mirror of
https://github.com/holub/mame
synced 2025-06-06 04:43:45 +03:00

Remove redundant machine items from address_space and device_t. Neither machine nor m_machine are directly accessible anymore. Instead a new getter machine() is available which returns a machine reference. So: space->machine->xxx ==> space->machine().xxx device->machine->yyy ==> device->machine().yyy Globally changed all running_machine pointers to running_machine references. Any function/method that takes a running_machine takes it as a required parameter (1 or 2 exceptions). Being consistent here gets rid of a lot of odd &machine or *machine, but it does mean a very large bulk change across the project. Structs which have a running_machine * now have that variable renamed to m_machine, and now have a shiny new machine() method that works like the space and device methods above. Since most of these are things that should eventually be devices anyway, consider this a step in that direction. 98% of the update was done with regex searches. The changes are architected such that the compiler will catch the remaining errors: // find things that use an embedded machine directly and replace // with a machine() getter call S: ->machine-> R: ->machine\(\)\. // do the same if via a reference S: \.machine-> R: \.machine\(\)\. // convert function parameters to running_machine & S: running_machine \*machine([^;]) R: running_machine \&machine\1 // replace machine-> with machine. S: machine-> R: machine\. // replace &machine() with machine() S: \&([()->a-z0-9_]+machine\(\)) R: \1 // sanity check: look for this used as a cast (running_machine &) // and change to this: *(running_machine *)
999 lines
28 KiB
C
999 lines
28 KiB
C
/***************************************************************************
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devintrf.c
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Device interface functions.
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****************************************************************************
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Copyright Aaron Giles
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in
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the documentation and/or other materials provided with the
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distribution.
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* Neither the name 'MAME' nor the names of its contributors may be
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used to endorse or promote products derived from this software
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without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
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INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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***************************************************************************/
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#include "emu.h"
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#include "debug/debugcpu.h"
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//**************************************************************************
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// CONSTANTS
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//**************************************************************************
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#define TEMP_STRING_POOL_ENTRIES 16
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#define MAX_STRING_LENGTH 256
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//**************************************************************************
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// GLOBAL VARIABLES
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//**************************************************************************
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static char temp_string_pool[TEMP_STRING_POOL_ENTRIES][MAX_STRING_LENGTH];
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static int temp_string_pool_index;
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//**************************************************************************
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// INLINE FUNCTIONS
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//**************************************************************************
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//-------------------------------------------------
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// get_temp_string_buffer - return a pointer to
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// a temporary string buffer
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//-------------------------------------------------
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char *get_temp_string_buffer(void)
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{
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char *string = &temp_string_pool[temp_string_pool_index++ % TEMP_STRING_POOL_ENTRIES][0];
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string[0] = 0;
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return string;
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}
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resource_pool &machine_get_pool(running_machine &machine)
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{
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// temporary to get around include dependencies, until CPUs
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// get a proper device class
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return machine.respool();
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}
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//**************************************************************************
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// DEVICE LIST MANAGEMENT
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//**************************************************************************
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//-------------------------------------------------
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// device_list - device list constructor
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//-------------------------------------------------
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device_list::device_list(resource_pool &pool)
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: tagged_device_list<device_t>(pool),
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m_machine(NULL)
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{
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}
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//-------------------------------------------------
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// import_config_list - import a list of device
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// configs and allocate new devices
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//-------------------------------------------------
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void device_list::import_config_list(const device_config_list &list, running_machine &machine)
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{
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// remember the machine for later use
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m_machine = &machine;
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// append each device from the configuration list
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for (const device_config *devconfig = list.first(); devconfig != NULL; devconfig = devconfig->next())
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{
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device_t *newdevice = devconfig->alloc_device(*m_machine);
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append(devconfig->tag(), *newdevice);
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newdevice->find_interfaces();
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}
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}
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//-------------------------------------------------
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// start_all - start all the devices in the
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// list
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//-------------------------------------------------
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void device_list::start_all()
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{
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// add exit and reset callbacks
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assert(m_machine != NULL);
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m_machine->add_notifier(MACHINE_NOTIFY_RESET, static_reset);
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m_machine->add_notifier(MACHINE_NOTIFY_EXIT, static_exit);
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// add pre-save and post-load callbacks
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m_machine->state().register_presave(static_pre_save, this);
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m_machine->state().register_postload(static_post_load, this);
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// iterate over devices to start them
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device_t *nextdevice;
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for (device_t *device = first(); device != NULL; device = nextdevice)
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{
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// attempt to start the device, catching any expected exceptions
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nextdevice = device->next();
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try
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{
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mame_printf_verbose("Starting %s '%s'\n", device->name(), device->tag());
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device->start();
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}
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// handle missing dependencies by moving the device to the end
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catch (device_missing_dependencies &)
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{
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// if we're the end, fail
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mame_printf_verbose(" (missing dependencies; rescheduling)\n");
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if (nextdevice == NULL)
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throw emu_fatalerror("Circular dependency in device startup; unable to start %s '%s'\n", device->name(), device->tag());
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detach(*device);
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append(device->tag(), *device);
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}
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}
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}
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//-------------------------------------------------
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// reset_all - reset all devices in the list
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//-------------------------------------------------
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void device_list::reset_all()
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{
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// iterate over devices and stop them
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for (device_t *device = first(); device != NULL; device = device->next())
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device->reset();
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}
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void device_list::static_reset(running_machine &machine)
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{
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machine.m_devicelist.reset_all();
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}
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//-------------------------------------------------
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// static_exit - tear down all the devices
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//-------------------------------------------------
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void device_list::static_exit(running_machine &machine)
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{
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// first let the debugger save comments
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if ((machine.debug_flags & DEBUG_FLAG_ENABLED) != 0)
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debug_comment_save(machine);
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// then nuke the devices
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machine.m_devicelist.reset();
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}
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//-------------------------------------------------
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// static_pre_save - tell all the devices we are
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// about to save
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//-------------------------------------------------
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void device_list::static_pre_save(running_machine &machine, void *param)
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{
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device_list *list = reinterpret_cast<device_list *>(param);
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for (device_t *device = list->first(); device != NULL; device = device->next())
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device->pre_save();
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}
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//-------------------------------------------------
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// static_post_load - tell all the devices we just
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// completed a load
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//-------------------------------------------------
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void device_list::static_post_load(running_machine &machine, void *param)
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{
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device_list *list = reinterpret_cast<device_list *>(param);
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for (device_t *device = list->first(); device != NULL; device = device->next())
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device->post_load();
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}
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//**************************************************************************
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// DEVICE INTERFACE CONFIGURATION
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//**************************************************************************
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//-------------------------------------------------
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// device_config_interface - constructor
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//-------------------------------------------------
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device_config_interface::device_config_interface(const machine_config &mconfig, device_config &devconfig)
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: m_device_config(devconfig),
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m_machine_config(mconfig),
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m_interface_next(NULL)
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{
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device_config_interface **tailptr;
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for (tailptr = &devconfig.m_interface_list; *tailptr != NULL; tailptr = &(*tailptr)->m_interface_next) ;
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*tailptr = this;
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}
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//-------------------------------------------------
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// ~device_config_interface - destructor
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//-------------------------------------------------
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device_config_interface::~device_config_interface()
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{
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}
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//-------------------------------------------------
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// interface_config_complete - perform any
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// operations now that the configuration is
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// complete
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//-------------------------------------------------
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void device_config_interface::interface_config_complete()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_validity_check - default validation
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// for a device after the configuration has been
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// constructed
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//-------------------------------------------------
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bool device_config_interface::interface_validity_check(emu_options &options, const game_driver &driver) const
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{
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return false;
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}
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//**************************************************************************
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// DEVICE CONFIGURATION
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//**************************************************************************
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//-------------------------------------------------
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// device_config - constructor for a new
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// device configuration
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//-------------------------------------------------
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device_config::device_config(const machine_config &mconfig, device_type type, const char *name, const char *tag, const device_config *owner, UINT32 clock, UINT32 param)
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: m_next(NULL),
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m_owner(const_cast<device_config *>(owner)),
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m_interface_list(NULL),
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m_type(type),
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m_clock(clock),
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m_machine_config(mconfig),
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m_static_config(NULL),
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m_input_defaults(NULL),
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m_name(name),
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m_tag(tag),
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m_config_complete(false)
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{
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// derive the clock from our owner if requested
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if ((m_clock & 0xff000000) == 0xff000000)
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{
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assert(m_owner != NULL);
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m_clock = m_owner->m_clock * ((m_clock >> 12) & 0xfff) / ((m_clock >> 0) & 0xfff);
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}
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}
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//-------------------------------------------------
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// ~device_config - destructor
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//-------------------------------------------------
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device_config::~device_config()
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{
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}
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//-------------------------------------------------
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// config_complete - called when the
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// configuration of a device is complete
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//-------------------------------------------------
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void device_config::config_complete()
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{
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// first notify the interfaces
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for (device_config_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
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intf->interface_config_complete();
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// then notify the device itself
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device_config_complete();
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}
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//-------------------------------------------------
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// validity_check - validate a device after the
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// configuration has been constructed
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//-------------------------------------------------
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bool device_config::validity_check(emu_options &options, const game_driver &driver) const
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{
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bool error = false;
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// validate via the interfaces
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for (device_config_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
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if (intf->interface_validity_check(options, driver))
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error = true;
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// let the device itself validate
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if (device_validity_check(options, driver))
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error = true;
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return error;
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}
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//-------------------------------------------------
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// device_config_complete - perform any
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// operations now that the configuration is
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// complete
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//-------------------------------------------------
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void device_config::device_config_complete()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// device_validity_check - validate a device after
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// the configuration has been constructed
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//-------------------------------------------------
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bool device_config::device_validity_check(emu_options &options, const game_driver &driver) const
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{
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// indicate no error by default
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return false;
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}
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//-------------------------------------------------
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// rom_region - return a pointer to the implicit
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// rom region description for this device
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//-------------------------------------------------
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const rom_entry *device_config::rom_region() const
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{
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return NULL;
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}
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//-------------------------------------------------
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// machine_config - return a pointer to a machine
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// config constructor describing sub-devices for
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// this device
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//-------------------------------------------------
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machine_config_constructor device_config::machine_config_additions() const
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{
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return NULL;
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}
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//-------------------------------------------------
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// input_ports - return a pointer to the implicit
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// input ports description for this device
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//-------------------------------------------------
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const input_port_token *device_config::input_ports() const
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{
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return NULL;
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}
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//**************************************************************************
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// LIVE DEVICE INTERFACES
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//**************************************************************************
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//-------------------------------------------------
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// device_interface - constructor
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//-------------------------------------------------
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device_interface::device_interface(running_machine &machine, const device_config &config, device_t &device)
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: m_interface_next(NULL),
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m_device(device)
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{
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device_interface **tailptr;
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for (tailptr = &device.m_interface_list; *tailptr != NULL; tailptr = &(*tailptr)->m_interface_next) ;
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*tailptr = this;
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}
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//-------------------------------------------------
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// ~device_interface - destructor
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//-------------------------------------------------
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device_interface::~device_interface()
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{
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}
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//-------------------------------------------------
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// interface_pre_start - called before the
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// device's own start function
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//-------------------------------------------------
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void device_interface::interface_pre_start()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_post_start - called after the
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// device's own start function
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//-------------------------------------------------
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void device_interface::interface_post_start()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_pre_reset - called before the
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// device's own reset function
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//-------------------------------------------------
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void device_interface::interface_pre_reset()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_post_reset - called after the
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// device's own reset function
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//-------------------------------------------------
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void device_interface::interface_post_reset()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_pre_save - called prior to saving the
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// state, so that registered variables can be
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// properly normalized
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//-------------------------------------------------
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void device_interface::interface_pre_save()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_post_load - called after the loading a
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// saved state, so that registered variables can
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// be expaneded as necessary
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//-------------------------------------------------
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void device_interface::interface_post_load()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_clock_changed - called when the
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// device clock is altered in any way; designed
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// to be overridden by the actual device
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// implementation
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//-------------------------------------------------
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void device_interface::interface_clock_changed()
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{
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// do nothing by default
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}
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//-------------------------------------------------
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// interface_debug_setup - called to allow
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// interfaces to set up any debugging for this
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// device
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//-------------------------------------------------
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void device_interface::interface_debug_setup()
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{
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// do nothing by default
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}
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//**************************************************************************
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// LIVE DEVICE MANAGEMENT
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//**************************************************************************
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//-------------------------------------------------
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// device_t - constructor for a new
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// running device; initial state is derived
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// from the provided config
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//-------------------------------------------------
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device_t::device_t(running_machine &_machine, const device_config &config)
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: m_machine(_machine),
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m_state_manager(_machine.state()),
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m_debug(NULL),
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m_execute(NULL),
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m_memory(NULL),
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m_state(NULL),
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m_next(NULL),
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m_owner((config.m_owner != NULL) ? _machine.m_devicelist.find(config.m_owner->tag()) : NULL),
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m_interface_list(NULL),
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m_started(false),
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m_clock(config.m_clock),
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m_region(NULL),
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m_baseconfig(config),
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m_unscaled_clock(config.m_clock),
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m_clock_scale(1.0),
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m_attoseconds_per_clock((config.m_clock == 0) ? 0 : HZ_TO_ATTOSECONDS(config.m_clock)),
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m_auto_finder_list(NULL)
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{
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}
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//-------------------------------------------------
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// ~device_t - destructor for a device_t
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//-------------------------------------------------
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device_t::~device_t()
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{
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auto_free(m_machine, m_debug);
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}
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//-------------------------------------------------
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// subregion - return a pointer to the region
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// info for a given region
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//-------------------------------------------------
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const memory_region *device_t::subregion(const char *_tag) const
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{
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// safety first
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if (this == NULL)
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return NULL;
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// build a fully-qualified name
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astring tempstring;
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return m_machine.region(subtag(tempstring, _tag));
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}
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//-------------------------------------------------
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// subdevice - return a pointer to the given
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// device that is owned by us
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//-------------------------------------------------
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|
|
device_t *device_t::subdevice(const char *_tag) const
|
|
{
|
|
// safety first
|
|
if (this == NULL)
|
|
return NULL;
|
|
|
|
// build a fully-qualified name
|
|
astring tempstring;
|
|
return m_machine.device(subtag(tempstring, _tag));
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// siblingdevice - return a pointer to the given
|
|
// device that is owned by our same owner
|
|
//-------------------------------------------------
|
|
|
|
device_t *device_t::siblingdevice(const char *_tag) const
|
|
{
|
|
// safety first
|
|
if (this == NULL)
|
|
return NULL;
|
|
|
|
// build a fully-qualified name
|
|
astring tempstring;
|
|
return m_machine.device(siblingtag(tempstring, _tag));
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_clock - sets the given device's raw clock
|
|
//-------------------------------------------------
|
|
|
|
void device_t::set_unscaled_clock(UINT32 clock)
|
|
{
|
|
m_unscaled_clock = clock;
|
|
m_clock = m_unscaled_clock * m_clock_scale;
|
|
m_attoseconds_per_clock = HZ_TO_ATTOSECONDS(m_clock);
|
|
notify_clock_changed();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// set_clockscale - sets a scale factor for the
|
|
// device's clock
|
|
//-------------------------------------------------
|
|
|
|
void device_t::set_clock_scale(double clockscale)
|
|
{
|
|
m_clock_scale = clockscale;
|
|
m_clock = m_unscaled_clock * m_clock_scale;
|
|
m_attoseconds_per_clock = HZ_TO_ATTOSECONDS(m_clock);
|
|
notify_clock_changed();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// clocks_to_attotime - converts a number of
|
|
// clock ticks to an attotime
|
|
//-------------------------------------------------
|
|
|
|
attotime device_t::clocks_to_attotime(UINT64 numclocks) const
|
|
{
|
|
if (numclocks < m_clock)
|
|
return attotime(0, numclocks * m_attoseconds_per_clock);
|
|
else
|
|
{
|
|
UINT32 remainder;
|
|
UINT32 quotient = divu_64x32_rem(numclocks, m_clock, &remainder);
|
|
return attotime(quotient, (UINT64)remainder * (UINT64)m_attoseconds_per_clock);
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// attotime_to_clocks - converts a duration as
|
|
// attotime to CPU clock ticks
|
|
//-------------------------------------------------
|
|
|
|
UINT64 device_t::attotime_to_clocks(attotime duration) const
|
|
{
|
|
return mulu_32x32(duration.seconds, m_clock) + (UINT64)duration.attoseconds / (UINT64)m_attoseconds_per_clock;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// timer_alloc - allocate a timer for our device
|
|
// callback
|
|
//-------------------------------------------------
|
|
|
|
emu_timer *device_t::timer_alloc(device_timer_id id, void *ptr)
|
|
{
|
|
return m_machine.scheduler().timer_alloc(*this, id, ptr);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// timer_set - set a temporary timer that will
|
|
// call our device callback
|
|
//-------------------------------------------------
|
|
|
|
void device_t::timer_set(attotime duration, device_timer_id id, int param, void *ptr)
|
|
{
|
|
m_machine.scheduler().timer_set(duration, *this, id, param, ptr);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// find_interfaces - locate fast interfaces
|
|
//-------------------------------------------------
|
|
|
|
void device_t::find_interfaces()
|
|
{
|
|
// look up the common interfaces
|
|
m_execute = dynamic_cast<device_execute_interface *>(this);
|
|
m_memory = dynamic_cast<device_memory_interface *>(this);
|
|
m_state = dynamic_cast<device_state_interface *>(this);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// start - start a device
|
|
//-------------------------------------------------
|
|
|
|
void device_t::start()
|
|
{
|
|
// populate the region field
|
|
m_region = m_machine.region(tag());
|
|
|
|
// find all the registered devices
|
|
for (auto_finder_base *autodev = m_auto_finder_list; autodev != NULL; autodev = autodev->m_next)
|
|
autodev->findit(*this);
|
|
|
|
// let the interfaces do their pre-work
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_pre_start();
|
|
|
|
// remember the number of state registrations
|
|
int state_registrations = m_machine.state().registration_count();
|
|
|
|
// start the device
|
|
device_start();
|
|
|
|
// complain if nothing was registered by the device
|
|
state_registrations = m_machine.state().registration_count() - state_registrations;
|
|
device_execute_interface *exec;
|
|
device_sound_interface *sound;
|
|
if (state_registrations == 0 && (interface(exec) || interface(sound)))
|
|
{
|
|
logerror("Device '%s' did not register any state to save!\n", tag());
|
|
if ((m_machine.system().flags & GAME_SUPPORTS_SAVE) != 0)
|
|
fatalerror("Device '%s' did not register any state to save!", tag());
|
|
}
|
|
|
|
// let the interfaces do their post-work
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_post_start();
|
|
|
|
// force an update of the clock
|
|
notify_clock_changed();
|
|
|
|
// if we're debugging, create a device_debug object
|
|
if ((m_machine.debug_flags & DEBUG_FLAG_ENABLED) != 0)
|
|
{
|
|
m_debug = auto_alloc(m_machine, device_debug(*this));
|
|
debug_setup();
|
|
}
|
|
|
|
// register our save states
|
|
save_item(NAME(m_clock));
|
|
save_item(NAME(m_unscaled_clock));
|
|
save_item(NAME(m_clock_scale));
|
|
|
|
// we're now officially started
|
|
m_started = true;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// debug_setup - set up for debugging
|
|
//-------------------------------------------------
|
|
|
|
void device_t::debug_setup()
|
|
{
|
|
// notify the interface
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_debug_setup();
|
|
|
|
// notify the device
|
|
device_debug_setup();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// reset - reset a device
|
|
//-------------------------------------------------
|
|
|
|
void device_t::reset()
|
|
{
|
|
// let the interfaces do their pre-work
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_pre_reset();
|
|
|
|
// reset the device
|
|
device_reset();
|
|
|
|
// let the interfaces do their post-work
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_post_reset();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// pre_save - tell the device and its interfaces
|
|
// that we are about to save
|
|
//-------------------------------------------------
|
|
|
|
void device_t::pre_save()
|
|
{
|
|
// notify the interface
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_pre_save();
|
|
|
|
// notify the device
|
|
device_pre_save();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// post_load - tell the device and its interfaces
|
|
// that we just completed a load
|
|
//-------------------------------------------------
|
|
|
|
void device_t::post_load()
|
|
{
|
|
// notify the interface
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_post_load();
|
|
|
|
// notify the device
|
|
device_post_load();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// device_reset - actually handle resetting of
|
|
// a device; designed to be overriden by the
|
|
// actual device implementation
|
|
//-------------------------------------------------
|
|
|
|
void device_t::device_reset()
|
|
{
|
|
// do nothing by default
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// device_pre_save - called prior to saving the
|
|
// state, so that registered variables can be
|
|
// properly normalized
|
|
//-------------------------------------------------
|
|
|
|
void device_t::device_pre_save()
|
|
{
|
|
// do nothing by default
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// device_post_load - called after the loading a
|
|
// saved state, so that registered variables can
|
|
// be expaneded as necessary
|
|
//-------------------------------------------------
|
|
|
|
void device_t::device_post_load()
|
|
{
|
|
// do nothing by default
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// device_clock_changed - called when the
|
|
// device clock is altered in any way; designed
|
|
// to be overridden by the actual device
|
|
// implementation
|
|
//-------------------------------------------------
|
|
|
|
void device_t::device_clock_changed()
|
|
{
|
|
// do nothing by default
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// device_debug_setup - called when the debugger
|
|
// is active to allow for device-specific setup
|
|
//-------------------------------------------------
|
|
|
|
void device_t::device_debug_setup()
|
|
{
|
|
// do nothing by default
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// device_timer - called whenever a device timer
|
|
// fires
|
|
//-------------------------------------------------
|
|
|
|
void device_t::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
|
|
{
|
|
// do nothing by default
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// notify_clock_changed - notify all interfaces
|
|
// that the clock has changed
|
|
//-------------------------------------------------
|
|
|
|
void device_t::notify_clock_changed()
|
|
{
|
|
// first notify interfaces
|
|
for (device_interface *intf = m_interface_list; intf != NULL; intf = intf->interface_next())
|
|
intf->interface_clock_changed();
|
|
|
|
// then notify the device
|
|
device_clock_changed();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// register_auto_finder - add a new item to the
|
|
// list of stuff to find after we go live
|
|
//-------------------------------------------------
|
|
|
|
void device_t::register_auto_finder(auto_finder_base &autodev)
|
|
{
|
|
// add to this list
|
|
autodev.m_next = m_auto_finder_list;
|
|
m_auto_finder_list = &autodev;
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// auto_finder_base - constructor
|
|
//-------------------------------------------------
|
|
|
|
device_t::auto_finder_base::auto_finder_base(device_t &base, const char *tag)
|
|
: m_next(NULL),
|
|
m_tag(tag)
|
|
{
|
|
// register ourselves with our device class
|
|
base.register_auto_finder(*this);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// ~auto_finder_base - destructor
|
|
//-------------------------------------------------
|
|
|
|
device_t::auto_finder_base::~auto_finder_base()
|
|
{
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// find_device - find a device; done here instead
|
|
// of inline in the template due to include
|
|
// dependency ordering
|
|
//-------------------------------------------------
|
|
|
|
device_t *device_t::auto_finder_base::find_device(device_t &base, const char *tag)
|
|
{
|
|
return base.subdevice(tag);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// find_shared_ptr - find a shared pointer
|
|
//-------------------------------------------------
|
|
|
|
void *device_t::auto_finder_base::find_shared_ptr(device_t &base, const char *tag)
|
|
{
|
|
return memory_get_shared(base.machine(), tag);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// find_shared_size - find a shared pointer size
|
|
//-------------------------------------------------
|
|
|
|
size_t device_t::auto_finder_base::find_shared_size(device_t &base, const char *tag)
|
|
{
|
|
size_t result = 0;
|
|
memory_get_shared(base.machine(), tag, result);
|
|
return result;
|
|
}
|