mirror of
https://github.com/holub/mame
synced 2025-10-04 08:28:39 +03:00
![]() - removed position offset in post.fx - fixed texture offset caused by 0th level of bloom.fx - fixed texture offset caused by focus.fx - changed Passthrough parameter in phosphor.fx to boolean - simplified defocus pass function and calling it twice - removed CU_PHOSPHOR_IGNORE (Passthrough) uniform, which was only used in phosphor pass function and is now directly set - added CU_TARGET_DIMS (TargetDims) uniform based on the current render target - fixed missing Prescal parameter in downsample pass function - some code cleanup |
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.. | ||
bloom.fx | ||
color.fx | ||
deconverge.fx | ||
downsample.fx | ||
focus.fx | ||
phosphor.fx | ||
pincushion.fx | ||
post.fx | ||
prescale.fx | ||
primary.fx | ||
vector.fx | ||
yiq_decode.fx | ||
yiq_encode.fx |