules/input_dinput.cpp: Fixed hat switches being stuck in up position when input is suspended in the background taito/taitoio_yoke.cpp: Give throttle control a distinct type, and don't auto-centre. osd: Added option to select MIDI provider module (currently only PortMidi and the dummy module are available). Also put various things in namespaces, and fixed builds including SDL sound module with native Windows OSD. emu/validity.cpp: Added check to catch I/O port fields using UI input types. emu/inpttype.ipp: Renamed inputs that were causing confusion. "Bill" and "Track" were causing confusion for translators and hence likely causing confusion for many users, especially those who are not native English speakers. "Track" as an abbreviation for "Trackball" was frequently being mistranslated, e.g. in the sense of a CD track selection button or even in the sense of a railway track. There's no reason to abbreviate it. "Bill" in the US English sense as a banknote is too ambiguous and was causing confusion for translators. It's better to use the less ambiguous "Banknote". Corrected Greek translations of "Trackball". Don't run GitHub Actions on issue template changes.
4027 lines
121 KiB
C++
4027 lines
121 KiB
C++
// license:BSD-3-Clause
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// copyright-holders:Aaron Giles
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/***************************************************************************
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ioport.cpp
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Input/output port handling.
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****************************************************************************
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Theory of operation
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------------
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OSD controls
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------------
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There are three types of controls that the OSD can provide as potential
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input devices: digital controls, absolute analog controls, and relative
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analog controls.
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Digital controls have only two states: on or off. They are generally
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mapped to buttons and digital joystick directions (like a gamepad or a
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joystick hat). The OSD layer must return either 0 (off) or 1 (on) for
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these types of controls.
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Absolute analog controls are analog in the sense that they return a
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range of values depending on how much a given control is moved, but they
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are physically bounded. This means that there is a minimum and maximum
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limit to how far the control can be moved. They are generally mapped to
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analog joystick axes, lightguns, most PC steering wheels, and pedals.
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The OSD layer must determine the minimum and maximum range of each
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analog device and scale that to a value between -65536 and +65536
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representing the position of the control. -65536 generally refers to
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the topmost or leftmost position, while +65536 refers to the bottommost
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or rightmost position. Note that pedals are a special case here, the
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OSD layer needs to return half axis as full -65536 to + 65536 range.
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Relative analog controls are analog as well, but are not physically
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bounded. They can be moved continually in one direction without limit.
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They are generally mapped to trackballs and mice. Because they are
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unbounded, the OSD layer can only return delta values since the last
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read. Because of this, it is difficult to scale appropriately. For
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MAME's purposes, when mapping a mouse devices to a relative analog
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control, one pixel of movement should correspond to 512 units. Other
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analog control types should be scaled to return values of a similar
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magnitude. Like absolute analog controls, negative values refer to
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upward or leftward movement, while positive values refer to downward
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or rightward movement.
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-------------
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Game controls
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-------------
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Similarly, the types of controls used by arcade games fall into the same
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three categories: digital, absolute analog, and relative analog. The
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tricky part is how to map any arbitrary type of OSD control to an
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arbitrary type of game control.
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Digital controls: used for game buttons and standard 4/8-way joysticks,
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as well as many other types of game controls. Mapping an OSD digital
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control to a game's OSD control is trivial. For OSD analog controls,
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the MAME core does not directly support mapping any OSD analog devices
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to digital controls. However, the OSD layer is free to enumerate digital
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equivalents for analog devices. For example, each analog axis in the
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Windows OSD code enumerates to two digital controls, one for the
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negative direction (up/left) and one for the position direction
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(down/right). When these "digital" inputs are queried, the OSD layer
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checks the axis position against the center, adding in a dead zone,
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and returns 0 or 1 to indicate its position.
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Absolute analog controls: used for analog joysticks, lightguns, pedals,
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and wheel controls. Mapping an OSD absolute analog control to this type
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is easy. OSD relative analog controls can be mapped here as well by
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accumulating the deltas and bounding the results. OSD digital controls
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are mapped to these types of controls in pairs, one for a decrement and
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one for an increment, but apart from that, operate the same as the OSD
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relative analog controls by accumulating deltas and applying bounds.
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The speed of the digital delta is user-configurable per analog input.
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In addition, most absolute analog control types have an autocentering
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feature that is activated when using the digital increment/decrement
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sequences, which returns the control back to the center at a user-
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controllable speed if no digital sequences are pressed.
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Relative analog controls: used for trackballs and dial controls. Again,
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mapping an OSD relative analog control to this type is straightforward.
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OSD absolute analog controls can't map directly to these, but if the OSD
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layer provides a digital equivalent for each direction, it can be done.
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OSD digital controls map just like they do for absolute analog controls,
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except that the accumulated deltas are not bounded, but rather wrap.
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***************************************************************************/
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#include "emu.h"
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#include "config.h"
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#include "emuopts.h"
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#include "fileio.h"
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#include "inputdev.h"
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#include "natkeyboard.h"
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#include "profiler.h"
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#include "ui/uimain.h"
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#include "util/corestr.h"
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#include "util/ioprocsfilter.h"
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#include "util/language.h"
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#include "util/unicode.h"
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#include "util/xmlfile.h"
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#include "osdepend.h"
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#include <cctype>
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#include <ctime>
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namespace {
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// temporary: set this to 1 to enable the originally defined behavior that
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// a field specified via PORT_MODIFY which intersects a previously-defined
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// field completely wipes out the previous definition
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#define INPUT_PORT_OVERRIDE_FULLY_NUKES_PREVIOUS 1
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//**************************************************************************
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// CONSTANTS
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//**************************************************************************
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const int SPACE_COUNT = 3;
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//**************************************************************************
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// INLINE FUNCTIONS
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//**************************************************************************
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//-------------------------------------------------
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// compute_scale -- compute an 8.24 scale value
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// from a numerator and a denominator
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//-------------------------------------------------
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inline s64 compute_scale(s32 num, s32 den)
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{
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return (s64(num) << 24) / den;
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}
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//-------------------------------------------------
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// recip_scale -- compute an 8.24 reciprocal of
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// an 8.24 scale value
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//-------------------------------------------------
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inline s64 recip_scale(s64 scale)
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{
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return (s64(1) << 48) / scale;
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}
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//-------------------------------------------------
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// apply_scale -- apply an 8.24 scale value to
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// a 32-bit value
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//-------------------------------------------------
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inline s32 apply_scale(s32 value, s64 scale)
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{
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return (s64(value) * scale) / (1 << 24);
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}
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//-------------------------------------------------
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// compute_shift -- get shift required to right-
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// align an I/O port field value
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//-------------------------------------------------
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inline u8 compute_shift(ioport_value mask)
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{
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u8 result = 0U;
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while (mask && !BIT(mask, 0))
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{
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mask >>= 1;
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++result;
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}
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return result;
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}
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//**************************************************************************
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// COMMON SHARED STRINGS
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//**************************************************************************
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const struct
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{
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u32 id;
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const char *string;
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} input_port_default_strings[] =
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{
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{ INPUT_STRING_Off, "Off" },
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{ INPUT_STRING_On, "On" },
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{ INPUT_STRING_No, "No" },
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{ INPUT_STRING_Yes, "Yes" },
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{ INPUT_STRING_Lives, "Lives" },
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{ INPUT_STRING_Bonus_Life, "Bonus Life" },
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{ INPUT_STRING_Difficulty, "Difficulty" },
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{ INPUT_STRING_Demo_Sounds, "Demo Sounds" },
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{ INPUT_STRING_Coinage, "Coinage" },
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{ INPUT_STRING_Coin_A, "Coin A" },
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{ INPUT_STRING_Coin_B, "Coin B" },
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{ INPUT_STRING_9C_1C, "9 Coins/1 Credit" },
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{ INPUT_STRING_8C_1C, "8 Coins/1 Credit" },
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{ INPUT_STRING_7C_1C, "7 Coins/1 Credit" },
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{ INPUT_STRING_6C_1C, "6 Coins/1 Credit" },
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{ INPUT_STRING_5C_1C, "5 Coins/1 Credit" },
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{ INPUT_STRING_4C_1C, "4 Coins/1 Credit" },
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{ INPUT_STRING_3C_1C, "3 Coins/1 Credit" },
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{ INPUT_STRING_8C_3C, "8 Coins/3 Credits" },
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{ INPUT_STRING_4C_2C, "4 Coins/2 Credits" },
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{ INPUT_STRING_5C_2C, "5 Coins/2 Credits" },
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{ INPUT_STRING_2C_1C, "2 Coins/1 Credit" },
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{ INPUT_STRING_5C_3C, "5 Coins/3 Credits" },
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{ INPUT_STRING_3C_2C, "3 Coins/2 Credits" },
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{ INPUT_STRING_4C_3C, "4 Coins/3 Credits" },
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{ INPUT_STRING_4C_4C, "4 Coins/4 Credits" },
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{ INPUT_STRING_3C_3C, "3 Coins/3 Credits" },
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{ INPUT_STRING_2C_2C, "2 Coins/2 Credits" },
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{ INPUT_STRING_1C_1C, "1 Coin/1 Credit" },
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{ INPUT_STRING_3C_5C, "3 Coins/5 Credits" },
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{ INPUT_STRING_4C_5C, "4 Coins/5 Credits" },
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{ INPUT_STRING_3C_4C, "3 Coins/4 Credits" },
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{ INPUT_STRING_2C_3C, "2 Coins/3 Credits" },
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{ INPUT_STRING_4C_7C, "4 Coins/7 Credits" },
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{ INPUT_STRING_2C_4C, "2 Coins/4 Credits" },
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{ INPUT_STRING_1C_2C, "1 Coin/2 Credits" },
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{ INPUT_STRING_2C_5C, "2 Coins/5 Credits" },
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{ INPUT_STRING_2C_6C, "2 Coins/6 Credits" },
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{ INPUT_STRING_1C_3C, "1 Coin/3 Credits" },
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{ INPUT_STRING_2C_7C, "2 Coins/7 Credits" },
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{ INPUT_STRING_2C_8C, "2 Coins/8 Credits" },
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{ INPUT_STRING_1C_4C, "1 Coin/4 Credits" },
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{ INPUT_STRING_1C_5C, "1 Coin/5 Credits" },
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{ INPUT_STRING_1C_6C, "1 Coin/6 Credits" },
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{ INPUT_STRING_1C_7C, "1 Coin/7 Credits" },
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{ INPUT_STRING_1C_8C, "1 Coin/8 Credits" },
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{ INPUT_STRING_1C_9C, "1 Coin/9 Credits" },
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{ INPUT_STRING_Free_Play, "Free Play" },
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{ INPUT_STRING_Cabinet, "Cabinet" },
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{ INPUT_STRING_Upright, "Upright" },
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{ INPUT_STRING_Cocktail, "Cocktail" },
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{ INPUT_STRING_Flip_Screen, "Flip Screen" },
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{ INPUT_STRING_Service_Mode, "Service Mode" },
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{ INPUT_STRING_Pause, "Pause" },
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{ INPUT_STRING_Test, "Test" },
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{ INPUT_STRING_Tilt, "Tilt" },
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{ INPUT_STRING_Version, "Version" },
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{ INPUT_STRING_Region, "Region" },
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{ INPUT_STRING_International, "International" },
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{ INPUT_STRING_Japan, "Japan" },
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{ INPUT_STRING_USA, "USA" },
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{ INPUT_STRING_Europe, "Europe" },
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{ INPUT_STRING_Asia, "Asia" },
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{ INPUT_STRING_China, "China" },
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{ INPUT_STRING_Hong_Kong, "Hong Kong" },
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{ INPUT_STRING_Korea, "Korea" },
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{ INPUT_STRING_Southeast_Asia, "Southeast Asia" },
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{ INPUT_STRING_Taiwan, "Taiwan" },
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{ INPUT_STRING_World, "World" },
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{ INPUT_STRING_Language, "Language" },
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{ INPUT_STRING_English, "English" },
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{ INPUT_STRING_Japanese, "Japanese" },
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{ INPUT_STRING_Chinese, "Chinese" },
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{ INPUT_STRING_French, "French" },
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{ INPUT_STRING_German, "German" },
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{ INPUT_STRING_Italian, "Italian" },
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{ INPUT_STRING_Korean, "Korean" },
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{ INPUT_STRING_Spanish, "Spanish" },
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{ INPUT_STRING_Very_Easy, "Very Easy" },
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{ INPUT_STRING_Easiest, "Easiest" },
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{ INPUT_STRING_Easier, "Easier" },
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{ INPUT_STRING_Easy, "Easy" },
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{ INPUT_STRING_Medium_Easy, "Medium Easy" },
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{ INPUT_STRING_Normal, "Normal" },
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{ INPUT_STRING_Medium, "Medium" },
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{ INPUT_STRING_Medium_Hard, "Medium Hard" },
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{ INPUT_STRING_Hard, "Hard" },
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{ INPUT_STRING_Harder, "Harder" },
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{ INPUT_STRING_Hardest, "Hardest" },
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{ INPUT_STRING_Very_Hard, "Very Hard" },
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{ INPUT_STRING_Medium_Difficult, "Medium Difficult" },
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{ INPUT_STRING_Difficult, "Difficult" },
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{ INPUT_STRING_Very_Difficult, "Very Difficult" },
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{ INPUT_STRING_Very_Low, "Very Low" },
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{ INPUT_STRING_Low, "Low" },
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{ INPUT_STRING_High, "High" },
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{ INPUT_STRING_Higher, "Higher" },
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{ INPUT_STRING_Highest, "Highest" },
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{ INPUT_STRING_Very_High, "Very High" },
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{ INPUT_STRING_Players, "Players" },
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{ INPUT_STRING_Controls, "Controls" },
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{ INPUT_STRING_Dual, "Dual" },
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{ INPUT_STRING_Single, "Single" },
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{ INPUT_STRING_Game_Time, "Game Time" },
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{ INPUT_STRING_Continue_Price, "Continue Price" },
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{ INPUT_STRING_Controller, "Controller" },
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{ INPUT_STRING_Light_Gun, "Light Gun" },
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{ INPUT_STRING_Joystick, "Joystick" },
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{ INPUT_STRING_Trackball, "Trackball" },
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{ INPUT_STRING_Continues, "Continues" },
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{ INPUT_STRING_Allow_Continue, "Allow Continue" },
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{ INPUT_STRING_Level_Select, "Level Select" },
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{ INPUT_STRING_Infinite, "Infinite" },
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{ INPUT_STRING_Stereo, "Stereo" },
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{ INPUT_STRING_Mono, "Mono" },
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{ INPUT_STRING_Unused, "Unused" },
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{ INPUT_STRING_Unknown, "Unknown" },
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{ INPUT_STRING_Standard, "Standard" },
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{ INPUT_STRING_Reverse, "Reverse" },
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{ INPUT_STRING_Alternate, "Alternate" },
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{ INPUT_STRING_None, "None" },
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};
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inline bool input_seq_good(running_machine &machine, input_seq const &seq)
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{
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if (INPUT_CODE_INVALID == seq[0])
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return false;
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else if (seq.empty())
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return true;
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else
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return input_seq::end_code != machine.input().seq_clean(seq)[0];
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}
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std::string substitute_player(std::string_view name, u8 player)
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{
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using util::lang_translate;
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std::string result;
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while (!name.empty())
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{
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auto const found = name.find('%');
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if ((std::string_view::npos == found) || (name.length() == found + 1))
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{
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result.append(name);
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break;
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}
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switch (name[found + 1])
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{
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case '%':
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result.append(name.substr(0, found + 1));
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break;
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case 'p':
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result.append(name.substr(0, found));
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result.append(util::string_format(_("input-name", "P%1$u"), player + 1));
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break;
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default:
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result.append(name.substr(0, found + 2));
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}
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name.remove_prefix(found + 2);
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}
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return result;
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}
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// ======================> inp_header
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// header at the front of INP files
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class inp_header
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{
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public:
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// parameters
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static constexpr unsigned MAJVERSION = 3;
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static constexpr unsigned MINVERSION = 0;
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bool read(emu_file &f)
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{
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return f.read(m_data, sizeof(m_data)) == sizeof(m_data);
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}
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bool write(emu_file &f) const
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{
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return f.write(m_data, sizeof(m_data)) == sizeof(m_data);
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}
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bool check_magic() const
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{
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return 0 == std::memcmp(MAGIC, m_data + OFFS_MAGIC, OFFS_BASETIME - OFFS_MAGIC);
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}
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u64 get_basetime() const
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{
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return
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(u64(m_data[OFFS_BASETIME + 0]) << (0 * 8)) |
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(u64(m_data[OFFS_BASETIME + 1]) << (1 * 8)) |
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(u64(m_data[OFFS_BASETIME + 2]) << (2 * 8)) |
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(u64(m_data[OFFS_BASETIME + 3]) << (3 * 8)) |
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(u64(m_data[OFFS_BASETIME + 4]) << (4 * 8)) |
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(u64(m_data[OFFS_BASETIME + 5]) << (5 * 8)) |
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(u64(m_data[OFFS_BASETIME + 6]) << (6 * 8)) |
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(u64(m_data[OFFS_BASETIME + 7]) << (7 * 8));
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}
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unsigned get_majversion() const
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{
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return m_data[OFFS_MAJVERSION];
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}
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unsigned get_minversion() const
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{
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return m_data[OFFS_MINVERSION];
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}
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std::string get_sysname() const
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{
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return get_string<OFFS_SYSNAME, OFFS_APPDESC>();
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}
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std::string get_appdesc() const
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{
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return get_string<OFFS_APPDESC, OFFS_END>();
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}
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void set_magic()
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{
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std::memcpy(m_data + OFFS_MAGIC, MAGIC, OFFS_BASETIME - OFFS_MAGIC);
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}
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void set_basetime(u64 time)
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{
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m_data[OFFS_BASETIME + 0] = u8((time >> (0 * 8)) & 0x00ff);
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m_data[OFFS_BASETIME + 1] = u8((time >> (1 * 8)) & 0x00ff);
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m_data[OFFS_BASETIME + 2] = u8((time >> (2 * 8)) & 0x00ff);
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m_data[OFFS_BASETIME + 3] = u8((time >> (3 * 8)) & 0x00ff);
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m_data[OFFS_BASETIME + 4] = u8((time >> (4 * 8)) & 0x00ff);
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m_data[OFFS_BASETIME + 5] = u8((time >> (5 * 8)) & 0x00ff);
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m_data[OFFS_BASETIME + 6] = u8((time >> (6 * 8)) & 0x00ff);
|
|
m_data[OFFS_BASETIME + 7] = u8((time >> (7 * 8)) & 0x00ff);
|
|
}
|
|
void set_version()
|
|
{
|
|
m_data[OFFS_MAJVERSION] = MAJVERSION;
|
|
m_data[OFFS_MINVERSION] = MINVERSION;
|
|
}
|
|
void set_sysname(std::string const &name)
|
|
{
|
|
set_string<OFFS_SYSNAME, OFFS_APPDESC>(name);
|
|
}
|
|
void set_appdesc(std::string const &desc)
|
|
{
|
|
set_string<OFFS_APPDESC, OFFS_END>(desc);
|
|
}
|
|
|
|
private:
|
|
template <std::size_t BEGIN, std::size_t END> void set_string(std::string const &str)
|
|
{
|
|
std::size_t const used = (std::min<std::size_t>)(str.size() + 1, END - BEGIN);
|
|
std::memcpy(m_data + BEGIN, str.c_str(), used);
|
|
if ((END - BEGIN) > used)
|
|
std::memset(m_data + BEGIN + used, 0, (END - BEGIN) - used);
|
|
}
|
|
template <std::size_t BEGIN, std::size_t END> std::string get_string() const
|
|
{
|
|
char const *const begin = reinterpret_cast<char const *>(m_data + BEGIN);
|
|
return std::string(begin, std::find(begin, reinterpret_cast<char const *>(m_data + END), '\0'));
|
|
}
|
|
|
|
static constexpr std::size_t OFFS_MAGIC = 0x00; // 0x08 bytes
|
|
static constexpr std::size_t OFFS_BASETIME = 0x08; // 0x08 bytes (little-endian binary integer)
|
|
static constexpr std::size_t OFFS_MAJVERSION = 0x10; // 0x01 bytes (binary integer)
|
|
static constexpr std::size_t OFFS_MINVERSION = 0x11; // 0x01 bytes (binary integer)
|
|
// 0x02 bytes reserved
|
|
static constexpr std::size_t OFFS_SYSNAME = 0x14; // 0x0c bytes (ASCII)
|
|
static constexpr std::size_t OFFS_APPDESC = 0x20; // 0x20 bytes (ASCII)
|
|
static constexpr std::size_t OFFS_END = 0x40;
|
|
|
|
static u8 const MAGIC[OFFS_BASETIME - OFFS_MAGIC];
|
|
|
|
u8 m_data[OFFS_END];
|
|
};
|
|
|
|
} // anonymous namespace
|
|
|
|
|
|
// XML attributes for the different types
|
|
const char *const ioport_manager::seqtypestrings[] = { "standard", "increment", "decrement" };
|
|
|
|
|
|
u8 const inp_header::MAGIC[inp_header::OFFS_BASETIME - inp_header::OFFS_MAGIC] = { 'M', 'A', 'M', 'E', 'I', 'N', 'P', 0 };
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// BUILT-IN CORE MAPPINGS
|
|
//**************************************************************************
|
|
|
|
#include "inpttype.ipp"
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// PORT CONFIGURATIONS
|
|
//**************************************************************************
|
|
|
|
//**************************************************************************
|
|
// I/O PORT LIST
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// append - append the given device's input ports
|
|
// to the current list
|
|
//-------------------------------------------------
|
|
|
|
void ioport_list::append(device_t &device, std::string &errorbuf)
|
|
{
|
|
// no constructor, no list
|
|
ioport_constructor constructor = device.input_ports();
|
|
if (constructor == nullptr)
|
|
return;
|
|
|
|
// reset error buffer
|
|
errorbuf.clear();
|
|
|
|
// detokenize into the list
|
|
(*constructor)(device, *this, errorbuf);
|
|
|
|
// collapse fields and sort the list
|
|
for (auto &port : *this)
|
|
port.second->collapse_fields(errorbuf);
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// INPUT TYPE ENTRY
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// input_type_entry - constructors
|
|
//-------------------------------------------------
|
|
|
|
input_type_entry::input_type_entry(ioport_type type, ioport_group group, int player, const char *token, const char *name, input_seq standard) noexcept
|
|
: m_type(type),
|
|
m_group(group),
|
|
m_player(player),
|
|
m_token(token),
|
|
m_name(name)
|
|
{
|
|
m_defseq[SEQ_TYPE_STANDARD] = m_seq[SEQ_TYPE_STANDARD] = standard;
|
|
}
|
|
|
|
input_type_entry::input_type_entry(ioport_type type, ioport_group group, int player, const char *token, const char *name, input_seq standard, input_seq decrement, input_seq increment) noexcept
|
|
: m_type(type),
|
|
m_group(group),
|
|
m_player(player),
|
|
m_token(token),
|
|
m_name(name)
|
|
{
|
|
m_defseq[SEQ_TYPE_STANDARD] = m_seq[SEQ_TYPE_STANDARD] = standard;
|
|
m_defseq[SEQ_TYPE_INCREMENT] = m_seq[SEQ_TYPE_INCREMENT] = increment;
|
|
m_defseq[SEQ_TYPE_DECREMENT] = m_seq[SEQ_TYPE_DECREMENT] = decrement;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// name - gets the display name for the input
|
|
// type
|
|
//-------------------------------------------------
|
|
|
|
std::string input_type_entry::name() const
|
|
{
|
|
using util::lang_translate;
|
|
|
|
if (!m_name)
|
|
return std::string();
|
|
else if ((group() < IPG_PLAYER1) || (group() > IPG_PLAYER10))
|
|
return _("input-name", m_name);
|
|
else
|
|
return substitute_player(_("input-name", m_name), player());
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// replace_code - replace all instances of
|
|
// oldcodewith newcode in all sequences
|
|
//-------------------------------------------------
|
|
|
|
void input_type_entry::replace_code(input_code oldcode, input_code newcode) noexcept
|
|
{
|
|
for (input_seq &seq : m_seq)
|
|
seq.replace(oldcode, newcode);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// configure_osd - set the token and name of an
|
|
// OSD entry
|
|
//-------------------------------------------------
|
|
|
|
void input_type_entry::configure_osd(const char *token, const char *name) noexcept
|
|
{
|
|
assert(m_type >= IPT_OSD_1 && m_type <= IPT_OSD_16);
|
|
m_token = token;
|
|
m_name = name;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// restore_default_seq - restores the sequence
|
|
// from the default
|
|
//-------------------------------------------------
|
|
|
|
void input_type_entry::restore_default_seq() noexcept
|
|
{
|
|
m_seq = m_defseq;
|
|
}
|
|
|
|
|
|
//**************************************************************************
|
|
// DIGITAL JOYSTICKS
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// digital_joystick - constructor
|
|
//-------------------------------------------------
|
|
|
|
digital_joystick::digital_joystick(int player, int number)
|
|
: m_player(player),
|
|
m_number(number),
|
|
m_current(0),
|
|
m_current4way(0),
|
|
m_previous(0)
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_axis - configure a single axis of a
|
|
// digital joystick
|
|
//-------------------------------------------------
|
|
|
|
digital_joystick::direction_t digital_joystick::add_axis(ioport_field &field)
|
|
{
|
|
direction_t direction = direction_t((field.type() - (IPT_DIGITAL_JOYSTICK_FIRST + 1)) % 4);
|
|
m_field[direction].emplace_front(field);
|
|
return direction;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update - update the state of digital
|
|
// joysticks prior to accumulating the results
|
|
// in a port
|
|
//-------------------------------------------------
|
|
|
|
void digital_joystick::frame_update()
|
|
{
|
|
// remember previous state and reset current state
|
|
m_previous = m_current;
|
|
m_current = 0;
|
|
|
|
// read all the associated ports
|
|
running_machine *machine = nullptr;
|
|
for (direction_t direction = JOYDIR_UP; direction < JOYDIR_COUNT; ++direction)
|
|
for (const std::reference_wrapper<ioport_field> &i : m_field[direction])
|
|
{
|
|
machine = &i.get().machine();
|
|
if (machine->input().seq_pressed(i.get().seq(SEQ_TYPE_STANDARD)))
|
|
m_current |= 1 << direction;
|
|
}
|
|
|
|
// lock out opposing directions (left + right or up + down)
|
|
if ((m_current & (UP_BIT | DOWN_BIT)) == (UP_BIT | DOWN_BIT))
|
|
m_current &= ~(UP_BIT | DOWN_BIT);
|
|
if ((m_current & (LEFT_BIT | RIGHT_BIT)) == (LEFT_BIT | RIGHT_BIT))
|
|
m_current &= ~(LEFT_BIT | RIGHT_BIT);
|
|
|
|
// only update 4-way case if joystick has moved
|
|
if (m_current != m_previous)
|
|
{
|
|
m_current4way = m_current;
|
|
|
|
//
|
|
// If joystick is pointing at a diagonal, acknowledge that the player moved
|
|
// the joystick by favoring a direction change. This minimizes frustration
|
|
// and maximizes responsiveness.
|
|
//
|
|
// For example, if you are holding "left" then switch to "up" (where both left
|
|
// and up are briefly pressed at the same time), we'll transition immediately
|
|
// to "up."
|
|
//
|
|
// Zero any switches that didn't change from the previous to current state.
|
|
//
|
|
if ((m_current4way & (UP_BIT | DOWN_BIT)) &&
|
|
(m_current4way & (LEFT_BIT | RIGHT_BIT)))
|
|
{
|
|
m_current4way ^= m_current4way & m_previous;
|
|
}
|
|
|
|
//
|
|
// If we are still pointing at a diagonal, we are in an indeterminant state.
|
|
//
|
|
// This could happen if the player moved the joystick from the idle position directly
|
|
// to a diagonal, or from one diagonal directly to an extreme diagonal.
|
|
//
|
|
// The chances of this happening with a keyboard are slim, but we still need to
|
|
// constrain this case. Let's pick the horizontal axis.
|
|
//
|
|
if ((m_current4way & (UP_BIT | DOWN_BIT)) &&
|
|
(m_current4way & (LEFT_BIT | RIGHT_BIT)))
|
|
{
|
|
m_current4way &= ~(UP_BIT | DOWN_BIT);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT CONDITION
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// eval - evaluate condition
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_condition::eval() const
|
|
{
|
|
// always condition is always true
|
|
if (m_condition == ALWAYS)
|
|
return true;
|
|
|
|
// otherwise, read the referenced port and switch off the condition type
|
|
ioport_value const condvalue = m_port->read();
|
|
switch (m_condition)
|
|
{
|
|
case ALWAYS: return true;
|
|
case EQUALS: return ((condvalue & m_mask) == m_value);
|
|
case NOTEQUALS: return ((condvalue & m_mask) != m_value);
|
|
case GREATERTHAN: return ((condvalue & m_mask) > m_value);
|
|
case NOTGREATERTHAN: return ((condvalue & m_mask) <= m_value);
|
|
case LESSTHAN: return ((condvalue & m_mask) < m_value);
|
|
case NOTLESSTHAN: return ((condvalue & m_mask) >= m_value);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// initialize - create the live state
|
|
//-------------------------------------------------
|
|
|
|
void ioport_condition::initialize(device_t &device)
|
|
{
|
|
if (m_tag != nullptr)
|
|
m_port = device.ioport(m_tag);
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT SETTING
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_setting - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_setting::ioport_setting(ioport_field &field, ioport_value _value, const char *_name)
|
|
: m_field(field),
|
|
m_value(_value),
|
|
m_name(_name)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT DIP LOCATION
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_diplocation - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_diplocation::ioport_diplocation(const char *name, u8 swnum, bool invert)
|
|
: m_name(name),
|
|
m_number(swnum),
|
|
m_invert(invert)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT FIELD
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_field - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_field::ioport_field(ioport_port &port, ioport_type type, ioport_value defvalue, ioport_value maskbits, const char *name)
|
|
: m_next(nullptr),
|
|
m_port(port),
|
|
m_modcount(port.modcount()),
|
|
m_mask(maskbits),
|
|
m_defvalue(defvalue & maskbits),
|
|
m_type(type),
|
|
m_player(0),
|
|
m_flags(0),
|
|
m_impulse(0),
|
|
m_name(name),
|
|
m_read(port.device()),
|
|
m_write(port.device()),
|
|
m_write_param(0),
|
|
m_digital_value(false),
|
|
m_min(0),
|
|
m_max(maskbits),
|
|
m_sensitivity(0),
|
|
m_delta(0),
|
|
m_centerdelta(0),
|
|
m_crosshair_axis(CROSSHAIR_AXIS_NONE),
|
|
m_crosshair_scale(1.0),
|
|
m_crosshair_offset(0),
|
|
m_crosshair_altaxis(0),
|
|
m_crosshair_mapper(port.device()),
|
|
m_full_turn_count(0),
|
|
m_remap_table(nullptr),
|
|
m_way(0)
|
|
{
|
|
// reset sequences and chars
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
m_seq[seqtype].set_default();
|
|
|
|
for (int i = 0; i < std::size(m_chars); i++)
|
|
std::fill(std::begin(m_chars[i]), std::end(m_chars[i]), char32_t(0));
|
|
|
|
// for DIP switches and configs, look for a default value from the owner
|
|
if (type == IPT_DIPSWITCH || type == IPT_CONFIG)
|
|
{
|
|
const input_device_default *def = device().input_ports_defaults();
|
|
if (def != nullptr)
|
|
{
|
|
const char *fulltag = port.tag();
|
|
for ( ; def->tag != nullptr; def++)
|
|
if (device().subtag(def->tag) == fulltag && def->mask == m_mask)
|
|
m_defvalue = def->defvalue & m_mask;
|
|
}
|
|
|
|
m_flags |= FIELD_FLAG_TOGGLE;
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// ~ioport_field - destructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_field::~ioport_field()
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_value - programmatically set field value
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::set_value(ioport_value value)
|
|
{
|
|
if (is_analog())
|
|
live().analog->set_value(s32(value));
|
|
else
|
|
m_digital_value = value != 0;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// clear_value - clear programmatic override
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::clear_value()
|
|
{
|
|
if (is_analog())
|
|
live().analog->clear_value();
|
|
else
|
|
m_digital_value = false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// name - return the field name for a given input
|
|
// field (this must never return nullptr)
|
|
//-------------------------------------------------
|
|
|
|
std::string ioport_field::name() const
|
|
{
|
|
using util::lang_translate;
|
|
|
|
// if we have an overridden name, use that
|
|
if (m_live && !m_live->name.empty())
|
|
return m_live->name;
|
|
|
|
// if no specific name, use the generic name for the type
|
|
if (!m_name)
|
|
return manager().type_name(m_type, m_player);
|
|
|
|
// return name for non-controller fields as-is
|
|
ioport_group const group = manager().type_group(m_type, m_player);
|
|
if ((group < IPG_PLAYER1) || (group > IPG_PLAYER10))
|
|
return m_name;
|
|
|
|
// substitute the player number in if necessary
|
|
return substitute_player(m_name, m_player);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// seq - return the live input sequence for the
|
|
// given input field
|
|
//-------------------------------------------------
|
|
|
|
const input_seq &ioport_field::seq(input_seq_type seqtype) const noexcept
|
|
{
|
|
// if the sequence is not the special default code, return it
|
|
if (m_live && !m_live->seq[seqtype].is_default())
|
|
return m_live->seq[seqtype];
|
|
|
|
// otherwise return the default sequence
|
|
return defseq(seqtype);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// defseq - return the default input sequence for
|
|
// the given input field
|
|
//-------------------------------------------------
|
|
|
|
const input_seq &ioport_field::defseq(input_seq_type seqtype) const noexcept
|
|
{
|
|
// if the sequence is the special default code, return the expanded default value
|
|
if (m_seq[seqtype].is_default())
|
|
return manager().type_seq(m_type, m_player, seqtype);
|
|
|
|
// otherwise, return the sequence as-is
|
|
return m_seq[seqtype];
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_defseq - dynamically alter the default
|
|
// input sequence for the given input field
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::set_defseq(input_seq_type seqtype, const input_seq &newseq)
|
|
{
|
|
// set the new sequence
|
|
m_seq[seqtype] = newseq;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// type_class - return the type class for this
|
|
// field
|
|
//-------------------------------------------------
|
|
|
|
ioport_type_class ioport_field::type_class() const noexcept
|
|
{
|
|
// inputs associated with specific players
|
|
ioport_group const group = manager().type_group(m_type, m_player);
|
|
if ((group >= IPG_PLAYER1) && (group <= IPG_PLAYER10))
|
|
return INPUT_CLASS_CONTROLLER;
|
|
|
|
// keys (names derived from character codes)
|
|
if (m_type == IPT_KEYPAD || m_type == IPT_KEYBOARD)
|
|
return INPUT_CLASS_KEYBOARD;
|
|
|
|
// configuration settings (specific names required)
|
|
if (m_type == IPT_CONFIG)
|
|
return INPUT_CLASS_CONFIG;
|
|
|
|
// DIP switches (specific names required)
|
|
if (m_type == IPT_DIPSWITCH)
|
|
return INPUT_CLASS_DIPSWITCH;
|
|
|
|
// miscellaneous non-player inputs (named and user-mappable)
|
|
if (group == IPG_OTHER || (group == IPG_INVALID && m_name != nullptr))
|
|
return INPUT_CLASS_MISC;
|
|
|
|
// internal inputs (these may be anonymous)
|
|
return INPUT_CLASS_INTERNAL;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// keyboard_codes - accesses a particular keyboard
|
|
// code list
|
|
//-------------------------------------------------
|
|
|
|
std::vector<char32_t> ioport_field::keyboard_codes(int which) const
|
|
{
|
|
if (which >= std::size(m_chars))
|
|
throw emu_fatalerror("Tried to access keyboard_code with out-of-range index %d\n", which);
|
|
|
|
std::vector<char32_t> result;
|
|
for (int i = 0; i < std::size(m_chars[which]) && m_chars[which][i] != 0; i++)
|
|
result.push_back(m_chars[which][i]);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// key_name - returns the name of a specific key
|
|
//-------------------------------------------------
|
|
|
|
std::string ioport_field::key_name(int which) const
|
|
{
|
|
std::vector<char32_t> codes = keyboard_codes(which);
|
|
char32_t ch = codes.empty() ? 0 : codes[0];
|
|
|
|
// attempt to get the string from the character info table
|
|
switch (ch)
|
|
{
|
|
case 8: return "Backspace";
|
|
case 9: return "Tab";
|
|
case 12: return "Clear";
|
|
case 13: return "Enter";
|
|
case 27: return "Esc";
|
|
case 32: return "Space";
|
|
case UCHAR_SHIFT_1: return "Shift";
|
|
case UCHAR_SHIFT_2: return "Ctrl";
|
|
case UCHAR_MAMEKEY(ESC): return "Esc";
|
|
case UCHAR_MAMEKEY(INSERT): return "Insert";
|
|
case UCHAR_MAMEKEY(DEL): return "Delete";
|
|
case UCHAR_MAMEKEY(HOME): return "Home";
|
|
case UCHAR_MAMEKEY(END): return "End";
|
|
case UCHAR_MAMEKEY(PGUP): return "Page Up";
|
|
case UCHAR_MAMEKEY(PGDN): return "Page Down";
|
|
case UCHAR_MAMEKEY(LEFT): return "Cursor Left";
|
|
case UCHAR_MAMEKEY(RIGHT): return "Cursor Right";
|
|
case UCHAR_MAMEKEY(UP): return "Cursor Up";
|
|
case UCHAR_MAMEKEY(DOWN): return "Cursor Down";
|
|
case UCHAR_MAMEKEY(SLASH_PAD): return "Keypad /";
|
|
case UCHAR_MAMEKEY(ASTERISK): return "Keypad *";
|
|
case UCHAR_MAMEKEY(MINUS_PAD): return "Keypad -";
|
|
case UCHAR_MAMEKEY(PLUS_PAD): return "Keypad +";
|
|
case UCHAR_MAMEKEY(DEL_PAD): return "Keypad .";
|
|
case UCHAR_MAMEKEY(ENTER_PAD): return "Keypad Enter";
|
|
case UCHAR_MAMEKEY(BS_PAD): return "Keypad Backspace";
|
|
case UCHAR_MAMEKEY(TAB_PAD): return "Keypad Tab";
|
|
case UCHAR_MAMEKEY(00_PAD): return "Keypad 00";
|
|
case UCHAR_MAMEKEY(000_PAD): return "Keypad 000";
|
|
case UCHAR_MAMEKEY(COMMA_PAD): return "Keypad ,";
|
|
case UCHAR_MAMEKEY(EQUALS_PAD): return "Keypad =";
|
|
case UCHAR_MAMEKEY(PRTSCR): return "Print Screen";
|
|
case UCHAR_MAMEKEY(PAUSE): return "Pause";
|
|
case UCHAR_MAMEKEY(LSHIFT): return "Left Shift";
|
|
case UCHAR_MAMEKEY(RSHIFT): return "Right Shift";
|
|
case UCHAR_MAMEKEY(LCONTROL): return "Left Ctrl";
|
|
case UCHAR_MAMEKEY(RCONTROL): return "Right Ctrl";
|
|
case UCHAR_MAMEKEY(LALT): return "Left Alt";
|
|
case UCHAR_MAMEKEY(RALT): return "Right Alt";
|
|
case UCHAR_MAMEKEY(SCRLOCK): return "Scroll Lock";
|
|
case UCHAR_MAMEKEY(NUMLOCK): return "Num Lock";
|
|
case UCHAR_MAMEKEY(CAPSLOCK): return "Caps Lock";
|
|
case UCHAR_MAMEKEY(LWIN): return "Left Win";
|
|
case UCHAR_MAMEKEY(RWIN): return "Right Win";
|
|
case UCHAR_MAMEKEY(MENU): return "Menu";
|
|
case UCHAR_MAMEKEY(CANCEL): return "Break";
|
|
default: break;
|
|
}
|
|
|
|
// handle function keys
|
|
if (ch >= UCHAR_MAMEKEY(F1) && ch <= UCHAR_MAMEKEY(F20))
|
|
return util::string_format("F%d", ch - UCHAR_MAMEKEY(F1) + 1);
|
|
|
|
// handle 0-9 on numeric keypad
|
|
if (ch >= UCHAR_MAMEKEY(0_PAD) && ch <= UCHAR_MAMEKEY(9_PAD))
|
|
return util::string_format("Keypad %d", ch - UCHAR_MAMEKEY(0_PAD));
|
|
|
|
// if that doesn't work, convert to UTF-8
|
|
if (ch > 0x7F || isprint(ch))
|
|
return utf8_from_uchar(ch);
|
|
|
|
// otherwise, opt for question marks
|
|
return "???";
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// get_user_settings - return the current
|
|
// settings for the given input field
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::get_user_settings(user_settings &settings) const
|
|
{
|
|
// zap the entire structure
|
|
settings = user_settings();
|
|
|
|
// copy the basics
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
{
|
|
settings.seq[seqtype] = seq(seqtype);
|
|
if (m_live)
|
|
settings.cfg[seqtype] = m_live->cfg[seqtype];
|
|
}
|
|
|
|
// if there's a list of settings or we're an adjuster, copy the current value
|
|
if (!m_settinglist.empty() || m_type == IPT_ADJUSTER)
|
|
settings.value = m_live->value;
|
|
|
|
if (m_live->analog != nullptr)
|
|
{
|
|
// if there's analog data, extract the analog settings
|
|
settings.sensitivity = m_live->analog->sensitivity();
|
|
settings.delta = m_live->analog->delta();
|
|
settings.centerdelta = m_live->analog->centerdelta();
|
|
settings.reverse = m_live->analog->reverse();
|
|
}
|
|
else
|
|
{
|
|
// non-analog settings
|
|
settings.toggle = m_live->toggle;
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_user_settings - modify the current
|
|
// settings for the given input field
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::set_user_settings(const user_settings &settings)
|
|
{
|
|
// copy the basics
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
{
|
|
if (settings.seq[seqtype].is_default())
|
|
m_live->seq[seqtype].set_default();
|
|
else
|
|
m_live->seq[seqtype] = settings.seq[seqtype];
|
|
m_live->cfg[seqtype] = settings.cfg[seqtype];
|
|
}
|
|
|
|
// if there's a list of settings or we're an adjuster, copy the current value
|
|
if (!m_settinglist.empty() || m_type == IPT_ADJUSTER)
|
|
m_live->value = settings.value;
|
|
|
|
if (m_live->analog)
|
|
{
|
|
// if there's analog data, extract the analog settings
|
|
m_live->analog->m_sensitivity = settings.sensitivity;
|
|
m_live->analog->m_delta = settings.delta;
|
|
m_live->analog->m_centerdelta = settings.centerdelta;
|
|
m_live->analog->m_reverse = settings.reverse;
|
|
}
|
|
else
|
|
{
|
|
// non-analog settings
|
|
m_live->toggle = settings.toggle;
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// setting_name - return the expanded setting
|
|
// name for a field
|
|
//-------------------------------------------------
|
|
|
|
const char *ioport_field::setting_name() const
|
|
{
|
|
// only makes sense if we have settings
|
|
assert(!m_settinglist.empty());
|
|
|
|
// scan the list of settings looking for a match on the current value
|
|
for (ioport_setting const &setting : m_settinglist)
|
|
if (setting.enabled())
|
|
if (setting.value() == m_live->value)
|
|
return setting.name();
|
|
|
|
return "INVALID";
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// has_previous_setting - return true if the
|
|
// given field has a "previous" setting
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_field::has_previous_setting() const
|
|
{
|
|
// only makes sense if we have settings
|
|
assert(!m_settinglist.empty());
|
|
|
|
// scan the list of settings looking for a match on the current value
|
|
for (ioport_setting const &setting : m_settinglist)
|
|
if (setting.enabled())
|
|
return (setting.value() != m_live->value);
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// select_previous_setting - select the previous
|
|
// item for a DIP switch or configuration field
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::select_previous_setting()
|
|
{
|
|
// only makes sense if we have settings
|
|
assert(!m_settinglist.empty());
|
|
|
|
// scan the list of settings looking for a match on the current value
|
|
auto prevsetting = m_settinglist.end();
|
|
bool found_match = false;
|
|
for (auto setting = m_settinglist.begin(); m_settinglist.end() != setting; ++setting)
|
|
{
|
|
if (setting->enabled())
|
|
{
|
|
if (setting->value() == m_live->value)
|
|
{
|
|
found_match = true;
|
|
if (m_settinglist.end() != prevsetting)
|
|
break;
|
|
}
|
|
prevsetting = setting;
|
|
}
|
|
}
|
|
|
|
// if we didn't find a matching value, select the first
|
|
if (!found_match)
|
|
{
|
|
prevsetting = m_settinglist.begin();
|
|
while ((m_settinglist.end() != prevsetting) && !prevsetting->enabled())
|
|
++prevsetting;
|
|
}
|
|
|
|
// update the value to the previous one
|
|
if (m_settinglist.end() != prevsetting)
|
|
m_live->value = prevsetting->value();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// has_next_setting - return true if the given
|
|
// field has a "next" setting
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_field::has_next_setting() const
|
|
{
|
|
// only makes sense if we have settings
|
|
assert(!m_settinglist.empty());
|
|
|
|
// scan the list of settings looking for a match on the current value
|
|
bool found = false;
|
|
for (ioport_setting const &setting : m_settinglist)
|
|
{
|
|
if (setting.enabled())
|
|
{
|
|
if (found)
|
|
return true;
|
|
if (setting.value() == m_live->value)
|
|
found = true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// select_next_setting - select the next item for
|
|
// a DIP switch or configuration field
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::select_next_setting()
|
|
{
|
|
// only makes sense if we have settings
|
|
assert(!m_settinglist.empty());
|
|
|
|
// scan the list of settings looking for a match on the current value
|
|
auto setting = m_settinglist.begin();
|
|
while ((m_settinglist.end() != setting) && (!setting->enabled() || (setting->value() != m_live->value)))
|
|
++setting;
|
|
|
|
// if we found one, scan forward for the next valid one
|
|
auto nextsetting = setting;
|
|
if (m_settinglist.end() != nextsetting)
|
|
{
|
|
++nextsetting;
|
|
while ((m_settinglist.end() != nextsetting) && !nextsetting->enabled())
|
|
++nextsetting;
|
|
}
|
|
|
|
// if we hit the end, search from the beginning
|
|
if (m_settinglist.end() == nextsetting)
|
|
{
|
|
nextsetting = m_settinglist.begin();
|
|
while ((m_settinglist.end() != nextsetting) && !nextsetting->enabled())
|
|
++nextsetting;
|
|
}
|
|
|
|
// update the value to the previous one
|
|
if (m_settinglist.end() != nextsetting)
|
|
m_live->value = nextsetting->value();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update_digital - get the state of a
|
|
// digital field
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::frame_update(ioport_value &result)
|
|
{
|
|
// skip if not enabled
|
|
if (!enabled())
|
|
return;
|
|
|
|
// handle analog inputs first
|
|
if (m_live->analog != nullptr)
|
|
{
|
|
m_live->analog->frame_update(machine());
|
|
return;
|
|
}
|
|
|
|
// if UI is active, ignore digital inputs
|
|
if (machine().ui().is_menu_active())
|
|
return;
|
|
|
|
// if user input is locked out here, bail
|
|
if (m_live->lockout)
|
|
{
|
|
// use just the digital value
|
|
if (m_digital_value)
|
|
result |= m_mask;
|
|
return;
|
|
}
|
|
|
|
// if the state changed, look for switch down/switch up
|
|
bool curstate = m_digital_value || machine().input().seq_pressed(seq());
|
|
bool changed = false;
|
|
if (curstate != m_live->last)
|
|
{
|
|
m_live->last = curstate;
|
|
changed = true;
|
|
}
|
|
|
|
// coin impulse option
|
|
int effective_impulse = m_impulse;
|
|
int impulse_option_val = machine().options().coin_impulse();
|
|
if (impulse_option_val != 0)
|
|
{
|
|
if (impulse_option_val < 0)
|
|
effective_impulse = 0;
|
|
else if ((m_type >= IPT_COIN1 && m_type <= IPT_COIN12) || m_impulse != 0)
|
|
effective_impulse = impulse_option_val;
|
|
}
|
|
|
|
// if this is a switch-down event, handle impulse and toggle
|
|
if (changed && curstate)
|
|
{
|
|
// impulse controls: reset the impulse counter
|
|
if (effective_impulse != 0 && m_live->impulse == 0)
|
|
m_live->impulse = effective_impulse;
|
|
|
|
// toggle controls: flip the toggle state or advance to the next setting
|
|
if (m_live->toggle)
|
|
{
|
|
if (m_settinglist.empty())
|
|
m_live->value ^= m_mask;
|
|
else
|
|
select_next_setting();
|
|
}
|
|
}
|
|
|
|
// update the current state with the impulse state
|
|
if (effective_impulse != 0)
|
|
{
|
|
curstate = (m_live->impulse != 0);
|
|
if (curstate)
|
|
m_live->impulse--;
|
|
}
|
|
|
|
// for toggle switches, the current value is folded into the port's default value
|
|
// so we always return false here
|
|
if (m_live->toggle)
|
|
curstate = false;
|
|
|
|
// additional logic to restrict digital joysticks
|
|
if (curstate && !m_digital_value && m_live->joystick != nullptr && m_way != 16 && !machine().options().joystick_contradictory())
|
|
{
|
|
u8 mask = (m_way == 4) ? m_live->joystick->current4way() : m_live->joystick->current();
|
|
if (!(mask & (1 << m_live->joydir)))
|
|
curstate = false;
|
|
}
|
|
|
|
// skip locked-out coin inputs
|
|
if (curstate && m_type >= IPT_COIN1 && m_type <= IPT_COIN12 && machine().bookkeeping().coin_lockout_get_state(m_type - IPT_COIN1))
|
|
{
|
|
bool verbose = machine().options().verbose();
|
|
#ifdef MAME_DEBUG
|
|
verbose = true;
|
|
#endif
|
|
if (machine().options().coin_lockout())
|
|
{
|
|
if (verbose)
|
|
machine().ui().popup_time(3, "Coinlock disabled %s.", name());
|
|
curstate = false;
|
|
}
|
|
else
|
|
if (verbose)
|
|
machine().ui().popup_time(3, "Coinlock disabled, but broken through %s.", name());
|
|
}
|
|
|
|
// if we're active, set the appropriate bits in the digital state
|
|
if (curstate)
|
|
result |= m_mask;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// crosshair_read - compute the crosshair
|
|
// position
|
|
//-------------------------------------------------
|
|
|
|
float ioport_field::crosshair_read() const
|
|
{
|
|
float value = m_live->analog->crosshair_read();
|
|
|
|
// apply the scale and offset
|
|
if (m_crosshair_scale < 0)
|
|
value = -(1.0f - value) * m_crosshair_scale;
|
|
else
|
|
value *= m_crosshair_scale;
|
|
value += m_crosshair_offset;
|
|
|
|
// apply custom mapping if necessary
|
|
if (!m_crosshair_mapper.isnull())
|
|
value = m_crosshair_mapper(value);
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// expand_diplocation - expand a string-based
|
|
// DIP location into a linked list of
|
|
// descriptions
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::expand_diplocation(const char *location, std::string &errorbuf)
|
|
{
|
|
// if nothing present, bail
|
|
if (!location)
|
|
return;
|
|
|
|
m_diploclist.clear();
|
|
|
|
// parse the string
|
|
std::string name; // Don't move this variable inside the loop, lastname's lifetime depends on it being outside
|
|
const char *lastname = nullptr;
|
|
const char *curentry = location;
|
|
int entries = 0;
|
|
while (*curentry != 0)
|
|
{
|
|
// find the end of this entry
|
|
const char *comma = strchr(curentry, ',');
|
|
if (comma == nullptr)
|
|
comma = curentry + strlen(curentry);
|
|
|
|
// extract it to tempbuf
|
|
std::string tempstr(curentry, comma - curentry);
|
|
|
|
// first extract the switch name if present
|
|
const char *number = tempstr.c_str();
|
|
const char *colon = strchr(tempstr.c_str(), ':');
|
|
|
|
if (colon != nullptr)
|
|
{
|
|
// allocate and copy the name if it is present
|
|
lastname = name.assign(number, colon - number).c_str();
|
|
number = colon + 1;
|
|
}
|
|
else
|
|
{
|
|
// otherwise, just copy the last name
|
|
if (lastname == nullptr)
|
|
{
|
|
errorbuf.append(string_format("Switch location '%s' missing switch name!\n", location));
|
|
lastname = (char *)"UNK";
|
|
}
|
|
name.assign(lastname);
|
|
}
|
|
|
|
// if the number is preceded by a '!' it's active high
|
|
bool invert = false;
|
|
if (*number == '!')
|
|
{
|
|
invert = true;
|
|
number++;
|
|
}
|
|
|
|
// now scan the switch number
|
|
int swnum = -1;
|
|
if (sscanf(number, "%d", &swnum) != 1)
|
|
errorbuf.append(string_format("Switch location '%s' has invalid format!\n", location));
|
|
|
|
// allocate a new entry
|
|
m_diploclist.emplace_back(name.c_str(), swnum, invert);
|
|
entries++;
|
|
|
|
// advance to the next item
|
|
curentry = comma;
|
|
if (*curentry != 0)
|
|
curentry++;
|
|
}
|
|
|
|
// then verify the number of bits in the mask matches
|
|
ioport_value temp;
|
|
int bits;
|
|
for (bits = 0, temp = m_mask; temp != 0 && bits < 32; bits++)
|
|
temp &= temp - 1;
|
|
if (bits != entries)
|
|
errorbuf.append(string_format("Switch location '%s' does not describe enough bits for mask %X\n", location, m_mask));
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// init_live_state - create live state structures
|
|
//-------------------------------------------------
|
|
|
|
void ioport_field::init_live_state(analog_field *analog)
|
|
{
|
|
// resolve callbacks
|
|
m_read.resolve();
|
|
m_write.resolve();
|
|
m_crosshair_mapper.resolve();
|
|
|
|
// allocate live state
|
|
m_live = std::make_unique<ioport_field_live>(*this, analog);
|
|
|
|
m_condition.initialize(device());
|
|
|
|
for (ioport_setting &setting : m_settinglist)
|
|
setting.condition().initialize(setting.device());
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT FIELD LIVE
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_field_live - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_field_live::ioport_field_live(ioport_field &field, analog_field *analog)
|
|
: analog(analog),
|
|
joystick(nullptr),
|
|
value(field.defvalue()),
|
|
impulse(0),
|
|
last(0),
|
|
toggle(field.toggle()),
|
|
joydir(digital_joystick::JOYDIR_COUNT),
|
|
lockout(false)
|
|
{
|
|
// fill in the basic values
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
seq[seqtype] = field.defseq_unresolved(seqtype);
|
|
|
|
// if this is a digital joystick field, make a note of it
|
|
if (field.is_digital_joystick())
|
|
{
|
|
joystick = &field.manager().digjoystick(field.player(), (field.type() - (IPT_DIGITAL_JOYSTICK_FIRST + 1)) / 4);
|
|
joydir = joystick->add_axis(field);
|
|
}
|
|
|
|
// Name keyboard key names
|
|
if (field.type_class() == INPUT_CLASS_KEYBOARD && field.specific_name() == nullptr)
|
|
{
|
|
// loop through each character on the field
|
|
for (int which = 0; which < (1 << (UCHAR_SHIFT_END - UCHAR_SHIFT_BEGIN + 1)); which++)
|
|
{
|
|
std::vector<char32_t> const codes = field.keyboard_codes(which);
|
|
if (codes.empty())
|
|
break;
|
|
name.append(string_format("%-*s ", std::max(SPACE_COUNT - 1, 0), field.key_name(which)));
|
|
}
|
|
|
|
// trim extra spaces
|
|
name = strtrimspace(name);
|
|
|
|
// special case
|
|
if (name.empty())
|
|
name.assign("Unnamed Key");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_port - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_port::ioport_port(device_t &owner, const char *tag)
|
|
: m_next(nullptr),
|
|
m_device(owner),
|
|
m_tag(tag),
|
|
m_modcount(0),
|
|
m_active(0)
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// ~ioport_port - destructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_port::~ioport_port()
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// machine - return a reference to the running
|
|
// machine
|
|
//-------------------------------------------------
|
|
|
|
running_machine &ioport_port::machine() const
|
|
{
|
|
return m_device.machine();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// manager - return a reference to the
|
|
// ioport_manager on the running machine
|
|
//-------------------------------------------------
|
|
|
|
ioport_manager &ioport_port::manager() const
|
|
{
|
|
return machine().ioport();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// field - return a pointer to the first field
|
|
// that intersects the given mask
|
|
//-------------------------------------------------
|
|
|
|
ioport_field *ioport_port::field(ioport_value mask) const
|
|
{
|
|
// if we got the port, look for the field
|
|
for (ioport_field &field : fields())
|
|
if ((field.mask() & mask) != 0 && field.enabled())
|
|
return &field;
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// read - return the value of an I/O port
|
|
//-------------------------------------------------
|
|
|
|
ioport_value ioport_port::read()
|
|
{
|
|
if (!manager().safe_to_read())
|
|
throw emu_fatalerror("Input ports cannot be read at init time!");
|
|
|
|
// start with the digital state
|
|
ioport_value result = m_live->digital;
|
|
|
|
// insert dynamic read values
|
|
for (dynamic_field &dynfield : m_live->readlist)
|
|
dynfield.read(result);
|
|
|
|
// apply active high/low state to digital and dynamic read inputs
|
|
result ^= m_live->defvalue;
|
|
|
|
// insert analog portions
|
|
for (analog_field &analog : m_live->analoglist)
|
|
analog.read(result);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// write - write a value to a port
|
|
//-------------------------------------------------
|
|
|
|
void ioport_port::write(ioport_value data, ioport_value mem_mask)
|
|
{
|
|
// call device line write handlers
|
|
COMBINE_DATA(&m_live->outputvalue);
|
|
for (dynamic_field &dynfield : m_live->writelist)
|
|
if (dynfield.field().type() == IPT_OUTPUT)
|
|
dynfield.write(m_live->outputvalue ^ dynfield.field().defvalue());
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update - once/frame update
|
|
//-------------------------------------------------
|
|
|
|
void ioport_port::frame_update()
|
|
{
|
|
// start with 0 values for the digital bits
|
|
m_live->digital = 0;
|
|
|
|
// now loop back and modify based on the inputs
|
|
for (ioport_field &field : m_fieldlist)
|
|
field.frame_update(m_live->digital);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// collapse_fields - remove any fields that are
|
|
// wholly overlapped by other fields
|
|
//-------------------------------------------------
|
|
|
|
void ioport_port::collapse_fields(std::string &errorbuf)
|
|
{
|
|
ioport_value maskbits = 0;
|
|
int lastmodcount = -1;
|
|
|
|
// remove the whole list and start from scratch
|
|
ioport_field *field = m_fieldlist.detach_all();
|
|
while (field != nullptr)
|
|
{
|
|
// if this modcount doesn't match, reset
|
|
if (field->modcount() != lastmodcount)
|
|
{
|
|
lastmodcount = field->modcount();
|
|
maskbits = 0;
|
|
}
|
|
|
|
// reinsert this field
|
|
ioport_field *current = field;
|
|
field = field->next();
|
|
insert_field(*current, maskbits, errorbuf);
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// insert_field - insert a new field, checking
|
|
// for errors
|
|
//-------------------------------------------------
|
|
|
|
void ioport_port::insert_field(ioport_field &newfield, ioport_value &disallowedbits, std::string &errorbuf)
|
|
{
|
|
// verify against the disallowed bits, but only if we are condition-free
|
|
if (newfield.condition().none())
|
|
{
|
|
if ((newfield.mask() & disallowedbits) != 0)
|
|
errorbuf.append(string_format("INPUT_TOKEN_FIELD specifies duplicate port bits (port=%s mask=%X)\n", tag(), newfield.mask()));
|
|
disallowedbits |= newfield.mask();
|
|
}
|
|
|
|
// first modify/nuke any entries that intersect our maskbits
|
|
ioport_field *nextfield;
|
|
for (ioport_field *field = m_fieldlist.first(); field != nullptr; field = nextfield)
|
|
{
|
|
nextfield = field->next();
|
|
if ((field->mask() & newfield.mask()) != 0 &&
|
|
(newfield.condition().none() || field->condition().none() || field->condition() == newfield.condition()))
|
|
{
|
|
// reduce the mask of the field we found
|
|
field->reduce_mask(newfield.mask());
|
|
|
|
// if the new entry fully overrides the previous one, we nuke
|
|
if (INPUT_PORT_OVERRIDE_FULLY_NUKES_PREVIOUS || field->mask() == 0)
|
|
m_fieldlist.remove(*field);
|
|
}
|
|
}
|
|
|
|
// make a mask of just the low bit
|
|
ioport_value lowbit = (newfield.mask() ^ (newfield.mask() - 1)) & newfield.mask();
|
|
|
|
// scan forward to find where to insert ourselves
|
|
ioport_field *field;
|
|
for (field = m_fieldlist.first(); field != nullptr; field = field->next())
|
|
if (field->mask() > lowbit)
|
|
break;
|
|
|
|
// insert it into the list
|
|
m_fieldlist.insert_before(newfield, field);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// init_live_state - create the live state
|
|
//-------------------------------------------------
|
|
|
|
void ioport_port::init_live_state()
|
|
{
|
|
m_live = std::make_unique<ioport_port_live>(*this);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// update_defvalue - force an update to the input
|
|
// port values based on current conditions
|
|
//-------------------------------------------------
|
|
|
|
void ioport_port::update_defvalue(bool flush_defaults)
|
|
{
|
|
// only clear on the first pass
|
|
if (flush_defaults)
|
|
m_live->defvalue = 0;
|
|
|
|
// recompute the default value for the entire port
|
|
for (ioport_field &field : m_fieldlist)
|
|
if (field.enabled())
|
|
m_live->defvalue = (m_live->defvalue & ~field.mask()) | (field.live().value & field.mask());
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT LIVE STATE
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_port_live - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_port_live::ioport_port_live(ioport_port &port)
|
|
: defvalue(0),
|
|
digital(0),
|
|
outputvalue(0)
|
|
{
|
|
// iterate over fields
|
|
for (ioport_field &field : port.fields())
|
|
{
|
|
// allocate analog state if it's analog
|
|
analog_field *analog = nullptr;
|
|
if (field.is_analog())
|
|
analog = &analoglist.emplace_back(field);
|
|
|
|
// allocate a dynamic field for reading
|
|
if (field.has_dynamic_read())
|
|
readlist.emplace_back(field);
|
|
|
|
// allocate a dynamic field for writing
|
|
if (field.has_dynamic_write())
|
|
writelist.emplace_back(field);
|
|
|
|
// let the field initialize its live state
|
|
field.init_live_state(analog);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT MANAGER
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_manager - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_manager::ioport_manager(running_machine &machine)
|
|
: m_machine(machine)
|
|
, m_safe_to_read(false)
|
|
, m_last_frame_time(attotime::zero)
|
|
, m_last_delta_nsec(0)
|
|
, m_playback_accumulated_speed(0)
|
|
, m_playback_accumulated_frames(0)
|
|
, m_deselected_card_config()
|
|
{
|
|
for (auto &entries : m_type_to_entry)
|
|
std::fill(std::begin(entries), std::end(entries), nullptr);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// initialize - walk the configured ports and
|
|
// create live state information
|
|
//-------------------------------------------------
|
|
|
|
time_t ioport_manager::initialize()
|
|
{
|
|
// add an exit callback and a frame callback
|
|
machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(&ioport_manager::exit, this));
|
|
machine().add_notifier(MACHINE_NOTIFY_FRAME, machine_notify_delegate(&ioport_manager::frame_update_callback, this));
|
|
|
|
// initialize the default port info from the OSD
|
|
init_port_types();
|
|
|
|
// if we have a token list, proceed
|
|
device_enumerator iter(machine().root_device());
|
|
for (device_t &device : iter)
|
|
{
|
|
std::string errors;
|
|
m_portlist.append(device, errors);
|
|
if (!errors.empty())
|
|
osd_printf_error("Input port errors:\n%s", errors);
|
|
}
|
|
|
|
// renumber player numbers for controller ports
|
|
int player_offset = 0;
|
|
for (device_t &device : iter)
|
|
{
|
|
int players = 0;
|
|
for (auto &port : m_portlist)
|
|
{
|
|
if (&port.second->device() == &device)
|
|
{
|
|
for (ioport_field &field : port.second->fields())
|
|
{
|
|
if (field.type_class() == INPUT_CLASS_CONTROLLER)
|
|
{
|
|
if (players < field.player() + 1)
|
|
players = field.player() + 1;
|
|
field.set_player(field.player() + player_offset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
player_offset += players;
|
|
}
|
|
|
|
// allocate live structures to mirror the configuration
|
|
for (auto &port : m_portlist)
|
|
port.second->init_live_state();
|
|
|
|
// handle autoselection of devices
|
|
init_autoselect_devices(IPT_AD_STICK_X, IPT_AD_STICK_Y, IPT_AD_STICK_Z, OPTION_ADSTICK_DEVICE, "analog joystick");
|
|
init_autoselect_devices(IPT_PADDLE, IPT_PADDLE_V, 0, OPTION_PADDLE_DEVICE, "paddle");
|
|
init_autoselect_devices(IPT_PEDAL, IPT_PEDAL2, IPT_PEDAL3, OPTION_PEDAL_DEVICE, "pedal");
|
|
init_autoselect_devices(IPT_LIGHTGUN_X, IPT_LIGHTGUN_Y, 0, OPTION_LIGHTGUN_DEVICE, "lightgun");
|
|
init_autoselect_devices(IPT_POSITIONAL, IPT_POSITIONAL_V, 0, OPTION_POSITIONAL_DEVICE, "positional");
|
|
init_autoselect_devices(IPT_DIAL, IPT_DIAL_V, 0, OPTION_DIAL_DEVICE, "dial");
|
|
init_autoselect_devices(IPT_TRACKBALL_X, IPT_TRACKBALL_Y, 0, OPTION_TRACKBALL_DEVICE, "trackball");
|
|
init_autoselect_devices(IPT_MOUSE_X, IPT_MOUSE_Y, 0, OPTION_MOUSE_DEVICE, "mouse");
|
|
|
|
// look for 4-way diagonal joysticks and change the default map if we find any
|
|
const char *joystick_map_default = machine().options().joystick_map();
|
|
if (joystick_map_default[0] == 0 || strcmp(joystick_map_default, "auto") == 0)
|
|
for (auto &port : m_portlist)
|
|
for (ioport_field const &field : port.second->fields())
|
|
if (field.live().joystick != nullptr && field.rotated())
|
|
{
|
|
input_class_joystick &devclass = downcast<input_class_joystick &>(machine().input().device_class(DEVICE_CLASS_JOYSTICK));
|
|
devclass.set_global_joystick_map(input_class_joystick::map_4way_diagonal);
|
|
break;
|
|
}
|
|
|
|
// register callbacks for when we load configurations
|
|
machine().configuration().config_register(
|
|
"input",
|
|
configuration_manager::load_delegate(&ioport_manager::load_config, this),
|
|
configuration_manager::save_delegate(&ioport_manager::save_config, this));
|
|
|
|
// open playback and record files if specified
|
|
time_t basetime = playback_init();
|
|
record_init();
|
|
return basetime;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// init_port_types - initialize the default
|
|
// type list
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::init_port_types()
|
|
{
|
|
// convert the array into a list of type states that can be modified
|
|
emplace_core_types(m_typelist);
|
|
|
|
// ask the OSD to customize the list
|
|
machine().osd().customize_input_type_list(m_typelist);
|
|
|
|
// now iterate over the OSD-modified types
|
|
for (input_type_entry &curtype : m_typelist)
|
|
{
|
|
// first copy all the OSD-updated sequences into our current state
|
|
curtype.restore_default_seq();
|
|
|
|
// also make a lookup table mapping type/player to the appropriate type list entry
|
|
m_type_to_entry[curtype.type()][curtype.player()] = &curtype;
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// init_autoselect_devices - autoselect a single
|
|
// device based on the input port list passed
|
|
// in and the corresponding option
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::init_autoselect_devices(int type1, int type2, int type3, const char *option, const char *ananame)
|
|
{
|
|
// if nothing specified, ignore the option
|
|
const char *stemp = machine().options().value(option);
|
|
if (stemp[0] == 0 || strcmp(stemp, "none") == 0)
|
|
return;
|
|
|
|
// extract valid strings
|
|
input_class *autoenable_class = nullptr;
|
|
for (input_device_class devclass = DEVICE_CLASS_FIRST_VALID; devclass <= DEVICE_CLASS_LAST_VALID; ++devclass)
|
|
if (strcmp(stemp, machine().input().device_class(devclass).name()) == 0)
|
|
{
|
|
autoenable_class = &machine().input().device_class(devclass);
|
|
break;
|
|
}
|
|
if (autoenable_class == nullptr)
|
|
{
|
|
osd_printf_error("Invalid %s value %s; reverting to keyboard\n", option, stemp);
|
|
autoenable_class = &machine().input().device_class(DEVICE_CLASS_KEYBOARD);
|
|
}
|
|
|
|
// only scan the list if we haven't already enabled this class of control
|
|
if (!autoenable_class->enabled())
|
|
for (auto &port : m_portlist)
|
|
for (ioport_field const &field : port.second->fields())
|
|
|
|
// if this port type is in use, apply the autoselect criteria
|
|
if ((type1 != 0 && field.type() == type1) || (type2 != 0 && field.type() == type2) || (type3 != 0 && field.type() == type3))
|
|
{
|
|
osd_printf_verbose("Input: Autoenabling %s due to presence of a %s\n", autoenable_class->name(), ananame);
|
|
autoenable_class->enable();
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// exit - exit callback to ensure we clean up
|
|
// and close our files
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::exit()
|
|
{
|
|
// close any playback or recording files
|
|
playback_end();
|
|
record_end();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// ~ioport_manager - destructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_manager::~ioport_manager()
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// type_name - return the name for the given
|
|
// type/player
|
|
//-------------------------------------------------
|
|
|
|
std::string ioport_manager::type_name(ioport_type type, u8 player) const
|
|
{
|
|
using util::lang_translate;
|
|
|
|
// if we have a machine, use the live state and quick lookup
|
|
input_type_entry const *const entry = m_type_to_entry[type][player];
|
|
if (entry)
|
|
{
|
|
std::string name = entry->name();
|
|
if (!name.empty())
|
|
return name;
|
|
}
|
|
|
|
// if we find nothing, return a default string (not a null pointer)
|
|
return _("input-name", "???");
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// type_group - return the group for the given
|
|
// type/player
|
|
//-------------------------------------------------
|
|
|
|
ioport_group ioport_manager::type_group(ioport_type type, int player) const noexcept
|
|
{
|
|
input_type_entry *entry = m_type_to_entry[type][player];
|
|
if (entry != nullptr)
|
|
return entry->group();
|
|
|
|
// if we find nothing, return an invalid group
|
|
return IPG_INVALID;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// type_seq - return the input sequence for the
|
|
// given type/player
|
|
//-------------------------------------------------
|
|
|
|
const input_seq &ioport_manager::type_seq(ioport_type type, int player, input_seq_type seqtype) const noexcept
|
|
{
|
|
assert(type >= 0 && type < IPT_COUNT);
|
|
assert(player >= 0 && player < MAX_PLAYERS);
|
|
|
|
// if we have a machine, use the live state and quick lookup
|
|
input_type_entry *entry = m_type_to_entry[type][player];
|
|
if (entry != nullptr)
|
|
return entry->seq(seqtype);
|
|
|
|
// if we find nothing, return an empty sequence
|
|
return input_seq::empty_seq;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_type_seq - change the input sequence for
|
|
// the given type/player
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::set_type_seq(ioport_type type, int player, input_seq_type seqtype, const input_seq &newseq) noexcept
|
|
{
|
|
input_type_entry *const entry = m_type_to_entry[type][player];
|
|
if (entry)
|
|
{
|
|
if (newseq.is_default())
|
|
{
|
|
entry->set_seq(seqtype, entry->defseq(seqtype));
|
|
entry->set_cfg(seqtype, "");
|
|
}
|
|
else
|
|
{
|
|
entry->set_seq(seqtype, newseq);
|
|
if (!newseq.length())
|
|
entry->set_cfg(seqtype, "NONE");
|
|
else
|
|
entry->set_cfg(seqtype, machine().input().seq_to_tokens(newseq));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// type_pressed - return true if the sequence for
|
|
// the given input type/player is pressed
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_manager::type_pressed(ioport_type type, int player)
|
|
{
|
|
return machine().input().seq_pressed(type_seq(type, player));
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// type_class_present - return true if the given
|
|
// ioport_type_class exists in at least one port
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_manager::type_class_present(ioport_type_class inputclass) const noexcept
|
|
{
|
|
for (auto &port : m_portlist)
|
|
for (ioport_field const &field : port.second->fields())
|
|
if (field.type_class() == inputclass)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// count_players - counts the number of active
|
|
// players
|
|
//-------------------------------------------------
|
|
|
|
int ioport_manager::count_players() const noexcept
|
|
{
|
|
int max_player = 0;
|
|
for (auto &port : m_portlist)
|
|
for (ioport_field const &field : port.second->fields())
|
|
if (field.type_class() == INPUT_CLASS_CONTROLLER && max_player <= field.player() + 1)
|
|
max_player = field.player() + 1;
|
|
|
|
return max_player;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update - core logic for per-frame input
|
|
// port updating
|
|
//-------------------------------------------------
|
|
|
|
digital_joystick &ioport_manager::digjoystick(int player, int number)
|
|
{
|
|
// find it in the list
|
|
for (digital_joystick &joystick : m_joystick_list)
|
|
if (joystick.player() == player && joystick.number() == number)
|
|
return joystick;
|
|
|
|
// create a new one
|
|
return m_joystick_list.emplace_back(player, number);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update - callback for once/frame updating
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::frame_update_callback()
|
|
{
|
|
// if we're paused, don't do anything
|
|
if (!machine().paused())
|
|
frame_update();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update_internal - core logic for
|
|
// per-frame input port updating
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::frame_update()
|
|
{
|
|
g_profiler.start(PROFILER_INPUT);
|
|
|
|
// record/playback information about the current frame
|
|
attotime curtime = machine().time();
|
|
playback_frame(curtime);
|
|
record_frame(curtime);
|
|
|
|
// track the duration of the previous frame
|
|
m_last_delta_nsec = (curtime - m_last_frame_time).as_attoseconds() / ATTOSECONDS_PER_NANOSECOND;
|
|
m_last_frame_time = curtime;
|
|
|
|
// update the digital joysticks
|
|
for (digital_joystick &joystick : m_joystick_list)
|
|
joystick.frame_update();
|
|
|
|
// compute default values for all the ports
|
|
// two passes to catch conditionals properly
|
|
for (auto &port : m_portlist)
|
|
port.second->update_defvalue(true);
|
|
for (auto &port : m_portlist)
|
|
port.second->update_defvalue(false);
|
|
|
|
// loop over all input ports
|
|
for (auto &port : m_portlist)
|
|
{
|
|
port.second->frame_update();
|
|
|
|
// handle playback/record
|
|
playback_port(*port.second.get());
|
|
record_port(*port.second.get());
|
|
|
|
// call device line write handlers
|
|
ioport_value newvalue = port.second->read();
|
|
for (dynamic_field &dynfield : port.second->live().writelist)
|
|
if (dynfield.field().type() != IPT_OUTPUT)
|
|
dynfield.write(newvalue);
|
|
}
|
|
|
|
g_profiler.stop();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_interpolate - interpolate between two
|
|
// values based on the time between frames
|
|
//-------------------------------------------------
|
|
|
|
s32 ioport_manager::frame_interpolate(s32 oldval, s32 newval)
|
|
{
|
|
// if no last delta, just use new value
|
|
if (m_last_delta_nsec == 0)
|
|
return newval;
|
|
|
|
// otherwise, interpolate
|
|
attoseconds_t nsec_since_last = (machine().time() - m_last_frame_time).as_attoseconds() / ATTOSECONDS_PER_NANOSECOND;
|
|
return oldval + (s64(newval - oldval) * nsec_since_last / m_last_delta_nsec);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// load_config - callback to extract configuration
|
|
// data from the XML nodes
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::load_config(config_type cfg_type, config_level cfg_level, util::xml::data_node const *parentnode)
|
|
{
|
|
// in the completion phase, we finish the initialization with the final ports
|
|
if (cfg_type == config_type::FINAL)
|
|
{
|
|
m_safe_to_read = true;
|
|
frame_update();
|
|
}
|
|
|
|
// early exit if no data to parse
|
|
if (!parentnode)
|
|
return;
|
|
|
|
// load device map table for controller configs only
|
|
if (cfg_type == config_type::CONTROLLER)
|
|
{
|
|
// iterate over all the remap nodes
|
|
load_remap_table(*parentnode);
|
|
|
|
input_manager::devicemap_table devicemap;
|
|
for (util::xml::data_node const *mapdevice_node = parentnode->get_child("mapdevice"); mapdevice_node != nullptr; mapdevice_node = mapdevice_node->get_next_sibling("mapdevice"))
|
|
{
|
|
char const *const devicename = mapdevice_node->get_attribute_string("device", nullptr);
|
|
char const *const controllername = mapdevice_node->get_attribute_string("controller", nullptr);
|
|
if (devicename && controllername)
|
|
devicemap.emplace(devicename, controllername);
|
|
}
|
|
|
|
// map device to controller if we have a device map
|
|
if (!devicemap.empty())
|
|
machine().input().map_device_to_controller(devicemap);
|
|
}
|
|
|
|
// iterate over all the port nodes
|
|
for (util::xml::data_node const *portnode = parentnode->get_child("port"); portnode; portnode = portnode->get_next_sibling("port"))
|
|
{
|
|
// get the basic port info from the attributes
|
|
int player;
|
|
int type = token_to_input_type(portnode->get_attribute_string("type", ""), player);
|
|
|
|
// initialize sequences to invalid defaults
|
|
std::pair<input_seq, char const *> newseq[SEQ_TYPE_TOTAL];
|
|
for (auto &seq : newseq)
|
|
{
|
|
seq.first.set(INPUT_CODE_INVALID);
|
|
seq.second = "";
|
|
}
|
|
|
|
// loop over new sequences
|
|
for (util::xml::data_node const *seqnode = portnode->get_child("newseq"); seqnode; seqnode = seqnode->get_next_sibling("newseq"))
|
|
{
|
|
// with a valid type, parse out the new sequence
|
|
input_seq_type seqtype = token_to_seq_type(seqnode->get_attribute_string("type", ""));
|
|
if ((seqtype != -1) && seqnode->get_value())
|
|
{
|
|
if (!strcmp(seqnode->get_value(), "NONE"))
|
|
newseq[seqtype].first.reset();
|
|
else
|
|
machine().input().seq_from_tokens(newseq[seqtype].first, seqnode->get_value());
|
|
if (config_type::CONTROLLER != cfg_type)
|
|
newseq[seqtype].second = seqnode->get_value();
|
|
}
|
|
}
|
|
|
|
// load into the appropriate place for the config type/level
|
|
if (config_type::SYSTEM == cfg_type)
|
|
load_system_config(*portnode, type, player, newseq);
|
|
else if ((config_type::CONTROLLER == cfg_type) && (config_level::DEFAULT != cfg_level))
|
|
load_controller_config(*portnode, type, player, newseq);
|
|
else
|
|
load_default_config(type, player, newseq);
|
|
}
|
|
|
|
// after applying the controller config, push that back into the backup, since that is
|
|
// what we will diff against
|
|
if (cfg_type == config_type::CONTROLLER)
|
|
for (input_type_entry &entry : m_typelist)
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
entry.defseq(seqtype) = entry.seq(seqtype);
|
|
|
|
// load keyboard enable/disable state
|
|
if (cfg_type == config_type::SYSTEM)
|
|
{
|
|
std::vector<bool> kbd_enable_set;
|
|
bool keyboard_enabled = false, missing_enabled = false;
|
|
natural_keyboard &natkbd = machine().natkeyboard();
|
|
for (util::xml::data_node const *kbdnode = parentnode->get_child("keyboard"); kbdnode; kbdnode = kbdnode->get_next_sibling("keyboard"))
|
|
{
|
|
char const *const tag = kbdnode->get_attribute_string("tag", nullptr);
|
|
int const enabled = kbdnode->get_attribute_int("enabled", -1);
|
|
if (tag && (0 <= enabled))
|
|
{
|
|
size_t i;
|
|
for (i = 0; natkbd.keyboard_count() > i; ++i)
|
|
{
|
|
if (!strcmp(natkbd.keyboard_device(i).tag(), tag))
|
|
{
|
|
if (kbd_enable_set.empty())
|
|
kbd_enable_set.resize(natkbd.keyboard_count(), false);
|
|
kbd_enable_set[i] = true;
|
|
if (enabled)
|
|
{
|
|
if (!natkbd.keyboard_is_keypad(i))
|
|
keyboard_enabled = true;
|
|
natkbd.enable_keyboard(i);
|
|
}
|
|
else
|
|
{
|
|
natkbd.disable_keyboard(i);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
missing_enabled = missing_enabled || (enabled && (natkbd.keyboard_count() <= i));
|
|
}
|
|
}
|
|
|
|
// if keyboard enable configuration was loaded, patch it up for principle of least surprise
|
|
if (!kbd_enable_set.empty())
|
|
{
|
|
for (size_t i = 0; natkbd.keyboard_count() > i; ++i)
|
|
{
|
|
if (!natkbd.keyboard_is_keypad(i))
|
|
{
|
|
if (!keyboard_enabled && missing_enabled)
|
|
{
|
|
natkbd.enable_keyboard(i);
|
|
keyboard_enabled = true;
|
|
}
|
|
else if (!kbd_enable_set[i])
|
|
{
|
|
if (keyboard_enabled)
|
|
natkbd.disable_keyboard(i);
|
|
else
|
|
natkbd.enable_keyboard(i);
|
|
keyboard_enabled = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// load_remap_table - extract and apply the
|
|
// global remapping table
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::load_remap_table(util::xml::data_node const &parentnode)
|
|
{
|
|
// count items first so we can allocate
|
|
int count = 0;
|
|
for (util::xml::data_node const *remapnode = parentnode.get_child("remap"); remapnode != nullptr; remapnode = remapnode->get_next_sibling("remap"))
|
|
count++;
|
|
|
|
// if we have some, deal with them
|
|
if (count > 0)
|
|
{
|
|
// allocate tables
|
|
std::vector<input_code> oldtable(count);
|
|
std::vector<input_code> newtable(count);
|
|
|
|
// build up the remap table
|
|
count = 0;
|
|
for (util::xml::data_node const *remapnode = parentnode.get_child("remap"); remapnode != nullptr; remapnode = remapnode->get_next_sibling("remap"))
|
|
{
|
|
input_code origcode = machine().input().code_from_token(remapnode->get_attribute_string("origcode", ""));
|
|
input_code newcode = machine().input().code_from_token(remapnode->get_attribute_string("newcode", ""));
|
|
if (origcode != INPUT_CODE_INVALID && newcode != INPUT_CODE_INVALID)
|
|
{
|
|
oldtable[count] = origcode;
|
|
newtable[count] = newcode;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
// loop over the remapping table, then over default ports, replacing old with new
|
|
for (int remapnum = 0; remapnum < count; remapnum++)
|
|
for (input_type_entry &entry : m_typelist)
|
|
entry.replace_code(oldtable[remapnum], newtable[remapnum]);
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// load_default_config - apply input settings
|
|
// to defaults for all systems
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_manager::load_default_config(
|
|
int type,
|
|
int player,
|
|
const std::pair<input_seq, char const *> (&newseq)[SEQ_TYPE_TOTAL])
|
|
{
|
|
// find a matching port in the list
|
|
for (input_type_entry &entry : m_typelist)
|
|
{
|
|
if (entry.type() == type && entry.player() == player)
|
|
{
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
{
|
|
if (input_seq_good(machine(), newseq[seqtype].first))
|
|
entry.set_seq(seqtype, newseq[seqtype].first);
|
|
entry.set_cfg(seqtype, newseq[seqtype].second);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// load_controller_config - apply controler
|
|
// profile settings to defaults
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_manager::load_controller_config(
|
|
util::xml::data_node const &portnode,
|
|
int type,
|
|
int player,
|
|
const std::pair<input_seq, char const *> (&newseq)[SEQ_TYPE_TOTAL])
|
|
{
|
|
// without a tag, apply to the defaults for all systems
|
|
char const *const tag = portnode.get_attribute_string("tag", nullptr);
|
|
if (!tag)
|
|
return load_default_config(type, player, newseq);
|
|
|
|
// ensure the port actually exists
|
|
auto const port(m_portlist.find(tag));
|
|
if (m_portlist.end() == port)
|
|
return false;
|
|
ioport_value const mask = portnode.get_attribute_int("mask", 0);
|
|
if (!mask)
|
|
return false;
|
|
|
|
// find the matching field
|
|
ioport_value const defvalue = portnode.get_attribute_int("defvalue", 0);
|
|
for (ioport_field &field : port->second->fields())
|
|
{
|
|
// find the matching mask and default value
|
|
if (field.type() == type && field.player() == player &&
|
|
field.mask() == mask && (field.defvalue() & mask) == (defvalue & mask))
|
|
{
|
|
// if a sequence was specified, override the developer-specified default for the field
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
{
|
|
if (input_seq_good(machine(), newseq[seqtype].first))
|
|
{
|
|
field.live().seq[seqtype] = newseq[seqtype].first;
|
|
field.set_defseq(seqtype, newseq[seqtype].first);
|
|
}
|
|
}
|
|
|
|
// fetch configurable attributes
|
|
if (!field.live().analog)
|
|
{
|
|
// for non-analog fields
|
|
|
|
// can't practically set value here
|
|
|
|
// fetch yes/no for toggle setting
|
|
char const *const togstring = portnode.get_attribute_string("toggle", nullptr);
|
|
if (togstring && !strcmp(togstring, "yes"))
|
|
{
|
|
field.live().toggle = true;
|
|
field.m_flags |= ioport_field::FIELD_FLAG_TOGGLE;
|
|
}
|
|
else if (togstring && !strcmp(togstring, "no"))
|
|
{
|
|
field.live().toggle = false;
|
|
field.m_flags &= ~ioport_field::FIELD_FLAG_TOGGLE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// for analog fields
|
|
|
|
#if 0 // changing this stuff causes issues because of the way it's tied up with the analog_field object
|
|
// get base attributes
|
|
field.live().analog->m_delta = field.m_delta = portnode.get_attribute_int("keydelta", field.delta());
|
|
field.live().analog->m_centerdelta = field.m_centerdelta = portnode.get_attribute_int("centerdelta", field.centerdelta());
|
|
field.live().analog->m_sensitivity = field.m_sensitivity = portnode.get_attribute_int("sensitivity", field.sensitivity());
|
|
|
|
// fetch yes/no for reverse setting
|
|
char const *const revstring = portnode.get_attribute_string("reverse", nullptr);
|
|
if (revstring && !strcmp(revstring, "yes"))
|
|
{
|
|
field.live().analog->m_reverse = true;
|
|
field.m_flags |= ioport_field::ANALOG_FLAG_REVERSE;
|
|
}
|
|
else if (revstring && !strcmp(revstring, "no"))
|
|
{
|
|
field.live().analog->m_reverse = false;
|
|
field.m_flags &= ~ioport_field::ANALOG_FLAG_REVERSE;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// successfully applied
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// no matching field
|
|
return false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// load_system_config - apply saved input
|
|
// configuration for the current system
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::load_system_config(
|
|
util::xml::data_node const &portnode,
|
|
int type,
|
|
int player,
|
|
const std::pair<input_seq, char const *> (&newseq)[SEQ_TYPE_TOTAL])
|
|
{
|
|
// system-specific configuration should always apply by port/field
|
|
char const *const tag = portnode.get_attribute_string("tag", nullptr);
|
|
ioport_value const mask = portnode.get_attribute_int("mask", 0);
|
|
ioport_value const defvalue = portnode.get_attribute_int("defvalue", 0);
|
|
if (!tag || !mask)
|
|
return;
|
|
|
|
// find the port we want
|
|
auto const port(m_portlist.find(tag));
|
|
if (m_portlist.end() != port)
|
|
{
|
|
for (ioport_field &field : port->second->fields())
|
|
{
|
|
// find the matching mask and default value
|
|
if (field.type() == type && field.player() == player &&
|
|
field.mask() == mask && (field.defvalue() & mask) == (defvalue & mask))
|
|
{
|
|
// if a sequence was specified, copy it in
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
{
|
|
if (input_seq_good(machine(), newseq[seqtype].first))
|
|
field.live().seq[seqtype] = newseq[seqtype].first;
|
|
field.live().cfg[seqtype] = newseq[seqtype].second;
|
|
}
|
|
|
|
// fetch configurable attributes
|
|
if (!field.live().analog)
|
|
{
|
|
// for non-analog fields
|
|
|
|
// fetch the value
|
|
field.live().value = portnode.get_attribute_int("value", field.defvalue());
|
|
|
|
// fetch yes/no for toggle setting
|
|
char const *const togstring = portnode.get_attribute_string("toggle", nullptr);
|
|
if (togstring && !strcmp(togstring, "yes"))
|
|
field.live().toggle = true;
|
|
else if (togstring && !strcmp(togstring, "no"))
|
|
field.live().toggle = false;
|
|
}
|
|
else
|
|
{
|
|
// for analog fields
|
|
|
|
// get base attributes
|
|
field.live().analog->m_delta = portnode.get_attribute_int("keydelta", field.delta());
|
|
field.live().analog->m_centerdelta = portnode.get_attribute_int("centerdelta", field.centerdelta());
|
|
field.live().analog->m_sensitivity = portnode.get_attribute_int("sensitivity", field.sensitivity());
|
|
|
|
// fetch yes/no for reverse setting
|
|
char const *const revstring = portnode.get_attribute_string("reverse", nullptr);
|
|
if (revstring && !strcmp(revstring, "yes"))
|
|
field.live().analog->m_reverse = true;
|
|
else if (revstring && !strcmp(revstring, "no"))
|
|
field.live().analog->m_reverse = false;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// see if this belongs to a slot card that isn't inserted
|
|
std::string_view parent_tag(tag);
|
|
auto pos(parent_tag.rfind(':'));
|
|
if (pos && (std::string_view::npos != pos))
|
|
{
|
|
parent_tag = parent_tag.substr(0, pos);
|
|
if (!machine().root_device().subdevice(parent_tag))
|
|
{
|
|
for (pos = parent_tag.rfind(':'); pos && (std::string_view::npos != pos); pos = parent_tag.rfind(':'))
|
|
{
|
|
std::string_view const child_tag(parent_tag.substr(pos + 1));
|
|
parent_tag = parent_tag.substr(0, pos);
|
|
device_t const *const parent_device(machine().root_device().subdevice(parent_tag));
|
|
if (parent_device)
|
|
{
|
|
device_slot_interface const *slot;
|
|
if (parent_device->interface(slot) && (slot->option_list().find(std::string(child_tag)) != slot->option_list().end()))
|
|
{
|
|
if (!m_deselected_card_config)
|
|
m_deselected_card_config = util::xml::file::create();
|
|
portnode.copy_into(*m_deselected_card_config);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// SETTINGS SAVE
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// save_config - config callback for saving input
|
|
// port configuration
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::save_config(config_type cfg_type, util::xml::data_node *parentnode)
|
|
{
|
|
// if no parentnode, ignore
|
|
if (!parentnode)
|
|
return;
|
|
|
|
// default ports save differently
|
|
if (cfg_type == config_type::DEFAULT)
|
|
save_default_inputs(*parentnode);
|
|
else if (cfg_type == config_type::SYSTEM)
|
|
save_game_inputs(*parentnode);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// save_this_input_field_type - determine if the
|
|
// given port type is worth saving
|
|
//-------------------------------------------------
|
|
|
|
bool ioport_manager::save_this_input_field_type(ioport_type type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case IPT_UNUSED:
|
|
case IPT_END:
|
|
case IPT_PORT:
|
|
case IPT_UNKNOWN:
|
|
return false;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// save_default_inputs - add nodes for any default
|
|
// mappings that have changed
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::save_default_inputs(util::xml::data_node &parentnode)
|
|
{
|
|
// iterate over ports
|
|
for (input_type_entry &entry : m_typelist)
|
|
{
|
|
// only save if this port is a type we save
|
|
if (save_this_input_field_type(entry.type()))
|
|
{
|
|
// see if any of the sequences have changed
|
|
input_seq_type seqtype;
|
|
for (seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
if (!entry.cfg(seqtype).empty())
|
|
break;
|
|
|
|
// if so, we need to add a node
|
|
if (seqtype < SEQ_TYPE_TOTAL)
|
|
{
|
|
// add a new port node
|
|
util::xml::data_node *const portnode = parentnode.add_child("port", nullptr);
|
|
if (portnode)
|
|
{
|
|
// add the port information and attributes
|
|
portnode->set_attribute("type", input_type_to_token(entry.type(), entry.player()).c_str());
|
|
|
|
// add only the sequences that have changed from the defaults
|
|
for (input_seq_type type = SEQ_TYPE_STANDARD; type < SEQ_TYPE_TOTAL; ++type)
|
|
{
|
|
if (!entry.cfg(type).empty())
|
|
{
|
|
util::xml::data_node *const seqnode = portnode->add_child("newseq", entry.cfg(type).c_str());
|
|
if (seqnode)
|
|
seqnode->set_attribute("type", seqtypestrings[type]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// save_game_inputs - add nodes for any game
|
|
// mappings that have changed
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::save_game_inputs(util::xml::data_node &parentnode)
|
|
{
|
|
// save keyboard enable/disable state
|
|
natural_keyboard &natkbd = machine().natkeyboard();
|
|
for (size_t i = 0; natkbd.keyboard_count() > i; ++i)
|
|
{
|
|
util::xml::data_node *const kbdnode = parentnode.add_child("keyboard", nullptr);
|
|
kbdnode->set_attribute("tag", natkbd.keyboard_device(i).tag());
|
|
kbdnode->set_attribute_int("enabled", natkbd.keyboard_enabled(i));
|
|
}
|
|
|
|
// iterate over ports
|
|
for (auto &port : m_portlist)
|
|
for (ioport_field const &field : port.second->fields())
|
|
if (save_this_input_field_type(field.type()))
|
|
{
|
|
// determine if we changed
|
|
bool changed = false;
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; (seqtype < SEQ_TYPE_TOTAL) && !changed; ++seqtype)
|
|
changed = !field.live().cfg[seqtype].empty();
|
|
|
|
if (!field.is_analog())
|
|
{
|
|
// non-analog changes
|
|
changed = changed || ((field.live().value & field.mask()) != (field.defvalue() & field.mask()));
|
|
changed = changed || (field.live().toggle != field.toggle());
|
|
}
|
|
else
|
|
{
|
|
// analog changes
|
|
changed = changed || (field.live().analog->m_delta != field.delta());
|
|
changed = changed || (field.live().analog->m_centerdelta != field.centerdelta());
|
|
changed = changed || (field.live().analog->m_sensitivity != field.sensitivity());
|
|
changed = changed || (field.live().analog->m_reverse != field.analog_reverse());
|
|
}
|
|
|
|
// if we did change, add a new node
|
|
if (changed)
|
|
{
|
|
// add a new port node
|
|
util::xml::data_node *const portnode = parentnode.add_child("port", nullptr);
|
|
if (portnode)
|
|
{
|
|
// add the identifying information and attributes
|
|
portnode->set_attribute("tag", port.second->tag());
|
|
portnode->set_attribute("type", input_type_to_token(field.type(), field.player()).c_str());
|
|
portnode->set_attribute_int("mask", field.mask());
|
|
portnode->set_attribute_int("defvalue", field.defvalue() & field.mask());
|
|
|
|
// add sequences if changed
|
|
for (input_seq_type seqtype = SEQ_TYPE_STANDARD; seqtype < SEQ_TYPE_TOTAL; ++seqtype)
|
|
{
|
|
if (!field.live().cfg[seqtype].empty())
|
|
{
|
|
util::xml::data_node *const seqnode = portnode->add_child("newseq", field.live().cfg[seqtype].c_str());
|
|
if (seqnode)
|
|
seqnode->set_attribute("type", seqtypestrings[seqtype]);
|
|
}
|
|
}
|
|
|
|
if (!field.is_analog())
|
|
{
|
|
// write out non-analog changes
|
|
if ((field.live().value & field.mask()) != (field.defvalue() & field.mask()))
|
|
portnode->set_attribute_int("value", field.live().value & field.mask());
|
|
if (field.live().toggle != field.toggle())
|
|
portnode->set_attribute("toggle", field.live().toggle ? "yes" : "no");
|
|
}
|
|
else
|
|
{
|
|
// write out analog changes
|
|
if (field.live().analog->m_delta != field.delta())
|
|
portnode->set_attribute_int("keydelta", field.live().analog->m_delta);
|
|
if (field.live().analog->m_centerdelta != field.centerdelta())
|
|
portnode->set_attribute_int("centerdelta", field.live().analog->m_centerdelta);
|
|
if (field.live().analog->m_sensitivity != field.sensitivity())
|
|
portnode->set_attribute_int("sensitivity", field.live().analog->m_sensitivity);
|
|
if (field.live().analog->m_reverse != field.analog_reverse())
|
|
portnode->set_attribute("reverse", field.live().analog->m_reverse ? "yes" : "no");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// preserve configuration for deselected slot cards
|
|
if (m_deselected_card_config)
|
|
{
|
|
for (util::xml::data_node const *node = m_deselected_card_config->get_first_child(); node; node = node->get_next_sibling())
|
|
node->copy_into(parentnode);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// INPUT PLAYBACK
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// playback_read - read a value from the playback
|
|
// file
|
|
//-------------------------------------------------
|
|
|
|
template<typename Type>
|
|
Type ioport_manager::playback_read(Type &result)
|
|
{
|
|
// protect against nullptr handles if previous reads fail
|
|
if (!m_playback_stream)
|
|
return result = Type(0);
|
|
|
|
// read the value; if we fail, end playback
|
|
size_t read;
|
|
m_playback_stream->read(&result, sizeof(result), read);
|
|
if (sizeof(result) != read)
|
|
{
|
|
playback_end("End of file");
|
|
return result = Type(0);
|
|
}
|
|
|
|
// normalize byte order
|
|
if (sizeof(result) == 8)
|
|
result = little_endianize_int64(result);
|
|
else if (sizeof(result) == 4)
|
|
result = little_endianize_int32(result);
|
|
else if (sizeof(result) == 2)
|
|
result = little_endianize_int16(result);
|
|
|
|
return result;
|
|
}
|
|
|
|
template<>
|
|
bool ioport_manager::playback_read<bool>(bool &result)
|
|
{
|
|
u8 temp;
|
|
playback_read(temp);
|
|
return result = bool(temp);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// playback_init - initialize INP playback
|
|
//-------------------------------------------------
|
|
|
|
time_t ioport_manager::playback_init()
|
|
{
|
|
// if no file, nothing to do
|
|
const char *filename = machine().options().playback();
|
|
if (filename[0] == 0)
|
|
return 0;
|
|
|
|
// open the playback file
|
|
m_playback_file = std::make_unique<emu_file>(machine().options().input_directory(), OPEN_FLAG_READ);
|
|
std::error_condition const filerr = m_playback_file->open(filename);
|
|
|
|
// return an explicit error if file isn't found in given path
|
|
if (filerr == std::errc::no_such_file_or_directory)
|
|
fatalerror("Input file %s not found\n",filename);
|
|
|
|
// TODO: bail out any other error laconically for now
|
|
if (filerr)
|
|
fatalerror("Failed to open file %s for playback (%s:%d %s)\n", filename, filerr.category().name(), filerr.value(), filerr.message());
|
|
|
|
// read the header and verify that it is a modern version; if not, print an error
|
|
inp_header header;
|
|
if (!header.read(*m_playback_file))
|
|
fatalerror("Input file is corrupt or invalid (missing header)\n");
|
|
if (!header.check_magic())
|
|
fatalerror("Input file invalid or in an older, unsupported format\n");
|
|
if (header.get_majversion() != inp_header::MAJVERSION)
|
|
fatalerror("Input file format version mismatch\n");
|
|
|
|
// output info to console
|
|
osd_printf_info("Input file: %s\n", filename);
|
|
osd_printf_info("INP version %u.%u\n", header.get_majversion(), header.get_minversion());
|
|
time_t basetime = header.get_basetime();
|
|
osd_printf_info("Created %s\n", ctime(&basetime));
|
|
osd_printf_info("Recorded using %s\n", header.get_appdesc());
|
|
|
|
// verify the header against the current game
|
|
std::string const sysname = header.get_sysname();
|
|
if (sysname != machine().system().name)
|
|
osd_printf_info("Input file is for machine '%s', not for current machine '%s'\n", sysname, machine().system().name);
|
|
|
|
// enable compression
|
|
m_playback_stream = util::zlib_read(*m_playback_file, 16386);
|
|
return basetime;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// playback_end - end INP playback
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::playback_end(const char *message)
|
|
{
|
|
// only applies if we have a live file
|
|
if (m_playback_stream)
|
|
{
|
|
// close the file
|
|
m_playback_stream.reset();
|
|
m_playback_file.reset();
|
|
|
|
// pop a message
|
|
if (message != nullptr)
|
|
machine().popmessage("Playback Ended\nReason: %s", message);
|
|
|
|
// display speed stats
|
|
if (m_playback_accumulated_speed > 0)
|
|
m_playback_accumulated_speed /= m_playback_accumulated_frames;
|
|
osd_printf_info("Total playback frames: %d\n", u32(m_playback_accumulated_frames));
|
|
osd_printf_info("Average recorded speed: %d%%\n", u32((m_playback_accumulated_speed * 200 + 1) >> 21));
|
|
|
|
// close the program at the end of inp file playback
|
|
if (machine().options().exit_after_playback())
|
|
{
|
|
osd_printf_info("Exiting MAME now...\n");
|
|
machine().schedule_exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// playback_frame - start of frame callback for
|
|
// playback
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::playback_frame(const attotime &curtime)
|
|
{
|
|
// if playing back, fetch the information and verify
|
|
if (m_playback_stream)
|
|
{
|
|
// first the absolute time
|
|
seconds_t seconds_temp;
|
|
attoseconds_t attoseconds_temp;
|
|
playback_read(seconds_temp);
|
|
playback_read(attoseconds_temp);
|
|
attotime readtime(seconds_temp, attoseconds_temp);
|
|
if (readtime != curtime)
|
|
playback_end("Out of sync");
|
|
|
|
// then the speed
|
|
u32 curspeed;
|
|
m_playback_accumulated_speed += playback_read(curspeed);
|
|
m_playback_accumulated_frames++;
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// playback_port - per-port callback for playback
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::playback_port(ioport_port &port)
|
|
{
|
|
// if playing back, fetch information about this port
|
|
if (m_playback_stream)
|
|
{
|
|
// read the default value and the digital state
|
|
playback_read(port.live().defvalue);
|
|
playback_read(port.live().digital);
|
|
|
|
// loop over analog ports and save their data
|
|
for (analog_field &analog : port.live().analoglist)
|
|
{
|
|
// read current and previous values
|
|
playback_read(analog.m_accum);
|
|
playback_read(analog.m_previous);
|
|
|
|
// read configuration information
|
|
playback_read(analog.m_sensitivity);
|
|
playback_read(analog.m_reverse);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// record_write - write a value to the record file
|
|
//-------------------------------------------------
|
|
|
|
template<typename Type>
|
|
void ioport_manager::record_write(Type value)
|
|
{
|
|
// protect against nullptr handles if previous reads fail
|
|
if (!m_record_stream)
|
|
return;
|
|
|
|
// normalize byte order
|
|
if (sizeof(value) == 8)
|
|
value = little_endianize_int64(value);
|
|
else if (sizeof(value) == 4)
|
|
value = little_endianize_int32(value);
|
|
else if (sizeof(value) == 2)
|
|
value = little_endianize_int16(value);
|
|
|
|
// write the value; if we fail, end recording
|
|
size_t written;
|
|
if (m_record_stream->write(&value, sizeof(value), written) || (sizeof(value) != written))
|
|
record_end("Out of space");
|
|
}
|
|
|
|
template<>
|
|
void ioport_manager::record_write<bool>(bool value)
|
|
{
|
|
u8 byte = u8(value);
|
|
record_write(byte);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// record_init - initialize INP recording
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::record_init()
|
|
{
|
|
// if no file, nothing to do
|
|
const char *filename = machine().options().record();
|
|
if (filename[0] == 0)
|
|
return;
|
|
|
|
// open the record file
|
|
m_record_file = std::make_unique<emu_file>(machine().options().input_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS);
|
|
std::error_condition const filerr = m_record_file->open(filename);
|
|
if (filerr)
|
|
throw emu_fatalerror("ioport_manager::record_init: Failed to open file for recording (%s:%d %s)", filerr.category().name(), filerr.value(), filerr.message());
|
|
|
|
// get the base time
|
|
system_time systime;
|
|
machine().base_datetime(systime);
|
|
|
|
// fill in the header
|
|
inp_header header;
|
|
header.set_magic();
|
|
header.set_basetime(systime.time);
|
|
header.set_version();
|
|
header.set_sysname(machine().system().name);
|
|
header.set_appdesc(util::string_format("%s %s", emulator_info::get_appname(), emulator_info::get_build_version()));
|
|
|
|
// write it
|
|
header.write(*m_record_file);
|
|
|
|
// enable compression
|
|
m_record_stream = util::zlib_write(*m_record_file, 6, 16384);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// record_end - end INP recording
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::record_end(const char *message)
|
|
{
|
|
// only applies if we have a live file
|
|
if (m_record_stream)
|
|
{
|
|
// close the file
|
|
m_record_stream.reset(); // TODO: check for errors flushing the last compressed block before doing this
|
|
m_record_file.reset();
|
|
|
|
// pop a message
|
|
if (message != nullptr)
|
|
machine().popmessage("Recording Ended\nReason: %s", message);
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// record_frame - start of frame callback for
|
|
// recording
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::record_frame(const attotime &curtime)
|
|
{
|
|
// if recording, record information about the current frame
|
|
if (m_record_stream)
|
|
{
|
|
// first the absolute time
|
|
record_write(curtime.seconds());
|
|
record_write(curtime.attoseconds());
|
|
|
|
// then the current speed
|
|
record_write(u32(machine().video().speed_percent() * double(1 << 20)));
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// record_port - per-port callback for record
|
|
//-------------------------------------------------
|
|
|
|
void ioport_manager::record_port(ioport_port &port)
|
|
{
|
|
// if recording, store information about this port
|
|
if (m_record_stream)
|
|
{
|
|
// store the default value and digital state
|
|
record_write(port.live().defvalue);
|
|
record_write(port.live().digital);
|
|
|
|
// loop over analog ports and save their data
|
|
for (analog_field &analog : port.live().analoglist)
|
|
{
|
|
// store current and previous values
|
|
record_write(analog.m_accum);
|
|
record_write(analog.m_previous);
|
|
|
|
// store configuration information
|
|
record_write(analog.m_sensitivity);
|
|
record_write(analog.m_reverse);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//**************************************************************************
|
|
// I/O PORT CONFIGURER
|
|
//**************************************************************************
|
|
|
|
//-------------------------------------------------
|
|
// ioport_configurer - constructor
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer::ioport_configurer(device_t &owner, ioport_list &portlist, std::string &errorbuf)
|
|
: m_owner(owner),
|
|
m_portlist(portlist),
|
|
m_errorbuf(errorbuf),
|
|
m_curport(nullptr),
|
|
m_curfield(nullptr),
|
|
m_cursetting(nullptr)
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// string_from_token - convert an
|
|
// ioport_token to a default string
|
|
//-------------------------------------------------
|
|
|
|
const char *ioport_configurer::string_from_token(const char *string)
|
|
{
|
|
// 0 is an invalid index
|
|
if (string == nullptr)
|
|
return nullptr;
|
|
|
|
// if the index is greater than the count, assume it to be a pointer
|
|
if (uintptr_t(string) >= INPUT_STRING_COUNT)
|
|
return string;
|
|
|
|
#if false // Set true, If you want to take care missing-token or wrong-sorting
|
|
|
|
// otherwise, scan the list for a matching string and return it
|
|
for (int index = 0; index < std::size(input_port_default_strings); index++)
|
|
if (input_port_default_strings[index].id == uintptr_t(string))
|
|
return input_port_default_strings[index].string;
|
|
return "(Unknown Default)";
|
|
|
|
#else
|
|
|
|
return input_port_default_strings[uintptr_t(string)-1].string;
|
|
|
|
#endif
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// port_alloc - allocate a new port
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::port_alloc(const char *tag)
|
|
{
|
|
// create the full tag
|
|
std::string fulltag = m_owner.subtag(tag);
|
|
|
|
// add it to the list, and reset current field/setting
|
|
if (m_portlist.count(fulltag) != 0) throw tag_add_exception(fulltag.c_str());
|
|
m_portlist.emplace(std::make_pair(fulltag, std::make_unique<ioport_port>(m_owner, fulltag.c_str())));
|
|
m_curport = m_portlist.find(fulltag)->second.get();
|
|
m_curfield = nullptr;
|
|
m_cursetting = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// port_modify - find an existing port and
|
|
// modify it
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::port_modify(const char *tag)
|
|
{
|
|
// create the full tag
|
|
std::string fulltag = m_owner.subtag(tag);
|
|
|
|
// find the existing port
|
|
m_curport = m_portlist.find(fulltag)->second.get();
|
|
if (m_curport == nullptr)
|
|
throw emu_fatalerror("Requested to modify nonexistent port '%s'", fulltag);
|
|
|
|
// bump the modification count, and reset current field/setting
|
|
m_curport->m_modcount++;
|
|
m_curfield = nullptr;
|
|
m_cursetting = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// field_alloc - allocate a new field
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::field_alloc(ioport_type type, ioport_value defval, ioport_value mask, const char *name)
|
|
{
|
|
// make sure we have a port
|
|
if (m_curport == nullptr)
|
|
throw emu_fatalerror("alloc_field called with no active port (mask=%X defval=%X)\n", mask, defval);
|
|
// append the field
|
|
if (type != IPT_UNKNOWN && type != IPT_UNUSED)
|
|
m_curport->m_active |= mask;
|
|
m_curfield = &m_curport->m_fieldlist.append(*new ioport_field(*m_curport, type, defval, mask, string_from_token(name)));
|
|
|
|
// reset the current setting
|
|
m_cursetting = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// field_add_char - add a character to a field
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::field_add_char(std::initializer_list<char32_t> charlist)
|
|
{
|
|
for (int index = 0; index < std::size(m_curfield->m_chars); index++)
|
|
if (m_curfield->m_chars[index][0] == 0)
|
|
{
|
|
const size_t char_count = std::size(m_curfield->m_chars[index]);
|
|
assert(charlist.size() > 0 && charlist.size() <= char_count);
|
|
|
|
for (size_t i = 0; i < char_count; i++)
|
|
m_curfield->m_chars[index][i] = i < charlist.size() ? *(charlist.begin() + i) : 0;
|
|
return *this;
|
|
}
|
|
|
|
std::ostringstream s;
|
|
bool is_first = true;
|
|
for (char32_t ch : charlist)
|
|
{
|
|
util::stream_format(s, "%s%d", is_first ? "" : ",", (int)ch);
|
|
is_first = false;
|
|
}
|
|
throw emu_fatalerror("PORT_CHAR(%s) could not be added - maximum amount exceeded\n", s.str());
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// field_add_code - add a character to a field
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::field_add_code(input_seq_type which, input_code code)
|
|
{
|
|
m_curfield->m_seq[which] |= code;
|
|
return *this;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// setting_alloc - allocate a new setting
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::setting_alloc(ioport_value value, const char *name)
|
|
{
|
|
// make sure we have a field
|
|
if (!m_curfield)
|
|
throw emu_fatalerror("alloc_setting called with no active field (value=%X name=%s)\n", value, name);
|
|
|
|
// append a new setting
|
|
m_cursetting = &m_curfield->m_settinglist.emplace_back(*m_curfield, value & m_curfield->mask(), string_from_token(name));
|
|
return *this;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_condition - set the condition for either
|
|
// the current setting or field
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::set_condition(ioport_condition::condition_t condition, const char *tag, ioport_value mask, ioport_value value)
|
|
{
|
|
ioport_condition &target = m_cursetting ? m_cursetting->condition() : m_curfield->condition();
|
|
target.set(condition, tag, mask, value);
|
|
return *this;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// onoff_alloc - allocate an on/off DIP switch
|
|
//-------------------------------------------------
|
|
|
|
ioport_configurer& ioport_configurer::onoff_alloc(const char *name, ioport_value defval, ioport_value mask, const char *diplocation)
|
|
{
|
|
// allocate a field normally
|
|
field_alloc(IPT_DIPSWITCH, defval, mask, name);
|
|
|
|
// expand the diplocation
|
|
if (diplocation != nullptr)
|
|
field_set_diplocation(diplocation);
|
|
|
|
// allocate settings
|
|
setting_alloc(defval & mask, DEF_STR(Off));
|
|
setting_alloc(~defval & mask, DEF_STR(On));
|
|
// clear cursettings set by setting_alloc
|
|
m_cursetting = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
MISCELLANEOUS
|
|
***************************************************************************/
|
|
|
|
//-------------------------------------------------
|
|
// dynamic_field - constructor
|
|
//-------------------------------------------------
|
|
|
|
dynamic_field::dynamic_field(ioport_field &field)
|
|
: m_field(field)
|
|
, m_shift(0)
|
|
, m_oldval(field.defvalue())
|
|
{
|
|
// fill in the data
|
|
for (ioport_value mask = field.mask(); !(mask & 1); mask >>= 1)
|
|
m_shift++;
|
|
m_oldval >>= m_shift;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// read - read the updated value and merge it
|
|
// into the target
|
|
//-------------------------------------------------
|
|
|
|
void dynamic_field::read(ioport_value &result)
|
|
{
|
|
// skip if not enabled
|
|
if (m_field.enabled())
|
|
{
|
|
// call the callback to read a new value
|
|
ioport_value newval = m_field.m_read();
|
|
m_oldval = newval;
|
|
|
|
// merge in the bits (don't invert yet, as all digitals are inverted together)
|
|
result = (result & ~m_field.mask()) | ((newval << m_shift) & m_field.mask());
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// write - track a change to a value and call
|
|
// the write callback if there's something new
|
|
//-------------------------------------------------
|
|
|
|
void dynamic_field::write(ioport_value newval)
|
|
{
|
|
// skip if not enabled
|
|
if (m_field.enabled())
|
|
{
|
|
// if the bits have changed, call the handler
|
|
newval = (newval & m_field.mask()) >> m_shift;
|
|
if (m_oldval != newval)
|
|
{
|
|
m_field.m_write(m_field, m_field.m_write_param, m_oldval, newval);
|
|
m_oldval = newval;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// analog_field - constructor
|
|
//-------------------------------------------------
|
|
|
|
analog_field::analog_field(ioport_field &field)
|
|
: m_field(field)
|
|
, m_shift(compute_shift(field.mask()))
|
|
, m_adjdefvalue((field.defvalue() & field.mask()) >> m_shift)
|
|
, m_adjmin((field.minval() & field.mask()) >> m_shift)
|
|
, m_adjmax((field.maxval() & field.mask()) >> m_shift)
|
|
, m_adjoverride((field.defvalue() & field.mask()) >> m_shift)
|
|
, m_sensitivity(field.sensitivity())
|
|
, m_reverse(field.analog_reverse())
|
|
, m_delta(field.delta())
|
|
, m_centerdelta(field.centerdelta())
|
|
, m_accum(0)
|
|
, m_previous(0)
|
|
, m_previousanalog(0)
|
|
, m_minimum(osd::INPUT_ABSOLUTE_MIN)
|
|
, m_maximum(osd::INPUT_ABSOLUTE_MAX)
|
|
, m_center(0)
|
|
, m_reverse_val(0)
|
|
, m_scalepos(0)
|
|
, m_scaleneg(0)
|
|
, m_keyscalepos(0)
|
|
, m_keyscaleneg(0)
|
|
, m_positionalscale(0)
|
|
, m_absolute(false)
|
|
, m_wraps(false)
|
|
, m_autocenter(false)
|
|
, m_single_scale(false)
|
|
, m_interpolate(false)
|
|
, m_lastdigital(false)
|
|
, m_use_adjoverride(false)
|
|
{
|
|
// set basic parameters based on the configured type
|
|
switch (field.type())
|
|
{
|
|
// paddles and analog joysticks are absolute and autocenter
|
|
case IPT_AD_STICK_X:
|
|
case IPT_AD_STICK_Y:
|
|
case IPT_AD_STICK_Z:
|
|
case IPT_PADDLE:
|
|
case IPT_PADDLE_V:
|
|
m_absolute = true;
|
|
m_autocenter = true;
|
|
m_interpolate = !field.analog_reset();
|
|
break;
|
|
|
|
// pedals start at and autocenter to the min range
|
|
case IPT_PEDAL:
|
|
case IPT_PEDAL2:
|
|
case IPT_PEDAL3:
|
|
m_center = osd::INPUT_ABSOLUTE_MIN;
|
|
m_accum = apply_inverse_sensitivity(m_center);
|
|
m_absolute = true;
|
|
m_autocenter = true;
|
|
m_interpolate = !field.analog_reset();
|
|
break;
|
|
|
|
// lightguns are absolute as well, but don't autocenter and don't interpolate their values
|
|
case IPT_LIGHTGUN_X:
|
|
case IPT_LIGHTGUN_Y:
|
|
m_absolute = true;
|
|
m_autocenter = false;
|
|
m_interpolate = false;
|
|
break;
|
|
|
|
// positional devices are absolute, but can also wrap like relative devices
|
|
// set each position to be 512 units
|
|
case IPT_POSITIONAL:
|
|
case IPT_POSITIONAL_V:
|
|
m_positionalscale = compute_scale(field.maxval(), osd::INPUT_ABSOLUTE_MAX - osd::INPUT_ABSOLUTE_MIN);
|
|
m_adjmin = 0;
|
|
m_adjmax = field.maxval() - 1;
|
|
m_wraps = field.analog_wraps();
|
|
m_autocenter = !m_wraps;
|
|
break;
|
|
|
|
// dials, mice and trackballs are relative devices
|
|
// these have fixed "min" and "max" values based on how many bits are in the port
|
|
// in addition, we set the wrap around min/max values to 512 * the min/max values
|
|
// this takes into account the mapping that one mouse unit ~= 512 analog units
|
|
case IPT_DIAL:
|
|
case IPT_DIAL_V:
|
|
case IPT_TRACKBALL_X:
|
|
case IPT_TRACKBALL_Y:
|
|
case IPT_MOUSE_X:
|
|
case IPT_MOUSE_Y:
|
|
m_absolute = false;
|
|
m_wraps = true;
|
|
m_interpolate = !field.analog_reset();
|
|
break;
|
|
|
|
default:
|
|
fatalerror("Unknown analog port type -- don't know if it is absolute or not\n");
|
|
}
|
|
|
|
if (m_absolute)
|
|
{
|
|
// further processing for absolute controls
|
|
|
|
// if the default value is pegged at the min or max, use a single scale value for the whole axis
|
|
m_single_scale = (m_adjdefvalue == m_adjmin) || (m_adjdefvalue == m_adjmax);
|
|
|
|
// if not "single scale", compute separate scales for each side of the default
|
|
if (!m_single_scale)
|
|
{
|
|
// unsigned, potentially passing through zero
|
|
m_scalepos = compute_scale(
|
|
(m_adjmax - m_adjdefvalue) & (field.mask() >> m_shift),
|
|
osd::INPUT_ABSOLUTE_MAX);
|
|
m_scaleneg = compute_scale(
|
|
(m_adjdefvalue - m_adjmin) & (field.mask() >> m_shift),
|
|
-osd::INPUT_ABSOLUTE_MIN);
|
|
|
|
// reverse point is at center
|
|
m_reverse_val = 0;
|
|
}
|
|
else
|
|
{
|
|
// single axis that increases from default
|
|
m_scalepos = compute_scale(m_adjmax - m_adjmin, osd::INPUT_ABSOLUTE_MAX - osd::INPUT_ABSOLUTE_MIN);
|
|
|
|
// make the scaling the same for easier coding when we need to scale
|
|
m_scaleneg = m_scalepos;
|
|
|
|
// reverse point is at max
|
|
m_reverse_val = m_maximum;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// relative and positional controls all map directly with a 512x scale factor
|
|
|
|
// The relative code is set up to allow specifying PORT_MINMAX and default values.
|
|
// The validity checks are purposely set up to not allow you to use anything other
|
|
// a default of 0 and PORT_MINMAX(0,mask). This is in case the need arises to use
|
|
// this feature in the future. Keeping the code in does not hurt anything.
|
|
if (m_adjmin > m_adjmax)
|
|
// adjust for signed
|
|
m_adjmin = -m_adjmin;
|
|
|
|
if (m_wraps)
|
|
m_adjmax++;
|
|
|
|
m_minimum = (m_adjmin - m_adjdefvalue) * osd::INPUT_RELATIVE_PER_PIXEL;
|
|
m_maximum = (m_adjmax - m_adjdefvalue) * osd::INPUT_RELATIVE_PER_PIXEL;
|
|
|
|
// make the scaling the same for easier coding when we need to scale
|
|
m_scaleneg = m_scalepos = compute_scale(1, osd::INPUT_RELATIVE_PER_PIXEL);
|
|
|
|
if (m_field.analog_reset())
|
|
{
|
|
// delta values reverse from center
|
|
m_reverse_val = 0;
|
|
}
|
|
else
|
|
{
|
|
// positional controls reverse from their max range
|
|
m_reverse_val = m_maximum + m_minimum;
|
|
|
|
// relative controls reverse from 1 past their max range
|
|
if (m_wraps)
|
|
{
|
|
// FIXME: positional needs -1, using osd::INPUT_RELATIVE_PER_PIXEL skips a position (and reads outside the table array)
|
|
if (field.type() == IPT_POSITIONAL || field.type() == IPT_POSITIONAL_V)
|
|
m_reverse_val--;
|
|
else
|
|
m_reverse_val -= osd::INPUT_RELATIVE_PER_PIXEL;
|
|
}
|
|
}
|
|
}
|
|
|
|
// compute scale for keypresses
|
|
m_keyscalepos = recip_scale(m_scalepos);
|
|
m_keyscaleneg = recip_scale(m_scaleneg);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// apply_min_max - clamp the given input value to
|
|
// the appropriate min/max for the analog control
|
|
//-------------------------------------------------
|
|
|
|
inline s32 analog_field::apply_min_max(s32 value) const
|
|
{
|
|
// take the analog minimum and maximum values and apply the inverse of the
|
|
// sensitivity so that we can clamp against them before applying sensitivity
|
|
s32 adjmin = apply_inverse_sensitivity(m_minimum);
|
|
s32 adjmax = apply_inverse_sensitivity(m_maximum);
|
|
|
|
// clamp to the bounds absolutely
|
|
if (value > adjmax)
|
|
value = adjmax;
|
|
else if (value < adjmin)
|
|
value = adjmin;
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// apply_sensitivity - apply a sensitivity
|
|
// adjustment for a current value
|
|
//-------------------------------------------------
|
|
|
|
inline s32 analog_field::apply_sensitivity(s32 value) const
|
|
{
|
|
return lround((s64(value) * m_sensitivity) / 100.0);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// apply_inverse_sensitivity - reverse-apply the
|
|
// sensitivity adjustment for a current value
|
|
//-------------------------------------------------
|
|
|
|
inline s32 analog_field::apply_inverse_sensitivity(s32 value) const
|
|
{
|
|
return s32((s64(value) * 100) / m_sensitivity);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// apply_settings - return the value of an
|
|
// analog input
|
|
//-------------------------------------------------
|
|
|
|
s32 analog_field::apply_settings(s32 value) const
|
|
{
|
|
// apply the min/max and then the sensitivity
|
|
if (!m_wraps)
|
|
value = apply_min_max(value);
|
|
value = apply_sensitivity(value);
|
|
|
|
// apply reversal if needed
|
|
if (m_reverse)
|
|
value = m_reverse_val - value;
|
|
else if (m_single_scale)
|
|
// it's a pedal or the default value is equal to min/max
|
|
// so we need to adjust the center to the minimum
|
|
value -= osd::INPUT_ABSOLUTE_MIN;
|
|
|
|
// map differently for positive and negative values
|
|
if (value >= 0)
|
|
value = apply_scale(value, m_scalepos);
|
|
else
|
|
value = apply_scale(value, m_scaleneg);
|
|
value += m_adjdefvalue;
|
|
|
|
// for relative devices, wrap around when we go past the edge
|
|
// (this is done last to prevent rounding errors)
|
|
if (m_wraps)
|
|
{
|
|
s32 range = m_adjmax - m_adjmin;
|
|
// rolls to other end when 1 position past end.
|
|
value = (value - m_adjmin) % range;
|
|
if (value < 0)
|
|
value += range;
|
|
value += m_adjmin;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_value - override the value that will be
|
|
// read from the field
|
|
//-------------------------------------------------
|
|
|
|
void analog_field::set_value(s32 value)
|
|
{
|
|
m_use_adjoverride = true;
|
|
m_adjoverride = std::clamp(value, m_adjmin, m_adjmax);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// clear_value - clear programmatic override
|
|
//-------------------------------------------------
|
|
|
|
void analog_field::clear_value()
|
|
{
|
|
m_use_adjoverride = false;
|
|
m_adjoverride = m_adjdefvalue;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// frame_update - update the internals of a
|
|
// single analog field periodically
|
|
//-------------------------------------------------
|
|
|
|
void analog_field::frame_update(running_machine &machine)
|
|
{
|
|
// clamp the previous value to the min/max range
|
|
if (!m_wraps)
|
|
m_accum = apply_min_max(m_accum);
|
|
|
|
// remember the previous value in case we need to interpolate
|
|
m_previous = m_accum;
|
|
|
|
// get the new raw analog value and its type
|
|
input_item_class itemclass;
|
|
s32 rawvalue = machine.input().seq_axis_value(m_field.seq(SEQ_TYPE_STANDARD), itemclass);
|
|
|
|
// if we got an absolute input, it overrides everything else
|
|
if (itemclass == ITEM_CLASS_ABSOLUTE)
|
|
{
|
|
if (!m_absolute && !m_positionalscale)
|
|
{
|
|
// if port is relative, we use the value to simulate the speed of relative movement
|
|
// sensitivity adjustment is allowed for this mode
|
|
if (rawvalue)
|
|
{
|
|
if (m_field.analog_reset())
|
|
m_accum = rawvalue / 8;
|
|
else
|
|
m_accum += rawvalue / 8;
|
|
|
|
// do not bother with other control types if the analog data is changing
|
|
m_lastdigital = false;
|
|
return;
|
|
}
|
|
}
|
|
else if (m_previousanalog != rawvalue)
|
|
{
|
|
// only update if analog value changed
|
|
m_previousanalog = rawvalue;
|
|
|
|
// apply the inverse of the sensitivity to the raw value so that
|
|
// it will still cover the full min->max range requested after
|
|
// we apply the sensitivity adjustment
|
|
if (m_absolute || m_field.analog_reset())
|
|
{
|
|
// if port is absolute, then just return the absolute data supplied
|
|
m_accum = apply_inverse_sensitivity(rawvalue);
|
|
}
|
|
else
|
|
{
|
|
assert(m_positionalscale); // only way to get here due to previous if
|
|
|
|
// if port is positional, we will take the full analog control and divide it
|
|
// into positions, that way as the control is moved full scale,
|
|
// it moves through all the positions
|
|
rawvalue = apply_scale(rawvalue - osd::INPUT_ABSOLUTE_MIN, m_positionalscale) * osd::INPUT_RELATIVE_PER_PIXEL + m_minimum;
|
|
|
|
// clamp the high value so it does not roll over
|
|
rawvalue = std::min(rawvalue, m_maximum);
|
|
m_accum = apply_inverse_sensitivity(rawvalue);
|
|
}
|
|
|
|
// do not bother with other control types if the analog data is changing
|
|
m_lastdigital = false;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// if we got it from a relative device, use that as the starting delta
|
|
// also note that the last input was not a digital one
|
|
s32 delta = 0;
|
|
if (itemclass == ITEM_CLASS_RELATIVE && rawvalue)
|
|
{
|
|
delta = rawvalue;
|
|
m_lastdigital = false;
|
|
}
|
|
|
|
s64 keyscale = (m_accum >= 0) ? m_keyscalepos : m_keyscaleneg;
|
|
|
|
// if the decrement code sequence is pressed, add the key delta to
|
|
// the accumulated delta; also note that the last input was a digital one
|
|
bool keypressed = false;
|
|
if (machine.input().seq_pressed(m_field.seq(SEQ_TYPE_DECREMENT)))
|
|
{
|
|
keypressed = true;
|
|
if (m_delta != 0)
|
|
delta -= apply_scale(m_delta, keyscale);
|
|
else if (!m_lastdigital)
|
|
// decrement only once when first pressed
|
|
delta -= apply_scale(1, keyscale);
|
|
m_lastdigital = true;
|
|
}
|
|
|
|
// same for the increment code sequence
|
|
if (machine.input().seq_pressed(m_field.seq(SEQ_TYPE_INCREMENT)))
|
|
{
|
|
keypressed = true;
|
|
if (m_delta)
|
|
delta += apply_scale(m_delta, keyscale);
|
|
else if (!m_lastdigital)
|
|
// increment only once when first pressed
|
|
delta += apply_scale(1, keyscale);
|
|
m_lastdigital = true;
|
|
}
|
|
|
|
// if resetting is requested, clear the accumulated position to 0 before
|
|
// applying the deltas so that we only return this frame's delta
|
|
// note that centering only works for relative controls
|
|
// no need to check if absolute here because it is checked by the validity tests
|
|
if (m_field.analog_reset())
|
|
m_accum = 0;
|
|
|
|
// apply the delta to the accumulated value
|
|
m_accum += delta;
|
|
|
|
// if our last movement was due to a digital input, and if this control
|
|
// type autocenters, and if neither the increment nor the decrement seq
|
|
// was pressed, apply autocentering
|
|
if (m_autocenter)
|
|
{
|
|
s32 center = apply_inverse_sensitivity(m_center);
|
|
if (m_lastdigital && !keypressed)
|
|
{
|
|
if (m_accum >= center)
|
|
{
|
|
// autocenter from positive values
|
|
m_accum -= apply_scale(m_centerdelta, m_keyscalepos);
|
|
if (m_accum < center)
|
|
{
|
|
m_accum = center;
|
|
m_lastdigital = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// autocenter from negative values
|
|
m_accum += apply_scale(m_centerdelta, m_keyscaleneg);
|
|
if (m_accum > center)
|
|
{
|
|
m_accum = center;
|
|
m_lastdigital = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (!keypressed)
|
|
m_lastdigital = false;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// read - read the current value and insert into
|
|
// the provided ioport_value
|
|
//-------------------------------------------------
|
|
|
|
void analog_field::read(ioport_value &result)
|
|
{
|
|
// do nothing if we're not enabled
|
|
if (!m_field.enabled())
|
|
return;
|
|
|
|
// if set programmatically, only use the override value
|
|
if (m_use_adjoverride)
|
|
{
|
|
result = m_adjoverride;
|
|
return;
|
|
}
|
|
|
|
// start with the raw value
|
|
s32 value = m_accum;
|
|
|
|
// interpolate if appropriate and if time has passed since the last update
|
|
if (m_interpolate)
|
|
value = manager().frame_interpolate(m_previous, m_accum);
|
|
|
|
// apply standard analog settings
|
|
value = apply_settings(value);
|
|
|
|
// remap the value if needed
|
|
if (m_field.remap_table() != nullptr)
|
|
value = m_field.remap_table()[value];
|
|
|
|
// invert bits if needed
|
|
if (m_field.analog_invert())
|
|
value = ~value;
|
|
|
|
// insert into the port
|
|
result = (result & ~m_field.mask()) | ((value << m_shift) & m_field.mask());
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// crosshair_read - read a value for crosshairs,
|
|
// scaled between 0 and 1
|
|
//-------------------------------------------------
|
|
|
|
float analog_field::crosshair_read()
|
|
{
|
|
s32 rawvalue = apply_settings(m_accum) & (m_field.mask() >> m_shift);
|
|
return float(rawvalue - m_adjmin) / float(m_adjmax - m_adjmin);
|
|
}
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
TOKENIZATION HELPERS
|
|
***************************************************************************/
|
|
|
|
//-------------------------------------------------
|
|
// token_to_input_type - convert a string token
|
|
// to an input field type and player
|
|
//-------------------------------------------------
|
|
|
|
ioport_type ioport_manager::token_to_input_type(const char *string, int &player) const
|
|
{
|
|
// check for our failsafe case first
|
|
int ipnum;
|
|
if (sscanf(string, "TYPE_OTHER(%d,%d)", &ipnum, &player) == 2)
|
|
return ioport_type(ipnum);
|
|
|
|
// find the token in the list
|
|
for (const input_type_entry &entry : m_typelist)
|
|
if (entry.token() != nullptr && !strcmp(entry.token(), string))
|
|
{
|
|
player = entry.player();
|
|
return entry.type();
|
|
}
|
|
|
|
// if we fail, return IPT_UNKNOWN
|
|
player = 0;
|
|
return IPT_UNKNOWN;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// input_type_to_token - convert an input field
|
|
// type and player to a string token
|
|
//-------------------------------------------------
|
|
|
|
std::string ioport_manager::input_type_to_token(ioport_type type, int player)
|
|
{
|
|
// look up the port and return the token
|
|
input_type_entry *entry = m_type_to_entry[type][player];
|
|
if (entry != nullptr)
|
|
return std::string(entry->token());
|
|
|
|
// if that fails, carry on
|
|
return string_format("TYPE_OTHER(%d,%d)", type, player);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// token_to_seq_type - convert a string to
|
|
// a sequence type
|
|
//-------------------------------------------------
|
|
|
|
input_seq_type ioport_manager::token_to_seq_type(const char *string)
|
|
{
|
|
// look up the string in the table of possible sequence types and return the index
|
|
for (int seqindex = 0; seqindex < std::size(seqtypestrings); seqindex++)
|
|
if (!core_stricmp(string, seqtypestrings[seqindex]))
|
|
return input_seq_type(seqindex);
|
|
return SEQ_TYPE_INVALID;
|
|
}
|