mame/3rdparty/SDL2
2016-02-27 16:53:49 +01:00
..
acinclude Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
android-project Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
build-scripts Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
cmake Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
debian Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
docs Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
include Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
src Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
test Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
VisualC Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
VisualC-WinRT Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Xcode Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Xcode-iOS Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Android.mk Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
autogen.sh Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
BUGS.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
cmake_uninstall.cmake.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
CMakeLists.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
configure Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
configure.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
COPYING.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
CREDITS.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
INSTALL.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.minimal Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.pandora Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.psp Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.wiz Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
README-SDL.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
README.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
sdl2-config.cmake.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
sdl2-config.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
sdl2.m4 Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
sdl2.pc.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
SDL2.spec Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
SDL2.spec.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
TODO.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
VisualC.html Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
WhatsNew.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)