mame/src/emu/emu.h
Aaron Giles fe47da274e Return to type safety. Changed address maps back into functions that build
up the definition, rather than the whole tokenizing system, which lost type
checking. Added a new module addrmap.c which implements the address map
classes, and changed the macros to call methods on the address_map and
address_map_entry classes which are strongly typed.

Fixed a few incorrectly specified memory map entries along the way. Please
double-check to make sure the behavior is expected in: twincobr.c, lordgun.c,
galaxold.c.

This change also means that since the address_maps are now constructor
functions, they are detected when not used, so a number of #ifdef UNUSED_CODE
were added around dangling address map definitions.

Also included with this change:
- removed cputag_clocks_to_attotime() and cputag_attotime_to_clocks() in
   favor of just expanding the class
- same for cputag_suspend() and cputag_resume()
2010-08-01 21:04:03 +00:00

130 lines
3.6 KiB
C

/***************************************************************************
emu.h
Core header file to be included by most files.
NOTE: The contents of this file are designed to meet the needs of
drivers and devices. In addition to this file, you will also need
to include the headers of any CPUs or other devices that are required.
If you find yourself needing something outside of this file in a
driver or device, think carefully about what you are doing.
****************************************************************************
Copyright Aaron Giles
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name 'MAME' nor the names of its contributors may be
used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY AARON GILES ''AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL AARON GILES BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
***************************************************************************/
#pragma once
#ifndef __EMU_H__
#define __EMU_H__
// core emulator headers -- must be first
#include "emucore.h"
#include "eminline.h"
// commonly-referenecd utilities imported from lib/util
#include "chd.h"
#include "palette.h"
#include "unicode.h"
// emulator-specific utilities
#include "attotime.h"
#include "fileio.h" // remove me once NVRAM is implemented as device
#include "tokenize.h"
// memory and address spaces
#include "memory.h"
#include "addrmap.h"
// devices and callbacks
#include "devintrf.h"
#include "devcb.h"
#include "distate.h"
#include "dimemory.h"
#include "diexec.h"
#include "opresolv.h"
#include "diimage.h"
#include "disound.h"
#include "dinvram.h"
#include "didisasm.h"
#include "timer.h"
#include "schedule.h"
// I/O
#include "input.h"
#include "inputseq.h"
#include "inptport.h"
#include "output.h"
// timers, CPU and scheduling
#include "devcpu.h"
#include "watchdog.h"
// machine and driver configuration
#include "mconfig.h"
#include "driver.h"
// machine-wide utilities
#include "romload.h"
#include "state.h"
// image-related
#include "softlist.h"
#include "image.h"
// the running machine
#ifdef MESS
#include "mess.h"
#endif /* MESS */
#include "machine.h"
#include "mame.h"
// video-related
#include "drawgfx.h"
#include "tilemap.h"
#include "emupal.h"
#include "video.h"
// sound-related
#include "streams.h"
#include "sound.h"
// generic helpers
#include "drivers/xtal.h"
#include "audio/generic.h"
#include "machine/generic.h"
#include "video/generic.h"
#endif /* __EMU_H__ */