mame/3rdparty/bx/src/semaphore.cpp

277 lines
5.9 KiB
C++

/*
* Copyright 2010-2018 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
*/
#include "bx_p.h"
#include <bx/semaphore.h>
#if BX_CONFIG_SUPPORTS_THREADING
#if BX_CRT_NONE
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
# include <dispatch/dispatch.h>
#elif BX_PLATFORM_POSIX
# include <errno.h>
# include <pthread.h>
# include <semaphore.h>
# include <time.h>
#elif BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
# include <windows.h>
# include <limits.h>
# if BX_PLATFORM_XBOXONE
# include <synchapi.h>
# endif // BX_PLATFORM_XBOXONE
#endif // BX_PLATFORM_
namespace bx
{
struct SemaphoreInternal
{
#if BX_CRT_NONE
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
dispatch_semaphore_t m_handle;
#elif BX_PLATFORM_POSIX
pthread_mutex_t m_mutex;
pthread_cond_t m_cond;
int32_t m_count;
#elif BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
HANDLE m_handle;
#endif // BX_PLATFORM_
};
#if BX_CRT_NONE
Semaphore::Semaphore()
{
BX_STATIC_ASSERT(sizeof(SemaphoreInternal) <= sizeof(m_internal) );
}
Semaphore::~Semaphore()
{
}
void Semaphore::post(uint32_t _count)
{
BX_UNUSED(_count);
}
bool Semaphore::wait(int32_t _msecs)
{
BX_UNUSED(_msecs);
return false;
}
#elif BX_PLATFORM_OSX \
|| BX_PLATFORM_IOS
Semaphore::Semaphore()
{
BX_STATIC_ASSERT(sizeof(SemaphoreInternal) <= sizeof(m_internal) );
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
si->m_handle = dispatch_semaphore_create(0);
BX_CHECK(NULL != si->m_handle, "dispatch_semaphore_create failed.");
}
Semaphore::~Semaphore()
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
dispatch_release(si->m_handle);
}
void Semaphore::post(uint32_t _count)
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
for (uint32_t ii = 0; ii < _count; ++ii)
{
dispatch_semaphore_signal(si->m_handle);
}
}
bool Semaphore::wait(int32_t _msecs)
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
dispatch_time_t dt = 0 > _msecs
? DISPATCH_TIME_FOREVER
: dispatch_time(DISPATCH_TIME_NOW, int64_t(_msecs)*1000000)
;
return !dispatch_semaphore_wait(si->m_handle, dt);
}
#elif BX_PLATFORM_POSIX
uint64_t toNs(const timespec& _ts)
{
return _ts.tv_sec*UINT64_C(1000000000) + _ts.tv_nsec;
}
void toTimespecNs(timespec& _ts, uint64_t _nsecs)
{
_ts.tv_sec = _nsecs/UINT64_C(1000000000);
_ts.tv_nsec = _nsecs%UINT64_C(1000000000);
}
void toTimespecMs(timespec& _ts, int32_t _msecs)
{
toTimespecNs(_ts, uint64_t(_msecs)*1000000);
}
void add(timespec& _ts, int32_t _msecs)
{
uint64_t ns = toNs(_ts);
toTimespecNs(_ts, ns + uint64_t(_msecs)*1000000);
}
Semaphore::Semaphore()
{
BX_STATIC_ASSERT(sizeof(SemaphoreInternal) <= sizeof(m_internal) );
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
si->m_count = 0;
int result;
result = pthread_mutex_init(&si->m_mutex, NULL);
BX_CHECK(0 == result, "pthread_mutex_init %d", result);
result = pthread_cond_init(&si->m_cond, NULL);
BX_CHECK(0 == result, "pthread_cond_init %d", result);
BX_UNUSED(result);
}
Semaphore::~Semaphore()
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
int result;
result = pthread_cond_destroy(&si->m_cond);
BX_CHECK(0 == result, "pthread_cond_destroy %d", result);
result = pthread_mutex_destroy(&si->m_mutex);
BX_CHECK(0 == result, "pthread_mutex_destroy %d", result);
BX_UNUSED(result);
}
void Semaphore::post(uint32_t _count)
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
int result = pthread_mutex_lock(&si->m_mutex);
BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
for (uint32_t ii = 0; ii < _count; ++ii)
{
result = pthread_cond_signal(&si->m_cond);
BX_CHECK(0 == result, "pthread_cond_signal %d", result);
}
si->m_count += _count;
result = pthread_mutex_unlock(&si->m_mutex);
BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
BX_UNUSED(result);
}
bool Semaphore::wait(int32_t _msecs)
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
int result = pthread_mutex_lock(&si->m_mutex);
BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
if (-1 == _msecs)
{
while (0 == result
&& 0 >= si->m_count)
{
result = pthread_cond_wait(&si->m_cond, &si->m_mutex);
}
}
else
{
timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
add(ts, _msecs);
while (0 == result
&& 0 >= si->m_count)
{
result = pthread_cond_timedwait(&si->m_cond, &si->m_mutex, &ts);
}
}
bool ok = 0 == result;
if (ok)
{
--si->m_count;
}
result = pthread_mutex_unlock(&si->m_mutex);
BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
BX_UNUSED(result);
return ok;
}
#elif BX_PLATFORM_WINDOWS \
|| BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
Semaphore::Semaphore()
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
#if BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
si->m_handle = CreateSemaphoreExW(NULL, 0, LONG_MAX, NULL, 0, SEMAPHORE_ALL_ACCESS);
#else
si->m_handle = CreateSemaphoreA(NULL, 0, LONG_MAX, NULL);
#endif
BX_CHECK(NULL != si->m_handle, "Failed to create Semaphore!");
}
Semaphore::~Semaphore()
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
CloseHandle(si->m_handle);
}
void Semaphore::post(uint32_t _count)
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
ReleaseSemaphore(si->m_handle, _count, NULL);
}
bool Semaphore::wait(int32_t _msecs)
{
SemaphoreInternal* si = (SemaphoreInternal*)m_internal;
DWORD milliseconds = (0 > _msecs) ? INFINITE : _msecs;
#if BX_PLATFORM_WINRT \
|| BX_PLATFORM_XBOXONE
return WAIT_OBJECT_0 == WaitForSingleObjectEx(si->m_handle, milliseconds, FALSE);
#else
return WAIT_OBJECT_0 == WaitForSingleObject(si->m_handle, milliseconds);
#endif
}
#endif // BX_PLATFORM_
} // namespace bx
#endif // BX_CONFIG_SUPPORTS_THREADING