mirror of
https://github.com/holub/mame
synced 2025-10-09 01:39:48 +03:00

This effectively revertsb380514764
andc24473ddff
, restoring the state at598cd52272
. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
292 lines
7.3 KiB
Lua
292 lines
7.3 KiB
Lua
-- license:BSD-3-Clause
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-- copyright-holders:MAMEdev Team
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---------------------------------------------------------------------------
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--
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-- windows.lua
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--
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-- Rules for the building for Windows
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--
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---------------------------------------------------------------------------
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dofile("modules.lua")
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function maintargetosdoptions(_target,_subtarget)
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osdmodulestargetconf()
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configuration { "mingw*" }
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links {
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"mingw32",
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}
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configuration { }
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if _OPTIONS["DIRECTINPUT"] == "8" then
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links {
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"dinput8",
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}
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else
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links {
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"dinput",
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}
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end
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if _OPTIONS["USE_SDL"] == "1" then
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links {
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"SDL.dll",
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}
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end
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links {
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"comctl32",
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"comdlg32",
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"psapi",
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"ole32",
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"shlwapi",
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}
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end
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newoption {
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trigger = "DIRECTINPUT",
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description = "Minimum DirectInput version to support",
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allowed = {
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{ "7", "Support DirectInput 7 or later" },
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{ "8", "Support DirectInput 8 or later" },
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},
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}
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if not _OPTIONS["DIRECTINPUT"] then
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_OPTIONS["DIRECTINPUT"] = "8"
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end
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newoption {
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trigger = "USE_SDL",
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description = "Enable SDL sound output",
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allowed = {
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{ "0", "Disable SDL sound output" },
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{ "1", "Enable SDL sound output" },
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},
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}
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if not _OPTIONS["USE_SDL"] then
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_OPTIONS["USE_SDL"] = "0"
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end
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newoption {
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trigger = "CYGWIN_BUILD",
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description = "Build with Cygwin tools",
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allowed = {
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{ "0", "Build with MinGW tools" },
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{ "1", "Build with Cygwin tools" },
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},
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}
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if not _OPTIONS["CYGWIN_BUILD"] then
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_OPTIONS["CYGWIN_BUILD"] = "0"
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end
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if _OPTIONS["CYGWIN_BUILD"] == "1" then
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buildoptions {
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"-mmo-cygwin",
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}
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linkoptions {
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"-mno-cygwin",
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}
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end
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project ("qtdbg_" .. _OPTIONS["osd"])
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uuid (os.uuid("qtdbg_" .. _OPTIONS["osd"]))
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kind (LIBTYPE)
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dofile("windows_cfg.lua")
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includedirs {
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MAME_DIR .. "src/emu",
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MAME_DIR .. "src/devices", -- accessing imagedev from debugger
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MAME_DIR .. "src/osd",
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MAME_DIR .. "src/lib",
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MAME_DIR .. "src/lib/util",
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MAME_DIR .. "src/osd/modules/render",
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MAME_DIR .. "3rdparty",
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}
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qtdebuggerbuild()
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project ("osd_" .. _OPTIONS["osd"])
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uuid (os.uuid("osd_" .. _OPTIONS["osd"]))
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kind (LIBTYPE)
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dofile("windows_cfg.lua")
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osdmodulesbuild()
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defines {
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"DIRECT3D_VERSION=0x0900",
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}
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if _OPTIONS["DIRECTINPUT"] == "8" then
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defines {
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"DIRECTINPUT_VERSION=0x0800",
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}
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else
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defines {
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"DIRECTINPUT_VERSION=0x0700",
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}
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end
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includedirs {
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MAME_DIR .. "src/emu",
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MAME_DIR .. "src/devices", -- accessing imagedev from debugger
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MAME_DIR .. "src/osd",
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MAME_DIR .. "src/lib",
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MAME_DIR .. "src/lib/util",
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MAME_DIR .. "src/osd/modules/file",
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MAME_DIR .. "src/osd/modules/render",
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MAME_DIR .. "3rdparty",
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}
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includedirs {
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MAME_DIR .. "src/osd/windows",
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}
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files {
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MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.cpp",
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MAME_DIR .. "src/osd/modules/render/d3d/d3dcomm.h",
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MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.h",
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MAME_DIR .. "src/osd/modules/render/drawd3d.cpp",
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MAME_DIR .. "src/osd/modules/render/drawd3d.h",
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MAME_DIR .. "src/osd/modules/render/drawgdi.cpp",
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MAME_DIR .. "src/osd/modules/render/drawgdi.h",
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MAME_DIR .. "src/osd/modules/render/drawnone.cpp",
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MAME_DIR .. "src/osd/modules/render/drawnone.h",
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MAME_DIR .. "src/osd/windows/video.cpp",
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MAME_DIR .. "src/osd/windows/video.h",
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MAME_DIR .. "src/osd/windows/window.cpp",
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MAME_DIR .. "src/osd/windows/window.h",
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MAME_DIR .. "src/osd/modules/osdwindow.cpp",
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MAME_DIR .. "src/osd/modules/osdwindow.h",
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MAME_DIR .. "src/osd/windows/winmenu.cpp",
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MAME_DIR .. "src/osd/windows/winmain.cpp",
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MAME_DIR .. "src/osd/windows/winmain.h",
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MAME_DIR .. "src/osd/osdepend.h",
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MAME_DIR .. "src/osd/modules/debugger/win/consolewininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/consolewininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/debugbaseinfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/debugbaseinfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/debugviewinfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/debugviewinfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/debugwininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/debugwininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/disasmbasewininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/disasmbasewininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/disasmviewinfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/disasmviewinfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/disasmwininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/disasmwininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/editwininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/editwininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/logwininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/logwininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/logviewinfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/logviewinfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/memoryviewinfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/memoryviewinfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/memorywininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/memorywininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/pointswininfo.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/pointswininfo.h",
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MAME_DIR .. "src/osd/modules/debugger/win/uimetrics.cpp",
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MAME_DIR .. "src/osd/modules/debugger/win/uimetrics.h",
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MAME_DIR .. "src/osd/modules/debugger/win/debugwin.h",
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}
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project ("ocore_" .. _OPTIONS["osd"])
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uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
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kind (LIBTYPE)
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removeflags {
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"SingleOutputDir",
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}
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dofile("windows_cfg.lua")
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includedirs {
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MAME_DIR .. "3rdparty",
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MAME_DIR .. "src/emu",
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MAME_DIR .. "src/osd",
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MAME_DIR .. "src/osd/modules/file",
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MAME_DIR .. "src/lib",
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MAME_DIR .. "src/lib/util",
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}
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BASE_TARGETOS = "win32"
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SDLOS_TARGETOS = "win32"
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includedirs {
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MAME_DIR .. "src/osd/windows",
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MAME_DIR .. "src/lib/winpcap",
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}
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files {
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MAME_DIR .. "src/osd/eigccppc.h",
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MAME_DIR .. "src/osd/eigccx86.h",
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MAME_DIR .. "src/osd/eivc.h",
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MAME_DIR .. "src/osd/eivcx86.h",
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MAME_DIR .. "src/osd/eminline.h",
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MAME_DIR .. "src/osd/osdcomm.h",
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MAME_DIR .. "src/osd/osdcore.cpp",
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MAME_DIR .. "src/osd/osdcore.h",
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MAME_DIR .. "src/osd/strconv.cpp",
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MAME_DIR .. "src/osd/strconv.h",
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MAME_DIR .. "src/osd/osdsync.cpp",
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MAME_DIR .. "src/osd/osdsync.h",
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MAME_DIR .. "src/osd/windows/main.cpp",
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MAME_DIR .. "src/osd/windows/winutf8.cpp",
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MAME_DIR .. "src/osd/windows/winutf8.h",
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MAME_DIR .. "src/osd/windows/winutil.cpp",
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MAME_DIR .. "src/osd/windows/winutil.h",
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MAME_DIR .. "src/osd/modules/osdmodule.cpp",
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MAME_DIR .. "src/osd/modules/osdmodule.h",
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MAME_DIR .. "src/osd/modules/file/windir.cpp",
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MAME_DIR .. "src/osd/modules/file/winfile.cpp",
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MAME_DIR .. "src/osd/modules/file/winfile.h",
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MAME_DIR .. "src/osd/modules/file/winptty.cpp",
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MAME_DIR .. "src/osd/modules/file/winsocket.cpp",
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MAME_DIR .. "src/osd/modules/lib/osdlib_win32.cpp",
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}
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--------------------------------------------------
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-- ledutil
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--------------------------------------------------
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if _OPTIONS["with-tools"] then
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project("ledutil")
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uuid ("061293ca-7290-44ac-b2b5-5913ae8dc9c0")
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kind "ConsoleApp"
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flags {
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"Symbols", -- always include minimum symbols for executables
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}
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if _OPTIONS["SEPARATE_BIN"]~="1" then
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targetdir(MAME_DIR)
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end
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links {
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"ocore_" .. _OPTIONS["osd"],
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}
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includedirs {
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MAME_DIR .. "src/osd",
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}
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files {
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MAME_DIR .. "src/osd/windows/ledutil.cpp",
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}
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end
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