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Andrew Gardner 367c1d7524 Fixes polygon lookup in driving games. [Andrew Gardner]
NOTES:
* The driving games should now be pretty stable.  Still no confirmed palette bit tho.
* The latest 3d additions should give some hints as to how some of the 2d behaves (mosaic effects,
  translucency and tilemap enable in xrally's pink tilemaps, etc).
* There is still a lot of geometry missing.  Maybe I'm reading the polygon ROMs wrong?  Maybe
  it's another symptom of the fatfurwa flicker (similar to how buriki is missing bodies)?

I'm going to go after beast busters 2 next.  The geometry is stored differently for it and differently
again for the sams64 games.  This hardware is really really flexible.
2009-12-31 18:21:30 +00:00
docs Changed behavior of -watchdog option to act like a real watchdog. It now 2009-12-24 02:52:17 +00:00
src Fixes polygon lookup in driving games. [Andrew Gardner] 2009-12-31 18:21:30 +00:00
.gitattributes Rename taiicdev.* -> taitoic.* 2009-12-30 03:28:44 +00:00
makefile Removed the global "includes" include and instead specify the "includes" path in all #include occurences. [Oliver Stoneberg] 2009-12-21 23:09:02 +00:00