mirror of
https://github.com/holub/mame
synced 2025-06-06 21:03:47 +03:00

* Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
20 lines
409 B
Lua
20 lines
409 B
Lua
local doxygen = {}
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function doxygen.load(filename)
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local lines = {}
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for line in io.lines(filename) do
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local code, comment = line:match "(.-)%-%-%-[ \t](.*)"
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if code then
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if code == "" then
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line = string.format("comment [[%s]]", comment)
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else
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line = string.format("%s [[%s]]", code, comment)
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end
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end
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lines[#lines+1] = line
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end
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return table.concat(lines, "\n")
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end
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return doxygen
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