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https://github.com/holub/mame
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* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
44 lines
951 B
C++
44 lines
951 B
C++
/*
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* Copyright 2010-2019 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
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*/
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#include "test.h"
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TEST_CASE("memSet", "")
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{
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char temp[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
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bx::memSet(temp, 0, 0);
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REQUIRE(temp[0] == 1);
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bx::memSet(temp, 0, 5);
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REQUIRE(temp[0] == 0);
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REQUIRE(temp[1] == 0);
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REQUIRE(temp[2] == 0);
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REQUIRE(temp[3] == 0);
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REQUIRE(temp[4] == 0);
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REQUIRE(temp[5] == 6);
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}
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TEST_CASE("memMove", "")
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{
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const char* orignal = "xxxxabvgd";
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char str[] = { 'x', 'x', 'x', 'x', 'a', 'b', 'v', 'g', 'd' };
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bx::memMove(&str[4], &str[4], 0);
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REQUIRE(0 == bx::memCmp(str, orignal, 9) );
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bx::memMove(&str[4], &str[4], 5);
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REQUIRE(0 == bx::memCmp(str, orignal, 9) );
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bx::memMove(str, &str[4], 5);
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REQUIRE(0 == bx::memCmp(str, "abvgd", 5) );
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bx::memMove(&str[4], str, 5);
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REQUIRE(str[4] == 'a' );
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bx::memSet(str, 'x', 4);
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REQUIRE(0 == bx::memCmp(str, orignal, 9) );
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}
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