mame/bgfx/effects/hlsl/ntsc_encode.json
therealmogminer@gmail.com 223a955d0b Fix up bgfx NTSC shader, nw
2016-04-29 06:58:20 +02:00

38 lines
1.4 KiB
JSON

// license:BSD-3-Clause
// copyright-holders:Ryan Holtz,ImJezze
//============================================================
//
// ntsc_encode.json: Composite NTSC encoder shader for CRT
// simulation.
//
//============================================================
{
"blend": {
"equation": "add",
"srcColor": "1",
"dstColor": "0",
"srcAlpha": "1",
"dstAlpha": "0"
},
"depth": {
"function": "always"
},
"cull": { "mode": "none" },
"write": {
"rgb": true,
"alpha": true
},
"vertex": "chains/hlsl/vs_ntsc_encode",
"fragment": "chains/hlsl/fs_ntsc_encode",
"uniforms": [
{ "name": "s_tex", "type": "int", "values": [ 1.0 ] },
{ "name": "u_source_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] },
{ "name": "u_a_value", "type": "vec4", "values": [ 0.5, 0.0, 0.0, 0.0 ] },
{ "name": "u_b_value", "type": "vec4", "values": [ 0.5, 0.0, 0.0, 0.0 ] },
{ "name": "u_cc_value", "type": "vec4", "values": [ 0.5, 0.0, 0.0, 0.0 ] },
{ "name": "u_p_value", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
{ "name": "u_scan_time", "type": "vec4", "values": [ 52.6, 0.0, 0.0, 0.0 ] },
{ "name": "u_jitter_amount", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] },
{ "name": "u_jitter_offset", "type": "vec4", "values": [ 0.0, 0.0, 0.0, 0.0 ] }
]
}