mame/src
Angelo Salese 3b6cbfb0e0 Fixed regressed rowscroll effect for Fire Barrel [Angelo Salese]
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My guess is that the tilemaps of this HW doesn't wrap-around at all, the rowscrolled tiles are supposed to go outside of the screen, 
but the limited area of the tilemaps (512x512) makes them to write inside of the screen again.
I've seen that the Punch-Out driver has tilemap_draw_roz hooked up for remove the wrap-around, 
but isn't better to tie the wrap-around to a enable/disable flag?
2009-02-18 22:26:51 +00:00
..
build From: Atari Ace [mailto:atari_ace@verizon.net] 2008-06-26 15:27:12 +00:00
emu 02929: All sets using k007232.c Sound Core: Garbled Music 2009-02-18 20:55:35 +00:00
ldplayer Ok, this is The Big One. 2009-02-11 19:48:39 +00:00
lib Cleanups and version bump. 2009-01-15 08:33:24 +00:00
mame Fixed regressed rowscroll effect for Fire Barrel [Angelo Salese] 2009-02-18 22:26:51 +00:00
osd Added -D_CRT_NONSTDC_NO_DEPRECATE to Visual C make defines (to stop strdup-related warnings). 2009-02-07 20:49:57 +00:00
tools This patch just cleans up some memory and file handles in the error 2009-01-04 22:59:10 +00:00
version.c Cleanups and version bump. 2009-02-17 15:31:20 +00:00