mame/3rdparty/bx/tests/crt_test.cpp
Julian Sikorski 0837e7451a WIP: sync bgfx, bx and bimg with latest upstream (#5723)
* Sync with bgfx upstream revision b91d0b6

* Sync with bx upstream revision d60912b

* Sync with bimg upstream revision bd81f60

* Add astc-codec decoder

* Rename VertexDecl to VertexLayout

* Rename UniformType enum Int1 to Sampler.

* Add NVN stub

* Fix unused-const-variable error on macOS

* Drop redundant explicit language parameters
buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only
applied to objective c++ files. As such, hardcoding -x offers no benefit while
preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on
macOS) from working.

* Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning

* Build bgfx as Objective-C++ on macOS
It is needed due to included headers

* Enable Direct3D12 and Vulkan bgfx rendering backends

* Enable building of spirv shaders

* Properly escape /c in cmd call

* Comment out dx12 bgfx renderer

* Honor VERBOSE setting during shaders build

* Only invert hlsl shader XYZ_TO_sRGB matrix for opengl

* Add spirv shaders

* OpenGL ES needs transposed matrix too

* Metal needs transposed matrix as well
2019-10-13 07:50:38 -04:00

44 lines
951 B
C++

/*
* Copyright 2010-2019 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#include "test.h"
TEST_CASE("memSet", "")
{
char temp[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
bx::memSet(temp, 0, 0);
REQUIRE(temp[0] == 1);
bx::memSet(temp, 0, 5);
REQUIRE(temp[0] == 0);
REQUIRE(temp[1] == 0);
REQUIRE(temp[2] == 0);
REQUIRE(temp[3] == 0);
REQUIRE(temp[4] == 0);
REQUIRE(temp[5] == 6);
}
TEST_CASE("memMove", "")
{
const char* orignal = "xxxxabvgd";
char str[] = { 'x', 'x', 'x', 'x', 'a', 'b', 'v', 'g', 'd' };
bx::memMove(&str[4], &str[4], 0);
REQUIRE(0 == bx::memCmp(str, orignal, 9) );
bx::memMove(&str[4], &str[4], 5);
REQUIRE(0 == bx::memCmp(str, orignal, 9) );
bx::memMove(str, &str[4], 5);
REQUIRE(0 == bx::memCmp(str, "abvgd", 5) );
bx::memMove(&str[4], str, 5);
REQUIRE(str[4] == 'a' );
bx::memSet(str, 'x', 4);
REQUIRE(0 == bx::memCmp(str, orignal, 9) );
}