mame/scripts/src
Olivier Galibert a2557f1b02 Remove emu.h from headers (nw)
Per Vas' request.  If the compile fails for you (i'm thinking osx and
windows native debuggers here in particular), add '#include "emu.h"'
as first include of the cpp files that fail.

Due to our use of precompilation and forced inclusion, emu.h must be
included as the very first non-comment thing we do if we want to be
sure msvc compiles are identical to gcc/clang ones.  Doing it directly
instead of through an include increases the correctness probability by
a magnitude.
2017-02-11 18:31:20 +01:00
..
mame Added ability to use ASIO in all core MAME parts (nw) 2016-11-07 10:47:27 +01:00
osd Remove emu.h from headers (nw) 2017-02-11 18:31:20 +01:00
3rdparty.lua Removed not needed files from bgfx build (nw) 2017-02-05 15:29:29 +01:00
benchmarks.lua srcclean (nw) 2016-09-26 04:51:59 +10:00
bus.lua Get rid of now-deprecated a2lang (nw) 2017-02-06 21:24:56 -05:00
cpu.lua preliminary TLCS-870 disassembler - Work in Progress (#1967) 2017-02-05 16:36:06 -05:00
devices.lua Make sure netlist includes are not found directly on include path. 2017-02-10 21:52:09 +01:00
emu.lua add logmacro.h inspired by Edstrom's log macros 2017-01-20 16:53:12 +11:00
formats.lua apd_dsk: new floppy format 'Archimedes Protected Disk' 2017-01-16 20:44:43 +00:00
lib.lua Fixed building using system utf8proc 2017-01-26 09:28:21 +11:00
machine.lua - WIP: Refactored device: MPCC 68561 (nw) 2017-01-16 23:49:55 +01:00
main.lua Update build scripts, BX is now static library (nw) 2017-02-05 14:15:25 +01:00
netlist.lua Make windows builds of nltool and nlwav understand unicode. 2017-02-10 21:53:01 +01:00
sound.lua Remove some dependency between src/devices/ and src/mame (nw) 2017-02-05 12:46:44 +01:00
tests.lua added RGB unit testing (nw) 2017-02-09 11:19:36 +01:00
tools.lua Make windows builds of nltool and nlwav understand unicode. 2017-02-10 21:53:01 +01:00
video.lua More complete Galaxy Games emulation: [Luca Elia] 2017-02-05 22:44:38 +01:00