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* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
70 lines
1.2 KiB
C++
70 lines
1.2 KiB
C++
/*
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* Copyright 2010-2019 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
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*/
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#include "test.h"
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#include <bx/thread.h>
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bx::DefaultAllocator s_allocator;
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bx::MpScUnboundedBlockingQueue<void> s_mpsc(&s_allocator);
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int32_t threadExit0(bx::Thread* _thread, void*)
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{
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_thread->pop();
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s_mpsc.push(reinterpret_cast<void*>(uintptr_t(0x1300) ) );
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return bx::kExitSuccess;
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}
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int32_t threadExit1(bx::Thread* _thread, void*)
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{
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BX_UNUSED(_thread);
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s_mpsc.push(reinterpret_cast<void*>(uintptr_t(0x89) ) );
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return bx::kExitFailure;
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}
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TEST_CASE("Semaphore", "")
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{
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bx::Semaphore sem;
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REQUIRE(!sem.wait(10) );
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sem.post(1);
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REQUIRE(sem.wait() );
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}
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TEST_CASE("Thread", "")
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{
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bx::Thread th;
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REQUIRE(!th.isRunning() );
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th.init(threadExit0);
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REQUIRE(th.isRunning() );
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th.push(NULL);
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th.shutdown();
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REQUIRE(!th.isRunning() );
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REQUIRE(th.getExitCode() == 0);
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th.init(threadExit1);
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REQUIRE(th.isRunning() );
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th.shutdown();
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REQUIRE(!th.isRunning() );
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REQUIRE(th.getExitCode() == 1);
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}
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TEST_CASE("MpScUnboundedBlockingQueue", "")
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{
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void* p0 = s_mpsc.pop();
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void* p1 = s_mpsc.pop();
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uintptr_t result = uintptr_t(p0) | uintptr_t(p1);
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REQUIRE(result == 0x1389);
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}
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